3119 lines
136 KiB
C#
3119 lines
136 KiB
C#
// <auto-generated>
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// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: rec_room/game_configuration/game_configuration_data.proto
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// </auto-generated>
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#pragma warning disable 1591, 0612, 3021, 8981
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#region Designer generated code
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using pb = global::Google.Protobuf;
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using pbc = global::Google.Protobuf.Collections;
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using pbr = global::Google.Protobuf.Reflection;
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using scg = global::System.Collections.Generic;
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namespace RecRoom.Protobuf {
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/// <summary>Holder for reflection information generated from rec_room/game_configuration/game_configuration_data.proto</summary>
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public static partial class GameConfigurationDataReflection {
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#region Descriptor
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/// <summary>File descriptor for rec_room/game_configuration/game_configuration_data.proto</summary>
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public static pbr::FileDescriptor Descriptor {
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get { return descriptor; }
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}
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private static pbr::FileDescriptor descriptor;
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static GameConfigurationDataReflection() {
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byte[] descriptorData = global::System.Convert.FromBase64String(
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string.Concat(
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"X3BsYXllcnMYwQUgASgIQhOqAhBSZWNSb29tLlByb3RvYnVmYgZwcm90bzM="));
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
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new pbr::FileDescriptor[] { global::RecRoom.Protobuf.GameCombatAutoHealConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatEnemyUiConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatPlayerUiConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatRespawnConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatReviveConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameStartRequirementConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameStatConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameTeamConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameTeamRadioConfigurationDataReflection.Descriptor, },
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new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
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new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameConfigurationData), global::RecRoom.Protobuf.GameConfigurationData.Parser, new[]{ "Name", "ManualStartRequirementConfigurationData", "AutomaticStartRequirementConfigurationData", "JoinInProgressSupported", "AutomaticStartSupported", "LoadPriority", "RespawnOnGameStartSupported", "RespawnOnGameOverSupported", "PregameVoiceOverSupported", "ResultsVoiceOverSupported", "EndGameIfStartRequirementsNotMet", "CountdownVoiceOverSupported", "GameStartDelay", "EndGameResultsDuration", "GameModeNotificationsSupported", "InGamePlayerNotificationsSupported", "ReloadInstanceAfterPostgameResults", "TeamConfigurations", "TeamSelectionMethod", "TeamChangeDuringGameSupported", "ExplicitTeamSelectionSupported", "SpectatingSupported", "RespawnOnTeamChangeDuringGameSupported", "ShowOpenSlotsOnScoreboard", "ClearTeamsAfterGame", "EndGameWhenAllDead", "TeamPlayerVisualConfigurationData", "TeamRadiosSupported", "TeamRadiosCrossteamSupported", "TeamRadioConfigurationData", "StatConfigurations", "PersistStatsOnGameStart", "MaxHealth", "MaxShield", "AutoHealSupported", "AutoHealConfigurationData", "DbnoSupported", "DbnoConfigurationData", "AutoRespawnSupported", "RespawnConfigurationData", "ReviveMode", "ReviveConfigurationData", "FriendlyFireConfigurationData", "CombatPlayerUiConfigurationData", "CombatEnemyUiConfigurationData", "MonochromeDeadEffectSupported", "MonochromeDbnoEffectSupported", "DamageRedFlashEffectSupported", "DeadPersistentNotificationSupported", "DEPRECATEDDbnoPersistentNotificationSupported", "DEPRECATEDReviveCooldownPersistentNotificationSupported", "DEPRECATEDRespawnTimerPersistentNotificationSupported", "CombatHudSupported", "SuppressWeaponDamage", "SuppressAllDamageToPlayer", "EnemiesIgnoreSpectators", "DefaultHitFeedbackSupported", "DefaultReviveFeedbackSupported", "DefaultDownedOpponentFeedbackSupported", "DefaultDownedLocalPlayerFeedbackSupported", "DefaultDownedTeammateFeedbackSupported", "SpawnPointSelectionMode", "MainHandSpawnEquipmentType", "OffHandSpawnEquipmentType", "ResetToolsOnGameStartSupported", "BrokenToolBehavior", "InfiniteReserveAmmmunitionSupported", "ToolBeaconsSupported", "MovementBufferDistanceRestricted", "OutOfBoundsSupported", "OutOfBoundsGracePeriod", "OutOfBoundsMaxDuration", "OutOfBoundsSpectatorsSupported", "DownOutOfBoundsPlayers" }, null, null, null, null)
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}));
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}
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#endregion
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}
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#region Messages
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[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
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public sealed partial class GameConfigurationData : pb::IMessage<GameConfigurationData>
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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, pb::IBufferMessage
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#endif
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{
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private static readonly pb::MessageParser<GameConfigurationData> _parser = new pb::MessageParser<GameConfigurationData>(() => new GameConfigurationData());
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private pb::UnknownFieldSet _unknownFields;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pb::MessageParser<GameConfigurationData> Parser { get { return _parser; } }
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pbr::MessageDescriptor Descriptor {
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get { return global::RecRoom.Protobuf.GameConfigurationDataReflection.Descriptor.MessageTypes[0]; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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pbr::MessageDescriptor pb::IMessage.Descriptor {
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get { return Descriptor; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameConfigurationData() {
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OnConstruction();
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}
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partial void OnConstruction();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameConfigurationData(GameConfigurationData other) : this() {
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name_ = other.name_;
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manualStartRequirementConfigurationData_ = other.manualStartRequirementConfigurationData_ != null ? other.manualStartRequirementConfigurationData_.Clone() : null;
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automaticStartRequirementConfigurationData_ = other.automaticStartRequirementConfigurationData_ != null ? other.automaticStartRequirementConfigurationData_.Clone() : null;
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joinInProgressSupported_ = other.joinInProgressSupported_;
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automaticStartSupported_ = other.automaticStartSupported_;
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loadPriority_ = other.loadPriority_;
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respawnOnGameStartSupported_ = other.respawnOnGameStartSupported_;
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respawnOnGameOverSupported_ = other.respawnOnGameOverSupported_;
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pregameVoiceOverSupported_ = other.pregameVoiceOverSupported_;
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resultsVoiceOverSupported_ = other.resultsVoiceOverSupported_;
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endGameIfStartRequirementsNotMet_ = other.endGameIfStartRequirementsNotMet_;
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countdownVoiceOverSupported_ = other.countdownVoiceOverSupported_;
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gameStartDelay_ = other.gameStartDelay_;
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endGameResultsDuration_ = other.endGameResultsDuration_;
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gameModeNotificationsSupported_ = other.gameModeNotificationsSupported_;
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inGamePlayerNotificationsSupported_ = other.inGamePlayerNotificationsSupported_;
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reloadInstanceAfterPostgameResults_ = other.reloadInstanceAfterPostgameResults_;
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teamConfigurations_ = other.teamConfigurations_.Clone();
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teamSelectionMethod_ = other.teamSelectionMethod_;
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teamChangeDuringGameSupported_ = other.teamChangeDuringGameSupported_;
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explicitTeamSelectionSupported_ = other.explicitTeamSelectionSupported_;
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spectatingSupported_ = other.spectatingSupported_;
|
|
respawnOnTeamChangeDuringGameSupported_ = other.respawnOnTeamChangeDuringGameSupported_;
|
|
showOpenSlotsOnScoreboard_ = other.showOpenSlotsOnScoreboard_;
|
|
clearTeamsAfterGame_ = other.clearTeamsAfterGame_;
|
|
endGameWhenAllDead_ = other.endGameWhenAllDead_;
|
|
teamPlayerVisualConfigurationData_ = other.teamPlayerVisualConfigurationData_ != null ? other.teamPlayerVisualConfigurationData_.Clone() : null;
|
|
teamRadiosSupported_ = other.teamRadiosSupported_;
|
|
teamRadiosCrossteamSupported_ = other.teamRadiosCrossteamSupported_;
|
|
teamRadioConfigurationData_ = other.teamRadioConfigurationData_ != null ? other.teamRadioConfigurationData_.Clone() : null;
|
|
statConfigurations_ = other.statConfigurations_.Clone();
|
|
persistStatsOnGameStart_ = other.persistStatsOnGameStart_;
|
|
maxHealth_ = other.maxHealth_;
|
|
maxShield_ = other.maxShield_;
|
|
autoHealSupported_ = other.autoHealSupported_;
|
|
autoHealConfigurationData_ = other.autoHealConfigurationData_ != null ? other.autoHealConfigurationData_.Clone() : null;
|
|
dbnoSupported_ = other.dbnoSupported_;
|
|
dbnoConfigurationData_ = other.dbnoConfigurationData_ != null ? other.dbnoConfigurationData_.Clone() : null;
|
|
autoRespawnSupported_ = other.autoRespawnSupported_;
|
|
respawnConfigurationData_ = other.respawnConfigurationData_ != null ? other.respawnConfigurationData_.Clone() : null;
|
|
reviveMode_ = other.reviveMode_;
|
|
reviveConfigurationData_ = other.reviveConfigurationData_ != null ? other.reviveConfigurationData_.Clone() : null;
|
|
friendlyFireConfigurationData_ = other.friendlyFireConfigurationData_ != null ? other.friendlyFireConfigurationData_.Clone() : null;
|
|
combatPlayerUiConfigurationData_ = other.combatPlayerUiConfigurationData_ != null ? other.combatPlayerUiConfigurationData_.Clone() : null;
|
|
combatEnemyUiConfigurationData_ = other.combatEnemyUiConfigurationData_ != null ? other.combatEnemyUiConfigurationData_.Clone() : null;
|
|
monochromeDeadEffectSupported_ = other.monochromeDeadEffectSupported_;
|
|
monochromeDbnoEffectSupported_ = other.monochromeDbnoEffectSupported_;
|
|
damageRedFlashEffectSupported_ = other.damageRedFlashEffectSupported_;
|
|
deadPersistentNotificationSupported_ = other.deadPersistentNotificationSupported_;
|
|
dEPRECATEDDbnoPersistentNotificationSupported_ = other.dEPRECATEDDbnoPersistentNotificationSupported_;
|
|
dEPRECATEDReviveCooldownPersistentNotificationSupported_ = other.dEPRECATEDReviveCooldownPersistentNotificationSupported_;
|
|
dEPRECATEDRespawnTimerPersistentNotificationSupported_ = other.dEPRECATEDRespawnTimerPersistentNotificationSupported_;
|
|
combatHudSupported_ = other.combatHudSupported_;
|
|
suppressWeaponDamage_ = other.suppressWeaponDamage_;
|
|
suppressAllDamageToPlayer_ = other.suppressAllDamageToPlayer_;
|
|
enemiesIgnoreSpectators_ = other.enemiesIgnoreSpectators_;
|
|
defaultHitFeedbackSupported_ = other.defaultHitFeedbackSupported_;
|
|
defaultReviveFeedbackSupported_ = other.defaultReviveFeedbackSupported_;
|
|
defaultDownedOpponentFeedbackSupported_ = other.defaultDownedOpponentFeedbackSupported_;
|
|
defaultDownedLocalPlayerFeedbackSupported_ = other.defaultDownedLocalPlayerFeedbackSupported_;
|
|
defaultDownedTeammateFeedbackSupported_ = other.defaultDownedTeammateFeedbackSupported_;
|
|
spawnPointSelectionMode_ = other.spawnPointSelectionMode_;
|
|
mainHandSpawnEquipmentType_ = other.mainHandSpawnEquipmentType_;
|
|
offHandSpawnEquipmentType_ = other.offHandSpawnEquipmentType_;
