Protobuf...
This commit is contained in:
395
GameCombatPlayerUiConfigurationData.cs
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395
GameCombatPlayerUiConfigurationData.cs
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// <auto-generated>
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// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: rec_room/game_configuration/game_combat_player_ui_configuration_data.proto
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// </auto-generated>
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#pragma warning disable 1591, 0612, 3021, 8981
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#region Designer generated code
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using pb = global::Google.Protobuf;
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using pbc = global::Google.Protobuf.Collections;
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using pbr = global::Google.Protobuf.Reflection;
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using scg = global::System.Collections.Generic;
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namespace RecRoom.Protobuf {
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/// <summary>Holder for reflection information generated from rec_room/game_configuration/game_combat_player_ui_configuration_data.proto</summary>
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public static partial class GameCombatPlayerUiConfigurationDataReflection {
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#region Descriptor
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/// <summary>File descriptor for rec_room/game_configuration/game_combat_player_ui_configuration_data.proto</summary>
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public static pbr::FileDescriptor Descriptor {
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get { return descriptor; }
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}
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private static pbr::FileDescriptor descriptor;
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static GameCombatPlayerUiConfigurationDataReflection() {
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byte[] descriptorData = global::System.Convert.FromBase64String(
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string.Concat(
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"CkpyZWNfcm9vbS9nYW1lX2NvbmZpZ3VyYXRpb24vZ2FtZV9jb21iYXRfcGxh",
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"eWVyX3VpX2NvbmZpZ3VyYXRpb25fZGF0YS5wcm90bxIIcmVjX3Jvb20izgEK",
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"I0dhbWVDb21iYXRQbGF5ZXJVSUNvbmZpZ3VyYXRpb25EYXRhEiEKGWxvY2Fs",
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"X3BsYXllcl91aV9zdXBwb3J0ZWQYASABKAgSHQoVb3Bwb25lbnRfdWlfc3Vw",
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"cG9ydGVkGAIgASgIEh0KFXRlYW1tYXRlX3VpX3N1cHBvcnRlZBgDIAEoCBIi",
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"Chp0ZWFtbWF0ZV91aV9hbHdheXNfdmlzaWJsZRgEIAEoCBIiChpvcHBvbmVu",
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"dF91aV9hbHdheXNfdmlzaWJsZRgFIAEoCEITqgIQUmVjUm9vbS5Qcm90b2J1",
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"ZmIGcHJvdG8z"));
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
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new pbr::FileDescriptor[] { },
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new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
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new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData), global::RecRoom.Protobuf.GameCombatPlayerUIConfigurationData.Parser, new[]{ "LocalPlayerUiSupported", "OpponentUiSupported", "TeammateUiSupported", "TeammateUiAlwaysVisible", "OpponentUiAlwaysVisible" }, null, null, null, null)
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}));
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}
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#endregion
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}
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#region Messages
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[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
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public sealed partial class GameCombatPlayerUIConfigurationData : pb::IMessage<GameCombatPlayerUIConfigurationData>
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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, pb::IBufferMessage
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#endif
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{
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private static readonly pb::MessageParser<GameCombatPlayerUIConfigurationData> _parser = new pb::MessageParser<GameCombatPlayerUIConfigurationData>(() => new GameCombatPlayerUIConfigurationData());
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private pb::UnknownFieldSet _unknownFields;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pb::MessageParser<GameCombatPlayerUIConfigurationData> Parser { get { return _parser; } }
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pbr::MessageDescriptor Descriptor {
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get { return global::RecRoom.Protobuf.GameCombatPlayerUiConfigurationDataReflection.Descriptor.MessageTypes[0]; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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pbr::MessageDescriptor pb::IMessage.Descriptor {
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get { return Descriptor; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameCombatPlayerUIConfigurationData() {
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OnConstruction();
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}
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partial void OnConstruction();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameCombatPlayerUIConfigurationData(GameCombatPlayerUIConfigurationData other) : this() {
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localPlayerUiSupported_ = other.localPlayerUiSupported_;
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opponentUiSupported_ = other.opponentUiSupported_;
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teammateUiSupported_ = other.teammateUiSupported_;
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teammateUiAlwaysVisible_ = other.teammateUiAlwaysVisible_;
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opponentUiAlwaysVisible_ = other.opponentUiAlwaysVisible_;
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_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public GameCombatPlayerUIConfigurationData Clone() {
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return new GameCombatPlayerUIConfigurationData(this);
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}
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/// <summary>Field number for the "local_player_ui_supported" field.</summary>
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public const int LocalPlayerUiSupportedFieldNumber = 1;
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private bool localPlayerUiSupported_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool LocalPlayerUiSupported {
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get { return localPlayerUiSupported_; }
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set {
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localPlayerUiSupported_ = value;
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}
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}
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/// <summary>Field number for the "opponent_ui_supported" field.</summary>
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public const int OpponentUiSupportedFieldNumber = 2;
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private bool opponentUiSupported_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool OpponentUiSupported {
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get { return opponentUiSupported_; }
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set {
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opponentUiSupported_ = value;
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}
