// // Generated by the protocol buffer compiler. DO NOT EDIT! // source: rec_room/persistence/gun_handle_data.proto // #pragma warning disable 1591, 0612, 3021, 8981 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::System.Collections.Generic; namespace RecRoom.Protobuf { /// Holder for reflection information generated from rec_room/persistence/gun_handle_data.proto public static partial class GunHandleDataReflection { #region Descriptor /// File descriptor for rec_room/persistence/gun_handle_data.proto public static pbr::FileDescriptor Descriptor { get { return descriptor; } } private static pbr::FileDescriptor descriptor; static GunHandleDataReflection() { byte[] descriptorData = global::System.Convert.FromBase64String( string.Concat( "CipyZWNfcm9vbS9wZXJzaXN0ZW5jZS9ndW5faGFuZGxlX2RhdGEucHJvdG8S", "CHJlY19yb29tIpwICg1HdW5IYW5kbGVEYXRhEhcKD2NvbnRpbnVvdXNfZmly", "ZRgBIAEoCBIVCg1tYXhfZmlyZV9yYXRlGAIgASgCEiEKGURFUFJFQ0FURURf", "cmVjb2lsX2FuZ2xlX3gYAyABKAISIQoZREVQUkVDQVRFRF9yZWNvaWxfYW5n", "bGVfeRgEIAEoAhIiChpERVBSRUNBVEVEX3JlY29pbF9kdXJhdGlvbhgFIAEo", "AhIpCiFERVBSRUNBVEVEX3JlY29pbF9zaGFrZV9hbXBsaXR1ZGUYBiABKAIS", "KQohREVQUkVDQVRFRF9yZWNvaWxfc2hha2VfZnJlcXVlbmN5GAcgASgCEikK", "IURFUFJFQ0FURURfcmVjb2lsX3JldHVybl9kdXJhdGlvbhgIIAEoAhIXCg9y", "ZWxvYWRfZHVyYXRpb24YCSABKAISEAoIYWRzX3pvb20YCiABKAISHAoUYWlt", "X2ZyaWN0aW9uX2VuYWJsZWQYCyABKAgSJAoccHJvamVjdGlsZV9tYWduZXRp", "c21fZW5hYmxlZBgMIAEoCBIoCiBERVBSRUNBVEVEX2F1dG9fYWltX3Rhcmdl", "dF9yb2xlcxgNIAMoCRIQCghtYXhfYW1tbxgOIAEoBRIXCg9jcm9zc2hhaXJf", "dGlja3MYDyABKAUSHQoVY3Jvc3NoYWlyX2lkbGVfc3ByZWFkGBAgASgCEh0K", "FWNyb3NzaGFpcl93YWxrX3NjYWxhchgRIAEoAhIfChdjcm9zc2hhaXJfc3By", "aW50X3NjYWxhchgSIAEoAhIfChdjcm9zc2hhaXJfY3JvdWNoX3NjYWxhchgT", "IAEoAhIeChZjcm9zc2hhaXJfcHJvbmVfc2NhbGFyGBQgASgCEhwKFGNyb3Nz", "aGFpcl9hZHNfc2NhbGFyGBUgASgCEhMKC2Fkc19lbmFibGVkGBYgASgIEh0K", "FWFkc19jcm9zc2hhaXJfZW5hYmxlZBgXIAEoCBImCh5ERVBSRUNBVEVEX2Fp", "bV9mcmljdGlvbl9yYWRpdXMYGCABKAISQgoMc2NyZWVuc19wb3NlGBkgASgO", "MiwucmVjX3Jvb20uR3VuSGFuZGxlRGF0YS5HdW5IYW5kbGVTY3JlZW5zUG9z", "ZRIXCg9zdXBwb3J0c19yZWxvYWQYGiABKAgSGAoQZW5hYmxlX2F1dG9fZmly", "ZRgbIAEoCCKaAQoUR3VuSGFuZGxlU2NyZWVuc1Bvc2USFAoQUGlzdG9sX09u", "ZUhhbmRlZBAAEhQKEFBpc3RvbF9Ud29IYW5kZWQQARIVChFTaG90Z3VuX09u", "ZUhhbmRlZBACEhUKEVNob3RndW5fVHdvSGFuZGVkEAMSEwoPUmlmbGVfT25l", "SGFuZGVkEAQSEwoPUmlmbGVfVHdvSGFuZGVkEAVCE6oCEFJlY1Jvb20uUHJv", "dG9idWZiBnByb3RvMw==")); descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, new pbr::FileDescriptor[] { }, new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] { new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GunHandleData), global::RecRoom.Protobuf.GunHandleData.Parser, new[]{ "ContinuousFire", "MaxFireRate", "DEPRECATEDRecoilAngleX", "DEPRECATEDRecoilAngleY", "DEPRECATEDRecoilDuration", "DEPRECATEDRecoilShakeAmplitude", "DEPRECATEDRecoilShakeFrequency", "DEPRECATEDRecoilReturnDuration", "ReloadDuration", "AdsZoom", "AimFrictionEnabled", "ProjectileMagnetismEnabled", "DEPRECATEDAutoAimTargetRoles", "MaxAmmo", "CrosshairTicks", "CrosshairIdleSpread", "CrosshairWalkScalar", "CrosshairSprintScalar", "CrosshairCrouchScalar", "CrosshairProneScalar", "CrosshairAdsScalar", "AdsEnabled", "AdsCrosshairEnabled", "DEPRECATEDAimFrictionRadius", "ScreensPose", "SupportsReload", "EnableAutoFire" }, null, new[]{ typeof(global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose) }, null, null) })); } #endregion } #region Messages [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")] public sealed partial class GunHandleData : pb::IMessage #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE , pb::IBufferMessage #endif { private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new GunHandleData()); private pb::UnknownFieldSet _unknownFields; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pb::MessageParser Parser { get { return _parser; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pbr::MessageDescriptor Descriptor { get { return global::RecRoom.Protobuf.GunHandleDataReflection.Descriptor.MessageTypes[0]; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] pbr::MessageDescriptor pb::IMessage.Descriptor { get { return Descriptor; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GunHandleData() { OnConstruction(); } partial void OnConstruction(); [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GunHandleData(GunHandleData