|
|
resetToolsOnGameStartSupported_ = other.resetToolsOnGameStartSupported_;
|
|
brokenToolBehavior_ = other.brokenToolBehavior_;
|
|
infiniteReserveAmmmunitionSupported_ = other.infiniteReserveAmmmunitionSupported_;
|
|
toolBeaconsSupported_ = other.toolBeaconsSupported_;
|
|
movementBufferDistanceRestricted_ = other.movementBufferDistanceRestricted_;
|
|
outOfBoundsSupported_ = other.outOfBoundsSupported_;
|
|
outOfBoundsGracePeriod_ = other.outOfBoundsGracePeriod_;
|
|
outOfBoundsMaxDuration_ = other.outOfBoundsMaxDuration_;
|
|
outOfBoundsSpectatorsSupported_ = other.outOfBoundsSpectatorsSupported_;
|
|
downOutOfBoundsPlayers_ = other.downOutOfBoundsPlayers_;
|
|
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public GameConfigurationData Clone() {
|
|
return new GameConfigurationData(this);
|
|
}
|
|
|
|
/// <summary>Field number for the "name" field.</summary>
|
|
public const int NameFieldNumber = 1;
|
|
private string name_ = "";
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public string Name {
|
|
get { return name_; }
|
|
set {
|
|
name_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "manual_start_requirement_configuration_data" field.</summary>
|
|
public const int ManualStartRequirementConfigurationDataFieldNumber = 3;
|
|
private global::RecRoom.Protobuf.GameStartRequirementConfigurationData manualStartRequirementConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameStartRequirementConfigurationData ManualStartRequirementConfigurationData {
|
|
get { return manualStartRequirementConfigurationData_; }
|
|
set {
|
|
manualStartRequirementConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "automatic_start_requirement_configuration_data" field.</summary>
|
|
public const int AutomaticStartRequirementConfigurationDataFieldNumber = 4;
|
|
private global::RecRoom.Protobuf.GameStartRequirementConfigurationData automaticStartRequirementConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameStartRequirementConfigurationData AutomaticStartRequirementConfigurationData {
|
|
get { return automaticStartRequirementConfigurationData_; }
|
|
set {
|
|
automaticStartRequirementConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "join_in_progress_supported" field.</summary>
|
|
public const int JoinInProgressSupportedFieldNumber = 5;
|
|
private bool joinInProgressSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool JoinInProgressSupported {
|
|
get { return joinInProgressSupported_; }
|
|
set {
|
|
joinInProgressSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "automatic_start_supported" field.</summary>
|
|
public const int AutomaticStartSupportedFieldNumber = 6;
|
|
private bool automaticStartSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool AutomaticStartSupported {
|
|
get { return automaticStartSupported_; }
|
|
set {
|
|
automaticStartSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "load_priority" field.</summary>
|
|
public const int LoadPriorityFieldNumber = 7;
|
|
private int loadPriority_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int LoadPriority {
|
|
get { return loadPriority_; }
|
|
set {
|
|
loadPriority_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "respawn_on_game_start_supported" field.</summary>
|
|
public const int RespawnOnGameStartSupportedFieldNumber = 8;
|
|
private bool respawnOnGameStartSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool RespawnOnGameStartSupported {
|
|
get { return respawnOnGameStartSupported_; }
|
|
set {
|
|
respawnOnGameStartSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "respawn_on_game_over_supported" field.</summary>
|
|
public const int RespawnOnGameOverSupportedFieldNumber = 9;
|
|
private bool respawnOnGameOverSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool RespawnOnGameOverSupported {
|
|
get { return respawnOnGameOverSupported_; }
|
|
set {
|
|
respawnOnGameOverSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "pregame_voice_over_supported" field.</summary>
|
|
public const int PregameVoiceOverSupportedFieldNumber = 10;
|
|
private bool pregameVoiceOverSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool PregameVoiceOverSupported {
|
|
get { return pregameVoiceOverSupported_; }
|
|
set {
|
|
pregameVoiceOverSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "results_voice_over_supported" field.</summary>
|
|
public const int ResultsVoiceOverSupportedFieldNumber = 11;
|
|
private bool resultsVoiceOverSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool ResultsVoiceOverSupported {
|
|
get { return resultsVoiceOverSupported_; }
|
|
set {
|
|
resultsVoiceOverSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "end_game_if_start_requirements_not_met" field.</summary>
|
|
public const int EndGameIfStartRequirementsNotMetFieldNumber = 12;
|
|
private bool endGameIfStartRequirementsNotMet_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool EndGameIfStartRequirementsNotMet {
|
|
get { return endGameIfStartRequirementsNotMet_; }
|
|
set {
|
|
endGameIfStartRequirementsNotMet_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "countdown_voice_over_supported" field.</summary>
|
|
public const int CountdownVoiceOverSupportedFieldNumber = 13;
|
|
private bool countdownVoiceOverSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool CountdownVoiceOverSupported {
|
|
get { return countdownVoiceOverSupported_; }
|
|
set {
|
|
countdownVoiceOverSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "game_start_delay" field.</summary>
|
|
public const int GameStartDelayFieldNumber = 14;
|
|
private float gameStartDelay_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public float GameStartDelay {
|
|
get { return gameStartDelay_; }
|
|
set {
|
|
gameStartDelay_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "end_game_results_duration" field.</summary>
|
|
public const int EndGameResultsDurationFieldNumber = 15;
|
|
private float endGameResultsDuration_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public float EndGameResultsDuration {
|
|
get { return endGameResultsDuration_; }
|
|
set {
|
|
endGameResultsDuration_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "game_mode_notifications_supported" field.</summary>
|
|
public const int GameModeNotificationsSupportedFieldNumber = 16;
|
|
private bool gameModeNotificationsSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool GameModeNotificationsSupported {
|
|
get { return gameModeNotificationsSupported_; }
|
|
set {
|
|
gameModeNotificationsSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "in_game_player_notifications_supported" field.</summary>
|
|
public const int InGamePlayerNotificationsSupportedFieldNumber = 17;
|
|
private bool inGamePlayerNotificationsSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool InGamePlayerNotificationsSupported {
|
|
get { return inGamePlayerNotificationsSupported_; }
|
|
set {
|
|
inGamePlayerNotificationsSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "reload_instance_after_postgame_results" field.</summary>
|
|
public const int ReloadInstanceAfterPostgameResultsFieldNumber = 18;
|
|
private bool reloadInstanceAfterPostgameResults_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool ReloadInstanceAfterPostgameResults {
|
|
get { return reloadInstanceAfterPostgameResults_; }
|
|
set {
|
|
reloadInstanceAfterPostgameResults_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "team_configurations" field.</summary>
|
|
public const int TeamConfigurationsFieldNumber = 101;
|
|
private static readonly pb::FieldCodec<global::RecRoom.Protobuf.GameTeamConfigurationData> _repeated_teamConfigurations_codec
|
|
= pb::FieldCodec.ForMessage(810, global::RecRoom.Protobuf.GameTeamConfigurationData.Parser);
|
|
private readonly pbc::RepeatedField<global::RecRoom.Protobuf.GameTeamConfigurationData> teamConfigurations_ = new pbc::RepeatedField<global::RecRoom.Protobuf.GameTeamConfigurationData>();
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public pbc::RepeatedField<global::RecRoom.Protobuf.GameTeamConfigurationData> TeamConfigurations {
|
|
get { return teamConfigurations_; }
|
|
}
|
|
|
|
/// <summary>Field number for the "team_selection_method" field.</summary>
|
|
public const int TeamSelectionMethodFieldNumber = 102;
|
|
private int teamSelectionMethod_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int TeamSelectionMethod {
|
|
get { return teamSelectionMethod_; }
|
|
set {
|
|
teamSelectionMethod_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "team_change_during_game_supported" field.</summary>
|
|
public const int TeamChangeDuringGameSupportedFieldNumber = 103;
|
|
private bool teamChangeDuringGameSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool TeamChangeDuringGameSupported {
|
|
get { return teamChangeDuringGameSupported_; }
|
|
set {
|
|
teamChangeDuringGameSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "explicit_team_selection_supported" field.</summary>
|
|
public const int ExplicitTeamSelectionSupportedFieldNumber = 104;
|
|
private bool explicitTeamSelectionSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool ExplicitTeamSelectionSupported {
|
|
get { return explicitTeamSelectionSupported_; }
|
|
set {
|
|
explicitTeamSelectionSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "spectating_supported" field.</summary>
|
|
public const int SpectatingSupportedFieldNumber = 105;
|
|
private bool spectatingSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool SpectatingSupported {
|
|
get { return spectatingSupported_; }
|
|
set {
|
|
spectatingSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "respawn_on_team_change_during_game_supported" field.</summary>
|
|
public const int RespawnOnTeamChangeDuringGameSupportedFieldNumber = 109;
|
|
private bool respawnOnTeamChangeDuringGameSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool RespawnOnTeamChangeDuringGameSupported {
|
|
get { return respawnOnTeamChangeDuringGameSupported_; }
|
|
set {
|
|
respawnOnTeamChangeDuringGameSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "show_open_slots_on_scoreboard" field.</summary>
|
|
public const int ShowOpenSlotsOnScoreboardFieldNumber = 110;
|
|
private bool showOpenSlotsOnScoreboard_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool ShowOpenSlotsOnScoreboard {
|
|
get { return showOpenSlotsOnScoreboard_; }
|
|
set {
|
|
showOpenSlotsOnScoreboard_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "clear_teams_after_game" field.</summary>
|
|
public const int ClearTeamsAfterGameFieldNumber = 111;
|
|
private bool clearTeamsAfterGame_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool ClearTeamsAfterGame {
|
|
get { return clearTeamsAfterGame_; }
|
|
set {
|
|
clearTeamsAfterGame_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "end_game_when_all_dead" field.</summary>
|
|
public const int EndGameWhenAllDeadFieldNumber = 112;
|
|
private bool endGameWhenAllDead_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool EndGameWhenAllDead {
|
|
get { return endGameWhenAllDead_; }
|
|
set {
|
|
endGameWhenAllDead_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "team_player_visual_configuration_data" field.</summary>
|
|
public const int TeamPlayerVisualConfigurationDataFieldNumber = 106;
|
|
private global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData teamPlayerVisualConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData TeamPlayerVisualConfigurationData {
|
|
get { return teamPlayerVisualConfigurationData_; }
|
|
set {
|
|
teamPlayerVisualConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "team_radios_supported" field.</summary>
|
|
public const int TeamRadiosSupportedFieldNumber = 107;
|
|
private bool teamRadiosSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool TeamRadiosSupported {
|
|
get { return teamRadiosSupported_; }
|
|
set {
|
|
teamRadiosSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "team_radios_crossteam_supported" field.</summary>
|
|
public const int TeamRadiosCrossteamSupportedFieldNumber = 113;
|
|
private bool teamRadiosCrossteamSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool TeamRadiosCrossteamSupported {
|
|
get { return teamRadiosCrossteamSupported_; }
|
|
set {
|
|
teamRadiosCrossteamSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "team_radio_configuration_data" field.</summary>
|
|
public const int TeamRadioConfigurationDataFieldNumber = 108;
|
|
private global::RecRoom.Protobuf.GameTeamRadioConfigurationData teamRadioConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameTeamRadioConfigurationData TeamRadioConfigurationData {
|
|
get { return teamRadioConfigurationData_; }
|
|
set {
|
|
teamRadioConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "stat_configurations" field.</summary>
|
|
public const int StatConfigurationsFieldNumber = 202;
|
|
private static readonly pb::FieldCodec<global::RecRoom.Protobuf.GameStatConfigurationData> _repeated_statConfigurations_codec
|
|
= pb::FieldCodec.ForMessage(1618, global::RecRoom.Protobuf.GameStatConfigurationData.Parser);
|
|
private readonly pbc::RepeatedField<global::RecRoom.Protobuf.GameStatConfigurationData> statConfigurations_ = new pbc::RepeatedField<global::RecRoom.Protobuf.GameStatConfigurationData>();
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public pbc::RepeatedField<global::RecRoom.Protobuf.GameStatConfigurationData> StatConfigurations {
|
|
get { return statConfigurations_; }
|
|
}
|
|
|
|
/// <summary>Field number for the "persist_stats_on_game_start" field.</summary>
|
|
public const int PersistStatsOnGameStartFieldNumber = 203;
|
|
private bool persistStatsOnGameStart_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool PersistStatsOnGameStart {
|
|
get { return persistStatsOnGameStart_; }
|
|
set {
|
|
