Protobuf...
This commit is contained in:
533
CostumeData.cs
Normal file
533
CostumeData.cs
Normal file
@@ -0,0 +1,533 @@
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// <auto-generated>
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// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: rec_room/persistence/costume_data.proto
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// </auto-generated>
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#pragma warning disable 1591, 0612, 3021, 8981
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#region Designer generated code
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using pb = global::Google.Protobuf;
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using pbc = global::Google.Protobuf.Collections;
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using pbr = global::Google.Protobuf.Reflection;
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using scg = global::System.Collections.Generic;
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namespace RecRoom.Protobuf {
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/// <summary>Holder for reflection information generated from rec_room/persistence/costume_data.proto</summary>
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public static partial class CostumeDataReflection {
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#region Descriptor
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/// <summary>File descriptor for rec_room/persistence/costume_data.proto</summary>
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public static pbr::FileDescriptor Descriptor {
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get { return descriptor; }
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}
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private static pbr::FileDescriptor descriptor;
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static CostumeDataReflection() {
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byte[] descriptorData = global::System.Convert.FromBase64String(
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||||
string.Concat(
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||||
"CidyZWNfcm9vbS9wZXJzaXN0ZW5jZS9jb3N0dW1lX2RhdGEucHJvdG8SCHJl",
|
||||
"Y19yb29tIrACCgtDb3N0dW1lRGF0YRIgChhhZGRfcGxheWVyX3JvbGVfb25f",
|
||||
"ZXF1aXAYASADKAkSLAokZG9fbm90X3JlbW92ZV9wbGF5ZXJfcm9sZV9vbl91",
|
||||
"bmVxdWlwGAIgASgIEhwKFGRvX25vdF9zaG93X2VxdWlwX3VpGAMgASgIEhoK",
|
||||
"EmhpZGVfcGxheWVyX291dGZpdBgEIAEoCBImCh5kb19ub3RfcGxheV9lcXVp",
|
||||
"cF9zb3VuZF9lZmZlY3QYBSABKAgSFQoNb3V0Zml0X2ZpbHRlchgGIAEoBRIe",
|
||||
"ChZlcXVpcF9sb2NrZWRfYnlfa2V5X2lkGAcgASgMEhwKFGFuaW1hdGlvbl9w",
|
||||
"b3NlX2luZGV4GAggASgFEhoKEmF2YXRhcl90eXBlX2ZpbHRlchgJIAEoBUIT",
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||||
"qgIQUmVjUm9vbS5Qcm90b2J1ZmIGcHJvdG8z"));
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
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new pbr::FileDescriptor[] { },
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new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
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new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.CostumeData), global::RecRoom.Protobuf.CostumeData.Parser, new[]{ "AddPlayerRoleOnEquip", "DoNotRemovePlayerRoleOnUnequip", "DoNotShowEquipUi", "HidePlayerOutfit", "DoNotPlayEquipSoundEffect", "OutfitFilter", "EquipLockedByKeyId", "AnimationPoseIndex", "AvatarTypeFilter" }, null, null, null, null)
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}));
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}
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#endregion
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}
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#region Messages
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[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
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public sealed partial class CostumeData : pb::IMessage<CostumeData>
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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, pb::IBufferMessage
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#endif
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{
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private static readonly pb::MessageParser<CostumeData> _parser = new pb::MessageParser<CostumeData>(() => new CostumeData());
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private pb::UnknownFieldSet _unknownFields;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pb::MessageParser<CostumeData> Parser { get { return _parser; } }
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pbr::MessageDescriptor Descriptor {
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get { return global::RecRoom.Protobuf.CostumeDataReflection.Descriptor.MessageTypes[0]; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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pbr::MessageDescriptor pb::IMessage.Descriptor {
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get { return Descriptor; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public CostumeData() {
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OnConstruction();
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}
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partial void OnConstruction();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public CostumeData(CostumeData other) : this() {
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addPlayerRoleOnEquip_ = other.addPlayerRoleOnEquip_.Clone();
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doNotRemovePlayerRoleOnUnequip_ = other.doNotRemovePlayerRoleOnUnequip_;
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doNotShowEquipUi_ = other.doNotShowEquipUi_;
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hidePlayerOutfit_ = other.hidePlayerOutfit_;
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doNotPlayEquipSoundEffect_ = other.doNotPlayEquipSoundEffect_;
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outfitFilter_ = other.outfitFilter_;
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equipLockedByKeyId_ = other.equipLockedByKeyId_;
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animationPoseIndex_ = other.animationPoseIndex_;
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avatarTypeFilter_ = other.avatarTypeFilter_;
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_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public CostumeData Clone() {
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return new CostumeData(this);
