//
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: rec_room/game_configuration/game_configuration_data.proto
//
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace RecRoom.Protobuf {
/// Holder for reflection information generated from rec_room/game_configuration/game_configuration_data.proto
public static partial class GameConfigurationDataReflection {
#region Descriptor
/// File descriptor for rec_room/game_configuration/game_configuration_data.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static GameConfigurationDataReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { global::RecRoom.Protobuf.GameCombatAutoHealConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatEnemyUiConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatPlayerUiConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatRespawnConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameCombatReviveConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameStartRequirementConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameStatConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameTeamConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationDataReflection.Descriptor, global::RecRoom.Protobuf.GameTeamRadioConfigurationDataReflection.Descriptor, },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameConfigurationData), global::RecRoom.Protobuf.GameConfigurationData.Parser, new[]{ "Name", "ManualStartRequirementConfigurationData", "AutomaticStartRequirementConfigurationData", "JoinInProgressSupported", "AutomaticStartSupported", "LoadPriority", "RespawnOnGameStartSupported", "RespawnOnGameOverSupported", "PregameVoiceOverSupported", "ResultsVoiceOverSupported", "EndGameIfStartRequirementsNotMet", "CountdownVoiceOverSupported", "GameStartDelay", "EndGameResultsDuration", "GameModeNotificationsSupported", "InGamePlayerNotificationsSupported", "ReloadInstanceAfterPostgameResults", "TeamConfigurations", "TeamSelectionMethod", "TeamChangeDuringGameSupported", "ExplicitTeamSelectionSupported", "SpectatingSupported", "RespawnOnTeamChangeDuringGameSupported", "ShowOpenSlotsOnScoreboard", "ClearTeamsAfterGame", "EndGameWhenAllDead", "TeamPlayerVisualConfigurationData", "TeamRadiosSupported", "TeamRadiosCrossteamSupported", "TeamRadioConfigurationData", "StatConfigurations", "PersistStatsOnGameStart", "MaxHealth", "MaxShield", "AutoHealSupported", "AutoHealConfigurationData", "DbnoSupported", "DbnoConfigurationData", "AutoRespawnSupported", "RespawnConfigurationData", "ReviveMode", "ReviveConfigurationData", "FriendlyFireConfigurationData", "CombatPlayerUiConfigurationData", "CombatEnemyUiConfigurationData", "MonochromeDeadEffectSupported", "MonochromeDbnoEffectSupported", "DamageRedFlashEffectSupported", "DeadPersistentNotificationSupported", "DEPRECATEDDbnoPersistentNotificationSupported", "DEPRECATEDReviveCooldownPersistentNotificationSupported", "DEPRECATEDRespawnTimerPersistentNotificationSupported", "CombatHudSupported", "SuppressWeaponDamage", "SuppressAllDamageToPlayer", "EnemiesIgnoreSpectators", "DefaultHitFeedbackSupported", "DefaultReviveFeedbackSupported", "DefaultDownedOpponentFeedbackSupported", "DefaultDownedLocalPlayerFeedbackSupported", "DefaultDownedTeammateFeedbackSupported", "SpawnPointSelectionMode", "MainHandSpawnEquipmentType", "OffHandSpawnEquipmentType", "ResetToolsOnGameStartSupported", "BrokenToolBehavior", "InfiniteReserveAmmmunitionSupported", "ToolBeaconsSupported", "MovementBufferDistanceRestricted", "OutOfBoundsSupported", "OutOfBoundsGracePeriod", "OutOfBoundsMaxDuration", "OutOfBoundsSpectatorsSupported", "DownOutOfBoundsPlayers" }, null, null, null, null)
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class GameConfigurationData : pb::IMessage
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new GameConfigurationData());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::RecRoom.Protobuf.GameConfigurationDataReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameConfigurationData() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameConfigurationData(GameConfigurationData other) : this() {
name_ = other.name_;
manualStartRequirementConfigurationData_ = other.manualStartRequirementConfigurationData_ != null ? other.manualStartRequirementConfigurationData_.Clone() : null;
automaticStartRequirementConfigurationData_ = other.automaticStartRequirementConfigurationData_ != null ? other.automaticStartRequirementConfigurationData_.Clone() : null;
joinInProgressSupported_ = other.joinInProgressSupported_;
automaticStartSupported_ = other.automaticStartSupported_;
loadPriority_ = other.loadPriority_;
respawnOnGameStartSupported_ = other.respawnOnGameStartSupported_;
respawnOnGameOverSupported_ = other.respawnOnGameOverSupported_;
pregameVoiceOverSupported_ = other.pregameVoiceOverSupported_;
resultsVoiceOverSupported_ = other.resultsVoiceOverSupported_;
endGameIfStartRequirementsNotMet_ = other.endGameIfStartRequirementsNotMet_;
countdownVoiceOverSupported_ = other.countdownVoiceOverSupported_;
gameStartDelay_ = other.gameStartDelay_;
endGameResultsDuration_ = other.endGameResultsDuration_;
gameModeNotificationsSupported_ = other.gameModeNotificationsSupported_;
inGamePlayerNotificationsSupported_ = other.inGamePlayerNotificationsSupported_;
reloadInstanceAfterPostgameResults_ = other.reloadInstanceAfterPostgameResults_;
teamConfigurations_ = other.teamConfigurations_.Clone();
teamSelectionMethod_ = other.teamSelectionMethod_;
teamChangeDuringGameSupported_ = other.teamChangeDuringGameSupported_;
explicitTeamSelectionSupported_ = other.explicitTeamSelectionSupported_;
spectatingSupported_ = other.spectatingSupported_;
respawnOnTeamChangeDuringGameSupported_ = other.respawnOnTeamChangeDuringGameSupported_;
showOpenSlotsOnScoreboard_ = other.showOpenSlotsOnScoreboard_;
clearTeamsAfterGame_ = other.clearTeamsAfterGame_;
endGameWhenAllDead_ = other.endGameWhenAllDead_;
teamPlayerVisualConfigurationData_ = other.teamPlayerVisualConfigurationData_ != null ? other.teamPlayerVisualConfigurationData_.Clone() : null;
teamRadiosSupported_ = other.teamRadiosSupported_;
teamRadiosCrossteamSupported_ = other.teamRadiosCrossteamSupported_;
teamRadioConfigurationData_ = other.teamRadioConfigurationData_ != null ? other.teamRadioConfigurationData_.Clone() : null;
statConfigurations_ = other.statConfigurations_.Clone();
persistStatsOnGameStart_ = other.persistStatsOnGameStart_;
maxHealth_ = other.maxHealth_;
maxShield_ = other.maxShield_;
autoHealSupported_ = other.autoHealSupported_;
autoHealConfigurationData_ = other.autoHealConfigurationData_ != null ? other.autoHealConfigurationData_.Clone() : null;
dbnoSupported_ = other.dbnoSupported_;
dbnoConfigurationData_ = other.dbnoConfigurationData_ != null ? other.dbnoConfigurationData_.Clone() : null;
autoRespawnSupported_ = other.autoRespawnSupported_;
respawnConfigurationData_ = other.respawnConfigurationData_ != null ? other.respawnConfigurationData_.Clone() : null;
reviveMode_ = other.reviveMode_;
reviveConfigurationData_ = other.reviveConfigurationData_ != null ? other.reviveConfigurationData_.Clone() : null;
friendlyFireConfigurationData_ = other.friendlyFireConfigurationData_ != null ? other.friendlyFireConfigurationData_.Clone() : null;
combatPlayerUiConfigurationData_ = other.combatPlayerUiConfigurationData_ != null ? other.combatPlayerUiConfigurationData_.Clone() : null;
combatEnemyUiConfigurationData_ = other.combatEnemyUiConfigurationData_ != null ? other.combatEnemyUiConfigurationData_.Clone() : null;
monochromeDeadEffectSupported_ = other.monochromeDeadEffectSupported_;
monochromeDbnoEffectSupported_ = other.monochromeDbnoEffectSupported_;
damageRedFlashEffectSupported_ = other.damageRedFlashEffectSupported_;
deadPersistentNotificationSupported_ = other.deadPersistentNotificationSupported_;
dEPRECATEDDbnoPersistentNotificationSupported_ = other.dEPRECATEDDbnoPersistentNotificationSupported_;
dEPRECATEDReviveCooldownPersistentNotificationSupported_ = other.dEPRECATEDReviveCooldownPersistentNotificationSupported_;
dEPRECATEDRespawnTimerPersistentNotificationSupported_ = other.dEPRECATEDRespawnTimerPersistentNotificationSupported_;
combatHudSupported_ = other.combatHudSupported_;
suppressWeaponDamage_ = other.suppressWeaponDamage_;
suppressAllDamageToPlayer_ = other.suppressAllDamageToPlayer_;
enemiesIgnoreSpectators_ = other.enemiesIgnoreSpectators_;
defaultHitFeedbackSupported_ = other.defaultHitFeedbackSupported_;
defaultReviveFeedbackSupported_ = other.defaultReviveFeedbackSupported_;
defaultDownedOpponentFeedbackSupported_ = other.defaultDownedOpponentFeedbackSupported_;
defaultDownedLocalPlayerFeedbackSupported_ = other.defaultDownedLocalPlayerFeedbackSupported_;
defaultDownedTeammateFeedbackSupported_ = other.defaultDownedTeammateFeedbackSupported_;
spawnPointSelectionMode_ = other.spawnPointSelectionMode_;
mainHandSpawnEquipmentType_ = other.mainHandSpawnEquipmentType_;
offHandSpawnEquipmentType_ = other.offHandSpawnEquipmentType_;
resetToolsOnGameStartSupported_ = other.resetToolsOnGameStartSupported_;
brokenToolBehavior_ = other.brokenToolBehavior_;
infiniteReserveAmmmunitionSupported_ = other.infiniteReserveAmmmunitionSupported_;
toolBeaconsSupported_ = other.toolBeaconsSupported_;
movementBufferDistanceRestricted_ = other.movementBufferDistanceRestricted_;
outOfBoundsSupported_ = other.outOfBoundsSupported_;
outOfBoundsGracePeriod_ = other.outOfBoundsGracePeriod_;
outOfBoundsMaxDuration_ = other.outOfBoundsMaxDuration_;
outOfBoundsSpectatorsSupported_ = other.outOfBoundsSpectatorsSupported_;
downOutOfBoundsPlayers_ = other.downOutOfBoundsPlayers_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameConfigurationData Clone() {
return new GameConfigurationData(this);
}
/// Field number for the "name" field.
public const int NameFieldNumber = 1;
private string name_ = "";
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public string Name {
get { return name_; }
set {
name_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// Field number for the "manual_start_requirement_configuration_data" field.
public const int ManualStartRequirementConfigurationDataFieldNumber = 3;
private global::RecRoom.Protobuf.GameStartRequirementConfigurationData manualStartRequirementConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameStartRequirementConfigurationData ManualStartRequirementConfigurationData {
get { return manualStartRequirementConfigurationData_; }
set {
manualStartRequirementConfigurationData_ = value;
}
}
/// Field number for the "automatic_start_requirement_configuration_data" field.
public const int AutomaticStartRequirementConfigurationDataFieldNumber = 4;
private global::RecRoom.Protobuf.GameStartRequirementConfigurationData automaticStartRequirementConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameStartRequirementConfigurationData AutomaticStartRequirementConfigurationData {
get { return automaticStartRequirementConfigurationData_; }
set {
automaticStartRequirementConfigurationData_ = value;
}
}
/// Field number for the "join_in_progress_supported" field.
public const int JoinInProgressSupportedFieldNumber = 5;
private bool joinInProgressSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool JoinInProgressSupported {
get { return joinInProgressSupported_; }
set {
joinInProgressSupported_ = value;
}
}
/// Field number for the "automatic_start_supported" field.
public const int AutomaticStartSupportedFieldNumber = 6;
private bool automaticStartSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool AutomaticStartSupported {
get { return automaticStartSupported_; }
set {
automaticStartSupported_ = value;
}
}
/// Field number for the "load_priority" field.
public const int LoadPriorityFieldNumber = 7;
private int loadPriority_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int LoadPriority {
get { return loadPriority_; }
set {
loadPriority_ = value;
}
}
/// Field number for the "respawn_on_game_start_supported" field.
public const int RespawnOnGameStartSupportedFieldNumber = 8;
private bool respawnOnGameStartSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool RespawnOnGameStartSupported {
get { return respawnOnGameStartSupported_; }
set {
respawnOnGameStartSupported_ = value;
}
}
/// Field number for the "respawn_on_game_over_supported" field.
public const int RespawnOnGameOverSupportedFieldNumber = 9;
private bool respawnOnGameOverSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool RespawnOnGameOverSupported {
get { return respawnOnGameOverSupported_; }
set {
respawnOnGameOverSupported_ = value;
}
}
/// Field number for the "pregame_voice_over_supported" field.