persistStatsOnGameStart_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "max_health" field.</summary>
|
|
public const int MaxHealthFieldNumber = 301;
|
|
private int maxHealth_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int MaxHealth {
|
|
get { return maxHealth_; }
|
|
set {
|
|
maxHealth_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "max_shield" field.</summary>
|
|
public const int MaxShieldFieldNumber = 302;
|
|
private int maxShield_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int MaxShield {
|
|
get { return maxShield_; }
|
|
set {
|
|
maxShield_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "auto_heal_supported" field.</summary>
|
|
public const int AutoHealSupportedFieldNumber = 303;
|
|
private bool autoHealSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool AutoHealSupported {
|
|
get { return autoHealSupported_; }
|
|
set {
|
|
autoHealSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "auto_heal_configuration_data" field.</summary>
|
|
public const int AutoHealConfigurationDataFieldNumber = 304;
|
|
private global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData autoHealConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData AutoHealConfigurationData {
|
|
get { return autoHealConfigurationData_; }
|
|
set {
|
|
autoHealConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "dbno_supported" field.</summary>
|
|
public const int DbnoSupportedFieldNumber = 305;
|
|
private bool dbnoSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DbnoSupported {
|
|
get { return dbnoSupported_; }
|
|
set {
|
|
dbnoSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "dbno_configuration_data" field.</summary>
|
|
public const int DbnoConfigurationDataFieldNumber = 306;
|
|
private global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData dbnoConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData DbnoConfigurationData {
|
|
get { return dbnoConfigurationData_; }
|
|
set {
|
|
dbnoConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "auto_respawn_supported" field.</summary>
|
|
public const int AutoRespawnSupportedFieldNumber = 307;
|
|
private bool autoRespawnSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool AutoRespawnSupported {
|
|
get { return autoRespawnSupported_; }
|
|
set {
|
|
autoRespawnSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "respawn_configuration_data" field.</summary>
|
|
public const int RespawnConfigurationDataFieldNumber = 308;
|
|
private global::RecRoom.Protobuf.GameCombatRespawnConfigurationData respawnConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameCombatRespawnConfigurationData RespawnConfigurationData {
|
|
get { return respawnConfigurationData_; }
|
|
set {
|
|
respawnConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "revive_mode" field.</summary>
|
|
public const int ReviveModeFieldNumber = 309;
|
|
private int reviveMode_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int ReviveMode {
|
|
get { return reviveMode_; }
|
|
set {
|
|
reviveMode_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "revive_configuration_data" field.</summary>
|
|
public const int ReviveConfigurationDataFieldNumber = 310;
|
|
private global::RecRoom.Protobuf.GameCombatReviveConfigurationData reviveConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameCombatReviveConfigurationData ReviveConfigurationData {
|
|
get { return reviveConfigurationData_; }
|
|
set {
|
|
reviveConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "friendly_fire_configuration_data" field.</summary>
|
|
public const int FriendlyFireConfigurationDataFieldNumber = 311;
|
|
private global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData friendlyFireConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData FriendlyFireConfigurationData {
|
|
get { return friendlyFireConfigurationData_; }
|
|
set {
|
|
friendlyFireConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "combat_player_ui_configuration_data" field.</summary>
|
|
public const int CombatPlayerUiConfigurationDataFieldNumber = 312;
|
|
private global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData combatPlayerUiConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData CombatPlayerUiConfigurationData {
|
|
get { return combatPlayerUiConfigurationData_; }
|
|
set {
|
|
combatPlayerUiConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "combat_enemy_ui_configuration_data" field.</summary>
|
|
public const int CombatEnemyUiConfigurationDataFieldNumber = 313;
|
|
private global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData combatEnemyUiConfigurationData_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData CombatEnemyUiConfigurationData {
|
|
get { return combatEnemyUiConfigurationData_; }
|
|
set {
|
|
combatEnemyUiConfigurationData_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "monochrome_dead_effect_supported" field.</summary>
|
|
public const int MonochromeDeadEffectSupportedFieldNumber = 314;
|
|
private bool monochromeDeadEffectSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool MonochromeDeadEffectSupported {
|
|
get { return monochromeDeadEffectSupported_; }
|
|
set {
|
|
monochromeDeadEffectSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "monochrome_dbno_effect_supported" field.</summary>
|
|
public const int MonochromeDbnoEffectSupportedFieldNumber = 315;
|
|
private bool monochromeDbnoEffectSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool MonochromeDbnoEffectSupported {
|
|
get { return monochromeDbnoEffectSupported_; }
|
|
set {
|
|
monochromeDbnoEffectSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "damage_red_flash_effect_supported" field.</summary>
|
|
public const int DamageRedFlashEffectSupportedFieldNumber = 316;
|
|
private bool damageRedFlashEffectSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DamageRedFlashEffectSupported {
|
|
get { return damageRedFlashEffectSupported_; }
|
|
set {
|
|
damageRedFlashEffectSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "dead_persistent_notification_supported" field.</summary>
|
|
public const int DeadPersistentNotificationSupportedFieldNumber = 317;
|
|
private bool deadPersistentNotificationSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DeadPersistentNotificationSupported {
|
|
get { return deadPersistentNotificationSupported_; }
|
|
set {
|
|
deadPersistentNotificationSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "DEPRECATED_dbno_persistent_notification_supported" field.</summary>
|
|
public const int DEPRECATEDDbnoPersistentNotificationSupportedFieldNumber = 318;
|
|
private bool dEPRECATEDDbnoPersistentNotificationSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DEPRECATEDDbnoPersistentNotificationSupported {
|
|
get { return dEPRECATEDDbnoPersistentNotificationSupported_; }
|
|
set {
|
|
dEPRECATEDDbnoPersistentNotificationSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "DEPRECATED_revive_cooldown_persistent_notification_supported" field.</summary>
|
|
public const int DEPRECATEDReviveCooldownPersistentNotificationSupportedFieldNumber = 319;
|
|
private bool dEPRECATEDReviveCooldownPersistentNotificationSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DEPRECATEDReviveCooldownPersistentNotificationSupported {
|
|
get { return dEPRECATEDReviveCooldownPersistentNotificationSupported_; }
|
|
set {
|
|
dEPRECATEDReviveCooldownPersistentNotificationSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "DEPRECATED_respawn_timer_persistent_notification_supported" field.</summary>
|
|
public const int DEPRECATEDRespawnTimerPersistentNotificationSupportedFieldNumber = 320;
|
|
private bool dEPRECATEDRespawnTimerPersistentNotificationSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DEPRECATEDRespawnTimerPersistentNotificationSupported {
|
|
get { return dEPRECATEDRespawnTimerPersistentNotificationSupported_; }
|
|
set {
|
|
dEPRECATEDRespawnTimerPersistentNotificationSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "combat_hud_supported" field.</summary>
|
|
public const int CombatHudSupportedFieldNumber = 322;
|
|
private bool combatHudSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool CombatHudSupported {
|
|
get { return combatHudSupported_; }
|
|
set {
|
|
combatHudSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "suppress_weapon_damage" field.</summary>
|
|
public const int SuppressWeaponDamageFieldNumber = 323;
|
|
private bool suppressWeaponDamage_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool SuppressWeaponDamage {
|
|
get { return suppressWeaponDamage_; }
|
|
set {
|
|
suppressWeaponDamage_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "suppress_all_damage_to_player" field.</summary>
|
|
public const int SuppressAllDamageToPlayerFieldNumber = 324;
|
|
private bool suppressAllDamageToPlayer_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool SuppressAllDamageToPlayer {
|
|
get { return suppressAllDamageToPlayer_; }
|
|
set {
|
|
suppressAllDamageToPlayer_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "enemies_ignore_spectators" field.</summary>
|
|
public const int EnemiesIgnoreSpectatorsFieldNumber = 325;
|
|
private bool enemiesIgnoreSpectators_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool EnemiesIgnoreSpectators {
|
|
get { return enemiesIgnoreSpectators_; }
|
|
set {
|
|
enemiesIgnoreSpectators_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "default_hit_feedback_supported" field.</summary>
|
|
public const int DefaultHitFeedbackSupportedFieldNumber = 350;
|
|
private bool defaultHitFeedbackSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DefaultHitFeedbackSupported {
|
|
get { return defaultHitFeedbackSupported_; }
|
|
set {
|
|
defaultHitFeedbackSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "default_revive_feedback_supported" field.</summary>
|
|
public const int DefaultReviveFeedbackSupportedFieldNumber = 351;
|
|
private bool defaultReviveFeedbackSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DefaultReviveFeedbackSupported {
|
|
get { return defaultReviveFeedbackSupported_; }
|
|
set {
|
|
defaultReviveFeedbackSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "default_downed_opponent_feedback_supported" field.</summary>
|
|
public const int DefaultDownedOpponentFeedbackSupportedFieldNumber = 352;
|
|
private bool defaultDownedOpponentFeedbackSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DefaultDownedOpponentFeedbackSupported {
|
|
get { return defaultDownedOpponentFeedbackSupported_; }
|
|
set {
|
|
defaultDownedOpponentFeedbackSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "default_downed_local_player_feedback_supported" field.</summary>
|
|
public const int DefaultDownedLocalPlayerFeedbackSupportedFieldNumber = 353;
|
|
private bool defaultDownedLocalPlayerFeedbackSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DefaultDownedLocalPlayerFeedbackSupported {
|
|
get { return defaultDownedLocalPlayerFeedbackSupported_; }
|
|
set {
|
|
defaultDownedLocalPlayerFeedbackSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "default_downed_teammate_feedback_supported" field.</summary>
|
|
public const int DefaultDownedTeammateFeedbackSupportedFieldNumber = 354;
|
|
private bool defaultDownedTeammateFeedbackSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DefaultDownedTeammateFeedbackSupported {
|
|
get { return defaultDownedTeammateFeedbackSupported_; }
|
|
set {
|
|
defaultDownedTeammateFeedbackSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "spawn_point_selection_mode" field.</summary>
|
|
public const int SpawnPointSelectionModeFieldNumber = 401;
|
|
private int spawnPointSelectionMode_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int SpawnPointSelectionMode {
|
|
get { return spawnPointSelectionMode_; }
|
|
set {
|
|
spawnPointSelectionMode_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "main_hand_spawn_equipment_type" field.</summary>
|
|
public const int MainHandSpawnEquipmentTypeFieldNumber = 501;
|
|
private pb::ByteString mainHandSpawnEquipmentType_ = pb::ByteString.Empty;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public pb::ByteString MainHandSpawnEquipmentType {
|
|
get { return mainHandSpawnEquipmentType_; }
|
|
set {
|
|
mainHandSpawnEquipmentType_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "off_hand_spawn_equipment_type" field.</summary>
|
|
public const int OffHandSpawnEquipmentTypeFieldNumber = 502;
|
|
private pb::ByteString offHandSpawnEquipmentType_ = pb::ByteString.Empty;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public pb::ByteString OffHandSpawnEquipmentType {
|
|
get { return offHandSpawnEquipmentType_; }
|
|
set {
|
|
offHandSpawnEquipmentType_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "reset_tools_on_game_start_supported" field.</summary>
|
|
public const int ResetToolsOnGameStartSupportedFieldNumber = 503;
|
|
private bool resetToolsOnGameStartSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool ResetToolsOnGameStartSupported {
|
|
get { return resetToolsOnGameStartSupported_; }
|
|
set {
|
|
resetToolsOnGameStartSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "broken_tool_behavior" field.</summary>
|
|
public const int BrokenToolBehaviorFieldNumber = 504;
|
|
private int brokenToolBehavior_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int BrokenToolBehavior {
|
|
get { return brokenToolBehavior_; }
|
|
set {
|
|
brokenToolBehavior_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "infinite_reserve_ammmunition_supported" field.</summary>
|
|
public const int InfiniteReserveAmmmunitionSupportedFieldNumber = 505;
|
|
private bool infiniteReserveAmmmunitionSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool InfiniteReserveAmmmunitionSupported {
|
|
get { return infiniteReserveAmmmunitionSupported_; }
|
|
set {
|
|
infiniteReserveAmmmunitionSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "tool_beacons_supported" field.</summary>
|
|
public const int ToolBeaconsSupportedFieldNumber = 507;
|
|
private bool toolBeaconsSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool ToolBeaconsSupported {
|
|
get { return toolBeaconsSupported_; }
|
|
set {
|
|
toolBeaconsSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "movement_buffer_distance_restricted" field.</summary>
|
|
public const int MovementBufferDistanceRestrictedFieldNumber = 601;
|
|
private bool movementBufferDistanceRestricted_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool MovementBufferDistanceRestricted {
|
|
get { return movementBufferDistanceRestricted_; }
|
|
set {
|
|
movementBufferDistanceRestricted_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "out_of_bounds_supported" field.</summary>
|
|
public const int OutOfBoundsSupportedFieldNumber = 701;
|
|
private bool outOfBoundsSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool OutOfBoundsSupported {
|
|
get { return outOfBoundsSupported_; }
|
|
set {
|
|
outOfBoundsSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "out_of_bounds_grace_period" field.</summary>
|
|
public const int OutOfBoundsGracePeriodFieldNumber = 702;
|
|
private float outOfBoundsGracePeriod_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public float OutOfBoundsGracePeriod {
|
|
get { return outOfBoundsGracePeriod_; }
|
|
set {
|
|
outOfBoundsGracePeriod_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "out_of_bounds_max_duration" field.</summary>
|
|
public const int OutOfBoundsMaxDurationFieldNumber = 703;
|
|
private float outOfBoundsMaxDuration_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public float OutOfBoundsMaxDuration {
|
|
get { return outOfBoundsMaxDuration_; }
|
|
set {
|
|
outOfBoundsMaxDuration_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "out_of_bounds_spectators_supported" field.</summary>
|
|
public const int OutOfBoundsSpectatorsSupportedFieldNumber = 704;
|
|
private bool outOfBoundsSpectatorsSupported_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool OutOfBoundsSpectatorsSupported {
|
|
get { return outOfBoundsSpectatorsSupported_; }
|
|
set {
|
|
outOfBoundsSpectatorsSupported_ = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>Field number for the "down_out_of_bounds_players" field.</summary>
|
|
public const int DownOutOfBoundsPlayersFieldNumber = 705;
|
|
private bool downOutOfBoundsPlayers_;
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool DownOutOfBoundsPlayers {
|
|
get { return downOutOfBoundsPlayers_; }
|
|
set {
|
|
downOutOfBoundsPlayers_ = value;
|
|
}
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public override bool Equals(object other) {
|
|
return Equals(other as GameConfigurationData);
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public bool Equals(GameConfigurationData other) {
|
|
if (ReferenceEquals(other, null)) {
|
|
return false;
|
|
}
|
|
if (ReferenceEquals(other, this)) {
|
|
return true;
|
|
}
|
|
if (Name != other.Name) return false;
|
|
if (!object.Equals(ManualStartRequirementConfigurationData, other.ManualStartRequirementConfigurationData)) return false;
|
|
if (!object.Equals(AutomaticStartRequirementConfigurationData, other.AutomaticStartRequirementConfigurationData)) return false;
|
|
if (JoinInProgressSupported != other.JoinInProgressSupported) return false;
|
|
if (AutomaticStartSupported != other.AutomaticStartSupported) return false;
|
|
if (LoadPriority != other.LoadPriority) return false;
|
|
if (RespawnOnGameStartSupported != other.RespawnOnGameStartSupported) return false;
|
|
if (RespawnOnGameOverSupported != other.RespawnOnGameOverSupported) return false;
|
|
if (PregameVoiceOverSupported != other.PregameVoiceOverSupported) return false;
|
|
if (ResultsVoiceOverSupported != other.ResultsVoiceOverSupported) return false;
|
|
if (EndGameIfStartRequirementsNotMet != other.EndGameIfStartRequirementsNotMet) return false;
|
|
if (CountdownVoiceOverSupported != other.CountdownVoiceOverSupported) return false;
|
|
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(GameStartDelay, other.GameStartDelay)) return false;
|
|
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(EndGameResultsDuration, other.EndGameResultsDuration)) return false;
|
|
if (GameModeNotificationsSupported != other.GameModeNotificationsSupported) return false;
|
|
if (InGamePlayerNotificationsSupported != other.InGamePlayerNotificationsSupported) return false;
|
|
if (ReloadInstanceAfterPostgameResults != other.ReloadInstanceAfterPostgameResults) return false;
|
|
if(!teamConfigurations_.Equals(other.teamConfigurations_)) return false;
|
|
if (TeamSelectionMethod != other.TeamSelectionMethod) return false;
|
|
if (TeamChangeDuringGameSupported != other.TeamChangeDuringGameSupported) return false;
|
|
if (ExplicitTeamSelectionSupported != other.ExplicitTeamSelectionSupported) return false;
|
|
if (SpectatingSupported != other.SpectatingSupported) return false;
|
|
if (RespawnOnTeamChangeDuringGameSupported != other.RespawnOnTeamChangeDuringGameSupported) return false;
|
|
if (ShowOpenSlotsOnScoreboard != other.ShowOpenSlotsOnScoreboard) return false;
|
|
if (ClearTeamsAfterGame != other.ClearTeamsAfterGame) return false;
|
|
if (EndGameWhenAllDead != other.EndGameWhenAllDead) return false;
|
|
if (!object.Equals(TeamPlayerVisualConfigurationData, other.TeamPlayerVisualConfigurationData)) return false;
|
|
if (TeamRadiosSupported != other.TeamRadiosSupported) return false;
|
|
if (TeamRadiosCrossteamSupported != other.TeamRadiosCrossteamSupported) return false;
|
|
if (!object.Equals(TeamRadioConfigurationData, other.TeamRadioConfigurationData)) return false;
|
|
if(!statConfigurations_.Equals(other.statConfigurations_)) return false;
|
|
if (PersistStatsOnGameStart != other.PersistStatsOnGameStart) return false;
|
|
if (MaxHealth != other.MaxHealth) return false;
|
|
if (MaxShield != other.MaxShield) return false;
|
|
if (AutoHealSupported != other.AutoHealSupported) return false;
|
|
if (!object.Equals(AutoHealConfigurationData, other.AutoHealConfigurationData)) return false;
|
|
if (DbnoSupported != other.DbnoSupported) return false;
|
|
if (!object.Equals(DbnoConfigurationData, other.DbnoConfigurationData)) return false;
|
|
if (AutoRespawnSupported != other.AutoRespawnSupported) return false;
|
|
if (!object.Equals(RespawnConfigurationData, other.RespawnConfigurationData)) return false;
|
|
if (ReviveMode != other.ReviveMode) return false;
|
|
if (!object.Equals(ReviveConfigurationData, other.ReviveConfigurationData)) return false;
|
|
if (!object.Equals(FriendlyFireConfigurationData, other.FriendlyFireConfigurationData)) return false;
|
|
if (!object.Equals(CombatPlayerUiConfigurationData, other.CombatPlayerUiConfigurationData)) return false;
|
|
if (!object.Equals(CombatEnemyUiConfigurationData, other.CombatEnemyUiConfigurationData)) return false;
|
|
if (MonochromeDeadEffectSupported != other.MonochromeDeadEffectSupported) return false;
|
|
if (MonochromeDbnoEffectSupported != other.MonochromeDbnoEffectSupported) return false;
|
|
if (DamageRedFlashEffectSupported != other.DamageRedFlashEffectSupported) return false;
|
|
if (DeadPersistentNotificationSupported != other.DeadPersistentNotificationSupported) return false;
|
|
if (DEPRECATEDDbnoPersistentNotificationSupported != other.DEPRECATEDDbnoPersistentNotificationSupported) return false;
|
|
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != other.DEPRECATEDReviveCooldownPersistentNotificationSupported) return false;
|
|
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != other.DEPRECATEDRespawnTimerPersistentNotificationSupported) return false;
|
|
if (CombatHudSupported != other.CombatHudSupported) return false;
|
|
if (SuppressWeaponDamage != other.SuppressWeaponDamage) return false;
|
|
if (SuppressAllDamageToPlayer != other.SuppressAllDamageToPlayer) return false;
|
|
if (EnemiesIgnoreSpectators != other.EnemiesIgnoreSpectators) return false;
|
|
if (DefaultHitFeedbackSupported != other.DefaultHitFeedbackSupported) return false;
|
|
if (DefaultReviveFeedbackSupported != other.DefaultReviveFeedbackSupported) return false;
|
|
if (DefaultDownedOpponentFeedbackSupported != other.DefaultDownedOpponentFeedbackSupported) return false;
|
|
if (DefaultDownedLocalPlayerFeedbackSupported != other.DefaultDownedLocalPlayerFeedbackSupported) return false;
|
|
if (DefaultDownedTeammateFeedbackSupported != other.DefaultDownedTeammateFeedbackSupported) return false;
|
|
if (SpawnPointSelectionMode != other.SpawnPointSelectionMode) return false;
|
|
if (MainHandSpawnEquipmentType != other.MainHandSpawnEquipmentType) return false;
|
|
if (OffHandSpawnEquipmentType != other.OffHandSpawnEquipmentType) return false;
|
|
if (ResetToolsOnGameStartSupported != other.ResetToolsOnGameStartSupported) return false;
|
|
if (BrokenToolBehavior != other.BrokenToolBehavior) return false;
|
|
if (InfiniteReserveAmmmunitionSupported != other.InfiniteReserveAmmmunitionSupported) return false;
|
|
if (ToolBeaconsSupported != other.ToolBeaconsSupported) return false;
|
|
if (MovementBufferDistanceRestricted != other.MovementBufferDistanceRestricted) return false;
|
|
if (OutOfBoundsSupported != other.OutOfBoundsSupported) return false;
|
|
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(OutOfBoundsGracePeriod, other.OutOfBoundsGracePeriod)) return false;
|
|
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(OutOfBoundsMaxDuration, other.OutOfBoundsMaxDuration)) return false;
|
|
if (OutOfBoundsSpectatorsSupported != other.OutOfBoundsSpectatorsSupported) return false;
|
|
if (DownOutOfBoundsPlayers != other.DownOutOfBoundsPlayers) return false;
|
|
return Equals(_unknownFields, other._unknownFields);
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public override int GetHashCode() {
|
|
int hash = 1;
|
|
if (Name.Length != 0) hash ^= Name.GetHashCode();
|
|
if (manualStartRequirementConfigurationData_ != null) hash ^= ManualStartRequirementConfigurationData.GetHashCode();
|
|
if (automaticStartRequirementConfigurationData_ != null) hash ^= AutomaticStartRequirementConfigurationData.GetHashCode();
|
|
if (JoinInProgressSupported != false) hash ^= JoinInProgressSupported.GetHashCode();
|
|
if (AutomaticStartSupported != false) hash ^= AutomaticStartSupported.GetHashCode();
|
|
if (LoadPriority != 0) hash ^= LoadPriority.GetHashCode();
|
|
if (RespawnOnGameStartSupported != false) hash ^= RespawnOnGameStartSupported.GetHashCode();
|
|
if (RespawnOnGameOverSupported != false) hash ^= RespawnOnGameOverSupported.GetHashCode();
|
|
if (PregameVoiceOverSupported != false) hash ^= PregameVoiceOverSupported.GetHashCode();
|
|
if (ResultsVoiceOverSupported != false) hash ^= ResultsVoiceOverSupported.GetHashCode();
|
|
if (EndGameIfStartRequirementsNotMet != false) hash ^= EndGameIfStartRequirementsNotMet.GetHashCode();
|
|
if (CountdownVoiceOverSupported != false) hash ^= CountdownVoiceOverSupported.GetHashCode();
|
|
if (GameStartDelay != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(GameStartDelay);
|
|
if (EndGameResultsDuration != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(EndGameResultsDuration);
|
|
if (GameModeNotificationsSupported != false) hash ^= GameModeNotificationsSupported.GetHashCode();
|
|
if (InGamePlayerNotificationsSupported != false) hash ^= InGamePlayerNotificationsSupported.GetHashCode();
|
|
if (ReloadInstanceAfterPostgameResults != false) hash ^= ReloadInstanceAfterPostgameResults.GetHashCode();
|
|
hash ^= teamConfigurations_.GetHashCode();
|
|
if (TeamSelectionMethod != 0) hash ^= TeamSelectionMethod.GetHashCode();
|
|
if (TeamChangeDuringGameSupported != false) hash ^= TeamChangeDuringGameSupported.GetHashCode();
|
|
if (ExplicitTeamSelectionSupported != false) hash ^= ExplicitTeamSelectionSupported.GetHashCode();
|
|
if (SpectatingSupported != false) hash ^= SpectatingSupported.GetHashCode();
|
|
if (RespawnOnTeamChangeDuringGameSupported != false) hash ^= RespawnOnTeamChangeDuringGameSupported.GetHashCode();
|
|
if (ShowOpenSlotsOnScoreboard != false) hash ^= ShowOpenSlotsOnScoreboard.GetHashCode();
|
|
if (ClearTeamsAfterGame != false) hash ^= ClearTeamsAfterGame.GetHashCode();
|
|
if (EndGameWhenAllDead != false) hash ^= EndGameWhenAllDead.GetHashCode();
|
|
if (teamPlayerVisualConfigurationData_ != null) hash ^= TeamPlayerVisualConfigurationData.GetHashCode();
|
|
if (TeamRadiosSupported != false) hash ^= TeamRadiosSupported.GetHashCode();
|
|
if (TeamRadiosCrossteamSupported != false) hash ^= TeamRadiosCrossteamSupported.GetHashCode();
|
|
if (teamRadioConfigurationData_ != null) hash ^= TeamRadioConfigurationData.GetHashCode();
|
|
hash ^= statConfigurations_.GetHashCode();
|
|
if (PersistStatsOnGameStart != false) hash ^= PersistStatsOnGameStart.GetHashCode();
|
|
if (MaxHealth != 0) hash ^= MaxHealth.GetHashCode();
|
|
if (MaxShield != 0) hash ^= MaxShield.GetHashCode();
|
|
if (AutoHealSupported != false) hash ^= AutoHealSupported.GetHashCode();
|
|
if (autoHealConfigurationData_ != null) hash ^= AutoHealConfigurationData.GetHashCode();
|
|
if (DbnoSupported != false) hash ^= DbnoSupported.GetHashCode();
|
|
if (dbnoConfigurationData_ != null) hash ^= DbnoConfigurationData.GetHashCode();
|
|
if (AutoRespawnSupported != false) hash ^= AutoRespawnSupported.GetHashCode();
|
|
if (respawnConfigurationData_ != null) hash ^= RespawnConfigurationData.GetHashCode();
|
|
if (ReviveMode != 0) hash ^= ReviveMode.GetHashCode();
|
|
if (reviveConfigurationData_ != null) hash ^= ReviveConfigurationData.GetHashCode();
|
|
if (friendlyFireConfigurationData_ != null) hash ^= FriendlyFireConfigurationData.GetHashCode();
|
|
if (combatPlayerUiConfigurationData_ != null) hash ^= CombatPlayerUiConfigurationData.GetHashCode();