other) : this() { continuousFire_ = other.continuousFire_; maxFireRate_ = other.maxFireRate_; dEPRECATEDRecoilAngleX_ = other.dEPRECATEDRecoilAngleX_; dEPRECATEDRecoilAngleY_ = other.dEPRECATEDRecoilAngleY_; dEPRECATEDRecoilDuration_ = other.dEPRECATEDRecoilDuration_; dEPRECATEDRecoilShakeAmplitude_ = other.dEPRECATEDRecoilShakeAmplitude_; dEPRECATEDRecoilShakeFrequency_ = other.dEPRECATEDRecoilShakeFrequency_; dEPRECATEDRecoilReturnDuration_ = other.dEPRECATEDRecoilReturnDuration_; reloadDuration_ = other.reloadDuration_; adsZoom_ = other.adsZoom_; aimFrictionEnabled_ = other.aimFrictionEnabled_; projectileMagnetismEnabled_ = other.projectileMagnetismEnabled_; dEPRECATEDAutoAimTargetRoles_ = other.dEPRECATEDAutoAimTargetRoles_.Clone(); maxAmmo_ = other.maxAmmo_; crosshairTicks_ = other.crosshairTicks_; crosshairIdleSpread_ = other.crosshairIdleSpread_; crosshairWalkScalar_ = other.crosshairWalkScalar_; crosshairSprintScalar_ = other.crosshairSprintScalar_; crosshairCrouchScalar_ = other.crosshairCrouchScalar_; crosshairProneScalar_ = other.crosshairProneScalar_; crosshairAdsScalar_ = other.crosshairAdsScalar_; adsEnabled_ = other.adsEnabled_; adsCrosshairEnabled_ = other.adsCrosshairEnabled_; dEPRECATEDAimFrictionRadius_ = other.dEPRECATEDAimFrictionRadius_; screensPose_ = other.screensPose_; supportsReload_ = other.supportsReload_; enableAutoFire_ = other.enableAutoFire_; _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GunHandleData Clone() { return new GunHandleData(this); } /// Field number for the "continuous_fire" field. public const int ContinuousFireFieldNumber = 1; private bool continuousFire_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool ContinuousFire { get { return continuousFire_; } set { continuousFire_ = value; } } /// Field number for the "max_fire_rate" field. public const int MaxFireRateFieldNumber = 2; private float maxFireRate_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float MaxFireRate { get { return maxFireRate_; } set { maxFireRate_ = value; } } /// Field number for the "DEPRECATED_recoil_angle_x" field. public const int DEPRECATEDRecoilAngleXFieldNumber = 3; private float dEPRECATEDRecoilAngleX_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float DEPRECATEDRecoilAngleX { get { return dEPRECATEDRecoilAngleX_; } set { dEPRECATEDRecoilAngleX_ = value; } } /// Field number for the "DEPRECATED_recoil_angle_y" field. public const int DEPRECATEDRecoilAngleYFieldNumber = 4; private float dEPRECATEDRecoilAngleY_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float DEPRECATEDRecoilAngleY { get { return dEPRECATEDRecoilAngleY_; } set { dEPRECATEDRecoilAngleY_ = value; } } /// Field number for the "DEPRECATED_recoil_duration" field. public const int DEPRECATEDRecoilDurationFieldNumber = 5; private float dEPRECATEDRecoilDuration_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float DEPRECATEDRecoilDuration { get { return dEPRECATEDRecoilDuration_; } set { dEPRECATEDRecoilDuration_ = value; } } /// Field number for the "DEPRECATED_recoil_shake_amplitude" field. public const int DEPRECATEDRecoilShakeAmplitudeFieldNumber = 6; private float dEPRECATEDRecoilShakeAmplitude_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float DEPRECATEDRecoilShakeAmplitude { get { return dEPRECATEDRecoilShakeAmplitude_; } set { dEPRECATEDRecoilShakeAmplitude_ = value; } } /// Field number for the "DEPRECATED_recoil_shake_frequency" field. public const int DEPRECATEDRecoilShakeFrequencyFieldNumber = 7; private float dEPRECATEDRecoilShakeFrequency_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float DEPRECATEDRecoilShakeFrequency { get { return dEPRECATEDRecoilShakeFrequency_; } set { dEPRECATEDRecoilShakeFrequency_ = value; } } /// Field number for the "DEPRECATED_recoil_return_duration" field. public const int DEPRECATEDRecoilReturnDurationFieldNumber = 8; private float dEPRECATEDRecoilReturnDuration_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float DEPRECATEDRecoilReturnDuration { get { return dEPRECATEDRecoilReturnDuration_; } set { dEPRECATEDRecoilReturnDuration_ = value; } } /// Field number for the "reload_duration" field. public const int ReloadDurationFieldNumber = 9; private float reloadDuration_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float