//
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: rec_room/game_configuration/game_combat_player_ui_configuration_data.proto
//
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace RecRoom.Protobuf {
/// Holder for reflection information generated from rec_room/game_configuration/game_combat_player_ui_configuration_data.proto
public static partial class GameCombatPlayerUiConfigurationDataReflection {
#region Descriptor
/// File descriptor for rec_room/game_configuration/game_combat_player_ui_configuration_data.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static GameCombatPlayerUiConfigurationDataReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"CkpyZWNfcm9vbS9nYW1lX2NvbmZpZ3VyYXRpb24vZ2FtZV9jb21iYXRfcGxh",
"eWVyX3VpX2NvbmZpZ3VyYXRpb25fZGF0YS5wcm90bxIIcmVjX3Jvb20izgEK",
"I0dhbWVDb21iYXRQbGF5ZXJVSUNvbmZpZ3VyYXRpb25EYXRhEiEKGWxvY2Fs",
"X3BsYXllcl91aV9zdXBwb3J0ZWQYASABKAgSHQoVb3Bwb25lbnRfdWlfc3Vw",
"cG9ydGVkGAIgASgIEh0KFXRlYW1tYXRlX3VpX3N1cHBvcnRlZBgDIAEoCBIi",
"Chp0ZWFtbWF0ZV91aV9hbHdheXNfdmlzaWJsZRgEIAEoCBIiChpvcHBvbmVu",
"dF91aV9hbHdheXNfdmlzaWJsZRgFIAEoCEITqgIQUmVjUm9vbS5Qcm90b2J1",
"ZmIGcHJvdG8z"));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData), global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData.Parser, new[]{ "LocalPlayerUiSupported", "OpponentUiSupported", "TeammateUiSupported", "TeammateUiAlwaysVisible", "OpponentUiAlwaysVisible" }, null, null, null, null)
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class GameCombatPlayerUIConfigurationData : pb::IMessage
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new GameCombatPlayerUIConfigurationData());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::RecRoom.Protobuf.GameCombatPlayerUiConfigurationDataReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameCombatPlayerUIConfigurationData() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameCombatPlayerUIConfigurationData(GameCombatPlayerUIConfigurationData other) : this() {
localPlayerUiSupported_ = other.localPlayerUiSupported_;
opponentUiSupported_ = other.opponentUiSupported_;
teammateUiSupported_ = other.teammateUiSupported_;
teammateUiAlwaysVisible_ = other.teammateUiAlwaysVisible_;
opponentUiAlwaysVisible_ = other.opponentUiAlwaysVisible_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public GameCombatPlayerUIConfigurationData Clone() {
return new GameCombatPlayerUIConfigurationData(this);
}
/// Field number for the "local_player_ui_supported" field.
public const int LocalPlayerUiSupportedFieldNumber = 1;
private bool localPlayerUiSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool LocalPlayerUiSupported {
get { return localPlayerUiSupported_; }
set {
localPlayerUiSupported_ = value;
}
}
/// Field number for the "opponent_ui_supported" field.
public const int OpponentUiSupportedFieldNumber = 2;
private bool opponentUiSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool OpponentUiSupported {
get { return opponentUiSupported_; }
set {
opponentUiSupported_ = value;
}
}
/// Field number for the "teammate_ui_supported" field.
public const int TeammateUiSupportedFieldNumber = 3;
private bool teammateUiSupported_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool TeammateUiSupported {
get { return teammateUiSupported_; }
set {
teammateUiSupported_ = value;
}
}
/// Field number for the "teammate_ui_always_visible" field.
public const int TeammateUiAlwaysVisibleFieldNumber = 4;
private bool teammateUiAlwaysVisible_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool TeammateUiAlwaysVisible {
get { return teammateUiAlwaysVisible_; }
set {
teammateUiAlwaysVisible_ = value;
}
}
/// Field number for the "opponent_ui_always_visible" field.