public const int PregameVoiceOverSupportedFieldNumber = 10;
private bool pregameVoiceOverSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool PregameVoiceOverSupported {
get { return pregameVoiceOverSupported_; }
set {
pregameVoiceOverSupported_ = value;
}
}
/// Field number for the "results_voice_over_supported" field.
public const int ResultsVoiceOverSupportedFieldNumber = 11;
private bool resultsVoiceOverSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ResultsVoiceOverSupported {
get { return resultsVoiceOverSupported_; }
set {
resultsVoiceOverSupported_ = value;
}
}
/// Field number for the "end_game_if_start_requirements_not_met" field.
public const int EndGameIfStartRequirementsNotMetFieldNumber = 12;
private bool endGameIfStartRequirementsNotMet_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool EndGameIfStartRequirementsNotMet {
get { return endGameIfStartRequirementsNotMet_; }
set {
endGameIfStartRequirementsNotMet_ = value;
}
}
/// Field number for the "countdown_voice_over_supported" field.
public const int CountdownVoiceOverSupportedFieldNumber = 13;
private bool countdownVoiceOverSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool CountdownVoiceOverSupported {
get { return countdownVoiceOverSupported_; }
set {
countdownVoiceOverSupported_ = value;
}
}
/// Field number for the "game_start_delay" field.
public const int GameStartDelayFieldNumber = 14;
private float gameStartDelay_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float GameStartDelay {
get { return gameStartDelay_; }
set {
gameStartDelay_ = value;
}
}
/// Field number for the "end_game_results_duration" field.
public const int EndGameResultsDurationFieldNumber = 15;
private float endGameResultsDuration_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float EndGameResultsDuration {
get { return endGameResultsDuration_; }
set {
endGameResultsDuration_ = value;
}
}
/// Field number for the "game_mode_notifications_supported" field.
public const int GameModeNotificationsSupportedFieldNumber = 16;
private bool gameModeNotificationsSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool GameModeNotificationsSupported {
get { return gameModeNotificationsSupported_; }
set {
gameModeNotificationsSupported_ = value;
}
}
/// Field number for the "in_game_player_notifications_supported" field.
public const int InGamePlayerNotificationsSupportedFieldNumber = 17;
private bool inGamePlayerNotificationsSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool InGamePlayerNotificationsSupported {
get { return inGamePlayerNotificationsSupported_; }
set {
inGamePlayerNotificationsSupported_ = value;
}
}
/// Field number for the "reload_instance_after_postgame_results" field.
public const int ReloadInstanceAfterPostgameResultsFieldNumber = 18;
private bool reloadInstanceAfterPostgameResults_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ReloadInstanceAfterPostgameResults {
get { return reloadInstanceAfterPostgameResults_; }
set {
reloadInstanceAfterPostgameResults_ = value;
}
}
/// Field number for the "team_configurations" field.
public const int TeamConfigurationsFieldNumber = 101;
private static readonly pb::FieldCodec _repeated_teamConfigurations_codec
= pb::FieldCodec.ForMessage(810, global::RecRoom.Protobuf.GameTeamConfigurationData.Parser);
private readonly pbc::RepeatedField teamConfigurations_ = new pbc::RepeatedField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::RepeatedField TeamConfigurations {
get { return teamConfigurations_; }
}
/// Field number for the "team_selection_method" field.
public const int TeamSelectionMethodFieldNumber = 102;
private int teamSelectionMethod_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int TeamSelectionMethod {
get { return teamSelectionMethod_; }
set {
teamSelectionMethod_ = value;
}
}
/// Field number for the "team_change_during_game_supported" field.
public const int TeamChangeDuringGameSupportedFieldNumber = 103;
private bool teamChangeDuringGameSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool TeamChangeDuringGameSupported {
get { return teamChangeDuringGameSupported_; }
set {
teamChangeDuringGameSupported_ = value;
}
}
/// Field number for the "explicit_team_selection_supported" field.
public const int ExplicitTeamSelectionSupportedFieldNumber = 104;
private bool explicitTeamSelectionSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ExplicitTeamSelectionSupported {
get { return explicitTeamSelectionSupported_; }
set {
explicitTeamSelectionSupported_ = value;
}
}
/// Field number for the "spectating_supported" field.
public const int SpectatingSupportedFieldNumber = 105;
private bool spectatingSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool SpectatingSupported {
get { return spectatingSupported_; }
set {
spectatingSupported_ = value;
}
}
/// Field number for the "respawn_on_team_change_during_game_supported" field.
public const int RespawnOnTeamChangeDuringGameSupportedFieldNumber = 109;
private bool respawnOnTeamChangeDuringGameSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool RespawnOnTeamChangeDuringGameSupported {
get { return respawnOnTeamChangeDuringGameSupported_; }
set {
respawnOnTeamChangeDuringGameSupported_ = value;
}
}
/// Field number for the "show_open_slots_on_scoreboard" field.
public const int ShowOpenSlotsOnScoreboardFieldNumber = 110;
private bool showOpenSlotsOnScoreboard_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ShowOpenSlotsOnScoreboard {
get { return showOpenSlotsOnScoreboard_; }
set {
showOpenSlotsOnScoreboard_ = value;
}
}
/// Field number for the "clear_teams_after_game" field.
public const int ClearTeamsAfterGameFieldNumber = 111;
private bool clearTeamsAfterGame_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ClearTeamsAfterGame {
get { return clearTeamsAfterGame_; }
set {
clearTeamsAfterGame_ = value;
}
}
/// Field number for the "end_game_when_all_dead" field.
public const int EndGameWhenAllDeadFieldNumber = 112;
private bool endGameWhenAllDead_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool EndGameWhenAllDead {
get { return endGameWhenAllDead_; }
set {
endGameWhenAllDead_ = value;
}
}
/// Field number for the "team_player_visual_configuration_data" field.
public const int TeamPlayerVisualConfigurationDataFieldNumber = 106;
private global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData teamPlayerVisualConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData TeamPlayerVisualConfigurationData {
get { return teamPlayerVisualConfigurationData_; }
set {
teamPlayerVisualConfigurationData_ = value;
}
}
/// Field number for the "team_radios_supported" field.
public const int TeamRadiosSupportedFieldNumber = 107;
private bool teamRadiosSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool TeamRadiosSupported {
get { return teamRadiosSupported_; }
set {
teamRadiosSupported_ = value;
}
}
/// Field number for the "team_radios_crossteam_supported" field.
public const int TeamRadiosCrossteamSupportedFieldNumber = 113;
private bool teamRadiosCrossteamSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool TeamRadiosCrossteamSupported {
get { return teamRadiosCrossteamSupported_; }
set {
teamRadiosCrossteamSupported_ = value;
}
}
/// Field number for the "team_radio_configuration_data" field.
public const int TeamRadioConfigurationDataFieldNumber = 108;
private global::RecRoom.Protobuf.GameTeamRadioConfigurationData teamRadioConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameTeamRadioConfigurationData TeamRadioConfigurationData {
get { return teamRadioConfigurationData_; }
set {
teamRadioConfigurationData_ = value;
}
}
/// Field number for the "stat_configurations" field.
public const int StatConfigurationsFieldNumber = 202;
private static readonly pb::FieldCodec _repeated_statConfigurations_codec
= pb::FieldCodec.ForMessage(1618, global::RecRoom.Protobuf.GameStatConfigurationData.Parser);
private readonly pbc::RepeatedField statConfigurations_ = new pbc::RepeatedField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::RepeatedField StatConfigurations {
get { return statConfigurations_; }
}
/// Field number for the "persist_stats_on_game_start" field.
public const int PersistStatsOnGameStartFieldNumber = 203;
private bool persistStatsOnGameStart_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool PersistStatsOnGameStart {
get { return persistStatsOnGameStart_; }
set {
persistStatsOnGameStart_ = value;
}
}
/// Field number for the "max_health" field.
public const int MaxHealthFieldNumber = 301;
private int maxHealth_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int MaxHealth {
get { return maxHealth_; }
set {
maxHealth_ = value;
}
}
/// Field number for the "max_shield" field.
public const int MaxShieldFieldNumber = 302;
private int maxShield_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int MaxShield {
get { return maxShield_; }
set {
maxShield_ = value;
}
}
/// Field number for the "auto_heal_supported" field.
public const int AutoHealSupportedFieldNumber = 303;
private bool autoHealSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool AutoHealSupported {
get { return autoHealSupported_; }
set {
autoHealSupported_ = value;
}
}
/// Field number for the "auto_heal_configuration_data" field.
public const int AutoHealConfigurationDataFieldNumber = 304;
private global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData autoHealConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData AutoHealConfigurationData {
get { return autoHealConfigurationData_; }
set {
autoHealConfigurationData_ = value;
}
}
/// Field number for the "dbno_supported" field.
public const int DbnoSupportedFieldNumber = 305;
private bool dbnoSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DbnoSupported {
get { return dbnoSupported_; }
set {
dbnoSupported_ = value;
}
}
/// Field number for the "dbno_configuration_data" field.
public const int DbnoConfigurationDataFieldNumber = 306;
private global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData dbnoConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData DbnoConfigurationData {
get { return dbnoConfigurationData_; }
set {
dbnoConfigurationData_ = value;
}
}
/// Field number for the "auto_respawn_supported" field.
public const int AutoRespawnSupportedFieldNumber = 307;
private bool autoRespawnSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool AutoRespawnSupported {
get { return autoRespawnSupported_; }
set {
autoRespawnSupported_ = value;
}
}
/// Field number for the "respawn_configuration_data" field.
public const int RespawnConfigurationDataFieldNumber = 308;
private global::RecRoom.Protobuf.GameCombatRespawnConfigurationData respawnConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameCombatRespawnConfigurationData RespawnConfigurationData {
get { return respawnConfigurationData_; }
set {
respawnConfigurationData_ = value;
}
}
/// Field number for the "revive_mode" field.
public const int ReviveModeFieldNumber = 309;
private int reviveMode_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int ReviveMode {
get { return reviveMode_; }
set {
reviveMode_ = value;
}
}
/// Field number for the "revive_configuration_data" field.
public const int ReviveConfigurationDataFieldNumber = 310;
private global::RecRoom.Protobuf.GameCombatReviveConfigurationData reviveConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameCombatReviveConfigurationData ReviveConfigurationData {
get { return reviveConfigurationData_; }
set {
reviveConfigurationData_ = value;
}
}
/// Field number for the "friendly_fire_configuration_data" field.
public const int FriendlyFireConfigurationDataFieldNumber = 311;
private global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData friendlyFireConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData FriendlyFireConfigurationData {
get { return friendlyFireConfigurationData_; }
set {
friendlyFireConfigurationData_ = value;
}
}
/// Field number for the "combat_player_ui_configuration_data" field.
public const int CombatPlayerUiConfigurationDataFieldNumber = 312;
private global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData combatPlayerUiConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData CombatPlayerUiConfigurationData {
get { return combatPlayerUiConfigurationData_; }
set {
combatPlayerUiConfigurationData_ = value;
}
}
/// Field number for the "combat_enemy_ui_configuration_data" field.
public const int CombatEnemyUiConfigurationDataFieldNumber = 313;
private global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData combatEnemyUiConfigurationData_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData CombatEnemyUiConfigurationData {
get { return combatEnemyUiConfigurationData_; }
set {
combatEnemyUiConfigurationData_ = value;
}
}
/// Field number for the "monochrome_dead_effect_supported" field.
public const int MonochromeDeadEffectSupportedFieldNumber = 314;
private bool monochromeDeadEffectSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool MonochromeDeadEffectSupported {
get { return monochromeDeadEffectSupported_; }
set {
monochromeDeadEffectSupported_ = value;
}
}
/// Field number for the "monochrome_dbno_effect_supported" field.
public const int MonochromeDbnoEffectSupportedFieldNumber = 315;
private bool monochromeDbnoEffectSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool MonochromeDbnoEffectSupported {
get { return monochromeDbnoEffectSupported_; }
set {
monochromeDbnoEffectSupported_ = value;
}
}
/// Field number for the "damage_red_flash_effect_supported" field.
public const int DamageRedFlashEffectSupportedFieldNumber = 316;
private bool damageRedFlashEffectSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DamageRedFlashEffectSupported {
get { return damageRedFlashEffectSupported_; }
set {
damageRedFlashEffectSupported_ = value;
}
}
/// Field number for the "dead_persistent_notification_supported" field.
public const int DeadPersistentNotificationSupportedFieldNumber = 317;
private bool deadPersistentNotificationSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DeadPersistentNotificationSupported {
get { return deadPersistentNotificationSupported_; }
set {
deadPersistentNotificationSupported_ = value;
}
}
/// Field number for the "DEPRECATED_dbno_persistent_notification_supported" field.
public const int DEPRECATEDDbnoPersistentNotificationSupportedFieldNumber = 318;
private bool dEPRECATEDDbnoPersistentNotificationSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DEPRECATEDDbnoPersistentNotificationSupported {
get { return dEPRECATEDDbnoPersistentNotificationSupported_; }
set {
dEPRECATEDDbnoPersistentNotificationSupported_ = value;
}
}
/// Field number for the "DEPRECATED_revive_cooldown_persistent_notification_supported" field.
