345 lines
12 KiB
C#
345 lines
12 KiB
C#
// <auto-generated>
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// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: rec_room/persistence/interaction_filter.proto
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// </auto-generated>
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#pragma warning disable 1591, 0612, 3021, 8981
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#region Designer generated code
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using pb = global::Google.Protobuf;
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using pbc = global::Google.Protobuf.Collections;
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using pbr = global::Google.Protobuf.Reflection;
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using scg = global::System.Collections.Generic;
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namespace RecRoom.Protobuf {
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/// <summary>Holder for reflection information generated from rec_room/persistence/interaction_filter.proto</summary>
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public static partial class InteractionFilterReflection {
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#region Descriptor
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/// <summary>File descriptor for rec_room/persistence/interaction_filter.proto</summary>
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public static pbr::FileDescriptor Descriptor {
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get { return descriptor; }
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}
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private static pbr::FileDescriptor descriptor;
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static InteractionFilterReflection() {
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byte[] descriptorData = global::System.Convert.FromBase64String(
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string.Concat(
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"Ci1yZWNfcm9vbS9wZXJzaXN0ZW5jZS9pbnRlcmFjdGlvbl9maWx0ZXIucHJv",
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"dG8SCHJlY19yb29tImkKFUludGVyYWN0aW9uRmlsdGVyRGF0YRIYChBpbnRl",
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"cmFjdGlvbl9tb2RlGAEgASgFEhcKD2dhbWVfcm9sZV9ndWlkcxgCIAEoDBIP",
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"CgdlbmFibGVkGAMgASgIEgwKBHRhZ3MYBCADKAlCE6oCEFJlY1Jvb20uUHJv",
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"dG9idWZiBnByb3RvMw=="));
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
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new pbr::FileDescriptor[] { },
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new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
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new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.InteractionFilterData), global::RecRoom.Protobuf.InteractionFilterData.Parser, new[]{ "InteractionMode", "GameRoleGuids", "Enabled", "Tags" }, null, null, null, null)
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}));
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}
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#endregion
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}
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#region Messages
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[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
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public sealed partial class InteractionFilterData : pb::IMessage<InteractionFilterData>
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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, pb::IBufferMessage
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#endif
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{
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private static readonly pb::MessageParser<InteractionFilterData> _parser = new pb::MessageParser<InteractionFilterData>(() => new InteractionFilterData());
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private pb::UnknownFieldSet _unknownFields;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pb::MessageParser<InteractionFilterData> Parser { get { return _parser; } }
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pbr::MessageDescriptor Descriptor {
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get { return global::RecRoom.Protobuf.InteractionFilterReflection.Descriptor.MessageTypes[0]; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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pbr::MessageDescriptor pb::IMessage.Descriptor {
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get { return Descriptor; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public InteractionFilterData() {
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OnConstruction();
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}
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partial void OnConstruction();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public InteractionFilterData(InteractionFilterData other) : this() {
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interactionMode_ = other.interactionMode_;
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gameRoleGuids_ = other.gameRoleGuids_;
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enabled_ = other.enabled_;
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tags_ = other.tags_.Clone();
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_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public InteractionFilterData Clone() {
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return new InteractionFilterData(this);
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}
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/// <summary>Field number for the "interaction_mode" field.</summary>
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public const int InteractionModeFieldNumber = 1;
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private int interactionMode_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int InteractionMode {
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get { return interactionMode_; }
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set {
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interactionMode_ = value;
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}
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}
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/// <summary>Field number for the "game_role_guids" field.</summary>
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public const int GameRoleGuidsFieldNumber = 2;
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private pb::ByteString gameRoleGuids_ = pb::ByteString.Empty;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public pb::ByteString GameRoleGuids {
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get { return gameRoleGuids_; }
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set {
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gameRoleGuids_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
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}
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}
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/// <summary>Field number for the "enabled" field.</summary>
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public const int EnabledFieldNumber = 3;
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private bool enabled_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool Enabled {
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get { return enabled_; }
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set {
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enabled_ = value;
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}
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}
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/// <summary>Field number for the "tags" field.</summary>
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public const int TagsFieldNumber = 4;
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private static readonly pb::FieldCodec<string> _repeated_tags_codec
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= pb::FieldCodec.ForString(34);
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private readonly pbc::RepeatedField<string> tags_ = new pbc::RepeatedField<string>();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public pbc::RepeatedField<string> Tags {
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get { return tags_; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override bool Equals(object other) {
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return Equals(other as InteractionFilterData);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool Equals(InteractionFilterData other) {
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if (ReferenceEquals(other, null)) {
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return false;
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}
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if (ReferenceEquals(other, this)) {
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return true;
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}
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if (InteractionMode != other.InteractionMode) return false;
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if (GameRoleGuids != other.GameRoleGuids) return false;
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if (Enabled != other.Enabled) return false;
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if(!tags_.Equals(other.tags_)) return false;
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return Equals(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override int GetHashCode() {