public const int OpponentUiAlwaysVisibleFieldNumber = 5;
private bool opponentUiAlwaysVisible_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool OpponentUiAlwaysVisible {
get { return opponentUiAlwaysVisible_; }
set {
opponentUiAlwaysVisible_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as GameCombatPlayerUIConfigurationData);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(GameCombatPlayerUIConfigurationData other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (LocalPlayerUiSupported != other.LocalPlayerUiSupported) return false;
if (OpponentUiSupported != other.OpponentUiSupported) return false;
if (TeammateUiSupported != other.TeammateUiSupported) return false;
if (TeammateUiAlwaysVisible != other.TeammateUiAlwaysVisible) return false;
if (OpponentUiAlwaysVisible != other.OpponentUiAlwaysVisible) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (LocalPlayerUiSupported != false) hash ^= LocalPlayerUiSupported.GetHashCode();
if (OpponentUiSupported != false) hash ^= OpponentUiSupported.GetHashCode();
if (TeammateUiSupported != false) hash ^= TeammateUiSupported.GetHashCode();
if (TeammateUiAlwaysVisible != false) hash ^= TeammateUiAlwaysVisible.GetHashCode();
if (OpponentUiAlwaysVisible != false) hash ^= OpponentUiAlwaysVisible.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (LocalPlayerUiSupported != false) {
output.WriteRawTag(8);
output.WriteBool(LocalPlayerUiSupported);
}
if (OpponentUiSupported != false) {
output.WriteRawTag(16);
output.WriteBool(OpponentUiSupported);
}
if (TeammateUiSupported != false) {
output.WriteRawTag(24);
output.WriteBool(TeammateUiSupported);
}
if (TeammateUiAlwaysVisible != false) {
output.WriteRawTag(32);
output.WriteBool(TeammateUiAlwaysVisible);
}
if (OpponentUiAlwaysVisible != false) {
output.WriteRawTag(40);
output.WriteBool(OpponentUiAlwaysVisible);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (LocalPlayerUiSupported != false) {
output.WriteRawTag(8);
output.WriteBool(LocalPlayerUiSupported);
}
if (OpponentUiSupported != false) {
output.WriteRawTag(16);
output.WriteBool(OpponentUiSupported);
}
if (TeammateUiSupported != false) {
output.WriteRawTag(24);
output.WriteBool(TeammateUiSupported);
}
if (TeammateUiAlwaysVisible != false) {
output.WriteRawTag(32);
output.WriteBool(TeammateUiAlwaysVisible);
}
if (OpponentUiAlwaysVisible != false) {
output.WriteRawTag(40);
output.WriteBool(OpponentUiAlwaysVisible);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (LocalPlayerUiSupported != false) {
size += 1 + 1;
}
if (OpponentUiSupported != false) {
size += 1 + 1;
}
if (TeammateUiSupported != false) {
size += 1 + 1;
}
if (TeammateUiAlwaysVisible != false) {
size += 1 + 1;
}
if (OpponentUiAlwaysVisible != false) {
size += 1 + 1;
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(GameCombatPlayerUIConfigurationData other) {
if (other == null) {
return;
}
if (other.LocalPlayerUiSupported != false) {
LocalPlayerUiSupported = other.LocalPlayerUiSupported;
}
if (other.OpponentUiSupported != false) {
OpponentUiSupported = other.OpponentUiSupported;
}
if (other.TeammateUiSupported != false) {
TeammateUiSupported = other.TeammateUiSupported;
}
if (other.TeammateUiAlwaysVisible != false) {
TeammateUiAlwaysVisible = other.TeammateUiAlwaysVisible;
}
if (other.OpponentUiAlwaysVisible != false) {
OpponentUiAlwaysVisible = other.OpponentUiAlwaysVisible;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 8: {
LocalPlayerUiSupported = input.ReadBool();
break;
}
case 16: {
OpponentUiSupported = input.ReadBool();
break;
}
case 24: {
TeammateUiSupported = input.ReadBool();
break;
}
case 32: {
TeammateUiAlwaysVisible = input.ReadBool();
break;
}
case 40: {
OpponentUiAlwaysVisible = input.ReadBool();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 8: {
LocalPlayerUiSupported = input.ReadBool();
break;
}
case 16: {
OpponentUiSupported = input.ReadBool();
break;
}
case 24: {
TeammateUiSupported = input.ReadBool();
break;
}
case 32: {
TeammateUiAlwaysVisible = input.ReadBool();
break;
}
case 40: {
OpponentUiAlwaysVisible = input.ReadBool();
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code