public const int DEPRECATEDReviveCooldownPersistentNotificationSupportedFieldNumber = 319;
private bool dEPRECATEDReviveCooldownPersistentNotificationSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DEPRECATEDReviveCooldownPersistentNotificationSupported {
get { return dEPRECATEDReviveCooldownPersistentNotificationSupported_; }
set {
dEPRECATEDReviveCooldownPersistentNotificationSupported_ = value;
}
}
/// Field number for the "DEPRECATED_respawn_timer_persistent_notification_supported" field.
public const int DEPRECATEDRespawnTimerPersistentNotificationSupportedFieldNumber = 320;
private bool dEPRECATEDRespawnTimerPersistentNotificationSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DEPRECATEDRespawnTimerPersistentNotificationSupported {
get { return dEPRECATEDRespawnTimerPersistentNotificationSupported_; }
set {
dEPRECATEDRespawnTimerPersistentNotificationSupported_ = value;
}
}
/// Field number for the "combat_hud_supported" field.
public const int CombatHudSupportedFieldNumber = 322;
private bool combatHudSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool CombatHudSupported {
get { return combatHudSupported_; }
set {
combatHudSupported_ = value;
}
}
/// Field number for the "suppress_weapon_damage" field.
public const int SuppressWeaponDamageFieldNumber = 323;
private bool suppressWeaponDamage_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool SuppressWeaponDamage {
get { return suppressWeaponDamage_; }
set {
suppressWeaponDamage_ = value;
}
}
/// Field number for the "suppress_all_damage_to_player" field.
public const int SuppressAllDamageToPlayerFieldNumber = 324;
private bool suppressAllDamageToPlayer_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool SuppressAllDamageToPlayer {
get { return suppressAllDamageToPlayer_; }
set {
suppressAllDamageToPlayer_ = value;
}
}
/// Field number for the "enemies_ignore_spectators" field.
public const int EnemiesIgnoreSpectatorsFieldNumber = 325;
private bool enemiesIgnoreSpectators_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool EnemiesIgnoreSpectators {
get { return enemiesIgnoreSpectators_; }
set {
enemiesIgnoreSpectators_ = value;
}
}
/// Field number for the "default_hit_feedback_supported" field.
public const int DefaultHitFeedbackSupportedFieldNumber = 350;
private bool defaultHitFeedbackSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DefaultHitFeedbackSupported {
get { return defaultHitFeedbackSupported_; }
set {
defaultHitFeedbackSupported_ = value;
}
}
/// Field number for the "default_revive_feedback_supported" field.
public const int DefaultReviveFeedbackSupportedFieldNumber = 351;
private bool defaultReviveFeedbackSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DefaultReviveFeedbackSupported {
get { return defaultReviveFeedbackSupported_; }
set {
defaultReviveFeedbackSupported_ = value;
}
}
/// Field number for the "default_downed_opponent_feedback_supported" field.
public const int DefaultDownedOpponentFeedbackSupportedFieldNumber = 352;
private bool defaultDownedOpponentFeedbackSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DefaultDownedOpponentFeedbackSupported {
get { return defaultDownedOpponentFeedbackSupported_; }
set {
defaultDownedOpponentFeedbackSupported_ = value;
}
}
/// Field number for the "default_downed_local_player_feedback_supported" field.
public const int DefaultDownedLocalPlayerFeedbackSupportedFieldNumber = 353;
private bool defaultDownedLocalPlayerFeedbackSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DefaultDownedLocalPlayerFeedbackSupported {
get { return defaultDownedLocalPlayerFeedbackSupported_; }
set {
defaultDownedLocalPlayerFeedbackSupported_ = value;
}
}
/// Field number for the "default_downed_teammate_feedback_supported" field.
public const int DefaultDownedTeammateFeedbackSupportedFieldNumber = 354;
private bool defaultDownedTeammateFeedbackSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DefaultDownedTeammateFeedbackSupported {
get { return defaultDownedTeammateFeedbackSupported_; }
set {
defaultDownedTeammateFeedbackSupported_ = value;
}
}
/// Field number for the "spawn_point_selection_mode" field.
public const int SpawnPointSelectionModeFieldNumber = 401;
private int spawnPointSelectionMode_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int SpawnPointSelectionMode {
get { return spawnPointSelectionMode_; }
set {
spawnPointSelectionMode_ = value;
}
}
/// Field number for the "main_hand_spawn_equipment_type" field.
public const int MainHandSpawnEquipmentTypeFieldNumber = 501;
private pb::ByteString mainHandSpawnEquipmentType_ = pb::ByteString.Empty;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pb::ByteString MainHandSpawnEquipmentType {
get { return mainHandSpawnEquipmentType_; }
set {
mainHandSpawnEquipmentType_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// Field number for the "off_hand_spawn_equipment_type" field.
public const int OffHandSpawnEquipmentTypeFieldNumber = 502;
private pb::ByteString offHandSpawnEquipmentType_ = pb::ByteString.Empty;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pb::ByteString OffHandSpawnEquipmentType {
get { return offHandSpawnEquipmentType_; }
set {
offHandSpawnEquipmentType_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// Field number for the "reset_tools_on_game_start_supported" field.
public const int ResetToolsOnGameStartSupportedFieldNumber = 503;
private bool resetToolsOnGameStartSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ResetToolsOnGameStartSupported {
get { return resetToolsOnGameStartSupported_; }
set {
resetToolsOnGameStartSupported_ = value;
}
}
/// Field number for the "broken_tool_behavior" field.
public const int BrokenToolBehaviorFieldNumber = 504;
private int brokenToolBehavior_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int BrokenToolBehavior {
get { return brokenToolBehavior_; }
set {
brokenToolBehavior_ = value;
}
}
/// Field number for the "infinite_reserve_ammmunition_supported" field.
public const int InfiniteReserveAmmmunitionSupportedFieldNumber = 505;
private bool infiniteReserveAmmmunitionSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool InfiniteReserveAmmmunitionSupported {
get { return infiniteReserveAmmmunitionSupported_; }
set {
infiniteReserveAmmmunitionSupported_ = value;
}
}
/// Field number for the "tool_beacons_supported" field.
public const int ToolBeaconsSupportedFieldNumber = 507;
private bool toolBeaconsSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool ToolBeaconsSupported {
get { return toolBeaconsSupported_; }
set {
toolBeaconsSupported_ = value;
}
}
/// Field number for the "movement_buffer_distance_restricted" field.
public const int MovementBufferDistanceRestrictedFieldNumber = 601;
private bool movementBufferDistanceRestricted_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool MovementBufferDistanceRestricted {
get { return movementBufferDistanceRestricted_; }
set {
movementBufferDistanceRestricted_ = value;
}
}
/// Field number for the "out_of_bounds_supported" field.
public const int OutOfBoundsSupportedFieldNumber = 701;
private bool outOfBoundsSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool OutOfBoundsSupported {
get { return outOfBoundsSupported_; }
set {
outOfBoundsSupported_ = value;
}
}
/// Field number for the "out_of_bounds_grace_period" field.
public const int OutOfBoundsGracePeriodFieldNumber = 702;
private float outOfBoundsGracePeriod_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float OutOfBoundsGracePeriod {
get { return outOfBoundsGracePeriod_; }
set {
outOfBoundsGracePeriod_ = value;
}
}
/// Field number for the "out_of_bounds_max_duration" field.
public const int OutOfBoundsMaxDurationFieldNumber = 703;
private float outOfBoundsMaxDuration_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float OutOfBoundsMaxDuration {
get { return outOfBoundsMaxDuration_; }
set {
outOfBoundsMaxDuration_ = value;
}
}
/// Field number for the "out_of_bounds_spectators_supported" field.
public const int OutOfBoundsSpectatorsSupportedFieldNumber = 704;
private bool outOfBoundsSpectatorsSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool OutOfBoundsSpectatorsSupported {
get { return outOfBoundsSpectatorsSupported_; }
set {
outOfBoundsSpectatorsSupported_ = value;
}
}
/// Field number for the "down_out_of_bounds_players" field.
public const int DownOutOfBoundsPlayersFieldNumber = 705;
private bool downOutOfBoundsPlayers_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DownOutOfBoundsPlayers {
get { return downOutOfBoundsPlayers_; }
set {
downOutOfBoundsPlayers_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as GameConfigurationData);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(GameConfigurationData other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (Name != other.Name) return false;
if (!object.Equals(ManualStartRequirementConfigurationData, other.ManualStartRequirementConfigurationData)) return false;
if (!object.Equals(AutomaticStartRequirementConfigurationData, other.AutomaticStartRequirementConfigurationData)) return false;
if (JoinInProgressSupported != other.JoinInProgressSupported) return false;
if (AutomaticStartSupported != other.AutomaticStartSupported) return false;
if (LoadPriority != other.LoadPriority) return false;
if (RespawnOnGameStartSupported != other.RespawnOnGameStartSupported) return false;
if (RespawnOnGameOverSupported != other.RespawnOnGameOverSupported) return false;
if (PregameVoiceOverSupported != other.PregameVoiceOverSupported) return false;
if (ResultsVoiceOverSupported != other.ResultsVoiceOverSupported) return false;
if (EndGameIfStartRequirementsNotMet != other.EndGameIfStartRequirementsNotMet) return false;
if (CountdownVoiceOverSupported != other.CountdownVoiceOverSupported) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(GameStartDelay, other.GameStartDelay)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(EndGameResultsDuration, other.EndGameResultsDuration)) return false;
if (GameModeNotificationsSupported != other.GameModeNotificationsSupported) return false;
if (InGamePlayerNotificationsSupported != other.InGamePlayerNotificationsSupported) return false;
if (ReloadInstanceAfterPostgameResults != other.ReloadInstanceAfterPostgameResults) return false;
if(!teamConfigurations_.Equals(other.teamConfigurations_)) return false;
if (TeamSelectionMethod != other.TeamSelectionMethod) return false;
if (TeamChangeDuringGameSupported != other.TeamChangeDuringGameSupported) return false;
if (ExplicitTeamSelectionSupported != other.ExplicitTeamSelectionSupported) return false;
if (SpectatingSupported != other.SpectatingSupported) return false;
if (RespawnOnTeamChangeDuringGameSupported != other.RespawnOnTeamChangeDuringGameSupported) return false;
if (ShowOpenSlotsOnScoreboard != other.ShowOpenSlotsOnScoreboard) return false;
if (ClearTeamsAfterGame != other.ClearTeamsAfterGame) return false;
if (EndGameWhenAllDead != other.EndGameWhenAllDead) return false;
if (!object.Equals(TeamPlayerVisualConfigurationData, other.TeamPlayerVisualConfigurationData)) return false;
if (TeamRadiosSupported != other.TeamRadiosSupported) return false;
if (TeamRadiosCrossteamSupported != other.TeamRadiosCrossteamSupported) return false;
if (!object.Equals(TeamRadioConfigurationData, other.TeamRadioConfigurationData)) return false;
if(!statConfigurations_.Equals(other.statConfigurations_)) return false;
if (PersistStatsOnGameStart != other.PersistStatsOnGameStart) return false;
