// <auto-generated>
//     Generated by the protocol buffer compiler.  DO NOT EDIT!
//     source: rec_room/persistence/costume_data.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code

using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace RecRoom.Protobuf {

  /// <summary>Holder for reflection information generated from rec_room/persistence/costume_data.proto</summary>
  public static partial class CostumeDataReflection {

    #region Descriptor
    /// <summary>File descriptor for rec_room/persistence/costume_data.proto</summary>
    public static pbr::FileDescriptor Descriptor {
      get { return descriptor; }
    }
    private static pbr::FileDescriptor descriptor;

    static CostumeDataReflection() {
      byte[] descriptorData = global::System.Convert.FromBase64String(
          string.Concat(
            "CidyZWNfcm9vbS9wZXJzaXN0ZW5jZS9jb3N0dW1lX2RhdGEucHJvdG8SCHJl",
            "Y19yb29tIrACCgtDb3N0dW1lRGF0YRIgChhhZGRfcGxheWVyX3JvbGVfb25f",
            "ZXF1aXAYASADKAkSLAokZG9fbm90X3JlbW92ZV9wbGF5ZXJfcm9sZV9vbl91",
            "bmVxdWlwGAIgASgIEhwKFGRvX25vdF9zaG93X2VxdWlwX3VpGAMgASgIEhoK",
            "EmhpZGVfcGxheWVyX291dGZpdBgEIAEoCBImCh5kb19ub3RfcGxheV9lcXVp",
            "cF9zb3VuZF9lZmZlY3QYBSABKAgSFQoNb3V0Zml0X2ZpbHRlchgGIAEoBRIe",
            "ChZlcXVpcF9sb2NrZWRfYnlfa2V5X2lkGAcgASgMEhwKFGFuaW1hdGlvbl9w",
            "b3NlX2luZGV4GAggASgFEhoKEmF2YXRhcl90eXBlX2ZpbHRlchgJIAEoBUIT",
            "qgIQUmVjUm9vbS5Qcm90b2J1ZmIGcHJvdG8z"));
      descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
          new pbr::FileDescriptor[] { },
          new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
            new pbr::GeneratedClrTypeInfo(typeof(global::RecRoom.Protobuf.CostumeData), global::RecRoom.Protobuf.CostumeData.Parser, new[]{ "AddPlayerRoleOnEquip", "DoNotRemovePlayerRoleOnUnequip", "DoNotShowEquipUi", "HidePlayerOutfit", "DoNotPlayEquipSoundEffect", "OutfitFilter", "EquipLockedByKeyId", "AnimationPoseIndex", "AvatarTypeFilter" }, null, null, null, null)
          }));
    }
    #endregion

  }
  #region Messages
  [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
  public sealed partial class CostumeData : pb::IMessage<CostumeData>
  #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      , pb::IBufferMessage
  #endif
  {
    private static readonly pb::MessageParser<CostumeData> _parser = new pb::MessageParser<CostumeData>(() => new CostumeData());
    private pb::UnknownFieldSet _unknownFields;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pb::MessageParser<CostumeData> Parser { get { return _parser; } }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pbr::MessageDescriptor Descriptor {
      get { return global::RecRoom.Protobuf.CostumeDataReflection.Descriptor.MessageTypes[0]; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    pbr::MessageDescriptor pb::IMessage.Descriptor {
      get { return Descriptor; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public CostumeData() {
      OnConstruction();
    }

    partial void OnConstruction();

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public CostumeData(CostumeData other) : this() {
      addPlayerRoleOnEquip_ = other.addPlayerRoleOnEquip_.Clone();
      doNotRemovePlayerRoleOnUnequip_ = other.doNotRemovePlayerRoleOnUnequip_;
      doNotShowEquipUi_ = other.doNotShowEquipUi_;
      hidePlayerOutfit_ = other.hidePlayerOutfit_;
      doNotPlayEquipSoundEffect_ = other.doNotPlayEquipSoundEffect_;
      outfitFilter_ = other.outfitFilter_;
      equipLockedByKeyId_ = other.equipLockedByKeyId_;
      animationPoseIndex_ = other.animationPoseIndex_;
      avatarTypeFilter_ = other.avatarTypeFilter_;
      _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public CostumeData Clone() {
      return new CostumeData(this);
    }