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}
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/// <summary>Field number for the "teammate_ui_supported" field.</summary>
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public const int TeammateUiSupportedFieldNumber = 3;
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private bool teammateUiSupported_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool TeammateUiSupported {
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get { return teammateUiSupported_; }
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set {
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teammateUiSupported_ = value;
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}
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}
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/// <summary>Field number for the "teammate_ui_always_visible" field.</summary>
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public const int TeammateUiAlwaysVisibleFieldNumber = 4;
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private bool teammateUiAlwaysVisible_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool TeammateUiAlwaysVisible {
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get { return teammateUiAlwaysVisible_; }
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set {
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teammateUiAlwaysVisible_ = value;
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}
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}
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/// <summary>Field number for the "opponent_ui_always_visible" field.</summary>
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public const int OpponentUiAlwaysVisibleFieldNumber = 5;
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private bool opponentUiAlwaysVisible_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool OpponentUiAlwaysVisible {
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get { return opponentUiAlwaysVisible_; }
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set {
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opponentUiAlwaysVisible_ = value;
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}
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override bool Equals(object other) {
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return Equals(other as GameCombatPlayerUIConfigurationData);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool Equals(GameCombatPlayerUIConfigurationData other) {
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if (ReferenceEquals(other, null)) {
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return false;
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}
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if (ReferenceEquals(other, this)) {
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return true;
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}
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if (LocalPlayerUiSupported != other.LocalPlayerUiSupported) return false;
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if (OpponentUiSupported != other.OpponentUiSupported) return false;
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if (TeammateUiSupported != other.TeammateUiSupported) return false;
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if (TeammateUiAlwaysVisible != other.TeammateUiAlwaysVisible) return false;
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if (OpponentUiAlwaysVisible != other.OpponentUiAlwaysVisible) return false;
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return Equals(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override int GetHashCode() {
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int hash = 1;
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if (LocalPlayerUiSupported != false) hash ^= LocalPlayerUiSupported.GetHashCode();
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if (OpponentUiSupported != false) hash ^= OpponentUiSupported.GetHashCode();
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if (TeammateUiSupported != false) hash ^= TeammateUiSupported.GetHashCode();
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if (TeammateUiAlwaysVisible != false) hash ^= TeammateUiAlwaysVisible.GetHashCode();
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if (OpponentUiAlwaysVisible != false) hash ^= OpponentUiAlwaysVisible.GetHashCode();
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if (_unknownFields != null) {
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hash ^= _unknownFields.GetHashCode();
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}
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return hash;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override string ToString() {
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return pb::JsonFormatter.ToDiagnosticString(this);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void WriteTo(pb::CodedOutputStream output) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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output.WriteRawMessage(this);
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#else
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if (LocalPlayerUiSupported != false) {
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output.WriteRawTag(8);
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output.WriteBool(LocalPlayerUiSupported);
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}
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if (OpponentUiSupported != false) {
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output.WriteRawTag(16);
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output.WriteBool(OpponentUiSupported);
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}
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if (TeammateUiSupported != false) {
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output.WriteRawTag(24);
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output.WriteBool(TeammateUiSupported);
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}
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if (TeammateUiAlwaysVisible != false) {
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output.WriteRawTag(32);
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output.WriteBool(TeammateUiAlwaysVisible);
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}
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if (OpponentUiAlwaysVisible != false) {
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output.WriteRawTag(40);
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output.WriteBool(OpponentUiAlwaysVisible);
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}
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if (_unknownFields != null) {
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_unknownFields.WriteTo(output);
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
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if (LocalPlayerUiSupported != false) {
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output.WriteRawTag(8);
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output.WriteBool(LocalPlayerUiSupported);
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}
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if (OpponentUiSupported != false) {
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output.WriteRawTag(16);
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output.WriteBool(OpponentUiSupported);
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}
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if (TeammateUiSupported != false) {
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output.WriteRawTag(24);
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output.WriteBool(TeammateUiSupported);
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}
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if (TeammateUiAlwaysVisible != false) {
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output.WriteRawTag(32);
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output.WriteBool(TeammateUiAlwaysVisible);
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}