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}
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/// <summary>Field number for the "add_player_role_on_equip" field.</summary>
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public const int AddPlayerRoleOnEquipFieldNumber = 1;
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private static readonly pb::FieldCodec<string> _repeated_addPlayerRoleOnEquip_codec
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= pb::FieldCodec.ForString(10);
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private readonly pbc::RepeatedField<string> addPlayerRoleOnEquip_ = new pbc::RepeatedField<string>();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public pbc::RepeatedField<string> AddPlayerRoleOnEquip {
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get { return addPlayerRoleOnEquip_; }
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}
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/// <summary>Field number for the "do_not_remove_player_role_on_unequip" field.</summary>
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public const int DoNotRemovePlayerRoleOnUnequipFieldNumber = 2;
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private bool doNotRemovePlayerRoleOnUnequip_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool DoNotRemovePlayerRoleOnUnequip {
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get { return doNotRemovePlayerRoleOnUnequip_; }
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set {
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doNotRemovePlayerRoleOnUnequip_ = value;
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}
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}
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/// <summary>Field number for the "do_not_show_equip_ui" field.</summary>
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public const int DoNotShowEquipUiFieldNumber = 3;
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private bool doNotShowEquipUi_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool DoNotShowEquipUi {
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get { return doNotShowEquipUi_; }
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set {
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doNotShowEquipUi_ = value;
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}
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}
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/// <summary>Field number for the "hide_player_outfit" field.</summary>
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public const int HidePlayerOutfitFieldNumber = 4;
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private bool hidePlayerOutfit_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool HidePlayerOutfit {
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get { return hidePlayerOutfit_; }
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set {
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hidePlayerOutfit_ = value;
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}
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}
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/// <summary>Field number for the "do_not_play_equip_sound_effect" field.</summary>
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public const int DoNotPlayEquipSoundEffectFieldNumber = 5;
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private bool doNotPlayEquipSoundEffect_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool DoNotPlayEquipSoundEffect {
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get { return doNotPlayEquipSoundEffect_; }
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set {
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doNotPlayEquipSoundEffect_ = value;
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}
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}
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/// <summary>Field number for the "outfit_filter" field.</summary>
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public const int OutfitFilterFieldNumber = 6;
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private int outfitFilter_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int OutfitFilter {
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get { return outfitFilter_; }
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set {
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outfitFilter_ = value;
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}
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}
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/// <summary>Field number for the "equip_locked_by_key_id" field.</summary>
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public const int EquipLockedByKeyIdFieldNumber = 7;
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private pb::ByteString equipLockedByKeyId_ = pb::ByteString.Empty;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public pb::ByteString EquipLockedByKeyId {
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get { return equipLockedByKeyId_; }
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set {
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equipLockedByKeyId_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
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}
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}
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/// <summary>Field number for the "animation_pose_index" field.</summary>
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public const int AnimationPoseIndexFieldNumber = 8;
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private int animationPoseIndex_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int AnimationPoseIndex {
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get { return animationPoseIndex_; }
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set {
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animationPoseIndex_ = value;
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}
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}
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/// <summary>Field number for the "avatar_type_filter" field.</summary>
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public const int AvatarTypeFilterFieldNumber = 9;
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private int avatarTypeFilter_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int AvatarTypeFilter {