|
|
if (combatEnemyUiConfigurationData_ != null) hash ^= CombatEnemyUiConfigurationData.GetHashCode();
|
|
if (MonochromeDeadEffectSupported != false) hash ^= MonochromeDeadEffectSupported.GetHashCode();
|
|
if (MonochromeDbnoEffectSupported != false) hash ^= MonochromeDbnoEffectSupported.GetHashCode();
|
|
if (DamageRedFlashEffectSupported != false) hash ^= DamageRedFlashEffectSupported.GetHashCode();
|
|
if (DeadPersistentNotificationSupported != false) hash ^= DeadPersistentNotificationSupported.GetHashCode();
|
|
if (DEPRECATEDDbnoPersistentNotificationSupported != false) hash ^= DEPRECATEDDbnoPersistentNotificationSupported.GetHashCode();
|
|
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) hash ^= DEPRECATEDReviveCooldownPersistentNotificationSupported.GetHashCode();
|
|
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) hash ^= DEPRECATEDRespawnTimerPersistentNotificationSupported.GetHashCode();
|
|
if (CombatHudSupported != false) hash ^= CombatHudSupported.GetHashCode();
|
|
if (SuppressWeaponDamage != false) hash ^= SuppressWeaponDamage.GetHashCode();
|
|
if (SuppressAllDamageToPlayer != false) hash ^= SuppressAllDamageToPlayer.GetHashCode();
|
|
if (EnemiesIgnoreSpectators != false) hash ^= EnemiesIgnoreSpectators.GetHashCode();
|
|
if (DefaultHitFeedbackSupported != false) hash ^= DefaultHitFeedbackSupported.GetHashCode();
|
|
if (DefaultReviveFeedbackSupported != false) hash ^= DefaultReviveFeedbackSupported.GetHashCode();
|
|
if (DefaultDownedOpponentFeedbackSupported != false) hash ^= DefaultDownedOpponentFeedbackSupported.GetHashCode();
|
|
if (DefaultDownedLocalPlayerFeedbackSupported != false) hash ^= DefaultDownedLocalPlayerFeedbackSupported.GetHashCode();
|
|
if (DefaultDownedTeammateFeedbackSupported != false) hash ^= DefaultDownedTeammateFeedbackSupported.GetHashCode();
|
|
if (SpawnPointSelectionMode != 0) hash ^= SpawnPointSelectionMode.GetHashCode();
|
|
if (MainHandSpawnEquipmentType.Length != 0) hash ^= MainHandSpawnEquipmentType.GetHashCode();
|
|
if (OffHandSpawnEquipmentType.Length != 0) hash ^= OffHandSpawnEquipmentType.GetHashCode();
|
|
if (ResetToolsOnGameStartSupported != false) hash ^= ResetToolsOnGameStartSupported.GetHashCode();
|
|
if (BrokenToolBehavior != 0) hash ^= BrokenToolBehavior.GetHashCode();
|
|
if (InfiniteReserveAmmmunitionSupported != false) hash ^= InfiniteReserveAmmmunitionSupported.GetHashCode();
|
|
if (ToolBeaconsSupported != false) hash ^= ToolBeaconsSupported.GetHashCode();
|
|
if (MovementBufferDistanceRestricted != false) hash ^= MovementBufferDistanceRestricted.GetHashCode();
|
|
if (OutOfBoundsSupported != false) hash ^= OutOfBoundsSupported.GetHashCode();
|
|
if (OutOfBoundsGracePeriod != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(OutOfBoundsGracePeriod);
|
|
if (OutOfBoundsMaxDuration != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(OutOfBoundsMaxDuration);
|
|
if (OutOfBoundsSpectatorsSupported != false) hash ^= OutOfBoundsSpectatorsSupported.GetHashCode();
|
|
if (DownOutOfBoundsPlayers != false) hash ^= DownOutOfBoundsPlayers.GetHashCode();
|
|
if (_unknownFields != null) {
|
|
hash ^= _unknownFields.GetHashCode();
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public override string ToString() {
|
|
return pb::JsonFormatter.ToDiagnosticString(this);
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public void WriteTo(pb::CodedOutputStream output) {
|
|
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
|
output.WriteRawMessage(this);
|
|
#else
|
|
if (Name.Length != 0) {
|
|
output.WriteRawTag(10);
|
|
output.WriteString(Name);
|
|
}
|
|
if (manualStartRequirementConfigurationData_ != null) {
|
|
output.WriteRawTag(26);
|
|
output.WriteMessage(ManualStartRequirementConfigurationData);
|
|
}
|
|
if (automaticStartRequirementConfigurationData_ != null) {
|
|
output.WriteRawTag(34);
|
|
output.WriteMessage(AutomaticStartRequirementConfigurationData);
|
|
}
|
|
if (JoinInProgressSupported != false) {
|
|
output.WriteRawTag(40);
|
|
output.WriteBool(JoinInProgressSupported);
|
|
}
|
|
if (AutomaticStartSupported != false) {
|
|
output.WriteRawTag(48);
|
|
output.WriteBool(AutomaticStartSupported);
|
|
}
|
|
if (LoadPriority != 0) {
|
|
output.WriteRawTag(56);
|
|
output.WriteInt32(LoadPriority);
|
|
}
|
|
if (RespawnOnGameStartSupported != false) {
|
|
output.WriteRawTag(64);
|
|
output.WriteBool(RespawnOnGameStartSupported);
|
|
}
|
|
if (RespawnOnGameOverSupported != false) {
|
|
output.WriteRawTag(72);
|
|
output.WriteBool(RespawnOnGameOverSupported);
|
|
}
|
|
if (PregameVoiceOverSupported != false) {
|
|
output.WriteRawTag(80);
|
|
output.WriteBool(PregameVoiceOverSupported);
|
|
}
|
|
if (ResultsVoiceOverSupported != false) {
|
|
output.WriteRawTag(88);
|
|
output.WriteBool(ResultsVoiceOverSupported);
|
|
}
|
|
if (EndGameIfStartRequirementsNotMet != false) {
|
|
output.WriteRawTag(96);
|
|
output.WriteBool(EndGameIfStartRequirementsNotMet);
|
|
}
|
|
if (CountdownVoiceOverSupported != false) {
|
|
output.WriteRawTag(104);
|
|
output.WriteBool(CountdownVoiceOverSupported);
|
|
}
|
|
if (GameStartDelay != 0F) {
|
|
output.WriteRawTag(117);
|
|
output.WriteFloat(GameStartDelay);
|
|
}
|
|
if (EndGameResultsDuration != 0F) {
|
|
output.WriteRawTag(125);
|
|
output.WriteFloat(EndGameResultsDuration);
|
|
}
|
|
if (GameModeNotificationsSupported != false) {
|
|
output.WriteRawTag(128, 1);
|
|
output.WriteBool(GameModeNotificationsSupported);
|
|
}
|
|
if (InGamePlayerNotificationsSupported != false) {
|
|
output.WriteRawTag(136, 1);
|
|
output.WriteBool(InGamePlayerNotificationsSupported);
|
|
}
|
|
if (ReloadInstanceAfterPostgameResults != false) {
|
|
output.WriteRawTag(144, 1);
|
|
output.WriteBool(ReloadInstanceAfterPostgameResults);
|
|
}
|
|
teamConfigurations_.WriteTo(output, _repeated_teamConfigurations_codec);
|
|
if (TeamSelectionMethod != 0) {
|
|
output.WriteRawTag(176, 6);
|
|
output.WriteInt32(TeamSelectionMethod);
|
|
}
|
|
if (TeamChangeDuringGameSupported != false) {
|
|
output.WriteRawTag(184, 6);
|
|
output.WriteBool(TeamChangeDuringGameSupported);
|
|
}
|
|
if (ExplicitTeamSelectionSupported != false) {
|
|
output.WriteRawTag(192, 6);
|
|
output.WriteBool(ExplicitTeamSelectionSupported);
|
|
}
|
|
if (SpectatingSupported != false) {
|
|
output.WriteRawTag(200, 6);
|
|
output.WriteBool(SpectatingSupported);
|
|
}
|
|
if (teamPlayerVisualConfigurationData_ != null) {
|
|
output.WriteRawTag(210, 6);
|
|
output.WriteMessage(TeamPlayerVisualConfigurationData);
|
|
}
|
|
if (TeamRadiosSupported != false) {
|
|
output.WriteRawTag(216, 6);
|
|
output.WriteBool(TeamRadiosSupported);
|
|
}
|
|
if (teamRadioConfigurationData_ != null) {
|
|
output.WriteRawTag(226, 6);
|
|
output.WriteMessage(TeamRadioConfigurationData);
|
|
}
|
|
if (RespawnOnTeamChangeDuringGameSupported != false) {
|
|
output.WriteRawTag(232, 6);
|
|
output.WriteBool(RespawnOnTeamChangeDuringGameSupported);
|
|
}
|
|
if (ShowOpenSlotsOnScoreboard != false) {
|
|
output.WriteRawTag(240, 6);
|
|
output.WriteBool(ShowOpenSlotsOnScoreboard);
|
|
}
|
|
if (ClearTeamsAfterGame != false) {
|
|
output.WriteRawTag(248, 6);
|
|
output.WriteBool(ClearTeamsAfterGame);
|
|
}
|
|
if (EndGameWhenAllDead != false) {
|
|
output.WriteRawTag(128, 7);
|
|
output.WriteBool(EndGameWhenAllDead);
|
|
}
|
|
if (TeamRadiosCrossteamSupported != false) {
|
|
output.WriteRawTag(136, 7);
|
|
output.WriteBool(TeamRadiosCrossteamSupported);
|
|
}
|
|
statConfigurations_.WriteTo(output, _repeated_statConfigurations_codec);
|
|
if (PersistStatsOnGameStart != false) {
|
|
output.WriteRawTag(216, 12);
|
|
output.WriteBool(PersistStatsOnGameStart);
|
|
}
|
|
if (MaxHealth != 0) {
|
|
output.WriteRawTag(232, 18);
|
|
output.WriteInt32(MaxHealth);
|
|
}
|
|
if (MaxShield != 0) {
|
|
output.WriteRawTag(240, 18);
|
|
output.WriteInt32(MaxShield);
|
|
}
|
|
if (AutoHealSupported != false) {
|
|
output.WriteRawTag(248, 18);
|
|
output.WriteBool(AutoHealSupported);
|
|
}
|
|
if (autoHealConfigurationData_ != null) {
|
|
output.WriteRawTag(130, 19);
|
|
output.WriteMessage(AutoHealConfigurationData);
|
|
}
|
|
if (DbnoSupported != false) {
|
|
output.WriteRawTag(136, 19);
|
|
output.WriteBool(DbnoSupported);
|
|
}
|
|
if (dbnoConfigurationData_ != null) {
|
|
output.WriteRawTag(146, 19);
|
|
output.WriteMessage(DbnoConfigurationData);
|
|
}
|
|
if (AutoRespawnSupported != false) {
|
|
output.WriteRawTag(152, 19);
|
|
output.WriteBool(AutoRespawnSupported);
|
|
}
|
|
if (respawnConfigurationData_ != null) {
|
|
output.WriteRawTag(162, 19);
|
|
output.WriteMessage(RespawnConfigurationData);
|
|
}
|
|
if (ReviveMode != 0) {
|
|
output.WriteRawTag(168, 19);
|
|
output.WriteInt32(ReviveMode);
|
|
}
|
|
if (reviveConfigurationData_ != null) {
|
|
output.WriteRawTag(178, 19);
|
|
output.WriteMessage(ReviveConfigurationData);
|
|
}
|
|
if (friendlyFireConfigurationData_ != null) {
|
|
output.WriteRawTag(186, 19);
|
|
output.WriteMessage(FriendlyFireConfigurationData);
|
|
}
|
|
if (combatPlayerUiConfigurationData_ != null) {
|
|
output.WriteRawTag(194, 19);
|
|
output.WriteMessage(CombatPlayerUiConfigurationData);
|
|
}
|
|
if (combatEnemyUiConfigurationData_ != null) {
|
|
output.WriteRawTag(202, 19);
|
|
output.WriteMessage(CombatEnemyUiConfigurationData);
|
|
}
|
|
if (MonochromeDeadEffectSupported != false) {
|
|
output.WriteRawTag(208, 19);
|
|
output.WriteBool(MonochromeDeadEffectSupported);
|
|
}
|
|
if (MonochromeDbnoEffectSupported != false) {
|
|
output.WriteRawTag(216, 19);
|
|
output.WriteBool(MonochromeDbnoEffectSupported);
|
|
}
|
|
if (DamageRedFlashEffectSupported != false) {
|
|
output.WriteRawTag(224, 19);
|
|
output.WriteBool(DamageRedFlashEffectSupported);
|
|
}
|
|
if (DeadPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(232, 19);
|
|
output.WriteBool(DeadPersistentNotificationSupported);
|
|
}
|
|
if (DEPRECATEDDbnoPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(240, 19);
|
|
output.WriteBool(DEPRECATEDDbnoPersistentNotificationSupported);
|
|
}
|
|
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(248, 19);
|
|
output.WriteBool(DEPRECATEDReviveCooldownPersistentNotificationSupported);
|
|
}
|
|
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(128, 20);
|
|
output.WriteBool(DEPRECATEDRespawnTimerPersistentNotificationSupported);
|
|
}
|
|
if (CombatHudSupported != false) {
|
|
output.WriteRawTag(144, 20);
|
|
output.WriteBool(CombatHudSupported);
|
|
}
|
|
if (SuppressWeaponDamage != false) {
|
|
output.WriteRawTag(152, 20);
|
|
output.WriteBool(SuppressWeaponDamage);
|
|
}
|
|
if (SuppressAllDamageToPlayer != false) {
|
|
output.WriteRawTag(160, 20);
|
|
output.WriteBool(SuppressAllDamageToPlayer);
|
|
}
|
|
if (EnemiesIgnoreSpectators != false) {
|
|
output.WriteRawTag(168, 20);
|
|
output.WriteBool(EnemiesIgnoreSpectators);
|
|
}
|
|
if (DefaultHitFeedbackSupported != false) {
|
|
output.WriteRawTag(240, 21);
|
|
output.WriteBool(DefaultHitFeedbackSupported);
|
|
}
|
|
if (DefaultReviveFeedbackSupported != false) {
|
|
output.WriteRawTag(248, 21);
|
|
output.WriteBool(DefaultReviveFeedbackSupported);
|
|
}
|
|
if (DefaultDownedOpponentFeedbackSupported != false) {
|
|
output.WriteRawTag(128, 22);
|
|
output.WriteBool(DefaultDownedOpponentFeedbackSupported);
|
|
}
|
|
if (DefaultDownedLocalPlayerFeedbackSupported != false) {
|
|
output.WriteRawTag(136, 22);
|
|
output.WriteBool(DefaultDownedLocalPlayerFeedbackSupported);
|
|
}
|
|
if (DefaultDownedTeammateFeedbackSupported != false) {
|
|
output.WriteRawTag(144, 22);
|
|
output.WriteBool(DefaultDownedTeammateFeedbackSupported);
|
|
}
|
|
if (SpawnPointSelectionMode != 0) {
|
|
output.WriteRawTag(136, 25);
|
|
output.WriteInt32(SpawnPointSelectionMode);
|
|
}
|
|
if (MainHandSpawnEquipmentType.Length != 0) {
|
|
output.WriteRawTag(170, 31);
|
|
output.WriteBytes(MainHandSpawnEquipmentType);
|
|
}
|
|
if (OffHandSpawnEquipmentType.Length != 0) {
|
|
output.WriteRawTag(178, 31);
|
|
output.WriteBytes(OffHandSpawnEquipmentType);
|
|
}
|
|
if (ResetToolsOnGameStartSupported != false) {
|
|
output.WriteRawTag(184, 31);
|
|
output.WriteBool(ResetToolsOnGameStartSupported);
|
|
}
|
|
if (BrokenToolBehavior != 0) {
|
|
output.WriteRawTag(192, 31);
|
|
output.WriteInt32(BrokenToolBehavior);
|
|
}
|
|
if (InfiniteReserveAmmmunitionSupported != false) {
|
|
output.WriteRawTag(200, 31);
|
|
output.WriteBool(InfiniteReserveAmmmunitionSupported);
|
|
}
|
|
if (ToolBeaconsSupported != false) {
|
|
output.WriteRawTag(216, 31);
|
|
output.WriteBool(ToolBeaconsSupported);
|
|
}
|
|
if (MovementBufferDistanceRestricted != false) {
|
|
output.WriteRawTag(200, 37);
|
|
output.WriteBool(MovementBufferDistanceRestricted);
|
|
}
|
|
if (OutOfBoundsSupported != false) {
|
|
output.WriteRawTag(232, 43);
|
|
output.WriteBool(OutOfBoundsSupported);
|
|
}
|
|
if (OutOfBoundsGracePeriod != 0F) {
|
|
output.WriteRawTag(245, 43);
|
|
output.WriteFloat(OutOfBoundsGracePeriod);
|
|
}
|
|
if (OutOfBoundsMaxDuration != 0F) {
|
|
output.WriteRawTag(253, 43);
|
|
output.WriteFloat(OutOfBoundsMaxDuration);
|
|
}
|
|
if (OutOfBoundsSpectatorsSupported != false) {
|
|
output.WriteRawTag(128, 44);
|
|
output.WriteBool(OutOfBoundsSpectatorsSupported);
|
|
}
|
|
if (DownOutOfBoundsPlayers != false) {
|
|
output.WriteRawTag(136, 44);
|
|
output.WriteBool(DownOutOfBoundsPlayers);
|
|
}
|
|
if (_unknownFields != null) {
|
|
_unknownFields.WriteTo(output);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
|
|
if (Name.Length != 0) {
|
|
output.WriteRawTag(10);
|
|
output.WriteString(Name);
|
|
}
|
|
if (manualStartRequirementConfigurationData_ != null) {
|
|
output.WriteRawTag(26);
|
|
output.WriteMessage(ManualStartRequirementConfigurationData);
|
|
}
|
|
if (automaticStartRequirementConfigurationData_ != null) {
|
|
output.WriteRawTag(34);
|
|
