// <auto-generated>
//     Generated by the protocol buffer compiler.  DO NOT EDIT!
//     source: circuits_v2/circuit_interaction_filter_data.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code

using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace CircuitsV2.Protobuf {

  /// <summary>Holder for reflection information generated from circuits_v2/circuit_interaction_filter_data.proto</summary>
  public static partial class CircuitInteractionFilterDataReflection {

    #region Descriptor
    /// <summary>File descriptor for circuits_v2/circuit_interaction_filter_data.proto</summary>
    public static pbr::FileDescriptor Descriptor {
      get { return descriptor; }
    }
    private static pbr::FileDescriptor descriptor;

    static CircuitInteractionFilterDataReflection() {
      byte[] descriptorData = global::System.Convert.FromBase64String(
          string.Concat(
            "CjFjaXJjdWl0c192Mi9jaXJjdWl0X2ludGVyYWN0aW9uX2ZpbHRlcl9kYXRh",
            "LnByb3RvEgtjaXJjdWl0c192MhoUY29yZS9ndWlkX2RhdGEucHJvdG8igAEK",
            "HENpcmN1aXRJbnRlcmFjdGlvbkZpbHRlckRhdGESGAoQaW50ZXJhY3Rpb25f",
            "bW9kZRgBIAEoBRInCg9nYW1lX3JvbGVfZ3VpZHMYAiADKAsyDi5jb3JlLkd1",
            "aWREYXRhEg8KB2VuYWJsZWQYAyABKAgSDAoEdGFncxgEIAMoCUIWqgITQ2ly",
            "Y3VpdHNWMi5Qcm90b2J1ZmIGcHJvdG8z"));
      descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
          new pbr::FileDescriptor[] { global::RecRoom.Protobuf.Core.GuidDataReflection.Descriptor, },
          new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
            new pbr::GeneratedClrTypeInfo(typeof(global::CircuitsV2.Protobuf.CircuitInteractionFilterData), global::CircuitsV2.Protobuf.CircuitInteractionFilterData.Parser, new[]{ "InteractionMode", "GameRoleGuids", "Enabled", "Tags" }, null, null, null, null)
          }));
    }
    #endregion

  }
  #region Messages
  [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
  public sealed partial class CircuitInteractionFilterData : pb::IMessage<CircuitInteractionFilterData>
  #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      , pb::IBufferMessage
  #endif
  {
    private static readonly pb::MessageParser<CircuitInteractionFilterData> _parser = new pb::MessageParser<CircuitInteractionFilterData>(() => new CircuitInteractionFilterData());
    private pb::UnknownFieldSet _unknownFields;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pb::MessageParser<CircuitInteractionFilterData> Parser { get { return _parser; } }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pbr::MessageDescriptor Descriptor {
      get { return global::CircuitsV2.Protobuf.CircuitInteractionFilterDataReflection.Descriptor.MessageTypes[0]; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    pbr::MessageDescriptor pb::IMessage.Descriptor {
      get { return Descriptor; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public CircuitInteractionFilterData() {
      OnConstruction();
    }

    partial void OnConstruction();

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public CircuitInteractionFilterData(CircuitInteractionFilterData other) : this() {
      interactionMode_ = other.interactionMode_;
      gameRoleGuids_ = other.gameRoleGuids_.Clone();
      enabled_ = other.enabled_;
      tags_ = other.tags_.Clone();
      _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public CircuitInteractionFilterData Clone() {
      return new CircuitInteractionFilterData(this);
    }

    /// <summary>Field number for the "interaction_mode" field.</summary>
    public const int InteractionModeFieldNumber = 1;
    private int interactionMode_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int InteractionMode {
      get { return interactionMode_; }
      set {
        interactionMode_ = value;
      }
    }

    /// <summary>Field number for the "game_role_guids" field.</summary>
    public const int GameRoleGuidsFieldNumber = 2;
    private static readonly pb::FieldCodec<global::RecRoom.Protobuf.Core.GuidData> _repeated_gameRoleGuids_codec
        = pb::FieldCodec.ForMessage(18, global::RecRoom.Protobuf.Core.GuidData.Parser);
    private readonly pbc::RepeatedField<global::RecRoom.Protobuf.Core.GuidData> gameRoleGuids_ = new pbc::RepeatedField<global::RecRoom.Protobuf.Core.GuidData>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::RepeatedField<global::RecRoom.Protobuf.Core.GuidData> GameRoleGuids {
      get { return gameRoleGuids_; }
    }

    /// <summary>Field number for the "enabled" field.</summary>
    public const int EnabledFieldNumber = 3;
    private bool enabled_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool Enabled {
      get { return enabled_; }
      set {
        enabled_ = value;
      }
    }