ReloadDuration { get { return reloadDuration_; } set { reloadDuration_ = value; } } /// Field number for the "ads_zoom" field. public const int AdsZoomFieldNumber = 10; private float adsZoom_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float AdsZoom { get { return adsZoom_; } set { adsZoom_ = value; } } /// Field number for the "aim_friction_enabled" field. public const int AimFrictionEnabledFieldNumber = 11; private bool aimFrictionEnabled_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool AimFrictionEnabled { get { return aimFrictionEnabled_; } set { aimFrictionEnabled_ = value; } } /// Field number for the "projectile_magnetism_enabled" field. public const int ProjectileMagnetismEnabledFieldNumber = 12; private bool projectileMagnetismEnabled_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool ProjectileMagnetismEnabled { get { return projectileMagnetismEnabled_; } set { projectileMagnetismEnabled_ = value; } } /// Field number for the "DEPRECATED_auto_aim_target_roles" field. public const int DEPRECATEDAutoAimTargetRolesFieldNumber = 13; private static readonly pb::FieldCodec _repeated_dEPRECATEDAutoAimTargetRoles_codec = pb::FieldCodec.ForString(106); private readonly pbc::RepeatedField dEPRECATEDAutoAimTargetRoles_ = new pbc::RepeatedField(); [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public pbc::RepeatedField DEPRECATEDAutoAimTargetRoles { get { return dEPRECATEDAutoAimTargetRoles_; } } /// Field number for the "max_ammo" field. public const int MaxAmmoFieldNumber = 14; private int maxAmmo_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int MaxAmmo { get { return maxAmmo_; } set { maxAmmo_ = value; } } /// Field number for the "crosshair_ticks" field. public const int CrosshairTicksFieldNumber = 15; private int crosshairTicks_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int CrosshairTicks { get { return crosshairTicks_; } set { crosshairTicks_ = value; } } /// Field number for the "crosshair_idle_spread" field. public const int CrosshairIdleSpreadFieldNumber = 16; private float crosshairIdleSpread_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float CrosshairIdleSpread { get { return crosshairIdleSpread_; } set { crosshairIdleSpread_ = value; } } /// Field number for the "crosshair_walk_scalar" field. public const int CrosshairWalkScalarFieldNumber = 17; private float crosshairWalkScalar_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float CrosshairWalkScalar { get { return crosshairWalkScalar_; } set { crosshairWalkScalar_ = value; } } /// Field number for the "crosshair_sprint_scalar" field. public const int CrosshairSprintScalarFieldNumber = 18; private float crosshairSprintScalar_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float CrosshairSprintScalar { get { return crosshairSprintScalar_; } set { crosshairSprintScalar_ = value; } } /// Field number for the "crosshair_crouch_scalar" field. public const int CrosshairCrouchScalarFieldNumber = 19; private float crosshairCrouchScalar_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float CrosshairCrouchScalar { get { return crosshairCrouchScalar_; } set { crosshairCrouchScalar_ = value; } } /// Field number for the "crosshair_prone_scalar" field. public const int CrosshairProneScalarFieldNumber = 20; private float crosshairProneScalar_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float CrosshairProneScalar { get { return crosshairProneScalar_; } set { crosshairProneScalar_ = value; } } /// Field number for the "crosshair_ads_scalar" field. public const int CrosshairAdsScalarFieldNumber = 21; private float crosshairAdsScalar_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float CrosshairAdsScalar { get { return crosshairAdsScalar_; } set { crosshairAdsScalar_ = value; } } /// Field number for the "ads_enabled" field. public const int AdsEnabledFieldNumber = 22; private bool adsEnabled_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool AdsEnabled { get { return adsEnabled_; } set { adsEnabled_ = value; } } /// Field number for the "ads_crosshair_enabled" field. public const int AdsCrosshairEnabledFieldNumber = 23; private bool adsCrosshairEnabled_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool AdsCrosshairEnabled { get { return adsCrosshairEnabled_; } set { adsCrosshairEnabled_ = value; } } /// Field