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0.6.1
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@@ -59,7 +59,7 @@ namespace gamesesh
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{
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return JsonConvert.SerializeObject(new GameSessions.PlayerStatus
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{
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PlayerId = APIServer.CachedPlayerID,
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PlayerId = Convert.ToUInt64(File.ReadAllText("SaveData\\Profile\\userid.txt")),
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IsOnline = true,
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InScreenMode = false,
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GameSession = Config.localGameSession
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@@ -110,7 +110,7 @@ namespace gamesesh
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{
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return new GameSessions.PlayerStatus
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{
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PlayerId = APIServer.CachedPlayerID,
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PlayerId = Convert.ToUInt64(File.ReadAllText("SaveData\\Profile\\userid.txt")),
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IsOnline = true,
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InScreenMode = false,
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GameSession = Config.localGameSession
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