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get { return avatarTypeFilter_; }
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set {
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avatarTypeFilter_ = value;
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}
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override bool Equals(object other) {
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return Equals(other as CostumeData);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool Equals(CostumeData other) {
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if (ReferenceEquals(other, null)) {
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return false;
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}
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if (ReferenceEquals(other, this)) {
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return true;
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}
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if(!addPlayerRoleOnEquip_.Equals(other.addPlayerRoleOnEquip_)) return false;
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if (DoNotRemovePlayerRoleOnUnequip != other.DoNotRemovePlayerRoleOnUnequip) return false;
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if (DoNotShowEquipUi != other.DoNotShowEquipUi) return false;
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if (HidePlayerOutfit != other.HidePlayerOutfit) return false;
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if (DoNotPlayEquipSoundEffect != other.DoNotPlayEquipSoundEffect) return false;
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if (OutfitFilter != other.OutfitFilter) return false;
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if (EquipLockedByKeyId != other.EquipLockedByKeyId) return false;
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if (AnimationPoseIndex != other.AnimationPoseIndex) return false;
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if (AvatarTypeFilter != other.AvatarTypeFilter) return false;
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return Equals(_unknownFields, other._unknownFields);
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}
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override int GetHashCode() {
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int hash = 1;
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hash ^= addPlayerRoleOnEquip_.GetHashCode();
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if (DoNotRemovePlayerRoleOnUnequip != false) hash ^= DoNotRemovePlayerRoleOnUnequip.GetHashCode();
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if (DoNotShowEquipUi != false) hash ^= DoNotShowEquipUi.GetHashCode();
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if (HidePlayerOutfit != false) hash ^= HidePlayerOutfit.GetHashCode();
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if (DoNotPlayEquipSoundEffect != false) hash ^= DoNotPlayEquipSoundEffect.GetHashCode();
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if (OutfitFilter != 0) hash ^= OutfitFilter.GetHashCode();
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if (EquipLockedByKeyId.Length != 0) hash ^= EquipLockedByKeyId.GetHashCode();
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if (AnimationPoseIndex != 0) hash ^= AnimationPoseIndex.GetHashCode();
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if (AvatarTypeFilter != 0) hash ^= AvatarTypeFilter.GetHashCode();
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if (_unknownFields != null) {
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hash ^= _unknownFields.GetHashCode();
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}
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return hash;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override string ToString() {
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return pb::JsonFormatter.ToDiagnosticString(this);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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||||
public void WriteTo(pb::CodedOutputStream output) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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output.WriteRawMessage(this);
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#else
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addPlayerRoleOnEquip_.WriteTo(output, _repeated_addPlayerRoleOnEquip_codec);
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if (DoNotRemovePlayerRoleOnUnequip != false) {
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output.WriteRawTag(16);
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output.WriteBool(DoNotRemovePlayerRoleOnUnequip);
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}
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if (DoNotShowEquipUi != false) {
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output.WriteRawTag(24);
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output.WriteBool(DoNotShowEquipUi);
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}
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if (HidePlayerOutfit != false) {
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output.WriteRawTag(32);
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output.WriteBool(HidePlayerOutfit);
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}
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if (DoNotPlayEquipSoundEffect != false) {
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output.WriteRawTag(40);
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output.WriteBool(DoNotPlayEquipSoundEffect);
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}
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if (OutfitFilter != 0) {
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output.WriteRawTag(48);
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output.WriteInt32(OutfitFilter);
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}
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if (EquipLockedByKeyId.Length != 0) {
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output.WriteRawTag(58);
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output.WriteBytes(EquipLockedByKeyId);
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||||
}
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||||
if (AnimationPoseIndex != 0) {
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output.WriteRawTag(64);
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output.WriteInt32(AnimationPoseIndex);
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}
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if (AvatarTypeFilter != 0) {
