//
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: rec_room/persistence/costume_data.proto
//
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace RecRoom.Protobuf {
/// Holder for reflection information generated from rec_room/persistence/costume_data.proto
public static partial class CostumeDataReflection {
#region Descriptor
/// File descriptor for rec_room/persistence/costume_data.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static CostumeDataReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"CidyZWNfcm9vbS9wZXJzaXN0ZW5jZS9jb3N0dW1lX2RhdGEucHJvdG8SCHJl",
"Y19yb29tIrACCgtDb3N0dW1lRGF0YRIgChhhZGRfcGxheWVyX3JvbGVfb25f",
"ZXF1aXAYASADKAkSLAokZG9fbm90X3JlbW92ZV9wbGF5ZXJfcm9sZV9vbl91",
"bmVxdWlwGAIgASgIEhwKFGRvX25vdF9zaG93X2VxdWlwX3VpGAMgASgIEhoK",
"EmhpZGVfcGxheWVyX291dGZpdBgEIAEoCBImCh5kb19ub3RfcGxheV9lcXVp",
"cF9zb3VuZF9lZmZlY3QYBSABKAgSFQoNb3V0Zml0X2ZpbHRlchgGIAEoBRIe",
"ChZlcXVpcF9sb2NrZWRfYnlfa2V5X2lkGAcgASgMEhwKFGFuaW1hdGlvbl9w",
"b3NlX2luZGV4GAggASgFEhoKEmF2YXRhcl90eXBlX2ZpbHRlchgJIAEoBUIT",
"qgIQUmVjUm9vbS5Qcm90b2J1ZmIGcHJvdG8z"));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.CostumeData), global::RecRoom.Protobuf.CostumeData.Parser, new[]{ "AddPlayerRoleOnEquip", "DoNotRemovePlayerRoleOnUnequip", "DoNotShowEquipUi", "HidePlayerOutfit", "DoNotPlayEquipSoundEffect", "OutfitFilter", "EquipLockedByKeyId", "AnimationPoseIndex", "AvatarTypeFilter" }, null, null, null, null)
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class CostumeData : pb::IMessage
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new CostumeData());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::RecRoom.Protobuf.CostumeDataReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public CostumeData() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public CostumeData(CostumeData other) : this() {
addPlayerRoleOnEquip_ = other.addPlayerRoleOnEquip_.Clone();
doNotRemovePlayerRoleOnUnequip_ = other.doNotRemovePlayerRoleOnUnequip_;
doNotShowEquipUi_ = other.doNotShowEquipUi_;
hidePlayerOutfit_ = other.hidePlayerOutfit_;
doNotPlayEquipSoundEffect_ = other.doNotPlayEquipSoundEffect_;
outfitFilter_ = other.outfitFilter_;
equipLockedByKeyId_ = other.equipLockedByKeyId_;
animationPoseIndex_ = other.animationPoseIndex_;
avatarTypeFilter_ = other.avatarTypeFilter_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public CostumeData Clone() {
return new CostumeData(this);
}
/// Field number for the "add_player_role_on_equip" field.
public const int AddPlayerRoleOnEquipFieldNumber = 1;
private static readonly pb::FieldCodec _repeated_addPlayerRoleOnEquip_codec
= pb::FieldCodec.ForString(10);
private readonly pbc::RepeatedField addPlayerRoleOnEquip_ = new pbc::RepeatedField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::RepeatedField AddPlayerRoleOnEquip {
get { return addPlayerRoleOnEquip_; }
}
/// Field number for the "do_not_remove_player_role_on_unequip" field.
public const int DoNotRemovePlayerRoleOnUnequipFieldNumber = 2;
private bool doNotRemovePlayerRoleOnUnequip_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DoNotRemovePlayerRoleOnUnequip {
get { return doNotRemovePlayerRoleOnUnequip_; }
set {
doNotRemovePlayerRoleOnUnequip_ = value;
}
}
/// Field number for the "do_not_show_equip_ui" field.
public const int DoNotShowEquipUiFieldNumber = 3;
private bool doNotShowEquipUi_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DoNotShowEquipUi {
get { return doNotShowEquipUi_; }
set {
doNotShowEquipUi_ = value;
}
}
/// Field number for the "hide_player_outfit" field.
public const int HidePlayerOutfitFieldNumber = 4;
private bool hidePlayerOutfit_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool HidePlayerOutfit {
get { return hidePlayerOutfit_; }
set {
hidePlayerOutfit_ = value;
}
}
/// Field number for the "do_not_play_equip_sound_effect" field.
