//
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto
//
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace RecRoom.Protobuf {
/// Holder for reflection information generated from rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto
public static partial class GameCombatFriendlyFireConfigurationDataReflection {
#region Descriptor
/// File descriptor for rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static GameCombatFriendlyFireConfigurationDataReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"Ck5yZWNfcm9vbS9nYW1lX2NvbmZpZ3VyYXRpb24vZ2FtZV9jb21iYXRfZnJp",
"ZW5kbHlfZmlyZV9jb25maWd1cmF0aW9uX2RhdGEucHJvdG8SCHJlY19yb29t",
"Iu0BCidHYW1lQ29tYmF0RnJpZW5kbHlGaXJlQ29uZmlndXJhdGlvbkRhdGES",
"MAoocGxheWVyX29uX3BsYXllcl9mcmllbmRseV9maXJlX3N1cHBvcnRlZBgB",
"IAEoCBIvCidwbGF5ZXJfb25fZW5lbXlfZnJpZW5kbHlfZmlyZV9zdXBwb3J0",
"ZWQYAiABKAgSLwonZW5lbXlfb25fcGxheWVyX2ZyaWVuZGx5X2ZpcmVfc3Vw",
"cG9ydGVkGAMgASgIEi4KJmVuZW15X29uX2VuZW15X2ZyaWVuZGx5X2ZpcmVf",
"c3VwcG9ydGVkGAQgASgIQhOqAhBSZWNSb29tLlByb3RvYnVmYgZwcm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData), global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData.Parser, new[]{ "PlayerOnPlayerFriendlyFireSupported", "PlayerOnEnemyFriendlyFireSupported", "EnemyOnPlayerFriendlyFireSupported", "EnemyOnEnemyFriendlyFireSupported" }, null, null, null, null)
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class GameCombatFriendlyFireConfigurationData : pb::IMessage
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new GameCombatFriendlyFireConfigurationData());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationDataReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameCombatFriendlyFireConfigurationData() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameCombatFriendlyFireConfigurationData(GameCombatFriendlyFireConfigurationData other) : this() {
playerOnPlayerFriendlyFireSupported_ = other.playerOnPlayerFriendlyFireSupported_;
playerOnEnemyFriendlyFireSupported_ = other.playerOnEnemyFriendlyFireSupported_;
enemyOnPlayerFriendlyFireSupported_ = other.enemyOnPlayerFriendlyFireSupported_;
enemyOnEnemyFriendlyFireSupported_ = other.enemyOnEnemyFriendlyFireSupported_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameCombatFriendlyFireConfigurationData Clone() {
return new GameCombatFriendlyFireConfigurationData(this);
}
/// Field number for the "player_on_player_friendly_fire_supported" field.
public const int PlayerOnPlayerFriendlyFireSupportedFieldNumber = 1;
private bool playerOnPlayerFriendlyFireSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool PlayerOnPlayerFriendlyFireSupported {
get { return playerOnPlayerFriendlyFireSupported_; }
set {
playerOnPlayerFriendlyFireSupported_ = value;
}
}
/// Field number for the "player_on_enemy_friendly_fire_supported" field.
public const int PlayerOnEnemyFriendlyFireSupportedFieldNumber = 2;
private bool playerOnEnemyFriendlyFireSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool PlayerOnEnemyFriendlyFireSupported {
get { return playerOnEnemyFriendlyFireSupported_; }
set {
playerOnEnemyFriendlyFireSupported_ = value;
}
}
/// Field number for the "enemy_on_player_friendly_fire_supported" field.
public const int EnemyOnPlayerFriendlyFireSupportedFieldNumber = 3;
private bool enemyOnPlayerFriendlyFireSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool EnemyOnPlayerFriendlyFireSupported {
get { return enemyOnPlayerFriendlyFireSupported_; }
set {
enemyOnPlayerFriendlyFireSupported_ = value;
}
}
/// Field number for the "enemy_on_enemy_friendly_fire_supported" field.