output.WriteMessage(AutomaticStartRequirementConfigurationData);
|
|
}
|
|
if (JoinInProgressSupported != false) {
|
|
output.WriteRawTag(40);
|
|
output.WriteBool(JoinInProgressSupported);
|
|
}
|
|
if (AutomaticStartSupported != false) {
|
|
output.WriteRawTag(48);
|
|
output.WriteBool(AutomaticStartSupported);
|
|
}
|
|
if (LoadPriority != 0) {
|
|
output.WriteRawTag(56);
|
|
output.WriteInt32(LoadPriority);
|
|
}
|
|
if (RespawnOnGameStartSupported != false) {
|
|
output.WriteRawTag(64);
|
|
output.WriteBool(RespawnOnGameStartSupported);
|
|
}
|
|
if (RespawnOnGameOverSupported != false) {
|
|
output.WriteRawTag(72);
|
|
output.WriteBool(RespawnOnGameOverSupported);
|
|
}
|
|
if (PregameVoiceOverSupported != false) {
|
|
output.WriteRawTag(80);
|
|
output.WriteBool(PregameVoiceOverSupported);
|
|
}
|
|
if (ResultsVoiceOverSupported != false) {
|
|
output.WriteRawTag(88);
|
|
output.WriteBool(ResultsVoiceOverSupported);
|
|
}
|
|
if (EndGameIfStartRequirementsNotMet != false) {
|
|
output.WriteRawTag(96);
|
|
output.WriteBool(EndGameIfStartRequirementsNotMet);
|
|
}
|
|
if (CountdownVoiceOverSupported != false) {
|
|
output.WriteRawTag(104);
|
|
output.WriteBool(CountdownVoiceOverSupported);
|
|
}
|
|
if (GameStartDelay != 0F) {
|
|
output.WriteRawTag(117);
|
|
output.WriteFloat(GameStartDelay);
|
|
}
|
|
if (EndGameResultsDuration != 0F) {
|
|
output.WriteRawTag(125);
|
|
output.WriteFloat(EndGameResultsDuration);
|
|
}
|
|
if (GameModeNotificationsSupported != false) {
|
|
output.WriteRawTag(128, 1);
|
|
output.WriteBool(GameModeNotificationsSupported);
|
|
}
|
|
if (InGamePlayerNotificationsSupported != false) {
|
|
output.WriteRawTag(136, 1);
|
|
output.WriteBool(InGamePlayerNotificationsSupported);
|
|
}
|
|
if (ReloadInstanceAfterPostgameResults != false) {
|
|
output.WriteRawTag(144, 1);
|
|
output.WriteBool(ReloadInstanceAfterPostgameResults);
|
|
}
|
|
teamConfigurations_.WriteTo(ref output, _repeated_teamConfigurations_codec);
|
|
if (TeamSelectionMethod != 0) {
|
|
output.WriteRawTag(176, 6);
|
|
output.WriteInt32(TeamSelectionMethod);
|
|
}
|
|
if (TeamChangeDuringGameSupported != false) {
|
|
output.WriteRawTag(184, 6);
|
|
output.WriteBool(TeamChangeDuringGameSupported);
|
|
}
|
|
if (ExplicitTeamSelectionSupported != false) {
|
|
output.WriteRawTag(192, 6);
|
|
output.WriteBool(ExplicitTeamSelectionSupported);
|
|
}
|
|
if (SpectatingSupported != false) {
|
|
output.WriteRawTag(200, 6);
|
|
output.WriteBool(SpectatingSupported);
|
|
}
|
|
if (teamPlayerVisualConfigurationData_ != null) {
|
|
output.WriteRawTag(210, 6);
|
|
output.WriteMessage(TeamPlayerVisualConfigurationData);
|
|
}
|
|
if (TeamRadiosSupported != false) {
|
|
output.WriteRawTag(216, 6);
|
|
output.WriteBool(TeamRadiosSupported);
|
|
}
|
|
if (teamRadioConfigurationData_ != null) {
|
|
output.WriteRawTag(226, 6);
|
|
output.WriteMessage(TeamRadioConfigurationData);
|
|
}
|
|
if (RespawnOnTeamChangeDuringGameSupported != false) {
|
|
output.WriteRawTag(232, 6);
|
|
output.WriteBool(RespawnOnTeamChangeDuringGameSupported);
|
|
}
|
|
if (ShowOpenSlotsOnScoreboard != false) {
|
|
output.WriteRawTag(240, 6);
|
|
output.WriteBool(ShowOpenSlotsOnScoreboard);
|
|
}
|
|
if (ClearTeamsAfterGame != false) {
|
|
output.WriteRawTag(248, 6);
|
|
output.WriteBool(ClearTeamsAfterGame);
|
|
}
|
|
if (EndGameWhenAllDead != false) {
|
|
output.WriteRawTag(128, 7);
|
|
output.WriteBool(EndGameWhenAllDead);
|
|
}
|
|
if (TeamRadiosCrossteamSupported != false) {
|
|
output.WriteRawTag(136, 7);
|
|
output.WriteBool(TeamRadiosCrossteamSupported);
|
|
}
|
|
statConfigurations_.WriteTo(ref output, _repeated_statConfigurations_codec);
|
|
if (PersistStatsOnGameStart != false) {
|
|
output.WriteRawTag(216, 12);
|
|
output.WriteBool(PersistStatsOnGameStart);
|
|
}
|
|
if (MaxHealth != 0) {
|
|
output.WriteRawTag(232, 18);
|
|
output.WriteInt32(MaxHealth);
|
|
}
|
|
if (MaxShield != 0) {
|
|
output.WriteRawTag(240, 18);
|
|
output.WriteInt32(MaxShield);
|
|
}
|
|
if (AutoHealSupported != false) {
|
|
output.WriteRawTag(248, 18);
|
|
output.WriteBool(AutoHealSupported);
|
|
}
|
|
if (autoHealConfigurationData_ != null) {
|
|
output.WriteRawTag(130, 19);
|
|
output.WriteMessage(AutoHealConfigurationData);
|
|
}
|
|
if (DbnoSupported != false) {
|
|
output.WriteRawTag(136, 19);
|
|
output.WriteBool(DbnoSupported);
|
|
}
|
|
if (dbnoConfigurationData_ != null) {
|
|
output.WriteRawTag(146, 19);
|
|
output.WriteMessage(DbnoConfigurationData);
|
|
}
|
|
if (AutoRespawnSupported != false) {
|
|
output.WriteRawTag(152, 19);
|
|
output.WriteBool(AutoRespawnSupported);
|
|
}
|
|
if (respawnConfigurationData_ != null) {
|
|
output.WriteRawTag(162, 19);
|
|
output.WriteMessage(RespawnConfigurationData);
|
|
}
|
|
if (ReviveMode != 0) {
|
|
output.WriteRawTag(168, 19);
|
|
output.WriteInt32(ReviveMode);
|
|
}
|
|
if (reviveConfigurationData_ != null) {
|
|
output.WriteRawTag(178, 19);
|
|
output.WriteMessage(ReviveConfigurationData);
|
|
}
|
|
if (friendlyFireConfigurationData_ != null) {
|
|
output.WriteRawTag(186, 19);
|
|
output.WriteMessage(FriendlyFireConfigurationData);
|
|
}
|
|
if (combatPlayerUiConfigurationData_ != null) {
|
|
output.WriteRawTag(194, 19);
|
|
output.WriteMessage(CombatPlayerUiConfigurationData);
|
|
}
|
|
if (combatEnemyUiConfigurationData_ != null) {
|
|
output.WriteRawTag(202, 19);
|
|
output.WriteMessage(CombatEnemyUiConfigurationData);
|
|
}
|
|
if (MonochromeDeadEffectSupported != false) {
|
|
output.WriteRawTag(208, 19);
|
|
output.WriteBool(MonochromeDeadEffectSupported);
|
|
}
|
|
if (MonochromeDbnoEffectSupported != false) {
|
|
output.WriteRawTag(216, 19);
|
|
output.WriteBool(MonochromeDbnoEffectSupported);
|
|
}
|
|
if (DamageRedFlashEffectSupported != false) {
|
|
output.WriteRawTag(224, 19);
|
|
output.WriteBool(DamageRedFlashEffectSupported);
|
|
}
|
|
if (DeadPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(232, 19);
|
|
output.WriteBool(DeadPersistentNotificationSupported);
|
|
}
|
|
if (DEPRECATEDDbnoPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(240, 19);
|
|
output.WriteBool(DEPRECATEDDbnoPersistentNotificationSupported);
|
|
}
|
|
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(248, 19);
|
|
output.WriteBool(DEPRECATEDReviveCooldownPersistentNotificationSupported);
|
|
}
|
|
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
|
|
output.WriteRawTag(128, 20);
|
|
output.WriteBool(DEPRECATEDRespawnTimerPersistentNotificationSupported);
|
|
}
|
|
if (CombatHudSupported != false) {
|
|
output.WriteRawTag(144, 20);
|
|
output.WriteBool(CombatHudSupported);
|
|
}
|
|
if (SuppressWeaponDamage != false) {
|
|
output.WriteRawTag(152, 20);
|
|
output.WriteBool(SuppressWeaponDamage);
|
|
}
|
|
if (SuppressAllDamageToPlayer != false) {
|
|
output.WriteRawTag(160, 20);
|
|
output.WriteBool(SuppressAllDamageToPlayer);
|
|
}
|
|
if (EnemiesIgnoreSpectators != false) {
|
|
output.WriteRawTag(168, 20);
|
|
output.WriteBool(EnemiesIgnoreSpectators);
|
|
}
|
|
if (DefaultHitFeedbackSupported != false) {
|
|
output.WriteRawTag(240, 21);
|
|
output.WriteBool(DefaultHitFeedbackSupported);
|
|
}
|
|
if (DefaultReviveFeedbackSupported != false) {
|
|
output.WriteRawTag(248, 21);
|
|
output.WriteBool(DefaultReviveFeedbackSupported);
|
|
}
|
|
if (DefaultDownedOpponentFeedbackSupported != false) {
|
|
output.WriteRawTag(128, 22);
|
|
output.WriteBool(DefaultDownedOpponentFeedbackSupported);
|
|
}
|
|
if (DefaultDownedLocalPlayerFeedbackSupported != false) {
|
|
output.WriteRawTag(136, 22);
|
|
output.WriteBool(DefaultDownedLocalPlayerFeedbackSupported);
|
|
}
|
|
if (DefaultDownedTeammateFeedbackSupported != false) {
|
|
output.WriteRawTag(144, 22);
|
|
output.WriteBool(DefaultDownedTeammateFeedbackSupported);
|
|
}
|
|
if (SpawnPointSelectionMode != 0) {
|
|
output.WriteRawTag(136, 25);
|
|
output.WriteInt32(SpawnPointSelectionMode);
|
|
}
|
|
if (MainHandSpawnEquipmentType.Length != 0) {
|
|
output.WriteRawTag(170, 31);
|
|
output.WriteBytes(MainHandSpawnEquipmentType);
|
|
}
|
|
if (OffHandSpawnEquipmentType.Length != 0) {
|
|
output.WriteRawTag(178, 31);
|
|
output.WriteBytes(OffHandSpawnEquipmentType);
|
|
}
|
|
if (ResetToolsOnGameStartSupported != false) {
|
|
output.WriteRawTag(184, 31);
|
|
output.WriteBool(ResetToolsOnGameStartSupported);
|
|
}
|
|
if (BrokenToolBehavior != 0) {
|
|
output.WriteRawTag(192, 31);
|
|
output.WriteInt32(BrokenToolBehavior);
|
|
}
|
|
if (InfiniteReserveAmmmunitionSupported != false) {
|
|
output.WriteRawTag(200, 31);
|
|
output.WriteBool(InfiniteReserveAmmmunitionSupported);
|
|
}
|
|
if (ToolBeaconsSupported != false) {
|
|
output.WriteRawTag(216, 31);
|
|
output.WriteBool(ToolBeaconsSupported);
|
|
}
|
|
if (MovementBufferDistanceRestricted != false) {
|
|
output.WriteRawTag(200, 37);
|
|
output.WriteBool(MovementBufferDistanceRestricted);
|
|
}
|
|
if (OutOfBoundsSupported != false) {
|
|
output.WriteRawTag(232, 43);
|
|
output.WriteBool(OutOfBoundsSupported);
|
|
}
|
|
if (OutOfBoundsGracePeriod != 0F) {
|
|
output.WriteRawTag(245, 43);
|
|
output.WriteFloat(OutOfBoundsGracePeriod);
|
|
}
|
|
if (OutOfBoundsMaxDuration != 0F) {
|
|
output.WriteRawTag(253, 43);
|
|
output.WriteFloat(OutOfBoundsMaxDuration);
|
|
}
|
|
if (OutOfBoundsSpectatorsSupported != false) {
|
|
output.WriteRawTag(128, 44);
|
|
output.WriteBool(OutOfBoundsSpectatorsSupported);
|
|
}
|
|
if (DownOutOfBoundsPlayers != false) {
|
|
output.WriteRawTag(136, 44);
|
|
output.WriteBool(DownOutOfBoundsPlayers);
|
|
}
|
|
if (_unknownFields != null) {
|
|
_unknownFields.WriteTo(ref output);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public int CalculateSize() {
|
|
int size = 0;
|
|
if (Name.Length != 0) {
|
|
size += 1 + pb::CodedOutputStream.ComputeStringSize(Name);
|
|
}
|
|
if (manualStartRequirementConfigurationData_ != null) {
|
|
size += 1 + pb::CodedOutputStream.ComputeMessageSize(ManualStartRequirementConfigurationData);
|
|
}
|
|
if (automaticStartRequirementConfigurationData_ != null) {
|
|
size += 1 + pb::CodedOutputStream.ComputeMessageSize(AutomaticStartRequirementConfigurationData);
|
|
}
|
|
if (JoinInProgressSupported != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (AutomaticStartSupported != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (LoadPriority != 0) {
|
|
size += 1 + pb::CodedOutputStream.ComputeInt32Size(LoadPriority);
|
|
}
|
|
if (RespawnOnGameStartSupported != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (RespawnOnGameOverSupported != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (PregameVoiceOverSupported != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (ResultsVoiceOverSupported != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (EndGameIfStartRequirementsNotMet != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (CountdownVoiceOverSupported != false) {
|
|
size += 1 + 1;
|
|
}
|
|
if (GameStartDelay != 0F) {
|
|
size += 1 + 4;
|
|
}
|
|
if (EndGameResultsDuration != 0F) {
|
|
size += 1 + 4;
|
|
}
|
|
if (GameModeNotificationsSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (InGamePlayerNotificationsSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (ReloadInstanceAfterPostgameResults != false) {
|
|
size += 2 + 1;
|
|
}
|
|
size += teamConfigurations_.CalculateSize(_repeated_teamConfigurations_codec);
|
|
if (TeamSelectionMethod != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeInt32Size(TeamSelectionMethod);
|
|
}
|
|
if (TeamChangeDuringGameSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (ExplicitTeamSelectionSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (SpectatingSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (RespawnOnTeamChangeDuringGameSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (ShowOpenSlotsOnScoreboard != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (ClearTeamsAfterGame != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (EndGameWhenAllDead != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (teamPlayerVisualConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(TeamPlayerVisualConfigurationData);
|
|
}
|
|
if (TeamRadiosSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (TeamRadiosCrossteamSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (teamRadioConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(TeamRadioConfigurationData);
|
|
}
|
|
size += statConfigurations_.CalculateSize(_repeated_statConfigurations_codec);
|
|
if (PersistStatsOnGameStart != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (MaxHealth != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeInt32Size(MaxHealth);
|
|
}
|
|
if (MaxShield != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeInt32Size(MaxShield);
|
|
}
|
|
if (AutoHealSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (autoHealConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(AutoHealConfigurationData);
|
|
}
|
|
if (DbnoSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (dbnoConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(DbnoConfigurationData);
|
|
}
|
|
if (AutoRespawnSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (respawnConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(RespawnConfigurationData);
|
|
}
|
|
if (ReviveMode != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeInt32Size(ReviveMode);
|
|
}
|
|
if (reviveConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(ReviveConfigurationData);
|
|
}
|
|
if (friendlyFireConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(FriendlyFireConfigurationData);
|
|
}
|
|
if (combatPlayerUiConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(CombatPlayerUiConfigurationData);
|
|
}
|
|
if (combatEnemyUiConfigurationData_ != null) {
|
|
size += 2 + pb::CodedOutputStream.ComputeMessageSize(CombatEnemyUiConfigurationData);
|
|
}
|
|
