Files
RecRoom.Protobuf/RangedWeaponData.cs
2026-05-10 13:39:01 -07:00

583 lines
22 KiB
C#

// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: rec_room/gameplay/ranged_weapon_data.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace RecRoom.Protobuf {
/// <summary>Holder for reflection information generated from rec_room/gameplay/ranged_weapon_data.proto</summary>
public static partial class RangedWeaponDataReflection {
#region Descriptor
/// <summary>File descriptor for rec_room/gameplay/ranged_weapon_data.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static RangedWeaponDataReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"CipyZWNfcm9vbS9nYW1lcGxheS9yYW5nZWRfd2VhcG9uX2RhdGEucHJvdG8S",
"CHJlY19yb29tIs8CChBSYW5nZWRXZWFwb25EYXRhEh4KFmFtbW9fbWFnYXpp",
"bmVfY2FwYWNpdHkYASABKAUSGwoTYW1tb190b3RhbF9jYXBhY2l0eRgCIAEo",
"BRImCh5yZXNldF9vbl90b3RhbF9hbW1vX2V4aGF1c3Rpb24YAyABKAgSGQoR",
"cHJvamVjdGlsZV9kYW1hZ2UYBCABKAISFAoMcmF0ZV9vZl9maXJlGAUgASgC",
"Eh4KFmF1dG9tYXRpY19yYXRlX29mX2ZpcmUYBiABKAISHAoUbWF4X3Byb2pl",
"Y3RpbGVfc3BlZWQYByABKAISJgoeY3JpdGljYWxfaGl0X2RhbWFnZV9tdWx0",
"aXBsaWVyGAggASgCEh8KF2V4cGxvc2l2ZV9kYW1hZ2VfcmFkaXVzGAkgASgC",
"Eh4KFmV4cGxvc2l2ZV9kYW1hZ2VfZGVsYXkYCiABKAJCE6oCEFJlY1Jvb20u",
"UHJvdG9idWZiBnByb3RvMw=="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.RangedWeaponData), global::RecRoom.Protobuf.RangedWeaponData.Parser, new[]{ "AmmoMagazineCapacity", "AmmoTotalCapacity", "ResetOnTotalAmmoExhaustion", "ProjectileDamage", "RateOfFire", "AutomaticRateOfFire", "MaxProjectileSpeed", "CriticalHitDamageMultiplier", "ExplosiveDamageRadius", "ExplosiveDamageDelay" }, null, null, null, null)
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class RangedWeaponData : pb::IMessage<RangedWeaponData>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<RangedWeaponData> _parser = new pb::MessageParser<RangedWeaponData>(() => new RangedWeaponData());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser<RangedWeaponData> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::RecRoom.Protobuf.RangedWeaponDataReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public RangedWeaponData() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public RangedWeaponData(RangedWeaponData other) : this() {
ammoMagazineCapacity_ = other.ammoMagazineCapacity_;
ammoTotalCapacity_ = other.ammoTotalCapacity_;
resetOnTotalAmmoExhaustion_ = other.resetOnTotalAmmoExhaustion_;
projectileDamage_ = other.projectileDamage_;
rateOfFire_ = other.rateOfFire_;
automaticRateOfFire_ = other.automaticRateOfFire_;
maxProjectileSpeed_ = other.maxProjectileSpeed_;
criticalHitDamageMultiplier_ = other.criticalHitDamageMultiplier_;
explosiveDamageRadius_ = other.explosiveDamageRadius_;
explosiveDamageDelay_ = other.explosiveDamageDelay_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public RangedWeaponData Clone() {
return new RangedWeaponData(this);
}
/// <summary>Field number for the "ammo_magazine_capacity" field.</summary>
public const int AmmoMagazineCapacityFieldNumber = 1;
private int ammoMagazineCapacity_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AmmoMagazineCapacity {
get { return ammoMagazineCapacity_; }
set {
ammoMagazineCapacity_ = value;
}
}
/// <summary>Field number for the "ammo_total_capacity" field.</summary>
public const int AmmoTotalCapacityFieldNumber = 2;
private int ammoTotalCapacity_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AmmoTotalCapacity {
get { return ammoTotalCapacity_; }
set {
ammoTotalCapacity_ = value;
}
}
/// <summary>Field number for the "reset_on_total_ammo_exhaustion" field.</summary>
public const int ResetOnTotalAmmoExhaustionFieldNumber = 3;
private bool resetOnTotalAmmoExhaustion_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ResetOnTotalAmmoExhaustion {
get { return resetOnTotalAmmoExhaustion_; }
set {
resetOnTotalAmmoExhaustion_ = value;
}
}
/// <summary>Field number for the "projectile_damage" field.</summary>
public const int ProjectileDamageFieldNumber = 4;
private float projectileDamage_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float ProjectileDamage {
get { return projectileDamage_; }
set {
projectileDamage_ = value;
}
}
/// <summary>Field number for the "rate_of_fire" field.</summary>
public const int RateOfFireFieldNumber = 5;
private float rateOfFire_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float RateOfFire {
get { return rateOfFire_; }
set {
rateOfFire_ = value;
}