public const int EnemyOnEnemyFriendlyFireSupportedFieldNumber = 4;
private bool enemyOnEnemyFriendlyFireSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool EnemyOnEnemyFriendlyFireSupported {
get { return enemyOnEnemyFriendlyFireSupported_; }
set {
enemyOnEnemyFriendlyFireSupported_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as GameCombatFriendlyFireConfigurationData);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(GameCombatFriendlyFireConfigurationData other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (PlayerOnPlayerFriendlyFireSupported != other.PlayerOnPlayerFriendlyFireSupported) return false;
if (PlayerOnEnemyFriendlyFireSupported != other.PlayerOnEnemyFriendlyFireSupported) return false;
if (EnemyOnPlayerFriendlyFireSupported != other.EnemyOnPlayerFriendlyFireSupported) return false;
if (EnemyOnEnemyFriendlyFireSupported != other.EnemyOnEnemyFriendlyFireSupported) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (PlayerOnPlayerFriendlyFireSupported != false) hash ^= PlayerOnPlayerFriendlyFireSupported.GetHashCode();
if (PlayerOnEnemyFriendlyFireSupported != false) hash ^= PlayerOnEnemyFriendlyFireSupported.GetHashCode();
if (EnemyOnPlayerFriendlyFireSupported != false) hash ^= EnemyOnPlayerFriendlyFireSupported.GetHashCode();
if (EnemyOnEnemyFriendlyFireSupported != false) hash ^= EnemyOnEnemyFriendlyFireSupported.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (PlayerOnPlayerFriendlyFireSupported != false) {
output.WriteRawTag(8);
output.WriteBool(PlayerOnPlayerFriendlyFireSupported);
}
if (PlayerOnEnemyFriendlyFireSupported != false) {
output.WriteRawTag(16);
output.WriteBool(PlayerOnEnemyFriendlyFireSupported);
}
if (EnemyOnPlayerFriendlyFireSupported != false) {
output.WriteRawTag(24);
output.WriteBool(EnemyOnPlayerFriendlyFireSupported);
}
if (EnemyOnEnemyFriendlyFireSupported != false) {
output.WriteRawTag(32);
output.WriteBool(EnemyOnEnemyFriendlyFireSupported);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (PlayerOnPlayerFriendlyFireSupported != false) {
output.WriteRawTag(8);
output.WriteBool(PlayerOnPlayerFriendlyFireSupported);
}
if (PlayerOnEnemyFriendlyFireSupported != false) {
output.WriteRawTag(16);
output.WriteBool(PlayerOnEnemyFriendlyFireSupported);
}
if (EnemyOnPlayerFriendlyFireSupported != false) {
output.WriteRawTag(24);
output.WriteBool(EnemyOnPlayerFriendlyFireSupported);
}
if (EnemyOnEnemyFriendlyFireSupported != false) {
output.WriteRawTag(32);
output.WriteBool(EnemyOnEnemyFriendlyFireSupported);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (PlayerOnPlayerFriendlyFireSupported != false) {
size += 1 + 1;
}
if (PlayerOnEnemyFriendlyFireSupported != false) {
size += 1 + 1;
}
if (EnemyOnPlayerFriendlyFireSupported != false) {
size += 1 + 1;
}
if (EnemyOnEnemyFriendlyFireSupported != false) {
size += 1 + 1;
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(GameCombatFriendlyFireConfigurationData other) {
if (other == null) {
return;
}
if (other.PlayerOnPlayerFriendlyFireSupported != false) {
PlayerOnPlayerFriendlyFireSupported = other.PlayerOnPlayerFriendlyFireSupported;
}
if (other.PlayerOnEnemyFriendlyFireSupported != false) {
PlayerOnEnemyFriendlyFireSupported = other.PlayerOnEnemyFriendlyFireSupported;
}
if (other.EnemyOnPlayerFriendlyFireSupported != false) {
EnemyOnPlayerFriendlyFireSupported = other.EnemyOnPlayerFriendlyFireSupported;
}
if (other.EnemyOnEnemyFriendlyFireSupported != false) {
EnemyOnEnemyFriendlyFireSupported = other.EnemyOnEnemyFriendlyFireSupported;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 8: {
PlayerOnPlayerFriendlyFireSupported = input.ReadBool();
break;
}
case 16: {
PlayerOnEnemyFriendlyFireSupported = input.ReadBool();
break;
}
case 24: {
EnemyOnPlayerFriendlyFireSupported = input.ReadBool();
break;
}
case 32: {
EnemyOnEnemyFriendlyFireSupported = input.ReadBool();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 8: {
PlayerOnPlayerFriendlyFireSupported = input.ReadBool();
break;
}
case 16: {
PlayerOnEnemyFriendlyFireSupported = input.ReadBool();
break;
}
case 24: {
EnemyOnPlayerFriendlyFireSupported = input.ReadBool();
break;
}
case 32: {
EnemyOnEnemyFriendlyFireSupported = input.ReadBool();
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code