Files
OpenRec/ModernRooms.cs
recroom2016tutorial c000b151bf new build
2022-03-28 23:12:13 -04:00

72 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace api
{
class ModernRooms
{
public class Stats
{
public int CheerCount { get; set; }
public int FavoriteCount { get; set; }
public int VisitorCount { get; set; }
public int VisitCount { get; set; }
}
public class SubRoom
{
public int SubRoomId { get; set; }
public ulong RoomId { get; set; }
public string UnitySceneId { get; set; }
public string Name { get; set; }
public string DataBlob { get; set; }
public DateTime DataSavedAt { get; set; }
public bool IsSandbox { get; set; }
public int MaxPlayers { get; set; }
public int Accessibility { get; set; }
}
public class Root
{
public ulong RoomId { get; set; }
public bool IsDorm { get; set; }
public int MaxPlayerCalculationMode { get; set; }
public int MaxPlayers { get; set; }
public bool CloningAllowed { get; set; }
public bool DisableMicAutoMute { get; set; }
public bool DisableRoomComments { get; set; }
public bool EncryptVoiceChat { get; set; }
public bool LoadScreenLocked { get; set; }
public int Version { get; set; }
public string Name { get; set; }
public string Description { get; set; }
public string ImageName { get; set; }
public int WarningMask { get; set; }
public object CustomWarning { get; set; }
public int CreatorAccountId { get; set; }
public int State { get; set; }
public int Accessibility { get; set; }
public bool SupportsLevelVoting { get; set; }
public bool IsRRO { get; set; }
public bool SupportsScreens { get; set; }
public bool SupportsWalkVR { get; set; }
public bool SupportsTeleportVR { get; set; }
public bool SupportsVRLow { get; set; }
public bool SupportsQuest2 { get; set; }
public bool SupportsMobile { get; set; }
public bool SupportsJuniors { get; set; }
public int MinLevel { get; set; }
public DateTime CreatedAt { get; set; }
public Stats Stats { get; set; }
public List<SubRoom> SubRooms { get; set; }
public List<object> Tags { get; set; }
public List<object> PromoImages { get; set; }
public List<object> PromoExternalContent { get; set; }
public List<object> LoadScreens { get; set; }
}
}
}