number for the "DEPRECATED_aim_friction_radius" field. public const int DEPRECATEDAimFrictionRadiusFieldNumber = 24; private float dEPRECATEDAimFrictionRadius_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public float DEPRECATEDAimFrictionRadius { get { return dEPRECATEDAimFrictionRadius_; } set { dEPRECATEDAimFrictionRadius_ = value; } } /// Field number for the "screens_pose" field. public const int ScreensPoseFieldNumber = 25; private global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose screensPose_ = global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose.PistolOneHanded; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose ScreensPose { get { return screensPose_; } set { screensPose_ = value; } } /// Field number for the "supports_reload" field. public const int SupportsReloadFieldNumber = 26; private bool supportsReload_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool SupportsReload { get { return supportsReload_; } set { supportsReload_ = value; } } /// Field number for the "enable_auto_fire" field. public const int EnableAutoFireFieldNumber = 27; private bool enableAutoFire_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool EnableAutoFire { get { return enableAutoFire_; } set { enableAutoFire_ = value; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override bool Equals(object other) { return Equals(other as GunHandleData); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool Equals(GunHandleData other) { if (ReferenceEquals(other, null)) { return false; } if (ReferenceEquals(other, this)) { return true; } if (ContinuousFire != other.ContinuousFire) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(MaxFireRate, other.MaxFireRate)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(DEPRECATEDRecoilAngleX, other.DEPRECATEDRecoilAngleX)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(DEPRECATEDRecoilAngleY, other.DEPRECATEDRecoilAngleY)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(DEPRECATEDRecoilDuration, other.DEPRECATEDRecoilDuration)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(DEPRECATEDRecoilShakeAmplitude, other.DEPRECATEDRecoilShakeAmplitude)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(DEPRECATEDRecoilShakeFrequency, other.DEPRECATEDRecoilShakeFrequency)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(DEPRECATEDRecoilReturnDuration, other.DEPRECATEDRecoilReturnDuration)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(ReloadDuration, other.ReloadDuration)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(AdsZoom, other.AdsZoom)) return false; if (AimFrictionEnabled != other.AimFrictionEnabled) return false; if (ProjectileMagnetismEnabled != other.ProjectileMagnetismEnabled) return false; if(!dEPRECATEDAutoAimTargetRoles_.Equals(other.dEPRECATEDAutoAimTargetRoles_)) return false; if (MaxAmmo != other.MaxAmmo) return false; if (CrosshairTicks != other.CrosshairTicks) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(CrosshairIdleSpread, other.CrosshairIdleSpread)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(CrosshairWalkScalar, other.CrosshairWalkScalar)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(CrosshairSprintScalar, other.CrosshairSprintScalar)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(CrosshairCrouchScalar, other.CrosshairCrouchScalar)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(CrosshairProneScalar, other.CrosshairProneScalar)) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(CrosshairAdsScalar, other.CrosshairAdsScalar)) return false; if (AdsEnabled != other.AdsEnabled) return false; if (AdsCrosshairEnabled != other.AdsCrosshairEnabled) return false; if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(DEPRECATEDAimFrictionRadius, other.DEPRECATEDAimFrictionRadius)) return false; if (ScreensPose != other.ScreensPose) return false; if (SupportsReload != other.SupportsReload) return false; if (EnableAutoFire != other.EnableAutoFire) return false; return Equals(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override int GetHashCode() { int hash = 1; if (ContinuousFire != false) hash ^= ContinuousFire.GetHashCode(); if (MaxFireRate != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(MaxFireRate); if (DEPRECATEDRecoilAngleX != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(DEPRECATEDRecoilAngleX); if (DEPRECATEDRecoilAngleY != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(DEPRECATEDRecoilAngleY); if (DEPRECATEDRecoilDuration != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(DEPRECATEDRecoilDuration); if (DEPRECATEDRecoilShakeAmplitude != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(DEPRECATEDRecoilShakeAmplitude); if (DEPRECATEDRecoilShakeFrequency != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(DEPRECATEDRecoilShakeFrequency); if (DEPRECATEDRecoilReturnDuration != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(DEPRECATEDRecoilReturnDuration); if (ReloadDuration != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(ReloadDuration); if (AdsZoom != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(AdsZoom); if (AimFrictionEnabled != false) hash ^= AimFrictionEnabled.GetHashCode(); if (ProjectileMagnetismEnabled != false) hash ^= ProjectileMagnetismEnabled.GetHashCode(); hash ^= dEPRECATEDAutoAimTargetRoles_.GetHashCode(); if (MaxAmmo != 0) hash ^= MaxAmmo.GetHashCode(); if (CrosshairTicks != 0) hash ^= CrosshairTicks.GetHashCode(); if (CrosshairIdleSpread != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CrosshairIdleSpread); if (CrosshairWalkScalar != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CrosshairWalkScalar); if (CrosshairSprintScalar != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CrosshairSprintScalar); if (CrosshairCrouchScalar != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CrosshairCrouchScalar); if (CrosshairProneScalar != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CrosshairProneScalar); if (CrosshairAdsScalar != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CrosshairAdsScalar); if (AdsEnabled != false) hash ^= AdsEnabled.GetHashCode(); if (AdsCrosshairEnabled != false) hash ^= AdsCrosshairEnabled.GetHashCode(); if (DEPRECATEDAimFrictionRadius != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(DEPRECATEDAimFrictionRadius); if (ScreensPose != global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose.PistolOneHanded) hash ^= ScreensPose.GetHashCode(); if (SupportsReload != false) hash ^= SupportsReload.GetHashCode(); if (EnableAutoFire != false) hash ^= EnableAutoFire.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return hash; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override string ToString() { return pb::JsonFormatter.ToDiagnosticString(this); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void WriteTo(pb::CodedOutputStream output) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE output.WriteRawMessage(this); #else if (ContinuousFire != false) { output.WriteRawTag(8); output.WriteBool(ContinuousFire); } if (MaxFireRate != 0F) { output.WriteRawTag(21); output.WriteFloat(MaxFireRate); } if (DEPRECATEDRecoilAngleX != 0F) { output.WriteRawTag(29); output.WriteFloat(DEPRECATEDRecoilAngleX); } if (DEPRECATEDRecoilAngleY != 0F) { output.WriteRawTag(37); output.WriteFloat(DEPRECATEDRecoilAngleY); } if (DEPRECATEDRecoilDuration != 0F) { output.WriteRawTag(45); output.WriteFloat(DEPRECATEDRecoilDuration); } if (DEPRECATEDRecoilShakeAmplitude != 0F) { output.WriteRawTag(53); output.WriteFloat(DEPRECATEDRecoilShakeAmplitude); } if (DEPRECATEDRecoilShakeFrequency != 0F) { output.WriteRawTag(61); output.WriteFloat(DEPRECATEDRecoilShakeFrequency); } if (DEPRECATEDRecoilReturnDuration != 0F) { output.WriteRawTag(69); output.WriteFloat(DEPRECATEDRecoilReturnDuration); } if (ReloadDuration != 0F) { output.WriteRawTag(77); output.WriteFloat(ReloadDuration); } if (AdsZoom != 0F) { output.WriteRawTag(85); output.WriteFloat(AdsZoom); } if (AimFrictionEnabled != false) { output.WriteRawTag(88); output.WriteBool(AimFrictionEnabled); } if (ProjectileMagnetismEnabled != false) { output.WriteRawTag(96); output.WriteBool(ProjectileMagnetismEnabled); } dEPRECATEDAutoAimTargetRoles_.WriteTo(output, _repeated_dEPRECATEDAutoAimTargetRoles_codec); if (MaxAmmo != 0) { output.WriteRawTag(112); output.WriteInt32(MaxAmmo); } if (CrosshairTicks != 0) { output.WriteRawTag(120); output.WriteInt32(CrosshairTicks); } if (CrosshairIdleSpread != 0F) { output.WriteRawTag(133, 1); output.WriteFloat(CrosshairIdleSpread); } if (CrosshairWalkScalar != 0F) { output.WriteRawTag(141, 1); output.WriteFloat(CrosshairWalkScalar); } if (CrosshairSprintScalar != 0F) { output.WriteRawTag(149, 1); output.WriteFloat(CrosshairSprintScalar); } if (CrosshairCrouchScalar != 0F) { output.WriteRawTag(157, 1); output.WriteFloat(CrosshairCrouchScalar); } if (CrosshairProneScalar != 0F) { output.WriteRawTag(165, 1); output.WriteFloat(CrosshairProneScalar); } if (CrosshairAdsScalar != 0F) { output.WriteRawTag(173, 1); output.WriteFloat(CrosshairAdsScalar); } if (AdsEnabled != false) { output.WriteRawTag(176, 1); output.WriteBool(AdsEnabled); } if (AdsCrosshairEnabled != false) { output.WriteRawTag(184, 1); output.WriteBool(AdsCrosshairEnabled); } if (DEPRECATEDAimFrictionRadius != 0F) { output.WriteRawTag(197, 1); output.WriteFloat(DEPRECATEDAimFrictionRadius); } if (ScreensPose != global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose.PistolOneHanded) { output.WriteRawTag(200, 1); output.WriteEnum((int) ScreensPose); } if (SupportsReload != false) { output.WriteRawTag(208, 1); output.WriteBool(SupportsReload); } if (EnableAutoFire != false) { output.WriteRawTag(216, 1); output.WriteBool(EnableAutoFire); } if (_unknownFields != null) { _unknownFields.WriteTo(output); } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { if (ContinuousFire != false) { output.WriteRawTag(8); output.WriteBool(ContinuousFire); } if (MaxFireRate != 0F) { output.WriteRawTag(21); output.WriteFloat(MaxFireRate); } if (DEPRECATEDRecoilAngleX != 0F) { output.WriteRawTag(29); output.WriteFloat(DEPRECATEDRecoilAngleX); } if (DEPRECATEDRecoilAngleY != 0F) { output.WriteRawTag(37); output.WriteFloat(DEPRECATEDRecoilAngleY); } if (DEPRECATEDRecoilDuration != 0F) { output.WriteRawTag(45); output.WriteFloat(DEPRECATEDRecoilDuration); } if (DEPRECATEDRecoilShakeAmplitude != 0F) { output.WriteRawTag(53); output.WriteFloat(DEPRECATEDRecoilShakeAmplitude); } if (DEPRECATEDRecoilShakeFrequency != 0F) { output.WriteRawTag(61); output.WriteFloat(DEPRECATEDRecoilShakeFrequency); } if (DEPRECATEDRecoilReturnDuration != 0F) { output.WriteRawTag(69); output.WriteFloat(DEPRECATEDRecoilReturnDuration); } if (ReloadDuration != 0F) { output.WriteRawTag(77); output.WriteFloat(ReloadDuration); } if (AdsZoom != 0F) { output.WriteRawTag(85); output.WriteFloat(AdsZoom); } if (AimFrictionEnabled != false) { output.WriteRawTag(88); output.WriteBool(AimFrictionEnabled); } if (ProjectileMagnetismEnabled != false) { output.WriteRawTag(96); output.WriteBool(ProjectileMagnetismEnabled); } dEPRECATEDAutoAimTargetRoles_.WriteTo(ref output, _repeated_dEPRECATEDAutoAimTargetRoles_codec); if (MaxAmmo != 0) { output.WriteRawTag(112); output.WriteInt32(MaxAmmo); } if (CrosshairTicks != 0) { output.WriteRawTag(120); output.WriteInt32(CrosshairTicks); } if (CrosshairIdleSpread != 0F) { output.WriteRawTag(133, 1); output.WriteFloat(CrosshairIdleSpread); } if (CrosshairWalkScalar != 0F) { output.WriteRawTag(141, 1); output.WriteFloat(CrosshairWalkScalar); } if (CrosshairSprintScalar != 0F) { output.WriteRawTag(149, 1); output.WriteFloat(CrosshairSprintScalar); } if (CrosshairCrouchScalar != 0F) { output.WriteRawTag(157, 1); output.WriteFloat(CrosshairCrouchScalar); } if (CrosshairProneScalar != 0F) { output.WriteRawTag(165, 1); output.WriteFloat(CrosshairProneScalar); } if (CrosshairAdsScalar != 0F) { output.WriteRawTag(173, 1); output.WriteFloat(CrosshairAdsScalar); } if (AdsEnabled != false) { output.WriteRawTag(176, 1); output.WriteBool(AdsEnabled); } if (AdsCrosshairEnabled != false) { output.WriteRawTag(184, 1); output.WriteBool(AdsCrosshairEnabled); } if (DEPRECATEDAimFrictionRadius != 0F) { output.WriteRawTag(197, 1); output.WriteFloat(DEPRECATEDAimFrictionRadius); } if (ScreensPose != global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose.PistolOneHanded) { output.WriteRawTag(200, 1); output.WriteEnum((int) ScreensPose); } if (SupportsReload != false) { output.WriteRawTag(208, 1); output.WriteBool(SupportsReload); } if (EnableAutoFire != false) { output.WriteRawTag(216, 1); output.WriteBool(EnableAutoFire); } if (_unknownFields != null) { _unknownFields.WriteTo(ref output); } } #endif [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int CalculateSize() { int size = 0; if (ContinuousFire != false) { size += 1 + 1; } if (MaxFireRate != 0F) { size += 1 + 4; } if (DEPRECATEDRecoilAngleX != 0F) { size += 1 + 4; } if (DEPRECATEDRecoilAngleY != 0F) { size += 1 + 4; } if (DEPRECATEDRecoilDuration != 0F) { size += 1 + 4; } if (DEPRECATEDRecoilShakeAmplitude != 0F) { size += 1 + 4; } if (DEPRECATEDRecoilShakeFrequency != 0F) { size += 1 + 4; } if (DEPRECATEDRecoilReturnDuration != 0F) { size += 1 + 4; } if (ReloadDuration != 0F) { size += 1 + 4; } if (AdsZoom != 0F) { size += 1 + 4; } if (AimFrictionEnabled != false) { size += 1 + 1; } if (ProjectileMagnetismEnabled != false) { size += 1 + 1; } size += dEPRECATEDAutoAimTargetRoles_.CalculateSize(_repeated_dEPRECATEDAutoAimTargetRoles_codec); if (MaxAmmo != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(MaxAmmo); } if (CrosshairTicks != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(CrosshairTicks); } if (CrosshairIdleSpread != 0F) { size += 2 + 4; } if (CrosshairWalkScalar != 0F) { size += 2 + 4; } if (CrosshairSprintScalar != 0F) { size += 2 + 4; } if (CrosshairCrouchScalar != 0F) { size += 2 + 4; } if (CrosshairProneScalar != 0F) { size += 2 + 4; } if (CrosshairAdsScalar != 0F) { size += 2 + 4; } if (AdsEnabled != false) { size += 2 + 1; } if (AdsCrosshairEnabled != false) { size += 2 + 1; } if (DEPRECATEDAimFrictionRadius != 0F) { size += 2 + 4; } if (ScreensPose != global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose.PistolOneHanded) { size += 2 + pb::CodedOutputStream.ComputeEnumSize((int) ScreensPose); } if (SupportsReload != false) { size += 2 + 1; } if (EnableAutoFire != false) { size += 2 + 1; } if (_unknownFields != null) { size += _unknownFields.CalculateSize(); } return size; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(GunHandleData other) { if (other == null) { return; } if (other.ContinuousFire != false) { ContinuousFire = other.ContinuousFire; } if (other.MaxFireRate != 0F) { MaxFireRate = other.MaxFireRate; } if (other.DEPRECATEDRecoilAngleX != 0F) { DEPRECATEDRecoilAngleX = other.DEPRECATEDRecoilAngleX; } if (other.DEPRECATEDRecoilAngleY != 0F) { DEPRECATEDRecoilAngleY = other.DEPRECATEDRecoilAngleY; } if (other.DEPRECATEDRecoilDuration != 0F) { DEPRECATEDRecoilDuration = other.DEPRECATEDRecoilDuration; } if (other.DEPRECATEDRecoilShakeAmplitude != 0F) { DEPRECATEDRecoilShakeAmplitude = other.DEPRECATEDRecoilShakeAmplitude; } if (other.DEPRECATEDRecoilShakeFrequency != 0F) { DEPRECATEDRecoilShakeFrequency = other.DEPRECATEDRecoilShakeFrequency; } if (other.DEPRECATEDRecoilReturnDuration != 0F) { DEPRECATEDRecoilReturnDuration = other.DEPRECATEDRecoilReturnDuration; } if (other.ReloadDuration != 0F) { ReloadDuration = other.ReloadDuration; } if (other.AdsZoom != 0F) { AdsZoom = other.AdsZoom; } if (other.AimFrictionEnabled != false) { AimFrictionEnabled = other.AimFrictionEnabled; } if (other.ProjectileMagnetismEnabled != false) { ProjectileMagnetismEnabled = other.ProjectileMagnetismEnabled; } dEPRECATEDAutoAimTargetRoles_.Add(other.dEPRECATEDAutoAimTargetRoles_); if (other.MaxAmmo != 0) { MaxAmmo = other.MaxAmmo; } if (other.CrosshairTicks != 0) { CrosshairTicks = other.CrosshairTicks; } if (other.CrosshairIdleSpread != 0F) { CrosshairIdleSpread = other.CrosshairIdleSpread; } if (other.CrosshairWalkScalar != 0F) { CrosshairWalkScalar = other.CrosshairWalkScalar; } if (other.CrosshairSprintScalar != 0F) { CrosshairSprintScalar = other.CrosshairSprintScalar; } if (other.CrosshairCrouchScalar != 0F) { CrosshairCrouchScalar = other.CrosshairCrouchScalar; } if (other.CrosshairProneScalar != 0F) { CrosshairProneScalar = other.CrosshairProneScalar; } if (other.CrosshairAdsScalar != 0F) { CrosshairAdsScalar = other.CrosshairAdsScalar; } if (other.AdsEnabled != false) { AdsEnabled = other.AdsEnabled; } if (other.AdsCrosshairEnabled != false) { AdsCrosshairEnabled = other.AdsCrosshairEnabled; } if (other.DEPRECATEDAimFrictionRadius != 0F) { DEPRECATEDAimFrictionRadius = other.DEPRECATEDAimFrictionRadius; } if (other.ScreensPose != global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose.PistolOneHanded) { ScreensPose = other.ScreensPose; } if (other.SupportsReload != false) { SupportsReload = other.SupportsReload; } if (other.EnableAutoFire != false) { EnableAutoFire = other.EnableAutoFire; } _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(pb::CodedInputStream input) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE input.ReadRawMessage(this); #else uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); break; case 8: { ContinuousFire = input.ReadBool(); break; } case 21: { MaxFireRate = input.ReadFloat(); break; } case 29: { DEPRECATEDRecoilAngleX = input.ReadFloat(); break; } case 37: { DEPRECATEDRecoilAngleY = input.ReadFloat(); break; } case 45: { DEPRECATEDRecoilDuration = input.ReadFloat(); break; } case 53: { DEPRECATEDRecoilShakeAmplitude = input.ReadFloat(); break; } case 61: { DEPRECATEDRecoilShakeFrequency = input.ReadFloat(); break; } case 69: { DEPRECATEDRecoilReturnDuration = input.ReadFloat(); break; } case 77: { ReloadDuration = input.ReadFloat(); break; } case 85: { AdsZoom = input.ReadFloat(); break; } case 88: { AimFrictionEnabled = input.ReadBool(); break; } case 96: { ProjectileMagnetismEnabled = input.ReadBool(); break; } case 106: { dEPRECATEDAutoAimTargetRoles_.AddEntriesFrom(input, _repeated_dEPRECATEDAutoAimTargetRoles_codec); break; } case 112: { MaxAmmo = input.ReadInt32(); break; } case 120: { CrosshairTicks = input.ReadInt32(); break; } case 133: { CrosshairIdleSpread = input.ReadFloat(); break; } case 141: { CrosshairWalkScalar = input.ReadFloat(); break; } case 149: { CrosshairSprintScalar = input.ReadFloat(); break; } case 157: { CrosshairCrouchScalar = input.ReadFloat(); break; } case 165: { CrosshairProneScalar = input.ReadFloat(); break; } case 173: { CrosshairAdsScalar = input.ReadFloat(); break; } case 176: { AdsEnabled = input.ReadBool(); break; } case 184: { AdsCrosshairEnabled = input.ReadBool(); break; } case 197: { DEPRECATEDAimFrictionRadius = input.ReadFloat(); break; } case 200: { ScreensPose = (global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose) input.ReadEnum(); break; } case 208: { SupportsReload = input.ReadBool(); break; } case 216: { EnableAutoFire = input.ReadBool(); break; } } } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); break; case 8: { ContinuousFire = input.ReadBool(); break; } case 21: { MaxFireRate = input.ReadFloat(); break; } case 29: { DEPRECATEDRecoilAngleX = input.ReadFloat(); break; } case 37: { DEPRECATEDRecoilAngleY = input.ReadFloat(); break; } case 45: { DEPRECATEDRecoilDuration = input.ReadFloat(); break; } case 53: { DEPRECATEDRecoilShakeAmplitude = input.ReadFloat(); break; } case 61: { DEPRECATEDRecoilShakeFrequency = input.ReadFloat(); break; } case 69: { DEPRECATEDRecoilReturnDuration = input.ReadFloat(); break; } case 77: { ReloadDuration = input.ReadFloat(); break; } case 85: { AdsZoom = input.ReadFloat(); break; } case 88: { AimFrictionEnabled = input.ReadBool(); break; } case 96: { ProjectileMagnetismEnabled = input.ReadBool(); break; } case 106: { dEPRECATEDAutoAimTargetRoles_.AddEntriesFrom(ref input, _repeated_dEPRECATEDAutoAimTargetRoles_codec); break; } case 112: { MaxAmmo = input.ReadInt32(); break; } case 120: { CrosshairTicks = input.ReadInt32(); break; } case 133: { CrosshairIdleSpread = input.ReadFloat(); break; } case 141: { CrosshairWalkScalar = input.ReadFloat(); break; } case 149: { CrosshairSprintScalar = input.ReadFloat(); break; } case 157: { CrosshairCrouchScalar = input.ReadFloat(); break; } case 165: { CrosshairProneScalar = input.ReadFloat(); break; } case 173: { CrosshairAdsScalar = input.ReadFloat(); break; } case 176: { AdsEnabled = input.ReadBool(); break; } case 184: { AdsCrosshairEnabled = input.ReadBool(); break; } case 197: { DEPRECATEDAimFrictionRadius = input.ReadFloat(); break; } case 200: { ScreensPose = (global::RecRoom.Protobuf.GunHandleData.Types.GunHandleScreensPose) input.ReadEnum(); break; } case 208: { SupportsReload = input.ReadBool(); break; } case 216: { EnableAutoFire = input.ReadBool(); break; } } } } #endif #region Nested types /// Container for nested types declared in the GunHandleData message type. [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static partial class Types { public enum GunHandleScreensPose { [pbr::OriginalName("Pistol_OneHanded")] PistolOneHanded = 0, [pbr::OriginalName("Pistol_TwoHanded")] PistolTwoHanded = 1, [pbr::OriginalName("Shotgun_OneHanded")] ShotgunOneHanded = 2, [pbr::OriginalName("Shotgun_TwoHanded")] ShotgunTwoHanded = 3, [pbr::OriginalName("Rifle_OneHanded")] RifleOneHanded = 4, [pbr::OriginalName("Rifle_TwoHanded")] RifleTwoHanded = 5, } } #endregion } #endregion } #endregion Designer generated code