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||||
output.WriteRawTag(72);
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output.WriteInt32(AvatarTypeFilter);
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||||
}
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||||
if (_unknownFields != null) {
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_unknownFields.WriteTo(output);
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||||
}
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#endif
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||||
}
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||||
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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||||
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
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||||
addPlayerRoleOnEquip_.WriteTo(ref output, _repeated_addPlayerRoleOnEquip_codec);
|
||||
if (DoNotRemovePlayerRoleOnUnequip != false) {
|
||||
output.WriteRawTag(16);
|
||||
output.WriteBool(DoNotRemovePlayerRoleOnUnequip);
|
||||
}
|
||||
if (DoNotShowEquipUi != false) {
|
||||
output.WriteRawTag(24);
|
||||
output.WriteBool(DoNotShowEquipUi);
|
||||
}
|
||||
if (HidePlayerOutfit != false) {
|
||||
output.WriteRawTag(32);
|
||||
output.WriteBool(HidePlayerOutfit);
|
||||
}
|
||||
if (DoNotPlayEquipSoundEffect != false) {
|
||||
output.WriteRawTag(40);
|
||||
output.WriteBool(DoNotPlayEquipSoundEffect);
|
||||
}
|
||||
if (OutfitFilter != 0) {
|
||||
output.WriteRawTag(48);
|
||||
output.WriteInt32(OutfitFilter);
|
||||
}
|
||||
if (EquipLockedByKeyId.Length != 0) {
|
||||
output.WriteRawTag(58);
|
||||
output.WriteBytes(EquipLockedByKeyId);
|
||||
}
|
||||
if (AnimationPoseIndex != 0) {
|
||||
output.WriteRawTag(64);
|
||||
output.WriteInt32(AnimationPoseIndex);
|
||||
}
|
||||
if (AvatarTypeFilter != 0) {
|
||||
output.WriteRawTag(72);
|
||||
output.WriteInt32(AvatarTypeFilter);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(ref output);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public int CalculateSize() {
|
||||
int size = 0;
|
||||
size += addPlayerRoleOnEquip_.CalculateSize(_repeated_addPlayerRoleOnEquip_codec);
|
||||
if (DoNotRemovePlayerRoleOnUnequip != false) {
|
||||
size += 1 + 1;
|
||||
}
|
||||
if (DoNotShowEquipUi != false) {
|
||||
size += 1 + 1;
|
||||
}
|
||||
if (HidePlayerOutfit != false) {
|
||||
size += 1 + 1;
|
||||
}
|
||||
if (DoNotPlayEquipSoundEffect != false) {
|
||||
size += 1 + 1;
|
||||
}
|
||||
if (OutfitFilter != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt32Size(OutfitFilter);
|
||||
}
|
||||
if (EquipLockedByKeyId.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeBytesSize(EquipLockedByKeyId);
|
||||
}
|
||||
if (AnimationPoseIndex != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AnimationPoseIndex);
|
||||
}
|
||||
if (AvatarTypeFilter != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AvatarTypeFilter);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
size += _unknownFields.CalculateSize();
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public void MergeFrom(CostumeData other) {
|
||||
if (other == null) {
|
||||
return;
|
||||
}
|
||||
addPlayerRoleOnEquip_.Add(other.addPlayerRoleOnEquip_);
|
||||
if (other.DoNotRemovePlayerRoleOnUnequip != false) {
|
||||
DoNotRemovePlayerRoleOnUnequip = other.DoNotRemovePlayerRoleOnUnequip;
|
||||
}
|
||||
if (other.DoNotShowEquipUi != false) {
|
||||
DoNotShowEquipUi = other.DoNotShowEquipUi;
|
||||
}
|
||||
if (other.HidePlayerOutfit != false) {
|
||||
HidePlayerOutfit = other.HidePlayerOutfit;
|
||||
}
|
||||
if (other.DoNotPlayEquipSoundEffect != false) {
|
||||
DoNotPlayEquipSoundEffect = other.DoNotPlayEquipSoundEffect;
|
||||
}
|
||||
if (other.OutfitFilter != 0) {
|
||||
OutfitFilter = other.OutfitFilter;
|
||||
}
|
||||
if (other.EquipLockedByKeyId.Length != 0) {
|
||||
EquipLockedByKeyId = other.EquipLockedByKeyId;
|
||||
}
|
||||
if (other.AnimationPoseIndex != 0) {
|
||||
AnimationPoseIndex = other.AnimationPoseIndex;
|
||||
}
|
||||
if (other.AvatarTypeFilter != 0) {
|
||||
AvatarTypeFilter = other.AvatarTypeFilter;
|
||||
}
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public void MergeFrom(pb::CodedInputStream input) {
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
input.ReadRawMessage(this);
|
||||
#else
|
||||
uint tag;
|
||||
while ((tag = input.ReadTag()) != 0) {
|
||||
if ((tag & 7) == 4) {
|
||||
// Abort on any end group tag.
|
||||
return;
|
||||
}
|
||||
switch(tag) {
|
||||
default:
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
|
||||
break;
|
||||
case 10: {
|
||||
addPlayerRoleOnEquip_.AddEntriesFrom(input, _repeated_addPlayerRoleOnEquip_codec);
|
||||
break;
|
||||
}
|
||||
case 16: {
|
||||
DoNotRemovePlayerRoleOnUnequip = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 24: {
|
||||
DoNotShowEquipUi = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
HidePlayerOutfit = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
DoNotPlayEquipSoundEffect = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 48: {
|
||||
OutfitFilter = input.ReadInt32();
|
||||
break;
|
||||
}
|
||||
case 58: {
|
||||
EquipLockedByKeyId = input.ReadBytes();
|
||||
break;
|
||||
}
|
||||
case 64: {
|
||||
AnimationPoseIndex = input.ReadInt32();
|
||||
break;
|
||||
}
|
||||
case 72: {
|
||||
AvatarTypeFilter = input.ReadInt32();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
|
||||
uint tag;
|
||||
while ((tag = input.ReadTag()) != 0) {
|
||||
if ((tag & 7) == 4) {
|
||||
// Abort on any end group tag.
|
||||
return;
|
||||
}
|
||||
switch(tag) {
|
||||
default:
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
|
||||
break;
|
||||
case 10: {
|
||||
addPlayerRoleOnEquip_.AddEntriesFrom(ref input, _repeated_addPlayerRoleOnEquip_codec);
|
||||
break;
|
||||
}
|
||||
case 16: {
|
||||
DoNotRemovePlayerRoleOnUnequip = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 24: {
|
||||
DoNotShowEquipUi = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
HidePlayerOutfit = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
DoNotPlayEquipSoundEffect = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 48: {
|
||||
OutfitFilter = input.ReadInt32();
|
||||
break;
|
||||
}
|
||||
case 58: {
|
||||
EquipLockedByKeyId = input.ReadBytes();
|
||||
break;
|
||||
}
|
||||
case 64: {
|
||||
AnimationPoseIndex = input.ReadInt32();
|
||||
break;
|
||||
}
|
||||
case 72: {
|
||||
AvatarTypeFilter = input.ReadInt32();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
#endregion Designer generated code
|
||||
Reference in New Issue
Block a user