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int hash = 1;
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if (InteractionMode != 0) hash ^= InteractionMode.GetHashCode();
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if (GameRoleGuids.Length != 0) hash ^= GameRoleGuids.GetHashCode();
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if (Enabled != false) hash ^= Enabled.GetHashCode();
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hash ^= tags_.GetHashCode();
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if (_unknownFields != null) {
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hash ^= _unknownFields.GetHashCode();
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}
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return hash;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override string ToString() {
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return pb::JsonFormatter.ToDiagnosticString(this);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void WriteTo(pb::CodedOutputStream output) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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output.WriteRawMessage(this);
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#else
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if (InteractionMode != 0) {
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output.WriteRawTag(8);
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output.WriteInt32(InteractionMode);
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}
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if (GameRoleGuids.Length != 0) {
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output.WriteRawTag(18);
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output.WriteBytes(GameRoleGuids);
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}
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if (Enabled != false) {
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output.WriteRawTag(24);
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output.WriteBool(Enabled);
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}
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tags_.WriteTo(output, _repeated_tags_codec);
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if (_unknownFields != null) {
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_unknownFields.WriteTo(output);
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
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if (InteractionMode != 0) {
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output.WriteRawTag(8);
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output.WriteInt32(InteractionMode);
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}
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if (GameRoleGuids.Length != 0) {
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output.WriteRawTag(18);
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output.WriteBytes(GameRoleGuids);
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}
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if (Enabled != false) {
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output.WriteRawTag(24);
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output.WriteBool(Enabled);
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}
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tags_.WriteTo(ref output, _repeated_tags_codec);
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if (_unknownFields != null) {
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_unknownFields.WriteTo(ref output);
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}
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}
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#endif
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int CalculateSize() {
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int size = 0;
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if (InteractionMode != 0) {
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size += 1 + pb::CodedOutputStream.ComputeInt32Size(InteractionMode);
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}
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if (GameRoleGuids.Length != 0) {
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size += 1 + pb::CodedOutputStream.ComputeBytesSize(GameRoleGuids);
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}
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if (Enabled != false) {
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size += 1 + 1;
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}
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size += tags_.CalculateSize(_repeated_tags_codec);
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if (_unknownFields != null) {
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size += _unknownFields.CalculateSize();
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}
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return size;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(InteractionFilterData other) {
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if (other == null) {
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return;
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}
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if (other.InteractionMode != 0) {
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InteractionMode = other.InteractionMode;
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}
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if (other.GameRoleGuids.Length != 0) {
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GameRoleGuids = other.GameRoleGuids;
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}
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if (other.Enabled != false) {
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Enabled = other.Enabled;
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}
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tags_.Add(other.tags_);
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_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(pb::CodedInputStream input) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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input.ReadRawMessage(this);
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#else
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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if ((tag & 7) == 4) {
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// Abort on any end group tag.
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return;
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}
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
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break;
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case 8: {
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InteractionMode = input.ReadInt32();
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break;
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}
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case 18: {
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GameRoleGuids = input.ReadBytes();
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break;
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}
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case 24: {
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Enabled = input.ReadBool();
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break;
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}
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case 34: {
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tags_.AddEntriesFrom(input, _repeated_tags_codec);
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break;
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}
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}
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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if ((tag & 7) == 4) {
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// Abort on any end group tag.
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return;
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}
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
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break;
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case 8: {
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InteractionMode = input.ReadInt32();
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break;
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}
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case 18: {
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GameRoleGuids = input.ReadBytes();
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break;
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}
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case 24: {
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Enabled = input.ReadBool();
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break;
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}
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case 34: {
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tags_.AddEntriesFrom(ref input, _repeated_tags_codec);
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break;
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}
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}
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}
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}
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#endif
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}
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#endregion
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}
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#endregion Designer generated code
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