if (MaxHealth != other.MaxHealth) return false;
if (MaxShield != other.MaxShield) return false;
if (AutoHealSupported != other.AutoHealSupported) return false;
if (!object.Equals(AutoHealConfigurationData, other.AutoHealConfigurationData)) return false;
if (DbnoSupported != other.DbnoSupported) return false;
if (!object.Equals(DbnoConfigurationData, other.DbnoConfigurationData)) return false;
if (AutoRespawnSupported != other.AutoRespawnSupported) return false;
if (!object.Equals(RespawnConfigurationData, other.RespawnConfigurationData)) return false;
if (ReviveMode != other.ReviveMode) return false;
if (!object.Equals(ReviveConfigurationData, other.ReviveConfigurationData)) return false;
if (!object.Equals(FriendlyFireConfigurationData, other.FriendlyFireConfigurationData)) return false;
if (!object.Equals(CombatPlayerUiConfigurationData, other.CombatPlayerUiConfigurationData)) return false;
if (!object.Equals(CombatEnemyUiConfigurationData, other.CombatEnemyUiConfigurationData)) return false;
if (MonochromeDeadEffectSupported != other.MonochromeDeadEffectSupported) return false;
if (MonochromeDbnoEffectSupported != other.MonochromeDbnoEffectSupported) return false;
if (DamageRedFlashEffectSupported != other.DamageRedFlashEffectSupported) return false;
if (DeadPersistentNotificationSupported != other.DeadPersistentNotificationSupported) return false;
if (DEPRECATEDDbnoPersistentNotificationSupported != other.DEPRECATEDDbnoPersistentNotificationSupported) return false;
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != other.DEPRECATEDReviveCooldownPersistentNotificationSupported) return false;
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != other.DEPRECATEDRespawnTimerPersistentNotificationSupported) return false;
if (CombatHudSupported != other.CombatHudSupported) return false;
if (SuppressWeaponDamage != other.SuppressWeaponDamage) return false;
if (SuppressAllDamageToPlayer != other.SuppressAllDamageToPlayer) return false;
if (EnemiesIgnoreSpectators != other.EnemiesIgnoreSpectators) return false;
if (DefaultHitFeedbackSupported != other.DefaultHitFeedbackSupported) return false;
if (DefaultReviveFeedbackSupported != other.DefaultReviveFeedbackSupported) return false;
if (DefaultDownedOpponentFeedbackSupported != other.DefaultDownedOpponentFeedbackSupported) return false;
if (DefaultDownedLocalPlayerFeedbackSupported != other.DefaultDownedLocalPlayerFeedbackSupported) return false;
if (DefaultDownedTeammateFeedbackSupported != other.DefaultDownedTeammateFeedbackSupported) return false;
if (SpawnPointSelectionMode != other.SpawnPointSelectionMode) return false;
if (MainHandSpawnEquipmentType != other.MainHandSpawnEquipmentType) return false;
if (OffHandSpawnEquipmentType != other.OffHandSpawnEquipmentType) return false;
if (ResetToolsOnGameStartSupported != other.ResetToolsOnGameStartSupported) return false;
if (BrokenToolBehavior != other.BrokenToolBehavior) return false;
if (InfiniteReserveAmmmunitionSupported != other.InfiniteReserveAmmmunitionSupported) return false;
if (ToolBeaconsSupported != other.ToolBeaconsSupported) return false;
if (MovementBufferDistanceRestricted != other.MovementBufferDistanceRestricted) return false;
if (OutOfBoundsSupported != other.OutOfBoundsSupported) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(OutOfBoundsGracePeriod, other.OutOfBoundsGracePeriod)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(OutOfBoundsMaxDuration, other.OutOfBoundsMaxDuration)) return false;
if (OutOfBoundsSpectatorsSupported != other.OutOfBoundsSpectatorsSupported) return false;
if (DownOutOfBoundsPlayers != other.DownOutOfBoundsPlayers) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (Name.Length != 0) hash ^= Name.GetHashCode();
if (manualStartRequirementConfigurationData_ != null) hash ^= ManualStartRequirementConfigurationData.GetHashCode();
if (automaticStartRequirementConfigurationData_ != null) hash ^= AutomaticStartRequirementConfigurationData.GetHashCode();
if (JoinInProgressSupported != false) hash ^= JoinInProgressSupported.GetHashCode();
if (AutomaticStartSupported != false) hash ^= AutomaticStartSupported.GetHashCode();
if (LoadPriority != 0) hash ^= LoadPriority.GetHashCode();
if (RespawnOnGameStartSupported != false) hash ^= RespawnOnGameStartSupported.GetHashCode();
if (RespawnOnGameOverSupported != false) hash ^= RespawnOnGameOverSupported.GetHashCode();
if (PregameVoiceOverSupported != false) hash ^= PregameVoiceOverSupported.GetHashCode();
if (ResultsVoiceOverSupported != false) hash ^= ResultsVoiceOverSupported.GetHashCode();
if (EndGameIfStartRequirementsNotMet != false) hash ^= EndGameIfStartRequirementsNotMet.GetHashCode();
if (CountdownVoiceOverSupported != false) hash ^= CountdownVoiceOverSupported.GetHashCode();
if (GameStartDelay != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(GameStartDelay);
if (EndGameResultsDuration != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(EndGameResultsDuration);
if (GameModeNotificationsSupported != false) hash ^= GameModeNotificationsSupported.GetHashCode();
if (InGamePlayerNotificationsSupported != false) hash ^= InGamePlayerNotificationsSupported.GetHashCode();
if (ReloadInstanceAfterPostgameResults != false) hash ^= ReloadInstanceAfterPostgameResults.GetHashCode();
hash ^= teamConfigurations_.GetHashCode();
if (TeamSelectionMethod != 0) hash ^= TeamSelectionMethod.GetHashCode();
if (TeamChangeDuringGameSupported != false) hash ^= TeamChangeDuringGameSupported.GetHashCode();
if (ExplicitTeamSelectionSupported != false) hash ^= ExplicitTeamSelectionSupported.GetHashCode();
if (SpectatingSupported != false) hash ^= SpectatingSupported.GetHashCode();
if (RespawnOnTeamChangeDuringGameSupported != false) hash ^= RespawnOnTeamChangeDuringGameSupported.GetHashCode();
if (ShowOpenSlotsOnScoreboard != false) hash ^= ShowOpenSlotsOnScoreboard.GetHashCode();
if (ClearTeamsAfterGame != false) hash ^= ClearTeamsAfterGame.GetHashCode();
if (EndGameWhenAllDead != false) hash ^= EndGameWhenAllDead.GetHashCode();
if (teamPlayerVisualConfigurationData_ != null) hash ^= TeamPlayerVisualConfigurationData.GetHashCode();
if (TeamRadiosSupported != false) hash ^= TeamRadiosSupported.GetHashCode();
if (TeamRadiosCrossteamSupported != false) hash ^= TeamRadiosCrossteamSupported.GetHashCode();
if (teamRadioConfigurationData_ != null) hash ^= TeamRadioConfigurationData.GetHashCode();
hash ^= statConfigurations_.GetHashCode();
if (PersistStatsOnGameStart != false) hash ^= PersistStatsOnGameStart.GetHashCode();
if (MaxHealth != 0) hash ^= MaxHealth.GetHashCode();
if (MaxShield != 0) hash ^= MaxShield.GetHashCode();
if (AutoHealSupported != false) hash ^= AutoHealSupported.GetHashCode();
if (autoHealConfigurationData_ != null) hash ^= AutoHealConfigurationData.GetHashCode();
if (DbnoSupported != false) hash ^= DbnoSupported.GetHashCode();
if (dbnoConfigurationData_ != null) hash ^= DbnoConfigurationData.GetHashCode();
if (AutoRespawnSupported != false) hash ^= AutoRespawnSupported.GetHashCode();
if (respawnConfigurationData_ != null) hash ^= RespawnConfigurationData.GetHashCode();
if (ReviveMode != 0) hash ^= ReviveMode.GetHashCode();
if (reviveConfigurationData_ != null) hash ^= ReviveConfigurationData.GetHashCode();
if (friendlyFireConfigurationData_ != null) hash ^= FriendlyFireConfigurationData.GetHashCode();
if (combatPlayerUiConfigurationData_ != null) hash ^= CombatPlayerUiConfigurationData.GetHashCode();
if (combatEnemyUiConfigurationData_ != null) hash ^= CombatEnemyUiConfigurationData.GetHashCode();
if (MonochromeDeadEffectSupported != false) hash ^= MonochromeDeadEffectSupported.GetHashCode();
if (MonochromeDbnoEffectSupported != false) hash ^= MonochromeDbnoEffectSupported.GetHashCode();
if (DamageRedFlashEffectSupported != false) hash ^= DamageRedFlashEffectSupported.GetHashCode();
if (DeadPersistentNotificationSupported != false) hash ^= DeadPersistentNotificationSupported.GetHashCode();
if (DEPRECATEDDbnoPersistentNotificationSupported != false) hash ^= DEPRECATEDDbnoPersistentNotificationSupported.GetHashCode();
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) hash ^= DEPRECATEDReviveCooldownPersistentNotificationSupported.GetHashCode();
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) hash ^= DEPRECATEDRespawnTimerPersistentNotificationSupported.GetHashCode();
if (CombatHudSupported != false) hash ^= CombatHudSupported.GetHashCode();
if (SuppressWeaponDamage != false) hash ^= SuppressWeaponDamage.GetHashCode();
if (SuppressAllDamageToPlayer != false) hash ^= SuppressAllDamageToPlayer.GetHashCode();
if (EnemiesIgnoreSpectators != false) hash ^= EnemiesIgnoreSpectators.GetHashCode();
if (DefaultHitFeedbackSupported != false) hash ^= DefaultHitFeedbackSupported.GetHashCode();
if (DefaultReviveFeedbackSupported != false) hash ^= DefaultReviveFeedbackSupported.GetHashCode();
if (DefaultDownedOpponentFeedbackSupported != false) hash ^= DefaultDownedOpponentFeedbackSupported.GetHashCode();
if (DefaultDownedLocalPlayerFeedbackSupported != false) hash ^= DefaultDownedLocalPlayerFeedbackSupported.GetHashCode();
if (DefaultDownedTeammateFeedbackSupported != false) hash ^= DefaultDownedTeammateFeedbackSupported.GetHashCode();
if (SpawnPointSelectionMode != 0) hash ^= SpawnPointSelectionMode.GetHashCode();
if (MainHandSpawnEquipmentType.Length != 0) hash ^= MainHandSpawnEquipmentType.GetHashCode();
if (OffHandSpawnEquipmentType.Length != 0) hash ^= OffHandSpawnEquipmentType.GetHashCode();
if (ResetToolsOnGameStartSupported != false) hash ^= ResetToolsOnGameStartSupported.GetHashCode();
if (BrokenToolBehavior != 0) hash ^= BrokenToolBehavior.GetHashCode();
if (InfiniteReserveAmmmunitionSupported != false) hash ^= InfiniteReserveAmmmunitionSupported.GetHashCode();
if (ToolBeaconsSupported != false) hash ^= ToolBeaconsSupported.GetHashCode();
if (MovementBufferDistanceRestricted != false) hash ^= MovementBufferDistanceRestricted.GetHashCode();
if (OutOfBoundsSupported != false) hash ^= OutOfBoundsSupported.GetHashCode();
if (OutOfBoundsGracePeriod != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(OutOfBoundsGracePeriod);
if (OutOfBoundsMaxDuration != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(OutOfBoundsMaxDuration);
if (OutOfBoundsSpectatorsSupported != false) hash ^= OutOfBoundsSpectatorsSupported.GetHashCode();
if (DownOutOfBoundsPlayers != false) hash ^= DownOutOfBoundsPlayers.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (Name.Length != 0) {
output.WriteRawTag(10);
output.WriteString(Name);
}
if (manualStartRequirementConfigurationData_ != null) {
output.WriteRawTag(26);
output.WriteMessage(ManualStartRequirementConfigurationData);
}
if (automaticStartRequirementConfigurationData_ != null) {
output.WriteRawTag(34);
output.WriteMessage(AutomaticStartRequirementConfigurationData);
}
if (JoinInProgressSupported != false) {
output.WriteRawTag(40);
output.WriteBool(JoinInProgressSupported);
}
if (AutomaticStartSupported != false) {
output.WriteRawTag(48);
output.WriteBool(AutomaticStartSupported);
}
if (LoadPriority != 0) {
output.WriteRawTag(56);
output.WriteInt32(LoadPriority);
}
if (RespawnOnGameStartSupported != false) {
output.WriteRawTag(64);
output.WriteBool(RespawnOnGameStartSupported);
}
if (RespawnOnGameOverSupported != false) {
output.WriteRawTag(72);
output.WriteBool(RespawnOnGameOverSupported);
}
if (PregameVoiceOverSupported != false) {
output.WriteRawTag(80);