    /// <summary>Field number for the "add_player_role_on_equip" field.</summary>
    public const int AddPlayerRoleOnEquipFieldNumber = 1;
    private static readonly pb::FieldCodec<string> _repeated_addPlayerRoleOnEquip_codec
        = pb::FieldCodec.ForString(10);
    private readonly pbc::RepeatedField<string> addPlayerRoleOnEquip_ = new pbc::RepeatedField<string>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::RepeatedField<string> AddPlayerRoleOnEquip {
      get { return addPlayerRoleOnEquip_; }
    }

    /// <summary>Field number for the "do_not_remove_player_role_on_unequip" field.</summary>
    public const int DoNotRemovePlayerRoleOnUnequipFieldNumber = 2;
    private bool doNotRemovePlayerRoleOnUnequip_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool DoNotRemovePlayerRoleOnUnequip {
      get { return doNotRemovePlayerRoleOnUnequip_; }
      set {
        doNotRemovePlayerRoleOnUnequip_ = value;
      }
    }

    /// <summary>Field number for the "do_not_show_equip_ui" field.</summary>
    public const int DoNotShowEquipUiFieldNumber = 3;
    private bool doNotShowEquipUi_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool DoNotShowEquipUi {
      get { return doNotShowEquipUi_; }
      set {
        doNotShowEquipUi_ = value;
      }
    }

    /// <summary>Field number for the "hide_player_outfit" field.</summary>
    public const int HidePlayerOutfitFieldNumber = 4;
    private bool hidePlayerOutfit_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool HidePlayerOutfit {
      get { return hidePlayerOutfit_; }
      set {
        hidePlayerOutfit_ = value;
      }
    }

    /// <summary>Field number for the "do_not_play_equip_sound_effect" field.</summary>
    public const int DoNotPlayEquipSoundEffectFieldNumber = 5;
    private bool doNotPlayEquipSoundEffect_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool DoNotPlayEquipSoundEffect {
      get { return doNotPlayEquipSoundEffect_; }
      set {
        doNotPlayEquipSoundEffect_ = value;
      }
    }

    /// <summary>Field number for the "outfit_filter" field.</summary>
    public const int OutfitFilterFieldNumber = 6;
    private int outfitFilter_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int OutfitFilter {
      get { return outfitFilter_; }
      set {
        outfitFilter_ = value;
      }
    }

    /// <summary>Field number for the "equip_locked_by_key_id" field.</summary>
    public const int EquipLockedByKeyIdFieldNumber = 7;
    private pb::ByteString equipLockedByKeyId_ = pb::ByteString.Empty;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pb::ByteString EquipLockedByKeyId {
      get { return equipLockedByKeyId_; }
      set {
        equipLockedByKeyId_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
      }
    }

    /// <summary>Field number for the "animation_pose_index" field.</summary>
    public const int AnimationPoseIndexFieldNumber = 8;
    private int animationPoseIndex_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int AnimationPoseIndex {
      get { return animationPoseIndex_; }
      set {
        animationPoseIndex_ = value;
      }
    }

