Added basic info to get in game for like...August 2016 ;-; It's not much but it's a start
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using Microsoft.AspNetCore.Mvc;
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using RecRoomArchive.Models.API.Avatar;
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using RecRoomArchive.Services;
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using System.Text.Json;
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namespace RecRoomArchive.Controllers.API.Avatar.V2
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{
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[Route(template: "api/[controller]/v2")]
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[ApiController]
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public class AvatarController(FileService fileService) : ControllerBase
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{
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[HttpGet]
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public async Task<ActionResult<PlayerAvatar>> GetAvatar()
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{
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var avatarData = fileService.GetData("avatar.json");
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if (string.IsNullOrWhiteSpace(avatarData))
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{
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var baseAvatar = new PlayerAvatar();
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fileService.SetData("avatar.json", JsonSerializer.Serialize(baseAvatar));
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return Ok(baseAvatar);
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}
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var avatar = JsonSerializer.Deserialize<PlayerAvatar>(avatarData);
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return Ok(avatar);
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}
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[HttpGet(template: "gifts")]
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public async Task<ActionResult<List<object>>> GetPendingGifts()
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{
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return Ok(new List<object>());
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}
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[HttpPost(template: "set")]
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public async Task<ActionResult<PlayerAvatar>> SetAvatar(PlayerAvatar avatar)
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{
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fileService.SetData("avatar.json", JsonSerializer.Serialize(avatar));
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return Ok();
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}
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}
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} |