public const int DoNotPlayEquipSoundEffectFieldNumber = 5;
private bool doNotPlayEquipSoundEffect_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DoNotPlayEquipSoundEffect {
get { return doNotPlayEquipSoundEffect_; }
set {
doNotPlayEquipSoundEffect_ = value;
}
}
/// Field number for the "outfit_filter" field.
public const int OutfitFilterFieldNumber = 6;
private int outfitFilter_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int OutfitFilter {
get { return outfitFilter_; }
set {
outfitFilter_ = value;
}
}
/// Field number for the "equip_locked_by_key_id" field.
public const int EquipLockedByKeyIdFieldNumber = 7;
private pb::ByteString equipLockedByKeyId_ = pb::ByteString.Empty;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pb::ByteString EquipLockedByKeyId {
get { return equipLockedByKeyId_; }
set {
equipLockedByKeyId_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// Field number for the "animation_pose_index" field.
public const int AnimationPoseIndexFieldNumber = 8;
private int animationPoseIndex_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AnimationPoseIndex {
get { return animationPoseIndex_; }
set {
animationPoseIndex_ = value;
}
}
/// Field number for the "avatar_type_filter" field.
public const int AvatarTypeFilterFieldNumber = 9;
private int avatarTypeFilter_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AvatarTypeFilter {
get { return avatarTypeFilter_; }
set {
avatarTypeFilter_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as CostumeData);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(CostumeData other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if(!addPlayerRoleOnEquip_.Equals(other.addPlayerRoleOnEquip_)) return false;
if (DoNotRemovePlayerRoleOnUnequip != other.DoNotRemovePlayerRoleOnUnequip) return false;
if (DoNotShowEquipUi != other.DoNotShowEquipUi) return false;
if (HidePlayerOutfit != other.HidePlayerOutfit) return false;
if (DoNotPlayEquipSoundEffect != other.DoNotPlayEquipSoundEffect) return false;
if (OutfitFilter != other.OutfitFilter) return false;
if (EquipLockedByKeyId != other.EquipLockedByKeyId) return false;
if (AnimationPoseIndex != other.AnimationPoseIndex) return false;
if (AvatarTypeFilter != other.AvatarTypeFilter) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
hash ^= addPlayerRoleOnEquip_.GetHashCode();
if (DoNotRemovePlayerRoleOnUnequip != false) hash ^= DoNotRemovePlayerRoleOnUnequip.GetHashCode();
if (DoNotShowEquipUi != false) hash ^= DoNotShowEquipUi.GetHashCode();
if (HidePlayerOutfit != false) hash ^= HidePlayerOutfit.GetHashCode();
if (DoNotPlayEquipSoundEffect != false) hash ^= DoNotPlayEquipSoundEffect.GetHashCode();
if (OutfitFilter != 0) hash ^= OutfitFilter.GetHashCode();
if (EquipLockedByKeyId.Length != 0) hash ^= EquipLockedByKeyId.GetHashCode();
if (AnimationPoseIndex != 0) hash ^= AnimationPoseIndex.GetHashCode();
if (AvatarTypeFilter != 0) hash ^= AvatarTypeFilter.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
addPlayerRoleOnEquip_.WriteTo(output, _repeated_addPlayerRoleOnEquip_codec);
if (DoNotRemovePlayerRoleOnUnequip != false) {
output.WriteRawTag(16);
output.WriteBool(DoNotRemovePlayerRoleOnUnequip);
}
if (DoNotShowEquipUi != false) {
output.WriteRawTag(24);
output.WriteBool(DoNotShowEquipUi);
}
if (HidePlayerOutfit != false) {
output.WriteRawTag(32);
output.WriteBool(HidePlayerOutfit);
}
if (DoNotPlayEquipSoundEffect != false) {
output.WriteRawTag(40);
output.WriteBool(DoNotPlayEquipSoundEffect);
}
if (OutfitFilter != 0) {
output.WriteRawTag(48);
output.WriteInt32(OutfitFilter);
}
if (EquipLockedByKeyId.Length != 0) {
output.WriteRawTag(58);
output.WriteBytes(EquipLockedByKeyId);
}
if (AnimationPoseIndex != 0) {
output.WriteRawTag(64);
output.WriteInt32(AnimationPoseIndex);
}
if (AvatarTypeFilter != 0) {
output.WriteRawTag(72);
output.WriteInt32(AvatarTypeFilter);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