output.WriteBool(PregameVoiceOverSupported);
}
if (ResultsVoiceOverSupported != false) {
output.WriteRawTag(88);
output.WriteBool(ResultsVoiceOverSupported);
}
if (EndGameIfStartRequirementsNotMet != false) {
output.WriteRawTag(96);
output.WriteBool(EndGameIfStartRequirementsNotMet);
}
if (CountdownVoiceOverSupported != false) {
output.WriteRawTag(104);
output.WriteBool(CountdownVoiceOverSupported);
}
if (GameStartDelay != 0F) {
output.WriteRawTag(117);
output.WriteFloat(GameStartDelay);
}
if (EndGameResultsDuration != 0F) {
output.WriteRawTag(125);
output.WriteFloat(EndGameResultsDuration);
}
if (GameModeNotificationsSupported != false) {
output.WriteRawTag(128, 1);
output.WriteBool(GameModeNotificationsSupported);
}
if (InGamePlayerNotificationsSupported != false) {
output.WriteRawTag(136, 1);
output.WriteBool(InGamePlayerNotificationsSupported);
}
if (ReloadInstanceAfterPostgameResults != false) {
output.WriteRawTag(144, 1);
output.WriteBool(ReloadInstanceAfterPostgameResults);
}
teamConfigurations_.WriteTo(output, _repeated_teamConfigurations_codec);
if (TeamSelectionMethod != 0) {
output.WriteRawTag(176, 6);
output.WriteInt32(TeamSelectionMethod);
}
if (TeamChangeDuringGameSupported != false) {
output.WriteRawTag(184, 6);
output.WriteBool(TeamChangeDuringGameSupported);
}
if (ExplicitTeamSelectionSupported != false) {
output.WriteRawTag(192, 6);
output.WriteBool(ExplicitTeamSelectionSupported);
}
if (SpectatingSupported != false) {
output.WriteRawTag(200, 6);
output.WriteBool(SpectatingSupported);
}
if (teamPlayerVisualConfigurationData_ != null) {
output.WriteRawTag(210, 6);
output.WriteMessage(TeamPlayerVisualConfigurationData);
}
if (TeamRadiosSupported != false) {
output.WriteRawTag(216, 6);
output.WriteBool(TeamRadiosSupported);
}
if (teamRadioConfigurationData_ != null) {
output.WriteRawTag(226, 6);
output.WriteMessage(TeamRadioConfigurationData);
}
if (RespawnOnTeamChangeDuringGameSupported != false) {
output.WriteRawTag(232, 6);
output.WriteBool(RespawnOnTeamChangeDuringGameSupported);
}
if (ShowOpenSlotsOnScoreboard != false) {
output.WriteRawTag(240, 6);
output.WriteBool(ShowOpenSlotsOnScoreboard);
}
if (ClearTeamsAfterGame != false) {
output.WriteRawTag(248, 6);
output.WriteBool(ClearTeamsAfterGame);
}
if (EndGameWhenAllDead != false) {
output.WriteRawTag(128, 7);
output.WriteBool(EndGameWhenAllDead);
}
if (TeamRadiosCrossteamSupported != false) {
output.WriteRawTag(136, 7);
output.WriteBool(TeamRadiosCrossteamSupported);
}
statConfigurations_.WriteTo(output, _repeated_statConfigurations_codec);
if (PersistStatsOnGameStart != false) {
output.WriteRawTag(216, 12);
output.WriteBool(PersistStatsOnGameStart);
}
if (MaxHealth != 0) {
output.WriteRawTag(232, 18);
output.WriteInt32(MaxHealth);
}
if (MaxShield != 0) {
output.WriteRawTag(240, 18);
output.WriteInt32(MaxShield);
}
if (AutoHealSupported != false) {
output.WriteRawTag(248, 18);
output.WriteBool(AutoHealSupported);
}
if (autoHealConfigurationData_ != null) {
output.WriteRawTag(130, 19);
output.WriteMessage(AutoHealConfigurationData);
}
if (DbnoSupported != false) {
output.WriteRawTag(136, 19);
output.WriteBool(DbnoSupported);
}
if (dbnoConfigurationData_ != null) {
output.WriteRawTag(146, 19);
output.WriteMessage(DbnoConfigurationData);
}
if (AutoRespawnSupported != false) {
output.WriteRawTag(152, 19);
output.WriteBool(AutoRespawnSupported);
}
if (respawnConfigurationData_ != null) {
output.WriteRawTag(162, 19);
output.WriteMessage(RespawnConfigurationData);
}
if (ReviveMode != 0) {
output.WriteRawTag(168, 19);
output.WriteInt32(ReviveMode);
}
if (reviveConfigurationData_ != null) {
output.WriteRawTag(178, 19);
output.WriteMessage(ReviveConfigurationData);
}
if (friendlyFireConfigurationData_ != null) {
output.WriteRawTag(186, 19);
output.WriteMessage(FriendlyFireConfigurationData);
}
if (combatPlayerUiConfigurationData_ != null) {
output.WriteRawTag(194, 19);
output.WriteMessage(CombatPlayerUiConfigurationData);
}
if (combatEnemyUiConfigurationData_ != null) {
output.WriteRawTag(202, 19);
output.WriteMessage(CombatEnemyUiConfigurationData);
}
if (MonochromeDeadEffectSupported != false) {
output.WriteRawTag(208, 19);
output.WriteBool(MonochromeDeadEffectSupported);
}
if (MonochromeDbnoEffectSupported != false) {
output.WriteRawTag(216, 19);
output.WriteBool(MonochromeDbnoEffectSupported);
}
if (DamageRedFlashEffectSupported != false) {
output.WriteRawTag(224, 19);
output.WriteBool(DamageRedFlashEffectSupported);
}
if (DeadPersistentNotificationSupported != false) {
output.WriteRawTag(232, 19);
output.WriteBool(DeadPersistentNotificationSupported);
}
if (DEPRECATEDDbnoPersistentNotificationSupported != false) {
output.WriteRawTag(240, 19);
output.WriteBool(DEPRECATEDDbnoPersistentNotificationSupported);
}
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
output.WriteRawTag(248, 19);
output.WriteBool(DEPRECATEDReviveCooldownPersistentNotificationSupported);
}
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
output.WriteRawTag(128, 20);
output.WriteBool(DEPRECATEDRespawnTimerPersistentNotificationSupported);
}
if (CombatHudSupported != false) {
output.WriteRawTag(144, 20);
output.WriteBool(CombatHudSupported);
}
if (SuppressWeaponDamage != false) {
output.WriteRawTag(152, 20);
output.WriteBool(SuppressWeaponDamage);
}
if (SuppressAllDamageToPlayer != false) {
output.WriteRawTag(160, 20);
output.WriteBool(SuppressAllDamageToPlayer);
}
if (EnemiesIgnoreSpectators != false) {
output.WriteRawTag(168, 20);
output.WriteBool(EnemiesIgnoreSpectators);
}
if (DefaultHitFeedbackSupported != false) {
output.WriteRawTag(240, 21);
output.WriteBool(DefaultHitFeedbackSupported);
}
if (DefaultReviveFeedbackSupported != false) {
output.WriteRawTag(248, 21);
output.WriteBool(DefaultReviveFeedbackSupported);
}
if (DefaultDownedOpponentFeedbackSupported != false) {
output.WriteRawTag(128, 22);
output.WriteBool(DefaultDownedOpponentFeedbackSupported);
}
if (DefaultDownedLocalPlayerFeedbackSupported != false) {
output.WriteRawTag(136, 22);
output.WriteBool(DefaultDownedLocalPlayerFeedbackSupported);
}
if (DefaultDownedTeammateFeedbackSupported != false) {
output.WriteRawTag(144, 22);
output.WriteBool(DefaultDownedTeammateFeedbackSupported);
}
if (SpawnPointSelectionMode != 0) {
output.WriteRawTag(136, 25);
output.WriteInt32(SpawnPointSelectionMode);
}
if (MainHandSpawnEquipmentType.Length != 0) {
output.WriteRawTag(170, 31);
output.WriteBytes(MainHandSpawnEquipmentType);
}
if (OffHandSpawnEquipmentType.Length != 0) {
output.WriteRawTag(178, 31);
output.WriteBytes(OffHandSpawnEquipmentType);
}
if (ResetToolsOnGameStartSupported != false) {
output.WriteRawTag(184, 31);
output.WriteBool(ResetToolsOnGameStartSupported);
}
if (BrokenToolBehavior != 0) {
output.WriteRawTag(192, 31);
output.WriteInt32(BrokenToolBehavior);
}
if (InfiniteReserveAmmmunitionSupported != false) {
output.WriteRawTag(200, 31);
output.WriteBool(InfiniteReserveAmmmunitionSupported);
}
if (ToolBeaconsSupported != false) {
output.WriteRawTag(216, 31);
output.WriteBool(ToolBeaconsSupported);
}
if (MovementBufferDistanceRestricted != false) {
output.WriteRawTag(200, 37);
output.WriteBool(MovementBufferDistanceRestricted);
}
if (OutOfBoundsSupported != false) {
output.WriteRawTag(232, 43);
output.WriteBool(OutOfBoundsSupported);
}
if (OutOfBoundsGracePeriod != 0F) {
output.WriteRawTag(245, 43);
output.WriteFloat(OutOfBoundsGracePeriod);
}
if (OutOfBoundsMaxDuration != 0F) {
output.WriteRawTag(253, 43);
output.WriteFloat(OutOfBoundsMaxDuration);
}
if (OutOfBoundsSpectatorsSupported != false) {
output.WriteRawTag(128, 44);
output.WriteBool(OutOfBoundsSpectatorsSupported);
}
if (DownOutOfBoundsPlayers != false) {
output.WriteRawTag(136, 44);
output.WriteBool(DownOutOfBoundsPlayers);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (Name.Length != 0) {
output.WriteRawTag(10);
output.WriteString(Name);
}
if (manualStartRequirementConfigurationData_ != null) {
output.WriteRawTag(26);
output.WriteMessage(ManualStartRequirementConfigurationData);
}
if (automaticStartRequirementConfigurationData_ != null) {
output.WriteRawTag(34);
output.WriteMessage(AutomaticStartRequirementConfigurationData);
}
if (JoinInProgressSupported != false) {
output.WriteRawTag(40);
output.WriteBool(JoinInProgressSupported);
}
if (AutomaticStartSupported != false) {
output.WriteRawTag(48);
output.WriteBool(AutomaticStartSupported);
}
if (LoadPriority != 0) {
output.WriteRawTag(56);
output.WriteInt32(LoadPriority);
}
if (RespawnOnGameStartSupported != false) {
output.WriteRawTag(64);
output.WriteBool(RespawnOnGameStartSupported);
}
if (RespawnOnGameOverSupported != false) {
output.WriteRawTag(72);
output.WriteBool(RespawnOnGameOverSupported);
}
if (PregameVoiceOverSupported != false) {
output.WriteRawTag(80);
output.WriteBool(PregameVoiceOverSupported);
}
if (ResultsVoiceOverSupported != false) {
output.WriteRawTag(88);
output.WriteBool(ResultsVoiceOverSupported);
}
if (EndGameIfStartRequirementsNotMet != false) {
output.WriteRawTag(96);
output.WriteBool(EndGameIfStartRequirementsNotMet);
}
if (CountdownVoiceOverSupported != false) {
output.WriteRawTag(104);
output.WriteBool(CountdownVoiceOverSupported);
}
if (GameStartDelay != 0F) {
output.WriteRawTag(117);
output.WriteFloat(GameStartDelay);
}
if (EndGameResultsDuration != 0F) {
output.WriteRawTag(125);
output.WriteFloat(EndGameResultsDuration);
}
if (GameModeNotificationsSupported != false) {
output.WriteRawTag(128, 1);
output.WriteBool(GameModeNotificationsSupported);
}
if (InGamePlayerNotificationsSupported != false) {
output.WriteRawTag(136, 1);
output.WriteBool(InGamePlayerNotificationsSupported);
}
if (ReloadInstanceAfterPostgameResults != false) {
output.WriteRawTag(144, 1);
output.WriteBool(ReloadInstanceAfterPostgameResults);
}
teamConfigurations_.WriteTo(ref output, _repeated_teamConfigurations_codec);
if (TeamSelectionMethod != 0) {
output.WriteRawTag(176, 6);
output.WriteInt32(TeamSelectionMethod);
}
if (TeamChangeDuringGameSupported != false) {
output.WriteRawTag(184, 6);
output.WriteBool(TeamChangeDuringGameSupported);
}
if (ExplicitTeamSelectionSupported != false) {
output.WriteRawTag(192, 6);
output.WriteBool(ExplicitTeamSelectionSupported);
}
if (SpectatingSupported != false) {
output.WriteRawTag(200, 6);
output.WriteBool(SpectatingSupported);
}
if (teamPlayerVisualConfigurationData_ != null) {
output.WriteRawTag(210, 6);
output.WriteMessage(TeamPlayerVisualConfigurationData);
}
if (TeamRadiosSupported != false) {
output.WriteRawTag(216, 6);
output.WriteBool(TeamRadiosSupported);
}
if (teamRadioConfigurationData_ != null) {
output.WriteRawTag(226, 6);
output.WriteMessage(TeamRadioConfigurationData);
}
if (RespawnOnTeamChangeDuringGameSupported != false) {
output.WriteRawTag(232, 6);
output.WriteBool(RespawnOnTeamChangeDuringGameSupported);
}
if (ShowOpenSlotsOnScoreboard != false) {
output.WriteRawTag(240, 6);
output.WriteBool(ShowOpenSlotsOnScoreboard);
}
if (ClearTeamsAfterGame != false) {
output.WriteRawTag(248, 6);
output.WriteBool(ClearTeamsAfterGame);
}
if (EndGameWhenAllDead != false) {
output.WriteRawTag(128, 7);
output.WriteBool(EndGameWhenAllDead);
}
if (TeamRadiosCrossteamSupported != false) {
output.WriteRawTag(136, 7);
output.WriteBool(TeamRadiosCrossteamSupported);
}
statConfigurations_.WriteTo(ref output, _repeated_statConfigurations_codec);
if (PersistStatsOnGameStart != false) {
output.WriteRawTag(216, 12);
output.WriteBool(PersistStatsOnGameStart);