}
/// <summary>Field number for the "automatic_rate_of_fire" field.</summary>
public const int AutomaticRateOfFireFieldNumber = 6;
private float automaticRateOfFire_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float AutomaticRateOfFire {
get { return automaticRateOfFire_; }
set {
automaticRateOfFire_ = value;
}
}
/// <summary>Field number for the "max_projectile_speed" field.</summary>
public const int MaxProjectileSpeedFieldNumber = 7;
private float maxProjectileSpeed_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float MaxProjectileSpeed {
get { return maxProjectileSpeed_; }
set {
maxProjectileSpeed_ = value;
}
}
/// <summary>Field number for the "critical_hit_damage_multiplier" field.</summary>
public const int CriticalHitDamageMultiplierFieldNumber = 8;
private float criticalHitDamageMultiplier_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float CriticalHitDamageMultiplier {
get { return criticalHitDamageMultiplier_; }
set {
criticalHitDamageMultiplier_ = value;
}
}
/// <summary>Field number for the "explosive_damage_radius" field.</summary>
public const int ExplosiveDamageRadiusFieldNumber = 9;
private float explosiveDamageRadius_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float ExplosiveDamageRadius {
get { return explosiveDamageRadius_; }
set {
explosiveDamageRadius_ = value;
}
}
/// <summary>Field number for the "explosive_damage_delay" field.</summary>
public const int ExplosiveDamageDelayFieldNumber = 10;
private float explosiveDamageDelay_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float ExplosiveDamageDelay {
get { return explosiveDamageDelay_; }
set {
explosiveDamageDelay_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as RangedWeaponData);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(RangedWeaponData other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (AmmoMagazineCapacity != other.AmmoMagazineCapacity) return false;
if (AmmoTotalCapacity != other.AmmoTotalCapacity) return false;
if (ResetOnTotalAmmoExhaustion != other.ResetOnTotalAmmoExhaustion) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(ProjectileDamage, other.ProjectileDamage)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(RateOfFire, other.RateOfFire)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(AutomaticRateOfFire, other.AutomaticRateOfFire)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(MaxProjectileSpeed, other.MaxProjectileSpeed)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(CriticalHitDamageMultiplier, other.CriticalHitDamageMultiplier)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(ExplosiveDamageRadius, other.ExplosiveDamageRadius)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(ExplosiveDamageDelay, other.ExplosiveDamageDelay)) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (AmmoMagazineCapacity != 0) hash ^= AmmoMagazineCapacity.GetHashCode();
if (AmmoTotalCapacity != 0) hash ^= AmmoTotalCapacity.GetHashCode();
if (ResetOnTotalAmmoExhaustion != false) hash ^= ResetOnTotalAmmoExhaustion.GetHashCode();
if (ProjectileDamage != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(ProjectileDamage);
if (RateOfFire != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(RateOfFire);
if (AutomaticRateOfFire != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(AutomaticRateOfFire);
if (MaxProjectileSpeed != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(MaxProjectileSpeed);
if (CriticalHitDamageMultiplier != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CriticalHitDamageMultiplier);
if (ExplosiveDamageRadius != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(ExplosiveDamageRadius);
if (ExplosiveDamageDelay != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(ExplosiveDamageDelay);
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (AmmoMagazineCapacity != 0) {
output.WriteRawTag(8);
output.WriteInt32(AmmoMagazineCapacity);
}
if (AmmoTotalCapacity != 0) {
output.WriteRawTag(16);
output.WriteInt32(AmmoTotalCapacity);
}
if (ResetOnTotalAmmoExhaustion != false) {
output.WriteRawTag(24);
output.WriteBool(ResetOnTotalAmmoExhaustion);
}
if (ProjectileDamage != 0F) {
output.WriteRawTag(37);
output.WriteFloat(ProjectileDamage);
}
if (RateOfFire != 0F) {
output.WriteRawTag(45);
output.WriteFloat(RateOfFire);
}
if (AutomaticRateOfFire != 0F) {
output.WriteRawTag(53);
output.WriteFloat(AutomaticRateOfFire);
}
if (MaxProjectileSpeed != 0F) {
output.WriteRawTag(61);
