359 lines
15 KiB
C#
359 lines
15 KiB
C#
// <auto-generated>
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// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto
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// </auto-generated>
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#pragma warning disable 1591, 0612, 3021, 8981
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#region Designer generated code
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using pb = global::Google.Protobuf;
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using pbc = global::Google.Protobuf.Collections;
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using pbr = global::Google.Protobuf.Reflection;
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using scg = global::System.Collections.Generic;
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namespace RecRoom.Protobuf {
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/// <summary>Holder for reflection information generated from rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto</summary>
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public static partial class GameCombatFriendlyFireConfigurationDataReflection {
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#region Descriptor
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/// <summary>File descriptor for rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto</summary>
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public static pbr::FileDescriptor Descriptor {
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get { return descriptor; }
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}
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private static pbr::FileDescriptor descriptor;
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static GameCombatFriendlyFireConfigurationDataReflection() {
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byte[] descriptorData = global::System.Convert.FromBase64String(
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string.Concat(
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"Ck5yZWNfcm9vbS9nYW1lX2NvbmZpZ3VyYXRpb24vZ2FtZV9jb21iYXRfZnJp",
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"ZW5kbHlfZmlyZV9jb25maWd1cmF0aW9uX2RhdGEucHJvdG8SCHJlY19yb29t",
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"Iu0BCidHYW1lQ29tYmF0RnJpZW5kbHlGaXJlQ29uZmlndXJhdGlvbkRhdGES",
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"MAoocGxheWVyX29uX3BsYXllcl9mcmllbmRseV9maXJlX3N1cHBvcnRlZBgB",
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"IAEoCBIvCidwbGF5ZXJfb25fZW5lbXlfZnJpZW5kbHlfZmlyZV9zdXBwb3J0",
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"ZWQYAiABKAgSLwonZW5lbXlfb25fcGxheWVyX2ZyaWVuZGx5X2ZpcmVfc3Vw",
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"cG9ydGVkGAMgASgIEi4KJmVuZW15X29uX2VuZW15X2ZyaWVuZGx5X2ZpcmVf",
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"c3VwcG9ydGVkGAQgASgIQhOqAhBSZWNSb29tLlByb3RvYnVmYgZwcm90bzM="));
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
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new pbr::FileDescriptor[] { },
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new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
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new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData), global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData.Parser, new[]{ "PlayerOnPlayerFriendlyFireSupported", "PlayerOnEnemyFriendlyFireSupported", "EnemyOnPlayerFriendlyFireSupported", "EnemyOnEnemyFriendlyFireSupported" }, null, null, null, null)
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}));
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}
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#endregion
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}
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#region Messages
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[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
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public sealed partial class GameCombatFriendlyFireConfigurationData : pb::IMessage<GameCombatFriendlyFireConfigurationData>
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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, pb::IBufferMessage
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#endif
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{
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private static readonly pb::MessageParser<GameCombatFriendlyFireConfigurationData> _parser = new pb::MessageParser<GameCombatFriendlyFireConfigurationData>(() => new GameCombatFriendlyFireConfigurationData());
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private pb::UnknownFieldSet _unknownFields;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pb::MessageParser<GameCombatFriendlyFireConfigurationData> Parser { get { return _parser; } }
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pbr::MessageDescriptor Descriptor {
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get { return global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationDataReflection.Descriptor.MessageTypes[0]; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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pbr::MessageDescriptor pb::IMessage.Descriptor {
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get { return Descriptor; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameCombatFriendlyFireConfigurationData() {
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OnConstruction();
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}
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partial void OnConstruction();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameCombatFriendlyFireConfigurationData(GameCombatFriendlyFireConfigurationData other) : this() {
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playerOnPlayerFriendlyFireSupported_ = other.playerOnPlayerFriendlyFireSupported_;
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playerOnEnemyFriendlyFireSupported_ = other.playerOnEnemyFriendlyFireSupported_;
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enemyOnPlayerFriendlyFireSupported_ = other.enemyOnPlayerFriendlyFireSupported_;
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enemyOnEnemyFriendlyFireSupported_ = other.enemyOnEnemyFriendlyFireSupported_;
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_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameCombatFriendlyFireConfigurationData Clone() {
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return new GameCombatFriendlyFireConfigurationData(this);
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}
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/// <summary>Field number for the "player_on_player_friendly_fire_supported" field.</summary>
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public const int PlayerOnPlayerFriendlyFireSupportedFieldNumber = 1;
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private bool playerOnPlayerFriendlyFireSupported_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool PlayerOnPlayerFriendlyFireSupported {
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get { return playerOnPlayerFriendlyFireSupported_; }
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set {
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playerOnPlayerFriendlyFireSupported_ = value;
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}
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}
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/// <summary>Field number for the "player_on_enemy_friendly_fire_supported" field.</summary>