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if (OpponentUiAlwaysVisible != false) {
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output.WriteRawTag(40);
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output.WriteBool(OpponentUiAlwaysVisible);
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}
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if (_unknownFields != null) {
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_unknownFields.WriteTo(ref output);
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}
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}
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#endif
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int CalculateSize() {
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int size = 0;
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if (LocalPlayerUiSupported != false) {
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size += 1 + 1;
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}
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if (OpponentUiSupported != false) {
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size += 1 + 1;
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}
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if (TeammateUiSupported != false) {
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size += 1 + 1;
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}
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if (TeammateUiAlwaysVisible != false) {
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size += 1 + 1;
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}
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if (OpponentUiAlwaysVisible != false) {
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size += 1 + 1;
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}
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if (_unknownFields != null) {
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size += _unknownFields.CalculateSize();
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}
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return size;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(GameCombatPlayerUIConfigurationData other) {
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if (other == null) {
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return;
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}
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if (other.LocalPlayerUiSupported != false) {
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LocalPlayerUiSupported = other.LocalPlayerUiSupported;
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}
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if (other.OpponentUiSupported != false) {
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OpponentUiSupported = other.OpponentUiSupported;
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}
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if (other.TeammateUiSupported != false) {
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TeammateUiSupported = other.TeammateUiSupported;
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}
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if (other.TeammateUiAlwaysVisible != false) {
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TeammateUiAlwaysVisible = other.TeammateUiAlwaysVisible;
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}
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if (other.OpponentUiAlwaysVisible != false) {
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OpponentUiAlwaysVisible = other.OpponentUiAlwaysVisible;
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}
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_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(pb::CodedInputStream input) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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input.ReadRawMessage(this);
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#else
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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if ((tag & 7) == 4) {
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// Abort on any end group tag.
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return;
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}
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
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break;
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case 8: {
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LocalPlayerUiSupported = input.ReadBool();
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break;
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}
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case 16: {
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OpponentUiSupported = input.ReadBool();
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break;
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}
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case 24: {
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TeammateUiSupported = input.ReadBool();
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break;
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}
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case 32: {
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TeammateUiAlwaysVisible = input.ReadBool();
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break;
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}
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case 40: {
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OpponentUiAlwaysVisible = input.ReadBool();
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break;
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}
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}
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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if ((tag & 7) == 4) {
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// Abort on any end group tag.
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return;
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}
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
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break;
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case 8: {
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LocalPlayerUiSupported = input.ReadBool();
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break;
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}
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case 16: {
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OpponentUiSupported = input.ReadBool();
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break;
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}
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case 24: {
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TeammateUiSupported = input.ReadBool();
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break;
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}
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case 32: {
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TeammateUiAlwaysVisible = input.ReadBool();
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break;
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}
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case 40: {
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OpponentUiAlwaysVisible = input.ReadBool();
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break;
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}
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}
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}
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}
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#endif
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}
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#endregion
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||||
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}
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#endregion Designer generated code
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||||
Reference in New Issue
Block a user