new build

This commit is contained in:
recroom2016tutorial
2022-03-28 23:12:13 -04:00
parent 540f18f19b
commit c000b151bf
11 changed files with 358 additions and 74 deletions

View File

@@ -205,24 +205,16 @@ namespace start
Console.Clear();
Console.WriteLine("Please type in the name of the room you would like to download: (Case sensitive)");
string roomname = Console.ReadLine();
Console.WriteLine("Now, please go to the link below and help us gather info about your room for you.");
Console.WriteLine("https://rooms.rec.net/rooms?name=" + roomname + "&include=297");
Console.WriteLine("Please find the string called ImageName and paste it below:");
string imagename = Console.ReadLine();
Console.WriteLine("Please find the string called UnitySceneId and paste it below:");
string roomsceneid = Console.ReadLine();
Console.WriteLine("Please find the string called DataBlob and paste it below:");
string datablob = Console.ReadLine();
CustomRooms.RoomDecode(roomname, roomsceneid, imagename, datablob);
string text = new WebClient().DownloadString("https://rooms.rec.net/rooms?name=" + roomname + "&include=297");
CustomRooms.RoomDecode(text);
Console.Clear();
Console.WriteLine("Success!");
goto Start;
}
if (readline == "5")
{
Console.Title = "OpenRec Version Select";
Console.WriteLine("Please select the version of RecRoom the server should host: (2016, 2017, 2018)");
Console.WriteLine("fuck you all");
//imagine if yall actually look in the code one day and just find a random note signed tucker at the bottom of it and then i go missing for a very long time otherwise known as forever
string readline2 = Console.ReadLine();
if (readline2 == "2016")
{