// // Generated by the protocol buffer compiler. DO NOT EDIT! // source: rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto // #pragma warning disable 1591, 0612, 3021, 8981 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::System.Collections.Generic; namespace RecRoom.Protobuf { /// Holder for reflection information generated from rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto public static partial class GameCombatFriendlyFireConfigurationDataReflection { #region Descriptor /// File descriptor for rec_room/game_configuration/game_combat_friendly_fire_configuration_data.proto public static pbr::FileDescriptor Descriptor { get { return descriptor; } } private static pbr::FileDescriptor descriptor; static GameCombatFriendlyFireConfigurationDataReflection() { byte[] descriptorData = global::System.Convert.FromBase64String( string.Concat( "Ck5yZWNfcm9vbS9nYW1lX2NvbmZpZ3VyYXRpb24vZ2FtZV9jb21iYXRfZnJp", "ZW5kbHlfZmlyZV9jb25maWd1cmF0aW9uX2RhdGEucHJvdG8SCHJlY19yb29t", "Iu0BCidHYW1lQ29tYmF0RnJpZW5kbHlGaXJlQ29uZmlndXJhdGlvbkRhdGES", "MAoocGxheWVyX29uX3BsYXllcl9mcmllbmRseV9maXJlX3N1cHBvcnRlZBgB", "IAEoCBIvCidwbGF5ZXJfb25fZW5lbXlfZnJpZW5kbHlfZmlyZV9zdXBwb3J0", "ZWQYAiABKAgSLwonZW5lbXlfb25fcGxheWVyX2ZyaWVuZGx5X2ZpcmVfc3Vw", "cG9ydGVkGAMgASgIEi4KJmVuZW15X29uX2VuZW15X2ZyaWVuZGx5X2ZpcmVf", "c3VwcG9ydGVkGAQgASgIQhOqAhBSZWNSb29tLlByb3RvYnVmYgZwcm90bzM=")); descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, new pbr::FileDescriptor[] { }, new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] { new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData), global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationData.Parser, new[]{ "PlayerOnPlayerFriendlyFireSupported", "PlayerOnEnemyFriendlyFireSupported", "EnemyOnPlayerFriendlyFireSupported", "EnemyOnEnemyFriendlyFireSupported" }, null, null, null, null) })); } #endregion } #region Messages [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")] public sealed partial class GameCombatFriendlyFireConfigurationData : pb::IMessage #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE , pb::IBufferMessage #endif { private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new GameCombatFriendlyFireConfigurationData()); private pb::UnknownFieldSet _unknownFields; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pb::MessageParser Parser { get { return _parser; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pbr::MessageDescriptor Descriptor { get { return global::RecRoom.Protobuf.GameCombatFriendlyFireConfigurationDataReflection.Descriptor.MessageTypes[0]; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] pbr::MessageDescriptor pb::IMessage.Descriptor { get { return Descriptor; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GameCombatFriendlyFireConfigurationData() { OnConstruction(); } partial void OnConstruction(); [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GameCombatFriendlyFireConfigurationData(GameCombatFriendlyFireConfigurationData other) : this() { playerOnPlayerFriendlyFireSupported_ = other.playerOnPlayerFriendlyFireSupported_; playerOnEnemyFriendlyFireSupported_ = other.playerOnEnemyFriendlyFireSupported_; enemyOnPlayerFriendlyFireSupported_ = other.enemyOnPlayerFriendlyFireSupported_; enemyOnEnemyFriendlyFireSupported_ = other.enemyOnEnemyFriendlyFireSupported_; _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public GameCombatFriendlyFireConfigurationData Clone() { return new GameCombatFriendlyFireConfigurationData(this); } /// Field number for the "player_on_player_friendly_fire_supported" field. public const int PlayerOnPlayerFriendlyFireSupportedFieldNumber = 1; private bool playerOnPlayerFriendlyFireSupported_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool PlayerOnPlayerFriendlyFireSupported { get { return playerOnPlayerFriendlyFireSupported_; } set { playerOnPlayerFriendlyFireSupported_ = value; } } /// Field number for the "player_on_enemy_friendly_fire_supported" field. public const int PlayerOnEnemyFriendlyFireSupportedFieldNumber = 2; private bool playerOnEnemyFriendlyFireSupported_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool PlayerOnEnemyFriendlyFireSupported { get { return playerOnEnemyFriendlyFireSupported_; } set { playerOnEnemyFriendlyFireSupported_ = value; } } /// Field number for the "enemy_on_player_friendly_fire_supported" field. public const int EnemyOnPlayerFriendlyFireSupportedFieldNumber = 3; private bool enemyOnPlayerFriendlyFireSupported_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool EnemyOnPlayerFriendlyFireSupported { get { return enemyOnPlayerFriendlyFireSupported_; } set { enemyOnPlayerFriendlyFireSupported_ = value; } } /// Field number for the "enemy_on_enemy_friendly_fire_supported" field. public const int EnemyOnEnemyFriendlyFireSupportedFieldNumber = 4; private bool enemyOnEnemyFriendlyFireSupported_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool EnemyOnEnemyFriendlyFireSupported { get { return enemyOnEnemyFriendlyFireSupported_; } set { enemyOnEnemyFriendlyFireSupported_ = value; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override bool Equals(object other) { return Equals(other as GameCombatFriendlyFireConfigurationData); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool Equals(GameCombatFriendlyFireConfigurationData other) { if (ReferenceEquals(other, null)) { return false; } if (ReferenceEquals(other, this)) { return true; } if (PlayerOnPlayerFriendlyFireSupported != other.PlayerOnPlayerFriendlyFireSupported) return false; if (PlayerOnEnemyFriendlyFireSupported != other.PlayerOnEnemyFriendlyFireSupported) return false; if (EnemyOnPlayerFriendlyFireSupported != other.EnemyOnPlayerFriendlyFireSupported) return false; if (EnemyOnEnemyFriendlyFireSupported != other.EnemyOnEnemyFriendlyFireSupported) return false; return Equals(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override int GetHashCode() { int hash = 1; if (PlayerOnPlayerFriendlyFireSupported != false) hash ^= PlayerOnPlayerFriendlyFireSupported.GetHashCode(); if (PlayerOnEnemyFriendlyFireSupported != false) hash ^= PlayerOnEnemyFriendlyFireSupported.GetHashCode(); if (EnemyOnPlayerFriendlyFireSupported != false) hash ^= EnemyOnPlayerFriendlyFireSupported.GetHashCode(); if (EnemyOnEnemyFriendlyFireSupported != false) hash ^= EnemyOnEnemyFriendlyFireSupported.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return hash; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override string ToString() { return pb::JsonFormatter.ToDiagnosticString(this); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void WriteTo(pb::CodedOutputStream output) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE output.WriteRawMessage(this); #else if (PlayerOnPlayerFriendlyFireSupported != false) { output.WriteRawTag(8); output.WriteBool(PlayerOnPlayerFriendlyFireSupported); } if (PlayerOnEnemyFriendlyFireSupported != false) { output.WriteRawTag(16); output.WriteBool(PlayerOnEnemyFriendlyFireSupported); } if (EnemyOnPlayerFriendlyFireSupported != false) { output.WriteRawTag(24); output.WriteBool(EnemyOnPlayerFriendlyFireSupported); } if (EnemyOnEnemyFriendlyFireSupported != false) { output.WriteRawTag(32); output.WriteBool(EnemyOnEnemyFriendlyFireSupported); } if (_unknownFields != null) { _unknownFields.WriteTo(output); } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { if (PlayerOnPlayerFriendlyFireSupported != false) { output.WriteRawTag(8); output.WriteBool(PlayerOnPlayerFriendlyFireSupported); } if (PlayerOnEnemyFriendlyFireSupported != false) { output.WriteRawTag(16); output.WriteBool(PlayerOnEnemyFriendlyFireSupported); } if (EnemyOnPlayerFriendlyFireSupported != false) { output.WriteRawTag(24); output.WriteBool(EnemyOnPlayerFriendlyFireSupported); } if (EnemyOnEnemyFriendlyFireSupported != false) { output.WriteRawTag(32); output.WriteBool(EnemyOnEnemyFriendlyFireSupported); } if (_unknownFields != null) { _unknownFields.WriteTo(ref output); } } #endif [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int CalculateSize() { int size = 0; if (PlayerOnPlayerFriendlyFireSupported != false) { size += 1 + 1; } if (PlayerOnEnemyFriendlyFireSupported != false) { size += 1 + 1; } if (EnemyOnPlayerFriendlyFireSupported != false) { size += 1 + 1; } if (EnemyOnEnemyFriendlyFireSupported != false) { size += 1 + 1; } if (_unknownFields != null) { size += _unknownFields.CalculateSize(); } return size; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(GameCombatFriendlyFireConfigurationData other) { if (other == null) { return; } if (other.PlayerOnPlayerFriendlyFireSupported != false) { PlayerOnPlayerFriendlyFireSupported = other.PlayerOnPlayerFriendlyFireSupported; } if (other.PlayerOnEnemyFriendlyFireSupported != false) { PlayerOnEnemyFriendlyFireSupported = other.PlayerOnEnemyFriendlyFireSupported; } if (other.EnemyOnPlayerFriendlyFireSupported != false) { EnemyOnPlayerFriendlyFireSupported = other.EnemyOnPlayerFriendlyFireSupported; } if (other.EnemyOnEnemyFriendlyFireSupported != false) { EnemyOnEnemyFriendlyFireSupported = other.EnemyOnEnemyFriendlyFireSupported; } _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(pb::CodedInputStream input) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE input.ReadRawMessage(this); #else uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); break; case 8: { PlayerOnPlayerFriendlyFireSupported = input.ReadBool(); break; } case 16: { PlayerOnEnemyFriendlyFireSupported = input.ReadBool(); break; } case 24: { EnemyOnPlayerFriendlyFireSupported = input.ReadBool(); break; } case 32: { EnemyOnEnemyFriendlyFireSupported = input.ReadBool(); break; } } } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); break; case 8: { PlayerOnPlayerFriendlyFireSupported = input.ReadBool(); break; } case 16: { PlayerOnEnemyFriendlyFireSupported = input.ReadBool(); break; } case 24: { EnemyOnPlayerFriendlyFireSupported = input.ReadBool(); break; } case 32: { EnemyOnEnemyFriendlyFireSupported = input.ReadBool(); break; } } } } #endif } #endregion } #endregion Designer generated code