if (MonochromeDeadEffectSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (MonochromeDbnoEffectSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DamageRedFlashEffectSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DeadPersistentNotificationSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DEPRECATEDDbnoPersistentNotificationSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (CombatHudSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (SuppressWeaponDamage != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (SuppressAllDamageToPlayer != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (EnemiesIgnoreSpectators != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DefaultHitFeedbackSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DefaultReviveFeedbackSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DefaultDownedOpponentFeedbackSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DefaultDownedLocalPlayerFeedbackSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DefaultDownedTeammateFeedbackSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (SpawnPointSelectionMode != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeInt32Size(SpawnPointSelectionMode);
|
|
}
|
|
if (MainHandSpawnEquipmentType.Length != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeBytesSize(MainHandSpawnEquipmentType);
|
|
}
|
|
if (OffHandSpawnEquipmentType.Length != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeBytesSize(OffHandSpawnEquipmentType);
|
|
}
|
|
if (ResetToolsOnGameStartSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (BrokenToolBehavior != 0) {
|
|
size += 2 + pb::CodedOutputStream.ComputeInt32Size(BrokenToolBehavior);
|
|
}
|
|
if (InfiniteReserveAmmmunitionSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (ToolBeaconsSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (MovementBufferDistanceRestricted != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (OutOfBoundsSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (OutOfBoundsGracePeriod != 0F) {
|
|
size += 2 + 4;
|
|
}
|
|
if (OutOfBoundsMaxDuration != 0F) {
|
|
size += 2 + 4;
|
|
}
|
|
if (OutOfBoundsSpectatorsSupported != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (DownOutOfBoundsPlayers != false) {
|
|
size += 2 + 1;
|
|
}
|
|
if (_unknownFields != null) {
|
|
size += _unknownFields.CalculateSize();
|
|
}
|
|
return size;
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public void MergeFrom(GameConfigurationData other) {
|
|
if (other == null) {
|
|
return;
|
|
}
|
|
if (other.Name.Length != 0) {
|
|
Name = other.Name;
|
|
}
|
|
if (other.manualStartRequirementConfigurationData_ != null) {
|
|
if (manualStartRequirementConfigurationData_ == null) {
|
|
ManualStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
|
|
}
|
|
ManualStartRequirementConfigurationData.MergeFrom(other.ManualStartRequirementConfigurationData);
|
|
}
|
|
if (other.automaticStartRequirementConfigurationData_ != null) {
|
|
if (automaticStartRequirementConfigurationData_ == null) {
|
|
AutomaticStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
|
|
}
|
|
AutomaticStartRequirementConfigurationData.MergeFrom(other.AutomaticStartRequirementConfigurationData);
|
|
}
|
|
if (other.JoinInProgressSupported != false) {
|
|
JoinInProgressSupported = other.JoinInProgressSupported;
|
|
}
|
|
if (other.AutomaticStartSupported != false) {
|
|
AutomaticStartSupported = other.AutomaticStartSupported;
|
|
}
|
|
if (other.LoadPriority != 0) {
|
|
LoadPriority = other.LoadPriority;
|
|
}
|
|
if (other.RespawnOnGameStartSupported != false) {
|
|
RespawnOnGameStartSupported = other.RespawnOnGameStartSupported;
|
|
}
|
|
if (other.RespawnOnGameOverSupported != false) {
|
|
RespawnOnGameOverSupported = other.RespawnOnGameOverSupported;
|
|
}
|
|
if (other.PregameVoiceOverSupported != false) {
|
|
PregameVoiceOverSupported = other.PregameVoiceOverSupported;
|
|
}
|
|
if (other.ResultsVoiceOverSupported != false) {
|
|
ResultsVoiceOverSupported = other.ResultsVoiceOverSupported;
|
|
}
|
|
if (other.EndGameIfStartRequirementsNotMet != false) {
|
|
EndGameIfStartRequirementsNotMet = other.EndGameIfStartRequirementsNotMet;
|
|
}
|
|
if (other.CountdownVoiceOverSupported != false) {
|
|
CountdownVoiceOverSupported = other.CountdownVoiceOverSupported;
|
|
}
|
|
if (other.GameStartDelay != 0F) {
|
|
GameStartDelay = other.GameStartDelay;
|
|
}
|
|
if (other.EndGameResultsDuration != 0F) {
|
|
EndGameResultsDuration = other.EndGameResultsDuration;
|
|
}
|
|
if (other.GameModeNotificationsSupported != false) {
|
|
GameModeNotificationsSupported = other.GameModeNotificationsSupported;
|
|
}
|
|
if (other.InGamePlayerNotificationsSupported != false) {
|
|
InGamePlayerNotificationsSupported = other.InGamePlayerNotificationsSupported;
|
|
}
|
|
if (other.ReloadInstanceAfterPostgameResults != false) {
|
|
ReloadInstanceAfterPostgameResults = other.ReloadInstanceAfterPostgameResults;
|
|
}
|
|
teamConfigurations_.Add(other.teamConfigurations_);
|
|
if (other.TeamSelectionMethod != 0) {
|
|
TeamSelectionMethod = other.TeamSelectionMethod;
|
|
}
|
|
if (other.TeamChangeDuringGameSupported != false) {
|
|
TeamChangeDuringGameSupported = other.TeamChangeDuringGameSupported;
|
|
}
|
|
if (other.ExplicitTeamSelectionSupported != false) {
|
|
ExplicitTeamSelectionSupported = other.ExplicitTeamSelectionSupported;
|
|
}
|
|
if (other.SpectatingSupported != false) {
|
|
SpectatingSupported = other.SpectatingSupported;
|
|
}
|
|
if (other.RespawnOnTeamChangeDuringGameSupported != false) {
|
|
RespawnOnTeamChangeDuringGameSupported = other.RespawnOnTeamChangeDuringGameSupported;
|
|
}
|
|
if (other.ShowOpenSlotsOnScoreboard != false) {
|
|
ShowOpenSlotsOnScoreboard = other.ShowOpenSlotsOnScoreboard;
|
|
}
|
|
if (other.ClearTeamsAfterGame != false) {
|
|
ClearTeamsAfterGame = other.ClearTeamsAfterGame;
|
|
}
|
|
if (other.EndGameWhenAllDead != false) {
|
|
EndGameWhenAllDead = other.EndGameWhenAllDead;
|
|
}
|
|
if (other.teamPlayerVisualConfigurationData_ != null) {
|
|
if (teamPlayerVisualConfigurationData_ == null) {
|
|
TeamPlayerVisualConfigurationData = new global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData();
|
|
}
|
|
TeamPlayerVisualConfigurationData.MergeFrom(other.TeamPlayerVisualConfigurationData);
|
|
}
|
|
if (other.TeamRadiosSupported != false) {
|
|
TeamRadiosSupported = other.TeamRadiosSupported;
|
|
}
|
|
if (other.TeamRadiosCrossteamSupported != false) {
|
|
TeamRadiosCrossteamSupported = other.TeamRadiosCrossteamSupported;
|
|
}
|
|
if (other.teamRadioConfigurationData_ != null) {
|
|
if (teamRadioConfigurationData_ == null) {
|
|
TeamRadioConfigurationData = new global::RecRoom.Protobuf.GameTeamRadioConfigurationData();
|
|
}
|
|
TeamRadioConfigurationData.MergeFrom(other.TeamRadioConfigurationData);
|
|
}
|
|
statConfigurations_.Add(other.statConfigurations_);
|
|
if (other.PersistStatsOnGameStart != false) {
|
|
PersistStatsOnGameStart = other.PersistStatsOnGameStart;
|
|
}
|
|
if (other.MaxHealth != 0) {
|
|
MaxHealth = other.MaxHealth;
|
|
}
|
|
if (other.MaxShield != 0) {
|
|
MaxShield = other.MaxShield;
|
|
}
|
|
if (other.AutoHealSupported != false) {
|
|
AutoHealSupported = other.AutoHealSupported;
|
|
}
|
|
if (other.autoHealConfigurationData_ != null) {
|
|
if (autoHealConfigurationData_ == null) {
|
|
AutoHealConfigurationData = new global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData();
|
|
}
|
|
AutoHealConfigurationData.MergeFrom(other.AutoHealConfigurationData);
|
|
}
|
|
if (other.DbnoSupported != false) {
|
|
DbnoSupported = other.DbnoSupported;
|
|
}
|
|
if (other.dbnoConfigurationData_ != null) {
|
|
if (dbnoConfigurationData_ == null) {
|
|
DbnoConfigurationData = new global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData();
|
|
}
|
|
DbnoConfigurationData.MergeFrom(other.DbnoConfigurationData);
|
|
}
|
|
if (other.AutoRespawnSupported != false) {
|
|
AutoRespawnSupported = other.AutoRespawnSupported;
|
|
}
|
|
if (other.respawnConfigurationData_ != null) {
|
|
if (respawnConfigurationData_ == null) {
|
|
RespawnConfigurationData = new global::RecRoom.Protobuf.GameCombatRespawnConfigurationData();
|
|
}
|
|
RespawnConfigurationData.MergeFrom(other.RespawnConfigurationData);
|
|
}
|
|
if (other.ReviveMode != 0) {
|
|
ReviveMode = other.ReviveMode;
|
|
}
|
|
if (other.reviveConfigurationData_ != null) {
|
|
if (reviveConfigurationData_ == null) {
|
|
ReviveConfigurationData = new global::RecRoom.Protobuf.GameCombatReviveConfigurationData();
|
|
}
|
|
ReviveConfigurationData.MergeFrom(other.ReviveConfigurationData);
|
|
}
|
|
if (other.friendlyFireConfigurationData_ != null) {
|
|
if (friendlyFireConfigurationData_ == null) {
|
|
FriendlyFireConfigurationData = new global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData();
|
|
}
|
|
FriendlyFireConfigurationData.MergeFrom(other.FriendlyFireConfigurationData);
|
|
}
|
|
if (other.combatPlayerUiConfigurationData_ != null) {
|
|
if (combatPlayerUiConfigurationData_ == null) {
|
|
CombatPlayerUiConfigurationData = new global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData();
|
|
}
|
|
CombatPlayerUiConfigurationData.MergeFrom(other.CombatPlayerUiConfigurationData);
|
|
}
|
|
if (other.combatEnemyUiConfigurationData_ != null) {
|
|
if (combatEnemyUiConfigurationData_ == null) {
|
|
CombatEnemyUiConfigurationData = new global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData();
|
|
}
|
|
CombatEnemyUiConfigurationData.MergeFrom(other.CombatEnemyUiConfigurationData);
|
|
}
|
|
if (other.MonochromeDeadEffectSupported != false) {
|
|
MonochromeDeadEffectSupported = other.MonochromeDeadEffectSupported;
|
|
}
|
|
if (other.MonochromeDbnoEffectSupported != false) {
|
|
MonochromeDbnoEffectSupported = other.MonochromeDbnoEffectSupported;
|
|
}
|
|
if (other.DamageRedFlashEffectSupported != false) {
|
|
DamageRedFlashEffectSupported = other.DamageRedFlashEffectSupported;
|
|
}
|
|
if (other.DeadPersistentNotificationSupported != false) {
|
|
DeadPersistentNotificationSupported = other.DeadPersistentNotificationSupported;
|
|
}
|
|
if (other.DEPRECATEDDbnoPersistentNotificationSupported != false) {
|
|
DEPRECATEDDbnoPersistentNotificationSupported = other.DEPRECATEDDbnoPersistentNotificationSupported;
|
|
}
|
|
if (other.DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
|
|
DEPRECATEDReviveCooldownPersistentNotificationSupported = other.DEPRECATEDReviveCooldownPersistentNotificationSupported;
|
|
}
|
|
if (other.DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
|
|
DEPRECATEDRespawnTimerPersistentNotificationSupported = other.DEPRECATEDRespawnTimerPersistentNotificationSupported;
|
|
}
|
|
if (other.CombatHudSupported != false) {
|
|
CombatHudSupported = other.CombatHudSupported;
|
|
}
|
|
if (other.SuppressWeaponDamage != false) {
|
|
SuppressWeaponDamage = other.SuppressWeaponDamage;
|
|
}
|
|
if (other.SuppressAllDamageToPlayer != false) {
|
|
SuppressAllDamageToPlayer = other.SuppressAllDamageToPlayer;
|
|
}
|
|
if (other.EnemiesIgnoreSpectators != false) {
|
|
EnemiesIgnoreSpectators = other.EnemiesIgnoreSpectators;
|
|
}
|
|
if (other.DefaultHitFeedbackSupported != false) {
|
|
DefaultHitFeedbackSupported = other.DefaultHitFeedbackSupported;
|
|
}
|
|
if (other.DefaultReviveFeedbackSupported != false) {
|
|
DefaultReviveFeedbackSupported = other.DefaultReviveFeedbackSupported;
|
|
}
|
|
if (other.DefaultDownedOpponentFeedbackSupported != false) {
|
|
DefaultDownedOpponentFeedbackSupported = other.DefaultDownedOpponentFeedbackSupported;
|
|
}
|
|
if (other.DefaultDownedLocalPlayerFeedbackSupported != false) {
|
|
DefaultDownedLocalPlayerFeedbackSupported = other.DefaultDownedLocalPlayerFeedbackSupported;
|
|
}
|
|
if (other.DefaultDownedTeammateFeedbackSupported != false) {
|
|
DefaultDownedTeammateFeedbackSupported = other.DefaultDownedTeammateFeedbackSupported;
|
|
}
|
|
if (other.SpawnPointSelectionMode != 0) {
|
|
SpawnPointSelectionMode = other.SpawnPointSelectionMode;
|
|
}
|
|
if (other.MainHandSpawnEquipmentType.Length != 0) {
|
|
MainHandSpawnEquipmentType = other.MainHandSpawnEquipmentType;
|
|
}
|
|
if (other.OffHandSpawnEquipmentType.Length != 0) {
|
|
OffHandSpawnEquipmentType = other.OffHandSpawnEquipmentType;
|
|
}
|
|
if (other.ResetToolsOnGameStartSupported != false) {
|
|
ResetToolsOnGameStartSupported = other.ResetToolsOnGameStartSupported;
|
|
}
|
|
if (other.BrokenToolBehavior != 0) {
|
|
BrokenToolBehavior = other.BrokenToolBehavior;
|
|
}
|
|
if (other.InfiniteReserveAmmmunitionSupported != false) {
|
|
InfiniteReserveAmmmunitionSupported = other.InfiniteReserveAmmmunitionSupported;
|
|
}
|
|
if (other.ToolBeaconsSupported != false) {
|
|
ToolBeaconsSupported = other.ToolBeaconsSupported;
|
|
}
|
|
if (other.MovementBufferDistanceRestricted != false) {
|
|
MovementBufferDistanceRestricted = other.MovementBufferDistanceRestricted;
|
|
}
|
|
if (other.OutOfBoundsSupported != false) {
|
|
OutOfBoundsSupported = other.OutOfBoundsSupported;
|
|
}
|
|
if (other.OutOfBoundsGracePeriod != 0F) {
|
|
OutOfBoundsGracePeriod = other.OutOfBoundsGracePeriod;
|
|
}
|
|
if (other.OutOfBoundsMaxDuration != 0F) {
|
|
OutOfBoundsMaxDuration = other.OutOfBoundsMaxDuration;
|
|
}
|
|
if (other.OutOfBoundsSpectatorsSupported != false) {
|
|
OutOfBoundsSpectatorsSupported = other.OutOfBoundsSpectatorsSupported;
|
|
}
|
|
if (other.DownOutOfBoundsPlayers != false) {
|
|
DownOutOfBoundsPlayers = other.DownOutOfBoundsPlayers;
|
|
}
|
|
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
|
|
}
|
|
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
public void MergeFrom(pb::CodedInputStream input) {
|
|
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
|
input.ReadRawMessage(this);
|
|
#else
|
|
uint tag;
|
|
while ((tag = input.ReadTag()) != 0) {
|
|
if ((tag & 7) == 4) {
|
|
// Abort on any end group tag.