}
if (MaxHealth != 0) {
output.WriteRawTag(232, 18);
output.WriteInt32(MaxHealth);
}
if (MaxShield != 0) {
output.WriteRawTag(240, 18);
output.WriteInt32(MaxShield);
}
if (AutoHealSupported != false) {
output.WriteRawTag(248, 18);
output.WriteBool(AutoHealSupported);
}
if (autoHealConfigurationData_ != null) {
output.WriteRawTag(130, 19);
output.WriteMessage(AutoHealConfigurationData);
}
if (DbnoSupported != false) {
output.WriteRawTag(136, 19);
output.WriteBool(DbnoSupported);
}
if (dbnoConfigurationData_ != null) {
output.WriteRawTag(146, 19);
output.WriteMessage(DbnoConfigurationData);
}
if (AutoRespawnSupported != false) {
output.WriteRawTag(152, 19);
output.WriteBool(AutoRespawnSupported);
}
if (respawnConfigurationData_ != null) {
output.WriteRawTag(162, 19);
output.WriteMessage(RespawnConfigurationData);
}
if (ReviveMode != 0) {
output.WriteRawTag(168, 19);
output.WriteInt32(ReviveMode);
}
if (reviveConfigurationData_ != null) {
output.WriteRawTag(178, 19);
output.WriteMessage(ReviveConfigurationData);
}
if (friendlyFireConfigurationData_ != null) {
output.WriteRawTag(186, 19);
output.WriteMessage(FriendlyFireConfigurationData);
}
if (combatPlayerUiConfigurationData_ != null) {
output.WriteRawTag(194, 19);
output.WriteMessage(CombatPlayerUiConfigurationData);
}
if (combatEnemyUiConfigurationData_ != null) {
output.WriteRawTag(202, 19);
output.WriteMessage(CombatEnemyUiConfigurationData);
}
if (MonochromeDeadEffectSupported != false) {
output.WriteRawTag(208, 19);
output.WriteBool(MonochromeDeadEffectSupported);
}
if (MonochromeDbnoEffectSupported != false) {
output.WriteRawTag(216, 19);
output.WriteBool(MonochromeDbnoEffectSupported);
}
if (DamageRedFlashEffectSupported != false) {
output.WriteRawTag(224, 19);
output.WriteBool(DamageRedFlashEffectSupported);
}
if (DeadPersistentNotificationSupported != false) {
output.WriteRawTag(232, 19);
output.WriteBool(DeadPersistentNotificationSupported);
}
if (DEPRECATEDDbnoPersistentNotificationSupported != false) {
output.WriteRawTag(240, 19);
output.WriteBool(DEPRECATEDDbnoPersistentNotificationSupported);
}
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
output.WriteRawTag(248, 19);
output.WriteBool(DEPRECATEDReviveCooldownPersistentNotificationSupported);
}
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
output.WriteRawTag(128, 20);
output.WriteBool(DEPRECATEDRespawnTimerPersistentNotificationSupported);
}
if (CombatHudSupported != false) {
output.WriteRawTag(144, 20);
output.WriteBool(CombatHudSupported);
}
if (SuppressWeaponDamage != false) {
output.WriteRawTag(152, 20);
output.WriteBool(SuppressWeaponDamage);
}
if (SuppressAllDamageToPlayer != false) {
output.WriteRawTag(160, 20);
output.WriteBool(SuppressAllDamageToPlayer);
}
if (EnemiesIgnoreSpectators != false) {
output.WriteRawTag(168, 20);
output.WriteBool(EnemiesIgnoreSpectators);
}
if (DefaultHitFeedbackSupported != false) {
output.WriteRawTag(240, 21);
output.WriteBool(DefaultHitFeedbackSupported);
}
if (DefaultReviveFeedbackSupported != false) {
output.WriteRawTag(248, 21);
output.WriteBool(DefaultReviveFeedbackSupported);
}
if (DefaultDownedOpponentFeedbackSupported != false) {
output.WriteRawTag(128, 22);
output.WriteBool(DefaultDownedOpponentFeedbackSupported);
}
if (DefaultDownedLocalPlayerFeedbackSupported != false) {
output.WriteRawTag(136, 22);
output.WriteBool(DefaultDownedLocalPlayerFeedbackSupported);
}
if (DefaultDownedTeammateFeedbackSupported != false) {
output.WriteRawTag(144, 22);
output.WriteBool(DefaultDownedTeammateFeedbackSupported);
}
if (SpawnPointSelectionMode != 0) {
output.WriteRawTag(136, 25);
output.WriteInt32(SpawnPointSelectionMode);
}
if (MainHandSpawnEquipmentType.Length != 0) {
output.WriteRawTag(170, 31);
output.WriteBytes(MainHandSpawnEquipmentType);
}
if (OffHandSpawnEquipmentType.Length != 0) {
output.WriteRawTag(178, 31);
output.WriteBytes(OffHandSpawnEquipmentType);
}
if (ResetToolsOnGameStartSupported != false) {
output.WriteRawTag(184, 31);
output.WriteBool(ResetToolsOnGameStartSupported);
}
if (BrokenToolBehavior != 0) {
output.WriteRawTag(192, 31);
output.WriteInt32(BrokenToolBehavior);
}
if (InfiniteReserveAmmmunitionSupported != false) {
output.WriteRawTag(200, 31);
output.WriteBool(InfiniteReserveAmmmunitionSupported);
}
if (ToolBeaconsSupported != false) {
output.WriteRawTag(216, 31);
output.WriteBool(ToolBeaconsSupported);
}
if (MovementBufferDistanceRestricted != false) {
output.WriteRawTag(200, 37);
output.WriteBool(MovementBufferDistanceRestricted);
}
if (OutOfBoundsSupported != false) {
output.WriteRawTag(232, 43);
output.WriteBool(OutOfBoundsSupported);
}
if (OutOfBoundsGracePeriod != 0F) {
output.WriteRawTag(245, 43);
output.WriteFloat(OutOfBoundsGracePeriod);
}
if (OutOfBoundsMaxDuration != 0F) {
output.WriteRawTag(253, 43);
output.WriteFloat(OutOfBoundsMaxDuration);
}
if (OutOfBoundsSpectatorsSupported != false) {
output.WriteRawTag(128, 44);
output.WriteBool(OutOfBoundsSpectatorsSupported);
}
if (DownOutOfBoundsPlayers != false) {
output.WriteRawTag(136, 44);
output.WriteBool(DownOutOfBoundsPlayers);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (Name.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(Name);
}
if (manualStartRequirementConfigurationData_ != null) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(ManualStartRequirementConfigurationData);
}
if (automaticStartRequirementConfigurationData_ != null) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(AutomaticStartRequirementConfigurationData);
}
if (JoinInProgressSupported != false) {
size += 1 + 1;
}
if (AutomaticStartSupported != false) {
size += 1 + 1;
}
if (LoadPriority != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(LoadPriority);
}
if (RespawnOnGameStartSupported != false) {
size += 1 + 1;
}
if (RespawnOnGameOverSupported != false) {
size += 1 + 1;
}
if (PregameVoiceOverSupported != false) {
size += 1 + 1;
}
if (ResultsVoiceOverSupported != false) {
size += 1 + 1;
}
if (EndGameIfStartRequirementsNotMet != false) {
size += 1 + 1;
}
if (CountdownVoiceOverSupported != false) {
size += 1 + 1;
}
if (GameStartDelay != 0F) {
size += 1 + 4;
}
if (EndGameResultsDuration != 0F) {
size += 1 + 4;
}
if (GameModeNotificationsSupported != false) {
size += 2 + 1;
}
if (InGamePlayerNotificationsSupported != false) {
size += 2 + 1;
}
if (ReloadInstanceAfterPostgameResults != false) {
size += 2 + 1;
}
size += teamConfigurations_.CalculateSize(_repeated_teamConfigurations_codec);
if (TeamSelectionMethod != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(TeamSelectionMethod);
}
if (TeamChangeDuringGameSupported != false) {
size += 2 + 1;
}
if (ExplicitTeamSelectionSupported != false) {
size += 2 + 1;
}
if (SpectatingSupported != false) {
size += 2 + 1;
}
if (RespawnOnTeamChangeDuringGameSupported != false) {
size += 2 + 1;
}
if (ShowOpenSlotsOnScoreboard != false) {
size += 2 + 1;
}
if (ClearTeamsAfterGame != false) {
size += 2 + 1;
}
if (EndGameWhenAllDead != false) {
size += 2 + 1;
}
if (teamPlayerVisualConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(TeamPlayerVisualConfigurationData);
}
if (TeamRadiosSupported != false) {
size += 2 + 1;
}
if (TeamRadiosCrossteamSupported != false) {
size += 2 + 1;
}
if (teamRadioConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(TeamRadioConfigurationData);
}
size += statConfigurations_.CalculateSize(_repeated_statConfigurations_codec);
if (PersistStatsOnGameStart != false) {
size += 2 + 1;
}
if (MaxHealth != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(MaxHealth);
}
if (MaxShield != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(MaxShield);
}
if (AutoHealSupported != false) {
size += 2 + 1;
}
if (autoHealConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(AutoHealConfigurationData);
}
if (DbnoSupported != false) {
size += 2 + 1;
}
if (dbnoConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(DbnoConfigurationData);
}
if (AutoRespawnSupported != false) {
size += 2 + 1;
}
if (respawnConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(RespawnConfigurationData);
}
if (ReviveMode != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(ReviveMode);
}
if (reviveConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(ReviveConfigurationData);
}
if (friendlyFireConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(FriendlyFireConfigurationData);
}
if (combatPlayerUiConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(CombatPlayerUiConfigurationData);
}
if (combatEnemyUiConfigurationData_ != null) {
size += 2 + pb::CodedOutputStream.ComputeMessageSize(CombatEnemyUiConfigurationData);
}
if (MonochromeDeadEffectSupported != false) {
size += 2 + 1;
}
if (MonochromeDbnoEffectSupported != false) {
size += 2 + 1;
}
if (DamageRedFlashEffectSupported != false) {
size += 2 + 1;
}
if (DeadPersistentNotificationSupported != false) {
size += 2 + 1;
}
if (DEPRECATEDDbnoPersistentNotificationSupported != false) {
size += 2 + 1;
}
if (DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
size += 2 + 1;
}
if (DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
size += 2 + 1;
}
if (CombatHudSupported != false) {
size += 2 + 1;
}
if (SuppressWeaponDamage != false) {
size += 2 + 1;
}
if (SuppressAllDamageToPlayer != false) {
size += 2 + 1;
}
if (EnemiesIgnoreSpectators != false) {
size += 2 + 1;
}
if (DefaultHitFeedbackSupported != false) {
size += 2 + 1;
}
if (DefaultReviveFeedbackSupported != false) {
size += 2 + 1;
}
if (DefaultDownedOpponentFeedbackSupported != false) {
size += 2 + 1;
}
if (DefaultDownedLocalPlayerFeedbackSupported != false) {
size += 2 + 1;
}
if (DefaultDownedTeammateFeedbackSupported != false) {
size += 2 + 1;
}
if (SpawnPointSelectionMode != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(SpawnPointSelectionMode);
}
if (MainHandSpawnEquipmentType.Length != 0) {
size += 2 + pb::CodedOutputStream.ComputeBytesSize(MainHandSpawnEquipmentType);
}
if (OffHandSpawnEquipmentType.Length != 0) {
size += 2 + pb::CodedOutputStream.ComputeBytesSize(OffHandSpawnEquipmentType);
}
if (ResetToolsOnGameStartSupported != false) {
size += 2 + 1;
}
if (BrokenToolBehavior != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(BrokenToolBehavior);
}
if (InfiniteReserveAmmmunitionSupported != false) {
size += 2 + 1;
}
if (ToolBeaconsSupported != false) {
size += 2 + 1;
}
if (MovementBufferDistanceRestricted != false) {
size += 2 + 1;
}
if (OutOfBoundsSupported != false) {
size += 2 + 1;
}
if (OutOfBoundsGracePeriod != 0F) {
size += 2 + 4;
}
if (OutOfBoundsMaxDuration != 0F) {
size += 2 + 4;
}
if (OutOfBoundsSpectatorsSupported != false) {
size += 2 + 1;
}
if (DownOutOfBoundsPlayers != false) {
size += 2 + 1;
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(GameConfigurationData other) {
if (other == null) {
return;
}
if (other.Name.Length != 0) {
Name = other.Name;
}
if (other.manualStartRequirementConfigurationData_ != null) {
if (manualStartRequirementConfigurationData_ == null) {
ManualStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
}
ManualStartRequirementConfigurationData.MergeFrom(other.ManualStartRequirementConfigurationData);
}
if (other.automaticStartRequirementConfigurationData_ != null) {
if (automaticStartRequirementConfigurationData_ == null) {
AutomaticStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
}
AutomaticStartRequirementConfigurationData.MergeFrom(other.AutomaticStartRequirementConfigurationData);
}
if (other.JoinInProgressSupported != false) {