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public const int PlayerOnEnemyFriendlyFireSupportedFieldNumber = 2;
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private bool playerOnEnemyFriendlyFireSupported_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool PlayerOnEnemyFriendlyFireSupported {
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get { return playerOnEnemyFriendlyFireSupported_; }
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set {
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playerOnEnemyFriendlyFireSupported_ = value;
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}
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}
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/// <summary>Field number for the "enemy_on_player_friendly_fire_supported" field.</summary>
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public const int EnemyOnPlayerFriendlyFireSupportedFieldNumber = 3;
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private bool enemyOnPlayerFriendlyFireSupported_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool EnemyOnPlayerFriendlyFireSupported {
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get { return enemyOnPlayerFriendlyFireSupported_; }
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set {
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enemyOnPlayerFriendlyFireSupported_ = value;
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}
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}
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/// <summary>Field number for the "enemy_on_enemy_friendly_fire_supported" field.</summary>
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public const int EnemyOnEnemyFriendlyFireSupportedFieldNumber = 4;
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private bool enemyOnEnemyFriendlyFireSupported_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool EnemyOnEnemyFriendlyFireSupported {
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get { return enemyOnEnemyFriendlyFireSupported_; }
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set {
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enemyOnEnemyFriendlyFireSupported_ = value;
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}
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override bool Equals(object other) {
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return Equals(other as GameCombatFriendlyFireConfigurationData);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool Equals(GameCombatFriendlyFireConfigurationData other) {
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if (ReferenceEquals(other, null)) {
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return false;
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}
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if (ReferenceEquals(other, this)) {
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return true;
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}
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if (PlayerOnPlayerFriendlyFireSupported != other.PlayerOnPlayerFriendlyFireSupported) return false;
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if (PlayerOnEnemyFriendlyFireSupported != other.PlayerOnEnemyFriendlyFireSupported) return false;
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if (EnemyOnPlayerFriendlyFireSupported != other.EnemyOnPlayerFriendlyFireSupported) return false;
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if (EnemyOnEnemyFriendlyFireSupported != other.EnemyOnEnemyFriendlyFireSupported) return false;
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return Equals(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override int GetHashCode() {
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int hash = 1;
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if (PlayerOnPlayerFriendlyFireSupported != false) hash ^= PlayerOnPlayerFriendlyFireSupported.GetHashCode();
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if (PlayerOnEnemyFriendlyFireSupported != false) hash ^= PlayerOnEnemyFriendlyFireSupported.GetHashCode();
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if (EnemyOnPlayerFriendlyFireSupported != false) hash ^= EnemyOnPlayerFriendlyFireSupported.GetHashCode();
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if (EnemyOnEnemyFriendlyFireSupported != false) hash ^= EnemyOnEnemyFriendlyFireSupported.GetHashCode();
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if (_unknownFields != null) {
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hash ^= _unknownFields.GetHashCode();
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}
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return hash;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override string ToString() {
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return pb::JsonFormatter.ToDiagnosticString(this);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void WriteTo(pb::CodedOutputStream output) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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output.WriteRawMessage(this);
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#else
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if (PlayerOnPlayerFriendlyFireSupported != false) {
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output.WriteRawTag(8);
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output.WriteBool(PlayerOnPlayerFriendlyFireSupported);
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}
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if (PlayerOnEnemyFriendlyFireSupported != false) {
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output.WriteRawTag(16);
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output.WriteBool(PlayerOnEnemyFriendlyFireSupported);
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}
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if (EnemyOnPlayerFriendlyFireSupported != false) {
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output.WriteRawTag(24);
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output.WriteBool(EnemyOnPlayerFriendlyFireSupported);
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}
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if (EnemyOnEnemyFriendlyFireSupported != false) {
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output.WriteRawTag(32);
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output.WriteBool(EnemyOnEnemyFriendlyFireSupported);
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}
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if (_unknownFields != null) {
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_unknownFields.WriteTo(output);
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
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if (PlayerOnPlayerFriendlyFireSupported != false) {
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output.WriteRawTag(8);
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output.WriteBool(PlayerOnPlayerFriendlyFireSupported);
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}
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if (PlayerOnEnemyFriendlyFireSupported != false) {
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output.WriteRawTag(16);
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output.WriteBool(PlayerOnEnemyFriendlyFireSupported);
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}
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if (EnemyOnPlayerFriendlyFireSupported != false) {
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output.WriteRawTag(24);