addPlayerRoleOnEquip_.WriteTo(ref output, _repeated_addPlayerRoleOnEquip_codec);
if (DoNotRemovePlayerRoleOnUnequip != false) {
output.WriteRawTag(16);
output.WriteBool(DoNotRemovePlayerRoleOnUnequip);
}
if (DoNotShowEquipUi != false) {
output.WriteRawTag(24);
output.WriteBool(DoNotShowEquipUi);
}
if (HidePlayerOutfit != false) {
output.WriteRawTag(32);
output.WriteBool(HidePlayerOutfit);
}
if (DoNotPlayEquipSoundEffect != false) {
output.WriteRawTag(40);
output.WriteBool(DoNotPlayEquipSoundEffect);
}
if (OutfitFilter != 0) {
output.WriteRawTag(48);
output.WriteInt32(OutfitFilter);
}
if (EquipLockedByKeyId.Length != 0) {
output.WriteRawTag(58);
output.WriteBytes(EquipLockedByKeyId);
}
if (AnimationPoseIndex != 0) {
output.WriteRawTag(64);
output.WriteInt32(AnimationPoseIndex);
}
if (AvatarTypeFilter != 0) {
output.WriteRawTag(72);
output.WriteInt32(AvatarTypeFilter);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
size += addPlayerRoleOnEquip_.CalculateSize(_repeated_addPlayerRoleOnEquip_codec);
if (DoNotRemovePlayerRoleOnUnequip != false) {
size += 1 + 1;
}
if (DoNotShowEquipUi != false) {
size += 1 + 1;
}
if (HidePlayerOutfit != false) {
size += 1 + 1;
}
if (DoNotPlayEquipSoundEffect != false) {
size += 1 + 1;
}
if (OutfitFilter != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(OutfitFilter);
}
if (EquipLockedByKeyId.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeBytesSize(EquipLockedByKeyId);
}
if (AnimationPoseIndex != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AnimationPoseIndex);
}
if (AvatarTypeFilter != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AvatarTypeFilter);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(CostumeData other) {
if (other == null) {
return;
}
addPlayerRoleOnEquip_.Add(other.addPlayerRoleOnEquip_);
if (other.DoNotRemovePlayerRoleOnUnequip != false) {
DoNotRemovePlayerRoleOnUnequip = other.DoNotRemovePlayerRoleOnUnequip;
}
if (other.DoNotShowEquipUi != false) {
DoNotShowEquipUi = other.DoNotShowEquipUi;
}
if (other.HidePlayerOutfit != false) {
HidePlayerOutfit = other.HidePlayerOutfit;
}
if (other.DoNotPlayEquipSoundEffect != false) {
DoNotPlayEquipSoundEffect = other.DoNotPlayEquipSoundEffect;
}
if (other.OutfitFilter != 0) {
OutfitFilter = other.OutfitFilter;
}
if (other.EquipLockedByKeyId.Length != 0) {
EquipLockedByKeyId = other.EquipLockedByKeyId;
}
if (other.AnimationPoseIndex != 0) {
AnimationPoseIndex = other.AnimationPoseIndex;
}
if (other.AvatarTypeFilter != 0) {
AvatarTypeFilter = other.AvatarTypeFilter;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 10: {
addPlayerRoleOnEquip_.AddEntriesFrom(input, _repeated_addPlayerRoleOnEquip_codec);
break;
}
case 16: {
DoNotRemovePlayerRoleOnUnequip = input.ReadBool();
break;
}
case 24: {
DoNotShowEquipUi = input.ReadBool();
break;
}
case 32: {
HidePlayerOutfit = input.ReadBool();
break;
}
case 40: {
DoNotPlayEquipSoundEffect = input.ReadBool();
break;
}
case 48: {
OutfitFilter = input.ReadInt32();
break;
}
case 58: {
EquipLockedByKeyId = input.ReadBytes();
break;
}
case 64: {
AnimationPoseIndex = input.ReadInt32();
break;
}
case 72: {
AvatarTypeFilter = input.ReadInt32();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 10: {
addPlayerRoleOnEquip_.AddEntriesFrom(ref input, _repeated_addPlayerRoleOnEquip_codec);
break;
}
case 16: {
DoNotRemovePlayerRoleOnUnequip = input.ReadBool();
break;
}
case 24: {
DoNotShowEquipUi = input.ReadBool();
break;
}
case 32: {
HidePlayerOutfit = input.ReadBool();
break;
}
case 40: {
DoNotPlayEquipSoundEffect = input.ReadBool();
break;
}
case 48: {
OutfitFilter = input.ReadInt32();
break;
}
case 58: {
EquipLockedByKeyId = input.ReadBytes();
break;
}
case 64: {
AnimationPoseIndex = input.ReadInt32();
break;
}
case 72: {
AvatarTypeFilter = input.ReadInt32();
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code