JoinInProgressSupported = other.JoinInProgressSupported;
}
if (other.AutomaticStartSupported != false) {
AutomaticStartSupported = other.AutomaticStartSupported;
}
if (other.LoadPriority != 0) {
LoadPriority = other.LoadPriority;
}
if (other.RespawnOnGameStartSupported != false) {
RespawnOnGameStartSupported = other.RespawnOnGameStartSupported;
}
if (other.RespawnOnGameOverSupported != false) {
RespawnOnGameOverSupported = other.RespawnOnGameOverSupported;
}
if (other.PregameVoiceOverSupported != false) {
PregameVoiceOverSupported = other.PregameVoiceOverSupported;
}
if (other.ResultsVoiceOverSupported != false) {
ResultsVoiceOverSupported = other.ResultsVoiceOverSupported;
}
if (other.EndGameIfStartRequirementsNotMet != false) {
EndGameIfStartRequirementsNotMet = other.EndGameIfStartRequirementsNotMet;
}
if (other.CountdownVoiceOverSupported != false) {
CountdownVoiceOverSupported = other.CountdownVoiceOverSupported;
}
if (other.GameStartDelay != 0F) {
GameStartDelay = other.GameStartDelay;
}
if (other.EndGameResultsDuration != 0F) {
EndGameResultsDuration = other.EndGameResultsDuration;
}
if (other.GameModeNotificationsSupported != false) {
GameModeNotificationsSupported = other.GameModeNotificationsSupported;
}
if (other.InGamePlayerNotificationsSupported != false) {
InGamePlayerNotificationsSupported = other.InGamePlayerNotificationsSupported;
}
if (other.ReloadInstanceAfterPostgameResults != false) {
ReloadInstanceAfterPostgameResults = other.ReloadInstanceAfterPostgameResults;
}
teamConfigurations_.Add(other.teamConfigurations_);
if (other.TeamSelectionMethod != 0) {
TeamSelectionMethod = other.TeamSelectionMethod;
}
if (other.TeamChangeDuringGameSupported != false) {
TeamChangeDuringGameSupported = other.TeamChangeDuringGameSupported;
}
if (other.ExplicitTeamSelectionSupported != false) {
ExplicitTeamSelectionSupported = other.ExplicitTeamSelectionSupported;
}
if (other.SpectatingSupported != false) {
SpectatingSupported = other.SpectatingSupported;
}
if (other.RespawnOnTeamChangeDuringGameSupported != false) {
RespawnOnTeamChangeDuringGameSupported = other.RespawnOnTeamChangeDuringGameSupported;
}
if (other.ShowOpenSlotsOnScoreboard != false) {
ShowOpenSlotsOnScoreboard = other.ShowOpenSlotsOnScoreboard;
}
if (other.ClearTeamsAfterGame != false) {
ClearTeamsAfterGame = other.ClearTeamsAfterGame;
}
if (other.EndGameWhenAllDead != false) {
EndGameWhenAllDead = other.EndGameWhenAllDead;
}
if (other.teamPlayerVisualConfigurationData_ != null) {
if (teamPlayerVisualConfigurationData_ == null) {
TeamPlayerVisualConfigurationData = new global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData();
}
TeamPlayerVisualConfigurationData.MergeFrom(other.TeamPlayerVisualConfigurationData);
}
if (other.TeamRadiosSupported != false) {
TeamRadiosSupported = other.TeamRadiosSupported;
}
if (other.TeamRadiosCrossteamSupported != false) {
TeamRadiosCrossteamSupported = other.TeamRadiosCrossteamSupported;
}
if (other.teamRadioConfigurationData_ != null) {
if (teamRadioConfigurationData_ == null) {
TeamRadioConfigurationData = new global::RecRoom.Protobuf.GameTeamRadioConfigurationData();
}
TeamRadioConfigurationData.MergeFrom(other.TeamRadioConfigurationData);
}
statConfigurations_.Add(other.statConfigurations_);
if (other.PersistStatsOnGameStart != false) {
PersistStatsOnGameStart = other.PersistStatsOnGameStart;
}
if (other.MaxHealth != 0) {
MaxHealth = other.MaxHealth;
}
if (other.MaxShield != 0) {
MaxShield = other.MaxShield;
}
if (other.AutoHealSupported != false) {
AutoHealSupported = other.AutoHealSupported;
}
if (other.autoHealConfigurationData_ != null) {
if (autoHealConfigurationData_ == null) {
AutoHealConfigurationData = new global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData();
}
AutoHealConfigurationData.MergeFrom(other.AutoHealConfigurationData);
}
if (other.DbnoSupported != false) {
DbnoSupported = other.DbnoSupported;
}
if (other.dbnoConfigurationData_ != null) {
if (dbnoConfigurationData_ == null) {
DbnoConfigurationData = new global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData();
}
DbnoConfigurationData.MergeFrom(other.DbnoConfigurationData);
}
if (other.AutoRespawnSupported != false) {
AutoRespawnSupported = other.AutoRespawnSupported;
}
if (other.respawnConfigurationData_ != null) {
if (respawnConfigurationData_ == null) {
RespawnConfigurationData = new global::RecRoom.Protobuf.GameCombatRespawnConfigurationData();
}
RespawnConfigurationData.MergeFrom(other.RespawnConfigurationData);
}
if (other.ReviveMode != 0) {
ReviveMode = other.ReviveMode;
}
if (other.reviveConfigurationData_ != null) {
if (reviveConfigurationData_ == null) {
ReviveConfigurationData = new global::RecRoom.Protobuf.GameCombatReviveConfigurationData();
}
ReviveConfigurationData.MergeFrom(other.ReviveConfigurationData);
}
if (other.friendlyFireConfigurationData_ != null) {
if (friendlyFireConfigurationData_ == null) {
FriendlyFireConfigurationData = new global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData();
}
FriendlyFireConfigurationData.MergeFrom(other.FriendlyFireConfigurationData);
}
if (other.combatPlayerUiConfigurationData_ != null) {
if (combatPlayerUiConfigurationData_ == null) {
CombatPlayerUiConfigurationData = new global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData();
}
CombatPlayerUiConfigurationData.MergeFrom(other.CombatPlayerUiConfigurationData);
}
if (other.combatEnemyUiConfigurationData_ != null) {
if (combatEnemyUiConfigurationData_ == null) {
CombatEnemyUiConfigurationData = new global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData();
}
CombatEnemyUiConfigurationData.MergeFrom(other.CombatEnemyUiConfigurationData);
}
if (other.MonochromeDeadEffectSupported != false) {
MonochromeDeadEffectSupported = other.MonochromeDeadEffectSupported;
}
if (other.MonochromeDbnoEffectSupported != false) {
MonochromeDbnoEffectSupported = other.MonochromeDbnoEffectSupported;
}
if (other.DamageRedFlashEffectSupported != false) {
DamageRedFlashEffectSupported = other.DamageRedFlashEffectSupported;
}
if (other.DeadPersistentNotificationSupported != false) {
DeadPersistentNotificationSupported = other.DeadPersistentNotificationSupported;
}
if (other.DEPRECATEDDbnoPersistentNotificationSupported != false) {
DEPRECATEDDbnoPersistentNotificationSupported = other.DEPRECATEDDbnoPersistentNotificationSupported;
}
if (other.DEPRECATEDReviveCooldownPersistentNotificationSupported != false) {
DEPRECATEDReviveCooldownPersistentNotificationSupported = other.DEPRECATEDReviveCooldownPersistentNotificationSupported;
}
if (other.DEPRECATEDRespawnTimerPersistentNotificationSupported != false) {
DEPRECATEDRespawnTimerPersistentNotificationSupported = other.DEPRECATEDRespawnTimerPersistentNotificationSupported;
}
if (other.CombatHudSupported != false) {
CombatHudSupported = other.CombatHudSupported;
}
if (other.SuppressWeaponDamage != false) {
SuppressWeaponDamage = other.SuppressWeaponDamage;
}
if (other.SuppressAllDamageToPlayer != false) {
SuppressAllDamageToPlayer = other.SuppressAllDamageToPlayer;
}
if (other.EnemiesIgnoreSpectators != false) {
EnemiesIgnoreSpectators = other.EnemiesIgnoreSpectators;
}
if (other.DefaultHitFeedbackSupported != false) {
DefaultHitFeedbackSupported = other.DefaultHitFeedbackSupported;
}
if (other.DefaultReviveFeedbackSupported != false) {
DefaultReviveFeedbackSupported = other.DefaultReviveFeedbackSupported;
}
if (other.DefaultDownedOpponentFeedbackSupported != false) {
DefaultDownedOpponentFeedbackSupported = other.DefaultDownedOpponentFeedbackSupported;
}
if (other.DefaultDownedLocalPlayerFeedbackSupported != false) {
DefaultDownedLocalPlayerFeedbackSupported = other.DefaultDownedLocalPlayerFeedbackSupported;
}
if (other.DefaultDownedTeammateFeedbackSupported != false) {
DefaultDownedTeammateFeedbackSupported = other.DefaultDownedTeammateFeedbackSupported;
}
if (other.SpawnPointSelectionMode != 0) {
SpawnPointSelectionMode = other.SpawnPointSelectionMode;
}
if (other.MainHandSpawnEquipmentType.Length != 0) {
MainHandSpawnEquipmentType = other.MainHandSpawnEquipmentType;
}
if (other.OffHandSpawnEquipmentType.Length != 0) {
OffHandSpawnEquipmentType = other.OffHandSpawnEquipmentType;
}
if (other.ResetToolsOnGameStartSupported != false) {
ResetToolsOnGameStartSupported = other.ResetToolsOnGameStartSupported;
}
if (other.BrokenToolBehavior != 0) {
BrokenToolBehavior = other.BrokenToolBehavior;
}
if (other.InfiniteReserveAmmmunitionSupported != false) {
InfiniteReserveAmmmunitionSupported = other.InfiniteReserveAmmmunitionSupported;
}
if (other.ToolBeaconsSupported != false) {
ToolBeaconsSupported = other.ToolBeaconsSupported;
}
if (other.MovementBufferDistanceRestricted != false) {
MovementBufferDistanceRestricted = other.MovementBufferDistanceRestricted;
}
if (other.OutOfBoundsSupported != false) {
OutOfBoundsSupported = other.OutOfBoundsSupported;
}
if (other.OutOfBoundsGracePeriod != 0F) {
OutOfBoundsGracePeriod = other.OutOfBoundsGracePeriod;
}
if (other.OutOfBoundsMaxDuration != 0F) {
OutOfBoundsMaxDuration = other.OutOfBoundsMaxDuration;
}
if (other.OutOfBoundsSpectatorsSupported != false) {
OutOfBoundsSpectatorsSupported = other.OutOfBoundsSpectatorsSupported;
}
if (other.DownOutOfBoundsPlayers != false) {
DownOutOfBoundsPlayers = other.DownOutOfBoundsPlayers;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 10: {
Name = input.ReadString();
break;
}
case 26: {
if (manualStartRequirementConfigurationData_ == null) {
ManualStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
}
input.ReadMessage(ManualStartRequirementConfigurationData);
break;
}
case 34: {
if (automaticStartRequirementConfigurationData_ == null) {
AutomaticStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
}
input.ReadMessage(AutomaticStartRequirementConfigurationData);
break;
}
case 40: {
JoinInProgressSupported = input.ReadBool();
break;
}
case 48: {
AutomaticStartSupported = input.ReadBool();
break;
}
case 56: {
LoadPriority = input.ReadInt32();
break;
}
case 64: {
RespawnOnGameStartSupported = input.ReadBool();
break;
}
case 72: {
RespawnOnGameOverSupported = input.ReadBool();
break;
}
case 80: {
PregameVoiceOverSupported = input.ReadBool();
break;
}
case 88: {
ResultsVoiceOverSupported = input.ReadBool();
break;
}
case 96: {
EndGameIfStartRequirementsNotMet = input.ReadBool();
break;
}
case 104: {
CountdownVoiceOverSupported = input.ReadBool();
break;
}
case 117: {
GameStartDelay = input.ReadFloat();
break;
}
case 125: {
EndGameResultsDuration = input.ReadFloat();
break;
}
case 128: {
GameModeNotificationsSupported = input.ReadBool();
break;
}
case 136: {
InGamePlayerNotificationsSupported = input.ReadBool();
break;
}
case 144: {
ReloadInstanceAfterPostgameResults = input.ReadBool();
break;
}
case 810: {
teamConfigurations_.AddEntriesFrom(input, _repeated_teamConfigurations_codec);
break;
}
case 816: {
TeamSelectionMethod = input.ReadInt32();
break;
}
case 824: {
TeamChangeDuringGameSupported = input.ReadBool();
break;
}
case 832: {
ExplicitTeamSelectionSupported = input.ReadBool();
break;
}
case 840: {
SpectatingSupported = input.ReadBool();
break;
}
case 850: {
if (teamPlayerVisualConfigurationData_ == null) {
TeamPlayerVisualConfigurationData = new global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData();
}
input.ReadMessage(TeamPlayerVisualConfigurationData);
break;
}
case 856: {
TeamRadiosSupported = input.ReadBool();
break;
}
case 866: {
if (teamRadioConfigurationData_ == null) {