output.WriteFloat(MaxProjectileSpeed);
}
if (CriticalHitDamageMultiplier != 0F) {
output.WriteRawTag(69);
output.WriteFloat(CriticalHitDamageMultiplier);
}
if (ExplosiveDamageRadius != 0F) {
output.WriteRawTag(77);
output.WriteFloat(ExplosiveDamageRadius);
}
if (ExplosiveDamageDelay != 0F) {
output.WriteRawTag(85);
output.WriteFloat(ExplosiveDamageDelay);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (AmmoMagazineCapacity != 0) {
output.WriteRawTag(8);
output.WriteInt32(AmmoMagazineCapacity);
}
if (AmmoTotalCapacity != 0) {
output.WriteRawTag(16);
output.WriteInt32(AmmoTotalCapacity);
}
if (ResetOnTotalAmmoExhaustion != false) {
output.WriteRawTag(24);
output.WriteBool(ResetOnTotalAmmoExhaustion);
}
if (ProjectileDamage != 0F) {
output.WriteRawTag(37);
output.WriteFloat(ProjectileDamage);
}
if (RateOfFire != 0F) {
output.WriteRawTag(45);
output.WriteFloat(RateOfFire);
}
if (AutomaticRateOfFire != 0F) {
output.WriteRawTag(53);
output.WriteFloat(AutomaticRateOfFire);
}
if (MaxProjectileSpeed != 0F) {
output.WriteRawTag(61);
output.WriteFloat(MaxProjectileSpeed);
}
if (CriticalHitDamageMultiplier != 0F) {
output.WriteRawTag(69);
output.WriteFloat(CriticalHitDamageMultiplier);
}
if (ExplosiveDamageRadius != 0F) {
output.WriteRawTag(77);
output.WriteFloat(ExplosiveDamageRadius);
}
if (ExplosiveDamageDelay != 0F) {
output.WriteRawTag(85);
output.WriteFloat(ExplosiveDamageDelay);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (AmmoMagazineCapacity != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AmmoMagazineCapacity);
}
if (AmmoTotalCapacity != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AmmoTotalCapacity);
}
if (ResetOnTotalAmmoExhaustion != false) {
size += 1 + 1;
}
if (ProjectileDamage != 0F) {
size += 1 + 4;
}
if (RateOfFire != 0F) {
size += 1 + 4;
}
if (AutomaticRateOfFire != 0F) {
size += 1 + 4;
}
if (MaxProjectileSpeed != 0F) {
size += 1 + 4;
}
if (CriticalHitDamageMultiplier != 0F) {
size += 1 + 4;
}
if (ExplosiveDamageRadius != 0F) {
size += 1 + 4;
}
if (ExplosiveDamageDelay != 0F) {
size += 1 + 4;
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(RangedWeaponData other) {
if (other == null) {
return;
}
if (other.AmmoMagazineCapacity != 0) {
AmmoMagazineCapacity = other.AmmoMagazineCapacity;
}
if (other.AmmoTotalCapacity != 0) {
AmmoTotalCapacity = other.AmmoTotalCapacity;
}
if (other.ResetOnTotalAmmoExhaustion != false) {
ResetOnTotalAmmoExhaustion = other.ResetOnTotalAmmoExhaustion;
}
if (other.ProjectileDamage != 0F) {
ProjectileDamage = other.ProjectileDamage;
}
if (other.RateOfFire != 0F) {
RateOfFire = other.RateOfFire;
}
if (other.AutomaticRateOfFire != 0F) {
AutomaticRateOfFire = other.AutomaticRateOfFire;
}
if (other.MaxProjectileSpeed != 0F) {
MaxProjectileSpeed = other.MaxProjectileSpeed;
}
if (other.CriticalHitDamageMultiplier != 0F) {
CriticalHitDamageMultiplier = other.CriticalHitDamageMultiplier;
}
if (other.ExplosiveDamageRadius != 0F) {
ExplosiveDamageRadius = other.ExplosiveDamageRadius;
}
if (other.ExplosiveDamageDelay != 0F) {
ExplosiveDamageDelay = other.ExplosiveDamageDelay;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 8: {
AmmoMagazineCapacity = input.ReadInt32();
break;
}
case 16: {
AmmoTotalCapacity = input.ReadInt32();
break;
}
case 24: {
ResetOnTotalAmmoExhaustion = input.ReadBool();
break;
}
case 37: {
ProjectileDamage = input.ReadFloat();
break;
}
case 45: {
RateOfFire = input.ReadFloat();
break;
}
case 53: {
AutomaticRateOfFire = input.ReadFloat();
break;
}
case 61: {
MaxProjectileSpeed = input.ReadFloat();
break;
}
case 69: {
CriticalHitDamageMultiplier = input.ReadFloat();
break;
}
case 77: {
ExplosiveDamageRadius = input.ReadFloat();
break;
}
case 85: {
ExplosiveDamageDelay = input.ReadFloat();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 8: {
AmmoMagazineCapacity = input.ReadInt32();
break;
}
case 16: {
AmmoTotalCapacity = input.ReadInt32();
break;
}
case 24: {
ResetOnTotalAmmoExhaustion = input.ReadBool();
break;
}
case 37: {
ProjectileDamage = input.ReadFloat();
break;
}
case 45: {
RateOfFire = input.ReadFloat();
break;
}
case 53: {
AutomaticRateOfFire = input.ReadFloat();
break;
}
case 61: {
MaxProjectileSpeed = input.ReadFloat();
break;
}
case 69: {
CriticalHitDamageMultiplier = input.ReadFloat();
break;
}
case 77: {
ExplosiveDamageRadius = input.ReadFloat();
break;
}
case 85: {
ExplosiveDamageDelay = input.ReadFloat();
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code