    /// <summary>Field number for the "avatar_type_filter" field.</summary>
    public const int AvatarTypeFilterFieldNumber = 9;
    private int avatarTypeFilter_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int AvatarTypeFilter {
      get { return avatarTypeFilter_; }
      set {
        avatarTypeFilter_ = value;
      }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override bool Equals(object other) {
      return Equals(other as CostumeData);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool Equals(CostumeData other) {
      if (ReferenceEquals(other, null)) {
        return false;
      }
      if (ReferenceEquals(other, this)) {
        return true;
      }
      if(!addPlayerRoleOnEquip_.Equals(other.addPlayerRoleOnEquip_)) return false;
      if (DoNotRemovePlayerRoleOnUnequip != other.DoNotRemovePlayerRoleOnUnequip) return false;
      if (DoNotShowEquipUi != other.DoNotShowEquipUi) return false;
      if (HidePlayerOutfit != other.HidePlayerOutfit) return false;
      if (DoNotPlayEquipSoundEffect != other.DoNotPlayEquipSoundEffect) return false;
      if (OutfitFilter != other.OutfitFilter) return false;
      if (EquipLockedByKeyId != other.EquipLockedByKeyId) return false;
      if (AnimationPoseIndex != other.AnimationPoseIndex) return false;
      if (AvatarTypeFilter != other.AvatarTypeFilter) return false;
      return Equals(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override int GetHashCode() {
      int hash = 1;
      hash ^= addPlayerRoleOnEquip_.GetHashCode();
      if (DoNotRemovePlayerRoleOnUnequip != false) hash ^= DoNotRemovePlayerRoleOnUnequip.GetHashCode();
      if (DoNotShowEquipUi != false) hash ^= DoNotShowEquipUi.GetHashCode();
      if (HidePlayerOutfit != false) hash ^= HidePlayerOutfit.GetHashCode();
      if (DoNotPlayEquipSoundEffect != false) hash ^= DoNotPlayEquipSoundEffect.GetHashCode();
      if (OutfitFilter != 0) hash ^= OutfitFilter.GetHashCode();
      if (EquipLockedByKeyId.Length != 0) hash ^= EquipLockedByKeyId.GetHashCode();
      if (AnimationPoseIndex != 0) hash ^= AnimationPoseIndex.GetHashCode();
      if (AvatarTypeFilter != 0) hash ^= AvatarTypeFilter.GetHashCode();
      if (_unknownFields != null) {
        hash ^= _unknownFields.GetHashCode();
      }
      return hash;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override string ToString() {
      return pb::JsonFormatter.ToDiagnosticString(this);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void WriteTo(pb::CodedOutputStream output) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      output.WriteRawMessage(this);
    #else
      addPlayerRoleOnEquip_.WriteTo(output, _repeated_addPlayerRoleOnEquip_codec);
      if (DoNotRemovePlayerRoleOnUnequip != false) {
        output.WriteRawTag(16);
        output.WriteBool(DoNotRemovePlayerRoleOnUnequip);
      }
      if (DoNotShowEquipUi != false) {
        output.WriteRawTag(24);
        output.WriteBool(DoNotShowEquipUi);
      }
      if (HidePlayerOutfit != false) {
        output.WriteRawTag(32);
        output.WriteBool(HidePlayerOutfit);
      }
      if (DoNotPlayEquipSoundEffect != false) {
        output.WriteRawTag(40);
        output.WriteBool(DoNotPlayEquipSoundEffect);
      }
      if (OutfitFilter != 0) {
        output.WriteRawTag(48);
        output.WriteInt32(OutfitFilter);
      }
      if (EquipLockedByKeyId.Length != 0) {
        output.WriteRawTag(58);
        output.WriteBytes(EquipLockedByKeyId);
      }
      if (AnimationPoseIndex != 0) {
        output.WriteRawTag(64);
        output.WriteInt32(AnimationPoseIndex);
      }
      if (AvatarTypeFilter != 0) {
        output.WriteRawTag(72);
        output.WriteInt32(AvatarTypeFilter);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(output);
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
      addPlayerRoleOnEquip_.WriteTo(ref output, _repeated_addPlayerRoleOnEquip_codec);
      if (DoNotRemovePlayerRoleOnUnequip != false) {
        output.WriteRawTag(16);
        output.WriteBool(DoNotRemovePlayerRoleOnUnequip);
      }
      if (DoNotShowEquipUi != false) {
        output.WriteRawTag(24);
        output.WriteBool(DoNotShowEquipUi);
      }
      if (HidePlayerOutfit != false) {
        output.WriteRawTag(32);
        output.WriteBool(HidePlayerOutfit);
      }
      if (DoNotPlayEquipSoundEffect != false) {
        output.WriteRawTag(40);
        output.WriteBool(DoNotPlayEquipSoundEffect);
      }
      if (OutfitFilter != 0) {
        output.WriteRawTag(48);
        output.WriteInt32(OutfitFilter);
      }
      if (EquipLockedByKeyId.Length != 0) {
        output.WriteRawTag(58);
        output.WriteBytes(EquipLockedByKeyId);
      }
      if (AnimationPoseIndex != 0) {
        output.WriteRawTag(64);
        output.WriteInt32(AnimationPoseIndex);
      }
      if (AvatarTypeFilter != 0) {
        output.WriteRawTag(72);
        output.WriteInt32(AvatarTypeFilter);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(ref output);
      }
    }
    #endif

