// // Generated by the protocol buffer compiler. DO NOT EDIT! // source: rec_room/game_configuration/game_combat_player_ui_configuration_data.proto // #pragma warning disable 1591, 0612, 3021, 8981 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::System.Collections.Generic; namespace RecRoom.Protobuf { /// Holder for reflection information generated from rec_room/game_configuration/game_combat_player_ui_configuration_data.proto public static partial class GameCombatPlayerUiConfigurationDataReflection { #region Descriptor /// File descriptor for rec_room/game_configuration/game_combat_player_ui_configuration_data.proto public static pbr::FileDescriptor Descriptor { get { return descriptor; } } private static pbr::FileDescriptor descriptor; static GameCombatPlayerUiConfigurationDataReflection() { byte[] descriptorData = global::System.Convert.FromBase64String( string.Concat( "CkpyZWNfcm9vbS9nYW1lX2NvbmZpZ3VyYXRpb24vZ2FtZV9jb21iYXRfcGxh", "eWVyX3VpX2NvbmZpZ3VyYXRpb25fZGF0YS5wcm90bxIIcmVjX3Jvb20izgEK", "I0dhbWVDb21iYXRQbGF5ZXJVSUNvbmZpZ3VyYXRpb25EYXRhEiEKGWxvY2Fs", "X3BsYXllcl91aV9zdXBwb3J0ZWQYASABKAgSHQoVb3Bwb25lbnRfdWlfc3Vw", "cG9ydGVkGAIgASgIEh0KFXRlYW1tYXRlX3VpX3N1cHBvcnRlZBgDIAEoCBIi", "Chp0ZWFtbWF0ZV91aV9hbHdheXNfdmlzaWJsZRgEIAEoCBIiChpvcHBvbmVu", "dF91aV9hbHdheXNfdmlzaWJsZRgFIAEoCEITqgIQUmVjUm9vbS5Qcm90b2J1", "ZmIGcHJvdG8z")); descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, new pbr::FileDescriptor[] { }, new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] { new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData), global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData.Parser, new[]{ "LocalPlayerUiSupported", "OpponentUiSupported", "TeammateUiSupported", "TeammateUiAlwaysVisible", "OpponentUiAlwaysVisible" }, null, null, null, null) })); } #endregion } #region Messages [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")] public sealed partial class GameCombatPlayerUIConfigurationData : pb::IMessage #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE , pb::IBufferMessage #endif { private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new GameCombatPlayerUIConfigurationData()); private pb::UnknownFieldSet _unknownFields; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pb::MessageParser Parser { get { return _parser; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pbr::MessageDescriptor Descriptor { get { return global::RecRoom.Protobuf.GameCombatPlayerUiConfigurationDataReflection.Descriptor.MessageTypes[0]; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] pbr::MessageDescriptor pb::IMessage.Descriptor { get { return Descriptor; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GameCombatPlayerUIConfigurationData() { OnConstruction(); } partial void OnConstruction(); [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GameCombatPlayerUIConfigurationData(GameCombatPlayerUIConfigurationData other) : this() { localPlayerUiSupported_ = other.localPlayerUiSupported_; opponentUiSupported_ = other.opponentUiSupported_; teammateUiSupported_ = other.teammateUiSupported_; teammateUiAlwaysVisible_ = other.teammateUiAlwaysVisible_; opponentUiAlwaysVisible_ = other.opponentUiAlwaysVisible_; _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GameCombatPlayerUIConfigurationData Clone() { return new GameCombatPlayerUIConfigurationData(this); } /// Field number for the "local_player_ui_supported" field. public const int LocalPlayerUiSupportedFieldNumber = 1; private bool localPlayerUiSupported_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool LocalPlayerUiSupported { get { return localPlayerUiSupported_; } set { localPlayerUiSupported_ = value; } } /// Field number for the "opponent_ui_supported" field. public const int OpponentUiSupportedFieldNumber = 2; private bool opponentUiSupported_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool OpponentUiSupported { get { return opponentUiSupported_; } set { opponentUiSupported_ = value; } } /// Field number for the "teammate_ui_supported" field. public const int TeammateUiSupportedFieldNumber = 3; private bool teammateUiSupported_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool TeammateUiSupported { get { return teammateUiSupported_; } set { teammateUiSupported_ = value; } } /// Field number for the "teammate_ui_always_visible" field. public const int TeammateUiAlwaysVisibleFieldNumber = 4; private bool teammateUiAlwaysVisible_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool TeammateUiAlwaysVisible { get { return teammateUiAlwaysVisible_; } set { teammateUiAlwaysVisible_ = value; } } /// Field number for the "opponent_ui_always_visible" field. public const int OpponentUiAlwaysVisibleFieldNumber = 5; private bool opponentUiAlwaysVisible_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool OpponentUiAlwaysVisible { get { return opponentUiAlwaysVisible_; } set { opponentUiAlwaysVisible_ = value; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override bool Equals(object other) { return Equals(other as GameCombatPlayerUIConfigurationData); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool Equals(GameCombatPlayerUIConfigurationData other) { if (ReferenceEquals(other, null)) { return false; } if (ReferenceEquals(other, this)) { return true; } if (LocalPlayerUiSupported != other.LocalPlayerUiSupported) return false; if (OpponentUiSupported != other.OpponentUiSupported) return false; if (TeammateUiSupported != other.TeammateUiSupported) return false; if (TeammateUiAlwaysVisible != other.TeammateUiAlwaysVisible) return false; if (OpponentUiAlwaysVisible != other.OpponentUiAlwaysVisible) return false; return Equals(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override int GetHashCode() { int hash = 1; if (LocalPlayerUiSupported != false) hash ^= LocalPlayerUiSupported.GetHashCode(); if (OpponentUiSupported != false) hash ^= OpponentUiSupported.GetHashCode(); if (TeammateUiSupported != false) hash ^= TeammateUiSupported.GetHashCode(); if (TeammateUiAlwaysVisible != false) hash ^= TeammateUiAlwaysVisible.GetHashCode(); if (OpponentUiAlwaysVisible != false) hash ^= OpponentUiAlwaysVisible.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return hash; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override string ToString() { return pb::JsonFormatter.ToDiagnosticString(this); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void WriteTo(pb::CodedOutputStream output) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE output.WriteRawMessage(this); #else if (LocalPlayerUiSupported != false) { output.WriteRawTag(8); output.WriteBool(LocalPlayerUiSupported); } if (OpponentUiSupported != false) { output.WriteRawTag(16); output.WriteBool(OpponentUiSupported); } if (TeammateUiSupported != false) { output.WriteRawTag(24); output.WriteBool(TeammateUiSupported); } if (TeammateUiAlwaysVisible != false) { output.WriteRawTag(32); output.WriteBool(TeammateUiAlwaysVisible); } if (OpponentUiAlwaysVisible != false) { output.WriteRawTag(40); output.WriteBool(OpponentUiAlwaysVisible); } if (_unknownFields != null) { _unknownFields.WriteTo(output); } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { if (LocalPlayerUiSupported != false) { output.WriteRawTag(8); output.WriteBool(LocalPlayerUiSupported); } if (OpponentUiSupported != false) { output.WriteRawTag(16); output.WriteBool(OpponentUiSupported); } if (TeammateUiSupported != false) { output.WriteRawTag(24); output.WriteBool(TeammateUiSupported); } if (TeammateUiAlwaysVisible != false) { output.WriteRawTag(32); output.WriteBool(TeammateUiAlwaysVisible); } if (OpponentUiAlwaysVisible != false) { output.WriteRawTag(40); output.WriteBool(OpponentUiAlwaysVisible); } if (_unknownFields != null) { _unknownFields.WriteTo(ref output); } } #endif [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int CalculateSize() { int size = 0; if (LocalPlayerUiSupported != false) { size += 1 + 1; } if (OpponentUiSupported != false) { size += 1 + 1; } if (TeammateUiSupported != false) { size += 1 + 1; } if (TeammateUiAlwaysVisible != false) { size += 1 + 1; } if (OpponentUiAlwaysVisible != false) { size += 1 + 1; } if (_unknownFields != null) { size += _unknownFields.CalculateSize(); } return size; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(GameCombatPlayerUIConfigurationData other) { if (other == null) { return; } if (other.LocalPlayerUiSupported != false) { LocalPlayerUiSupported = other.LocalPlayerUiSupported; } if (other.OpponentUiSupported != false) { OpponentUiSupported = other.OpponentUiSupported; } if (other.TeammateUiSupported != false) { TeammateUiSupported = other.TeammateUiSupported; } if (other.TeammateUiAlwaysVisible != false) { TeammateUiAlwaysVisible = other.TeammateUiAlwaysVisible; } if (other.OpponentUiAlwaysVisible != false) { OpponentUiAlwaysVisible = other.OpponentUiAlwaysVisible; } _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(pb::CodedInputStream input) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE input.ReadRawMessage(this); #else uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); break; case 8: { LocalPlayerUiSupported = input.ReadBool(); break; } case 16: { OpponentUiSupported = input.ReadBool(); break; } case 24: { TeammateUiSupported = input.ReadBool(); break; } case 32: { TeammateUiAlwaysVisible = input.ReadBool(); break; } case 40: { OpponentUiAlwaysVisible = input.ReadBool(); break; } } } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); break; case 8: { LocalPlayerUiSupported = input.ReadBool(); break; } case 16: { OpponentUiSupported = input.ReadBool(); break; } case 24: { TeammateUiSupported = input.ReadBool(); break; } case 32: { TeammateUiAlwaysVisible = input.ReadBool(); break; } case 40: { OpponentUiAlwaysVisible = input.ReadBool(); break; } } } } #endif } #endregion } #endregion Designer generated code