    /// <summary>Field number for the "tags" field.</summary>
    public const int TagsFieldNumber = 4;
    private static readonly pb::FieldCodec<string> _repeated_tags_codec
        = pb::FieldCodec.ForString(34);
    private readonly pbc::RepeatedField<string> tags_ = new pbc::RepeatedField<string>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::RepeatedField<string> Tags {
      get { return tags_; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override bool Equals(object other) {
      return Equals(other as CircuitInteractionFilterData);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool Equals(CircuitInteractionFilterData other) {
      if (ReferenceEquals(other, null)) {
        return false;
      }
      if (ReferenceEquals(other, this)) {
        return true;
      }
      if (InteractionMode != other.InteractionMode) return false;
      if(!gameRoleGuids_.Equals(other.gameRoleGuids_)) return false;
      if (Enabled != other.Enabled) return false;
      if(!tags_.Equals(other.tags_)) return false;
      return Equals(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override int GetHashCode() {
      int hash = 1;
      if (InteractionMode != 0) hash ^= InteractionMode.GetHashCode();
      hash ^= gameRoleGuids_.GetHashCode();
      if (Enabled != false) hash ^= Enabled.GetHashCode();
      hash ^= tags_.GetHashCode();
      if (_unknownFields != null) {
        hash ^= _unknownFields.GetHashCode();
      }
      return hash;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override string ToString() {
      return pb::JsonFormatter.ToDiagnosticString(this);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void WriteTo(pb::CodedOutputStream output) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      output.WriteRawMessage(this);
    #else
      if (InteractionMode != 0) {
        output.WriteRawTag(8);
        output.WriteInt32(InteractionMode);
      }
      gameRoleGuids_.WriteTo(output, _repeated_gameRoleGuids_codec);
      if (Enabled != false) {
        output.WriteRawTag(24);
        output.WriteBool(Enabled);
      }
      tags_.WriteTo(output, _repeated_tags_codec);
      if (_unknownFields != null) {
        _unknownFields.WriteTo(output);
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
      if (InteractionMode != 0) {
        output.WriteRawTag(8);
        output.WriteInt32(InteractionMode);
      }
      gameRoleGuids_.WriteTo(ref output, _repeated_gameRoleGuids_codec);
      if (Enabled != false) {
        output.WriteRawTag(24);
        output.WriteBool(Enabled);
      }
      tags_.WriteTo(ref output, _repeated_tags_codec);
      if (_unknownFields != null) {
        _unknownFields.WriteTo(ref output);
      }
    }
    #endif

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int CalculateSize() {
      int size = 0;
      if (InteractionMode != 0) {
        size += 1 + pb::CodedOutputStream.ComputeInt32Size(InteractionMode);
      }
      size += gameRoleGuids_.CalculateSize(_repeated_gameRoleGuids_codec);
      if (Enabled != false) {
        size += 1 + 1;
      }
      size += tags_.CalculateSize(_repeated_tags_codec);
      if (_unknownFields != null) {
        size += _unknownFields.CalculateSize();
      }
      return size;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(CircuitInteractionFilterData other) {
      if (other == null) {
        return;
      }
      if (other.InteractionMode != 0) {
        InteractionMode = other.InteractionMode;
      }
      gameRoleGuids_.Add(other.gameRoleGuids_);
      if (other.Enabled != false) {
        Enabled = other.Enabled;
      }
      tags_.Add(other.tags_);
      _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(pb::CodedInputStream input) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      input.ReadRawMessage(this);
    #else
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
      if ((tag & 7) == 4) {
        // Abort on any end group tag.
        return;
      }
      switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
            break;
          case 8: {
            InteractionMode = input.ReadInt32();
            break;
          }
          case 18: {
            gameRoleGuids_.AddEntriesFrom(input, _repeated_gameRoleGuids_codec);
            break;
          }
          case 24: {
            Enabled = input.ReadBool();
            break;
          }
          case 34: {
            tags_.AddEntriesFrom(input, _repeated_tags_codec);
            break;
          }
        }
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
      if ((tag & 7) == 4) {
        // Abort on any end group tag.
        return;
      }
      switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
            break;
          case 8: {
            InteractionMode = input.ReadInt32();
            break;
          }
          case 18: {
            gameRoleGuids_.AddEntriesFrom(ref input, _repeated_gameRoleGuids_codec);
            break;
          }
          case 24: {
            Enabled = input.ReadBool();
            break;
          }
          case 34: {
            tags_.AddEntriesFrom(ref input, _repeated_tags_codec);
            break;
          }
        }
      }
    }
    #endif

  }

  #endregion

}

#endregion Designer generated code