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int CalculateSize() {
      int size = 0;
      size += addPlayerRoleOnEquip_.CalculateSize(_repeated_addPlayerRoleOnEquip_codec);
      if (DoNotRemovePlayerRoleOnUnequip != false) {
        size += 1 + 1;
      }
      if (DoNotShowEquipUi != false) {
        size += 1 + 1;
      }
      if (HidePlayerOutfit != false) {
        size += 1 + 1;
      }
      if (DoNotPlayEquipSoundEffect != false) {
        size += 1 + 1;
      }
      if (OutfitFilter != 0) {
        size += 1 + pb::CodedOutputStream.ComputeInt32Size(OutfitFilter);
      }
      if (EquipLockedByKeyId.Length != 0) {
        size += 1 + pb::CodedOutputStream.ComputeBytesSize(EquipLockedByKeyId);
      }
      if (AnimationPoseIndex != 0) {
        size += 1 + pb::CodedOutputStream.ComputeInt32Size(AnimationPoseIndex);
      }
      if (AvatarTypeFilter != 0) {
        size += 1 + pb::CodedOutputStream.ComputeInt32Size(AvatarTypeFilter);
      }
      if (_unknownFields != null) {
        size += _unknownFields.CalculateSize();
      }
      return size;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(CostumeData other) {
      if (other == null) {
        return;
      }
      addPlayerRoleOnEquip_.Add(other.addPlayerRoleOnEquip_);
      if (other.DoNotRemovePlayerRoleOnUnequip != false) {
        DoNotRemovePlayerRoleOnUnequip = other.DoNotRemovePlayerRoleOnUnequip;
      }
      if (other.DoNotShowEquipUi != false) {
        DoNotShowEquipUi = other.DoNotShowEquipUi;
      }
      if (other.HidePlayerOutfit != false) {
        HidePlayerOutfit = other.HidePlayerOutfit;
      }
      if (other.DoNotPlayEquipSoundEffect != false) {
        DoNotPlayEquipSoundEffect = other.DoNotPlayEquipSoundEffect;
      }
      if (other.OutfitFilter != 0) {
        OutfitFilter = other.OutfitFilter;
      }
      if (other.EquipLockedByKeyId.Length != 0) {
        EquipLockedByKeyId = other.EquipLockedByKeyId;
      }
      if (other.AnimationPoseIndex != 0) {
        AnimationPoseIndex = other.AnimationPoseIndex;
      }
      if (other.AvatarTypeFilter != 0) {
        AvatarTypeFilter = other.AvatarTypeFilter;
      }
      _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(pb::CodedInputStream input) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      input.ReadRawMessage(this);
    #else
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
      if ((tag & 7) == 4) {
        // Abort on any end group tag.
        return;
      }
      switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
            break;
          case 10: {
            addPlayerRoleOnEquip_.AddEntriesFrom(input, _repeated_addPlayerRoleOnEquip_codec);
            break;
          }
          case 16: {
            DoNotRemovePlayerRoleOnUnequip = input.ReadBool();
            break;
          }
          case 24: {
            DoNotShowEquipUi = input.ReadBool();
            break;
          }
          case 32: {
            HidePlayerOutfit = input.ReadBool();
            break;
          }
          case 40: {
            DoNotPlayEquipSoundEffect = input.ReadBool();
            break;
          }
          case 48: {
            OutfitFilter = input.ReadInt32();
            break;
          }
          case 58: {
            EquipLockedByKeyId = input.ReadBytes();
            break;
          }
          case 64: {
            AnimationPoseIndex = input.ReadInt32();
            break;
          }
          case 72: {
            AvatarTypeFilter = input.ReadInt32();
            break;
          }
        }
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
      if ((tag & 7) == 4) {
        // Abort on any end group tag.
        return;
      }
      switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
            break;
          case 10: {
            addPlayerRoleOnEquip_.AddEntriesFrom(ref input, _repeated_addPlayerRoleOnEquip_codec);
            break;
          }
          case 16: {
            DoNotRemovePlayerRoleOnUnequip = input.ReadBool();
            break;
          }
          case 24: {
            DoNotShowEquipUi = input.ReadBool();
            break;
          }
          case 32: {
            HidePlayerOutfit = input.ReadBool();
            break;
          }
          case 40: {
            DoNotPlayEquipSoundEffect = input.ReadBool();
            break;
          }
          case 48: {
            OutfitFilter = input.ReadInt32();
            break;
          }
          case 58: {
            EquipLockedByKeyId = input.ReadBytes();
            break;
          }
          case 64: {
            AnimationPoseIndex = input.ReadInt32();
            break;
          }
          case 72: {
            AvatarTypeFilter = input.ReadInt32();
            break;
          }
        }
      }
    }
    #endif

  }

  #endregion

}

#endregion Designer generated code