TeamRadioConfigurationData = new global::RecRoom.Protobuf.GameTeamRadioConfigurationData();
}
input.ReadMessage(TeamRadioConfigurationData);
break;
}
case 872: {
RespawnOnTeamChangeDuringGameSupported = input.ReadBool();
break;
}
case 880: {
ShowOpenSlotsOnScoreboard = input.ReadBool();
break;
}
case 888: {
ClearTeamsAfterGame = input.ReadBool();
break;
}
case 896: {
EndGameWhenAllDead = input.ReadBool();
break;
}
case 904: {
TeamRadiosCrossteamSupported = input.ReadBool();
break;
}
case 1618: {
statConfigurations_.AddEntriesFrom(input, _repeated_statConfigurations_codec);
break;
}
case 1624: {
PersistStatsOnGameStart = input.ReadBool();
break;
}
case 2408: {
MaxHealth = input.ReadInt32();
break;
}
case 2416: {
MaxShield = input.ReadInt32();
break;
}
case 2424: {
AutoHealSupported = input.ReadBool();
break;
}
case 2434: {
if (autoHealConfigurationData_ == null) {
AutoHealConfigurationData = new global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData();
}
input.ReadMessage(AutoHealConfigurationData);
break;
}
case 2440: {
DbnoSupported = input.ReadBool();
break;
}
case 2450: {
if (dbnoConfigurationData_ == null) {
DbnoConfigurationData = new global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData();
}
input.ReadMessage(DbnoConfigurationData);
break;
}
case 2456: {
AutoRespawnSupported = input.ReadBool();
break;
}
case 2466: {
if (respawnConfigurationData_ == null) {
RespawnConfigurationData = new global::RecRoom.Protobuf.GameCombatRespawnConfigurationData();
}
input.ReadMessage(RespawnConfigurationData);
break;
}
case 2472: {
ReviveMode = input.ReadInt32();
break;
}
case 2482: {
if (reviveConfigurationData_ == null) {
ReviveConfigurationData = new global::RecRoom.Protobuf.GameCombatReviveConfigurationData();
}
input.ReadMessage(ReviveConfigurationData);
break;
}
case 2490: {
if (friendlyFireConfigurationData_ == null) {
FriendlyFireConfigurationData = new global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData();
}
input.ReadMessage(FriendlyFireConfigurationData);
break;
}
case 2498: {
if (combatPlayerUiConfigurationData_ == null) {
CombatPlayerUiConfigurationData = new global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData();
}
input.ReadMessage(CombatPlayerUiConfigurationData);
break;
}
case 2506: {
if (combatEnemyUiConfigurationData_ == null) {
CombatEnemyUiConfigurationData = new global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData();
}
input.ReadMessage(CombatEnemyUiConfigurationData);
break;
}
case 2512: {
MonochromeDeadEffectSupported = input.ReadBool();
break;
}
case 2520: {
MonochromeDbnoEffectSupported = input.ReadBool();
break;
}
case 2528: {
DamageRedFlashEffectSupported = input.ReadBool();
break;
}
case 2536: {
DeadPersistentNotificationSupported = input.ReadBool();
break;
}
case 2544: {
DEPRECATEDDbnoPersistentNotificationSupported = input.ReadBool();
break;
}
case 2552: {
DEPRECATEDReviveCooldownPersistentNotificationSupported = input.ReadBool();
break;
}
case 2560: {
DEPRECATEDRespawnTimerPersistentNotificationSupported = input.ReadBool();
break;
}
case 2576: {
CombatHudSupported = input.ReadBool();
break;
}
case 2584: {
SuppressWeaponDamage = input.ReadBool();
break;
}
case 2592: {
SuppressAllDamageToPlayer = input.ReadBool();
break;
}
case 2600: {
EnemiesIgnoreSpectators = input.ReadBool();
break;
}
case 2800: {
DefaultHitFeedbackSupported = input.ReadBool();
break;
}
case 2808: {
DefaultReviveFeedbackSupported = input.ReadBool();
break;
}
case 2816: {
DefaultDownedOpponentFeedbackSupported = input.ReadBool();
break;
}
case 2824: {
DefaultDownedLocalPlayerFeedbackSupported = input.ReadBool();
break;
}
case 2832: {
DefaultDownedTeammateFeedbackSupported = input.ReadBool();
break;
}
case 3208: {
SpawnPointSelectionMode = input.ReadInt32();
break;
}
case 4010: {
MainHandSpawnEquipmentType = input.ReadBytes();
break;
}
case 4018: {
OffHandSpawnEquipmentType = input.ReadBytes();
break;
}
case 4024: {
ResetToolsOnGameStartSupported = input.ReadBool();
break;
}
case 4032: {
BrokenToolBehavior = input.ReadInt32();
break;
}
case 4040: {
InfiniteReserveAmmmunitionSupported = input.ReadBool();
break;
}
case 4056: {
ToolBeaconsSupported = input.ReadBool();
break;
}
case 4808: {
MovementBufferDistanceRestricted = input.ReadBool();
break;
}
case 5608: {
OutOfBoundsSupported = input.ReadBool();
break;
}
case 5621: {
OutOfBoundsGracePeriod = input.ReadFloat();
break;
}
case 5629: {
OutOfBoundsMaxDuration = input.ReadFloat();
break;
}
case 5632: {
OutOfBoundsSpectatorsSupported = input.ReadBool();
break;
}
case 5640: {
DownOutOfBoundsPlayers = input.ReadBool();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 10: {
Name = input.ReadString();
break;
}
case 26: {
if (manualStartRequirementConfigurationData_ == null) {
ManualStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
}
input.ReadMessage(ManualStartRequirementConfigurationData);
break;
}
case 34: {
if (automaticStartRequirementConfigurationData_ == null) {
AutomaticStartRequirementConfigurationData = new global::RecRoom.Protobuf.GameStartRequirementConfigurationData();
}
input.ReadMessage(AutomaticStartRequirementConfigurationData);
break;
}
case 40: {
JoinInProgressSupported = input.ReadBool();
break;
}
case 48: {
AutomaticStartSupported = input.ReadBool();
break;
}
case 56: {
LoadPriority = input.ReadInt32();
break;
}
case 64: {
RespawnOnGameStartSupported = input.ReadBool();
break;
}
case 72: {
RespawnOnGameOverSupported = input.ReadBool();
break;
}
case 80: {
PregameVoiceOverSupported = input.ReadBool();
break;
}
case 88: {
ResultsVoiceOverSupported = input.ReadBool();
break;
}
case 96: {
EndGameIfStartRequirementsNotMet = input.ReadBool();
break;
}
case 104: {
CountdownVoiceOverSupported = input.ReadBool();
break;
}
case 117: {
GameStartDelay = input.ReadFloat();
break;
}
case 125: {
EndGameResultsDuration = input.ReadFloat();
break;
}
case 128: {
GameModeNotificationsSupported = input.ReadBool();
break;
}
case 136: {
InGamePlayerNotificationsSupported = input.ReadBool();
break;
}
case 144: {
ReloadInstanceAfterPostgameResults = input.ReadBool();
break;
}
case 810: {
teamConfigurations_.AddEntriesFrom(ref input, _repeated_teamConfigurations_codec);
break;
}
case 816: {
TeamSelectionMethod = input.ReadInt32();
break;
}
case 824: {
TeamChangeDuringGameSupported = input.ReadBool();
break;
}
case 832: {
ExplicitTeamSelectionSupported = input.ReadBool();
break;
}
case 840: {
SpectatingSupported = input.ReadBool();
break;
}
case 850: {
if (teamPlayerVisualConfigurationData_ == null) {
TeamPlayerVisualConfigurationData = new global::RecRoom.Protobuf.GameTeamPlayerVisualConfigurationData();
}
input.ReadMessage(TeamPlayerVisualConfigurationData);
break;
}
case 856: {
TeamRadiosSupported = input.ReadBool();
break;
}
case 866: {
if (teamRadioConfigurationData_ == null) {
TeamRadioConfigurationData = new global::RecRoom.Protobuf.GameTeamRadioConfigurationData();
}
input.ReadMessage(TeamRadioConfigurationData);
break;
}
case 872: {
RespawnOnTeamChangeDuringGameSupported = input.ReadBool();
break;
}
case 880: {
ShowOpenSlotsOnScoreboard = input.ReadBool();
break;
}
case 888: {
ClearTeamsAfterGame = input.ReadBool();
break;
}
case 896: {
EndGameWhenAllDead = input.ReadBool();
break;
}
case 904: {
TeamRadiosCrossteamSupported = input.ReadBool();
break;
}
case 1618: {
statConfigurations_.AddEntriesFrom(ref input, _repeated_statConfigurations_codec);
break;
}
case 1624: {
PersistStatsOnGameStart = input.ReadBool();
break;
}
case 2408: {
MaxHealth = input.ReadInt32();
break;
}
case 2416: {
MaxShield = input.ReadInt32();
break;
}
case 2424: {
AutoHealSupported = input.ReadBool();
break;
}
case 2434: {
if (autoHealConfigurationData_ == null) {
AutoHealConfigurationData = new global::RecRoom.Protobuf.GameCombatAutoHealConfigurationData();
}
input.ReadMessage(AutoHealConfigurationData);
break;
}
case 2440: {
DbnoSupported = input.ReadBool();
break;
}
case 2450: {
if (dbnoConfigurationData_ == null) {
DbnoConfigurationData = new global::RecRoom.Protobuf.GameCombatDownButNotOutConfigurationData();
}
input.ReadMessage(DbnoConfigurationData);
break;
}
case 2456: {
AutoRespawnSupported = input.ReadBool();
break;
}
case 2466: {
if (respawnConfigurationData_ == null) {
RespawnConfigurationData = new global::RecRoom.Protobuf.GameCombatRespawnConfigurationData();
}
input.ReadMessage(RespawnConfigurationData);
break;
}
case 2472: {
ReviveMode = input.ReadInt32();
break;
}
case 2482: {
if (reviveConfigurationData_ == null) {
ReviveConfigurationData = new global::RecRoom.Protobuf.GameCombatReviveConfigurationData();
}
input.ReadMessage(ReviveConfigurationData);
break;
}
case 2490: {
if (friendlyFireConfigurationData_ == null) {
FriendlyFireConfigurationData = new global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData();
}
input.ReadMessage(FriendlyFireConfigurationData);
break;
}
case 2498: {
if (combatPlayerUiConfigurationData_ == null) {
CombatPlayerUiConfigurationData = new global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData();
}
input.ReadMessage(CombatPlayerUiConfigurationData);
break;
}
case 2506: {
if (combatEnemyUiConfigurationData_ == null) {
CombatEnemyUiConfigurationData = new global::RecRoom.Protobuf.GameCombatEnemyUIConfigurationData();
}
input.ReadMessage(CombatEnemyUiConfigurationData);
break;
}
case 2512: {
MonochromeDeadEffectSupported = input.ReadBool();
break;
}
case 2520: {
MonochromeDbnoEffectSupported = input.ReadBool();
break;
}
case 2528: {
DamageRedFlashEffectSupported = input.ReadBool();
break;
}
case 2536: {
DeadPersistentNotificationSupported = input.ReadBool();
break;
}
case 2544: {
DEPRECATEDDbnoPersistentNotificationSupported = input.ReadBool();
break;
}
case 2552: {
DEPRECATEDReviveCooldownPersistentNotificationSupported = input.ReadBool();
break;
}
case 2560: {
DEPRECATEDRespawnTimerPersistentNotificationSupported = input.ReadBool();
break;
}
case 2576: {
CombatHudSupported = input.ReadBool();
break;
}
case 2584: {
SuppressWeaponDamage = input.ReadBool();
break;
}
case 2592: {
SuppressAllDamageToPlayer = input.ReadBool();
break;
}
case 2600: {
EnemiesIgnoreSpectators = input.ReadBool();
break;
}
case 2800: {
DefaultHitFeedbackSupported = input.ReadBool();
break;
}
case 2808: {
DefaultReviveFeedbackSupported = input.ReadBool();
break;
}
case 2816: {
DefaultDownedOpponentFeedbackSupported = input.ReadBool();
break;
}
case 2824: {
DefaultDownedLocalPlayerFeedbackSupported = input.ReadBool();
break;
}
case 2832: {
DefaultDownedTeammateFeedbackSupported = input.ReadBool();
break;
}
case 3208: {
SpawnPointSelectionMode = input.ReadInt32();
break;
}
case 4010: {
MainHandSpawnEquipmentType = input.ReadBytes();
break;
}
case 4018: {
OffHandSpawnEquipmentType = input.ReadBytes();
break;
}
case 4024: {
ResetToolsOnGameStartSupported = input.ReadBool();
break;
}
case 4032: {
BrokenToolBehavior = input.ReadInt32();
break;
}
case 4040: {
InfiniteReserveAmmmunitionSupported = input.ReadBool();
break;
}
case 4056: {
ToolBeaconsSupported = input.ReadBool();
break;
}
case 4808: {
MovementBufferDistanceRestricted = input.ReadBool();
break;
}
case 5608: {
OutOfBoundsSupported = input.ReadBool();
break;
}
case 5621: {
OutOfBoundsGracePeriod = input.ReadFloat();
break;
}
case 5629: {
OutOfBoundsMaxDuration = input.ReadFloat();
break;
}
case 5632: {
OutOfBoundsSpectatorsSupported = input.ReadBool();
break;
}
case 5640: {
DownOutOfBoundsPlayers = input.ReadBool();
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code