|
|
return;
|
|
}
|
|
switch(tag) {
|
|
default:
|
|
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
|
|
break;
|
|
case 10: {
|
|
Name = input.ReadString();
|
|
break;
|
|
}
|
|
case 26: {
|
|
if (manualStartRequirementConfigurationData_ == null) {
|
|
ManualStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
|
|
}
|
|
input.ReadMessage(ManualStartRequirementConfigurationData);
|
|
break;
|
|
}
|
|
case 34: {
|
|
if (automaticStartRequirementConfigurationData_ == null) {
|
|
AutomaticStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
|
|
}
|
|
input.ReadMessage(AutomaticStartRequirementConfigurationData);
|
|
break;
|
|
}
|
|
case 40: {
|
|
JoinInProgressSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 48: {
|
|
AutomaticStartSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 56: {
|
|
LoadPriority = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 64: {
|
|
RespawnOnGameStartSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 72: {
|
|
RespawnOnGameOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 80: {
|
|
PregameVoiceOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 88: {
|
|
ResultsVoiceOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 96: {
|
|
EndGameIfStartRequirementsNotMet = input.ReadBool();
|
|
break;
|
|
}
|
|
case 104: {
|
|
CountdownVoiceOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 117: {
|
|
GameStartDelay = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 125: {
|
|
EndGameResultsDuration = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 128: {
|
|
GameModeNotificationsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 136: {
|
|
InGamePlayerNotificationsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 144: {
|
|
ReloadInstanceAfterPostgameResults = input.ReadBool();
|
|
break;
|
|
}
|
|
case 810: {
|
|
teamConfigurations_.AddEntriesFrom(input, _repeated_teamConfigurations_codec);
|
|
break;
|
|
}
|
|
case 816: {
|
|
TeamSelectionMethod = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 824: {
|
|
TeamChangeDuringGameSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 832: {
|
|
ExplicitTeamSelectionSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 840: {
|
|
SpectatingSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 850: {
|
|
if (teamPlayerVisualConfigurationData_ == null) {
|
|
TeamPlayerVisualConfigurationData = new global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData();
|
|
}
|
|
input.ReadMessage(TeamPlayerVisualConfigurationData);
|
|
break;
|
|
}
|
|
case 856: {
|
|
TeamRadiosSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 866: {
|
|
if (teamRadioConfigurationData_ == null) {
|
|
TeamRadioConfigurationData = new global::RecRoom.Protobuf.GameTeamRadioConfigurationData();
|
|
}
|
|
input.ReadMessage(TeamRadioConfigurationData);
|
|
break;
|
|
}
|
|
case 872: {
|
|
RespawnOnTeamChangeDuringGameSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 880: {
|
|
ShowOpenSlotsOnScoreboard = input.ReadBool();
|
|
break;
|
|
}
|
|
case 888: {
|
|
ClearTeamsAfterGame = input.ReadBool();
|
|
break;
|
|
}
|
|
case 896: {
|
|
EndGameWhenAllDead = input.ReadBool();
|
|
break;
|
|
}
|
|
case 904: {
|
|
TeamRadiosCrossteamSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 1618: {
|
|
statConfigurations_.AddEntriesFrom(input, _repeated_statConfigurations_codec);
|
|
break;
|
|
}
|
|
case 1624: {
|
|
PersistStatsOnGameStart = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2408: {
|
|
MaxHealth = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 2416: {
|
|
MaxShield = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 2424: {
|
|
AutoHealSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2434: {
|
|
if (autoHealConfigurationData_ == null) {
|
|
AutoHealConfigurationData = new global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData();
|
|
}
|
|
input.ReadMessage(AutoHealConfigurationData);
|
|
break;
|
|
}
|
|
case 2440: {
|
|
DbnoSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2450: {
|
|
if (dbnoConfigurationData_ == null) {
|
|
DbnoConfigurationData = new global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData();
|
|
}
|
|
input.ReadMessage(DbnoConfigurationData);
|
|
break;
|
|
}
|
|
case 2456: {
|
|
AutoRespawnSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2466: {
|
|
if (respawnConfigurationData_ == null) {
|
|
RespawnConfigurationData = new global::RecRoom.Protobuf.GameCombatRespawnConfigurationData();
|
|
}
|
|
input.ReadMessage(RespawnConfigurationData);
|
|
break;
|
|
}
|
|
case 2472: {
|
|
ReviveMode = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 2482: {
|
|
if (reviveConfigurationData_ == null) {
|
|
ReviveConfigurationData = new global::RecRoom.Protobuf.GameCombatReviveConfigurationData();
|
|
}
|
|
input.ReadMessage(ReviveConfigurationData);
|
|
break;
|
|
}
|
|
case 2490: {
|
|
if (friendlyFireConfigurationData_ == null) {
|
|
FriendlyFireConfigurationData = new global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData();
|
|
}
|
|
input.ReadMessage(FriendlyFireConfigurationData);
|
|
break;
|
|
}
|
|
case 2498: {
|
|
if (combatPlayerUiConfigurationData_ == null) {
|
|
CombatPlayerUiConfigurationData = new global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData();
|
|
}
|
|
input.ReadMessage(CombatPlayerUiConfigurationData);
|
|
break;
|
|
}
|
|
case 2506: {
|
|
if (combatEnemyUiConfigurationData_ == null) {
|
|
CombatEnemyUiConfigurationData = new global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData();
|
|
}
|
|
input.ReadMessage(CombatEnemyUiConfigurationData);
|
|
break;
|
|
}
|
|
case 2512: {
|
|
MonochromeDeadEffectSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2520: {
|
|
MonochromeDbnoEffectSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2528: {
|
|
DamageRedFlashEffectSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2536: {
|
|
DeadPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2544: {
|
|
DEPRECATEDDbnoPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2552: {
|
|
DEPRECATEDReviveCooldownPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2560: {
|
|
DEPRECATEDRespawnTimerPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2576: {
|
|
CombatHudSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2584: {
|
|
SuppressWeaponDamage = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2592: {
|
|
SuppressAllDamageToPlayer = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2600: {
|
|
EnemiesIgnoreSpectators = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2800: {
|
|
DefaultHitFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2808: {
|
|
DefaultReviveFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2816: {
|
|
DefaultDownedOpponentFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2824: {
|
|
DefaultDownedLocalPlayerFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2832: {
|
|
DefaultDownedTeammateFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 3208: {
|
|
SpawnPointSelectionMode = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 4010: {
|
|
MainHandSpawnEquipmentType = input.ReadBytes();
|
|
break;
|
|
}
|
|
case 4018: {
|
|
OffHandSpawnEquipmentType = input.ReadBytes();
|
|
break;
|
|
}
|
|
case 4024: {
|
|
ResetToolsOnGameStartSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 4032: {
|
|
BrokenToolBehavior = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 4040: {
|
|
InfiniteReserveAmmmunitionSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 4056: {
|
|
ToolBeaconsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 4808: {
|
|
MovementBufferDistanceRestricted = input.ReadBool();
|
|
break;
|
|
}
|
|
case 5608: {
|
|
OutOfBoundsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 5621: {
|
|
OutOfBoundsGracePeriod = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 5629: {
|
|
OutOfBoundsMaxDuration = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 5632: {
|
|
OutOfBoundsSpectatorsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 5640: {
|
|
DownOutOfBoundsPlayers = input.ReadBool();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
|
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
|
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
|
|
uint tag;
|
|
while ((tag = input.ReadTag()) != 0) {
|
|
if ((tag & 7) == 4) {
|
|
// Abort on any end group tag.
|
|
return;
|
|
}
|
|
switch(tag) {
|
|
default:
|
|
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
|
|
break;
|
|
case 10: {
|
|
Name = input.ReadString();
|
|
break;
|
|
}
|
|
case 26: {
|
|
if (manualStartRequirementConfigurationData_ == null) {
|
|
ManualStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
|
|
}
|
|
input.ReadMessage(ManualStartRequirementConfigurationData);
|
|
break;
|
|
}
|
|
case 34: {
|
|
if (automaticStartRequirementConfigurationData_ == null) {
|
|
AutomaticStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
|
|
}
|
|
input.ReadMessage(AutomaticStartRequirementConfigurationData);
|
|
break;
|
|
}
|
|
case 40: {
|
|
JoinInProgressSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 48: {
|
|
AutomaticStartSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 56: {
|
|
LoadPriority = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 64: {
|
|
RespawnOnGameStartSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 72: {
|
|
RespawnOnGameOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 80: {
|
|
PregameVoiceOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 88: {
|
|
ResultsVoiceOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 96: {
|
|
EndGameIfStartRequirementsNotMet = input.ReadBool();
|
|
break;
|
|
}
|
|
case 104: {
|
|
CountdownVoiceOverSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 117: {
|
|
GameStartDelay = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 125: {
|
|
EndGameResultsDuration = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 128: {
|
|
GameModeNotificationsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 136: {
|
|
InGamePlayerNotificationsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 144: {
|
|
ReloadInstanceAfterPostgameResults = input.ReadBool();
|
|
break;
|
|
}
|
|
case 810: {
|
|
teamConfigurations_.AddEntriesFrom(ref input, _repeated_teamConfigurations_codec);
|
|
break;
|
|
}
|
|
case 816: {
|
|
TeamSelectionMethod = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 824: {
|
|
TeamChangeDuringGameSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 832: {
|
|
ExplicitTeamSelectionSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 840: {
|
|
SpectatingSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 850: {
|
|
if (teamPlayerVisualConfigurationData_ == null) {
|
|
TeamPlayerVisualConfigurationData = new global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData();
|
|
}
|
|
input.ReadMessage(TeamPlayerVisualConfigurationData);
|
|
break;
|
|
}
|
|
case 856: {
|
|
TeamRadiosSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 866: {
|
|
if (teamRadioConfigurationData_ == null) {
|
|
TeamRadioConfigurationData = new global::RecRoom.Protobuf.GameTeamRadioConfigurationData();
|
|
}
|
|
input.ReadMessage(TeamRadioConfigurationData);
|
|
break;
|
|
}
|
|
case 872: {
|
|
RespawnOnTeamChangeDuringGameSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 880: {
|
|
ShowOpenSlotsOnScoreboard = input.ReadBool();
|
|
break;
|
|
}
|
|
case 888: {
|
|
ClearTeamsAfterGame = input.ReadBool();
|
|
break;
|
|
}
|
|
case 896: {
|
|
EndGameWhenAllDead = input.ReadBool();
|
|
break;
|
|
}
|
|
case 904: {
|
|
TeamRadiosCrossteamSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 1618: {
|
|
statConfigurations_.AddEntriesFrom(ref input, _repeated_statConfigurations_codec);
|
|
break;
|
|
}
|
|
case 1624: {
|
|
PersistStatsOnGameStart = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2408: {
|
|
MaxHealth = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 2416: {
|
|
MaxShield = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 2424: {
|
|
AutoHealSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2434: {
|
|
if (autoHealConfigurationData_ == null) {
|
|
AutoHealConfigurationData = new global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData();
|
|
}
|
|
input.ReadMessage(AutoHealConfigurationData);
|
|
break;
|
|
}
|
|
case 2440: {
|
|
DbnoSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2450: {
|
|
if (dbnoConfigurationData_ == null) {
|
|
DbnoConfigurationData = new global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData();
|
|
}
|
|
input.ReadMessage(DbnoConfigurationData);
|
|
break;
|
|
}
|
|
case 2456: {
|
|
AutoRespawnSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2466: {
|
|
if (respawnConfigurationData_ == null) {
|
|
RespawnConfigurationData = new global::RecRoom.Protobuf.GameCombatRespawnConfigurationData();
|
|
}
|
|
input.ReadMessage(RespawnConfigurationData);
|
|
break;
|
|
}
|
|
case 2472: {
|
|
ReviveMode = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 2482: {
|
|
if (reviveConfigurationData_ == null) {
|
|
ReviveConfigurationData = new global::RecRoom.Protobuf.GameCombatReviveConfigurationData();
|
|
}
|
|
input.ReadMessage(ReviveConfigurationData);
|
|
break;
|
|
}
|
|
case 2490: {
|
|
if (friendlyFireConfigurationData_ == null) {
|
|
FriendlyFireConfigurationData = new global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData();
|
|
}
|
|
input.ReadMessage(FriendlyFireConfigurationData);
|
|
break;
|
|
}
|
|
case 2498: {
|
|
if (combatPlayerUiConfigurationData_ == null) {
|
|
CombatPlayerUiConfigurationData = new global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData();
|
|
}
|
|
input.ReadMessage(CombatPlayerUiConfigurationData);
|
|
break;
|
|
}
|
|
case 2506: {
|
|
if (combatEnemyUiConfigurationData_ == null) {
|
|
CombatEnemyUiConfigurationData = new global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData();
|
|
}
|
|
input.ReadMessage(CombatEnemyUiConfigurationData);
|
|
break;
|
|
}
|
|
case 2512: {
|
|
MonochromeDeadEffectSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2520: {
|
|
MonochromeDbnoEffectSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2528: {
|
|
DamageRedFlashEffectSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2536: {
|
|
DeadPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2544: {
|
|
DEPRECATEDDbnoPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2552: {
|
|
DEPRECATEDReviveCooldownPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2560: {
|
|
DEPRECATEDRespawnTimerPersistentNotificationSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2576: {
|
|
CombatHudSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2584: {
|
|
SuppressWeaponDamage = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2592: {
|
|
SuppressAllDamageToPlayer = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2600: {
|
|
EnemiesIgnoreSpectators = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2800: {
|
|
DefaultHitFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2808: {
|
|
DefaultReviveFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2816: {
|
|
DefaultDownedOpponentFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2824: {
|
|
DefaultDownedLocalPlayerFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 2832: {
|
|
DefaultDownedTeammateFeedbackSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 3208: {
|
|
SpawnPointSelectionMode = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 4010: {
|
|
MainHandSpawnEquipmentType = input.ReadBytes();
|
|
break;
|
|
}
|
|
case 4018: {
|
|
OffHandSpawnEquipmentType = input.ReadBytes();
|
|
break;
|
|
}
|
|
case 4024: {
|
|
ResetToolsOnGameStartSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 4032: {
|
|
BrokenToolBehavior = input.ReadInt32();
|
|
break;
|
|
}
|
|
case 4040: {
|
|
InfiniteReserveAmmmunitionSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 4056: {
|
|
ToolBeaconsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 4808: {
|
|
MovementBufferDistanceRestricted = input.ReadBool();
|
|
break;
|
|
}
|
|
case 5608: {
|
|
OutOfBoundsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 5621: {
|
|
OutOfBoundsGracePeriod = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 5629: {
|
|
OutOfBoundsMaxDuration = input.ReadFloat();
|
|
break;
|
|
}
|
|
case 5632: {
|
|
OutOfBoundsSpectatorsSupported = input.ReadBool();
|
|
break;
|
|
}
|
|
case 5640: {
|
|
DownOutOfBoundsPlayers = input.ReadBool();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
#endregion Designer generated code
|