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output.WriteBool(EnemyOnPlayerFriendlyFireSupported);
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}
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if (EnemyOnEnemyFriendlyFireSupported != false) {
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output.WriteRawTag(32);
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output.WriteBool(EnemyOnEnemyFriendlyFireSupported);
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}
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if (_unknownFields != null) {
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_unknownFields.WriteTo(ref output);
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}
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}
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#endif
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int CalculateSize() {
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int size = 0;
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if (PlayerOnPlayerFriendlyFireSupported != false) {
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size += 1 + 1;
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}
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if (PlayerOnEnemyFriendlyFireSupported != false) {
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size += 1 + 1;
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}
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if (EnemyOnPlayerFriendlyFireSupported != false) {
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size += 1 + 1;
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}
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if (EnemyOnEnemyFriendlyFireSupported != false) {
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size += 1 + 1;
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}
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if (_unknownFields != null) {
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size += _unknownFields.CalculateSize();
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}
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return size;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(GameCombatFriendlyFireConfigurationData other) {
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if (other == null) {
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return;
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}
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if (other.PlayerOnPlayerFriendlyFireSupported != false) {
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PlayerOnPlayerFriendlyFireSupported = other.PlayerOnPlayerFriendlyFireSupported;
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}
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if (other.PlayerOnEnemyFriendlyFireSupported != false) {
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PlayerOnEnemyFriendlyFireSupported = other.PlayerOnEnemyFriendlyFireSupported;
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}
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if (other.EnemyOnPlayerFriendlyFireSupported != false) {
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EnemyOnPlayerFriendlyFireSupported = other.EnemyOnPlayerFriendlyFireSupported;
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}
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if (other.EnemyOnEnemyFriendlyFireSupported != false) {
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EnemyOnEnemyFriendlyFireSupported = other.EnemyOnEnemyFriendlyFireSupported;
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}
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_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(pb::CodedInputStream input) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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input.ReadRawMessage(this);
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#else
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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if ((tag & 7) == 4) {
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// Abort on any end group tag.
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return;
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}
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
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break;
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case 8: {
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PlayerOnPlayerFriendlyFireSupported = input.ReadBool();
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break;
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}
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case 16: {
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PlayerOnEnemyFriendlyFireSupported = input.ReadBool();
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break;
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}
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case 24: {
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EnemyOnPlayerFriendlyFireSupported = input.ReadBool();
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break;
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}
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case 32: {
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EnemyOnEnemyFriendlyFireSupported = input.ReadBool();
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break;
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}
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}
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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if ((tag & 7) == 4) {
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// Abort on any end group tag.
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return;
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}
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
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break;
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case 8: {
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PlayerOnPlayerFriendlyFireSupported = input.ReadBool();
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break;
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}
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case 16: {
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PlayerOnEnemyFriendlyFireSupported = input.ReadBool();
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break;
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}
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case 24: {
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EnemyOnPlayerFriendlyFireSupported = input.ReadBool();
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break;
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}
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case 32: {
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EnemyOnEnemyFriendlyFireSupported = input.ReadBool();
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break;
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}
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}
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}
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}
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#endif
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}
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#endregion
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}
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#endregion Designer generated code
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