Move projects to src; add Neutrino secret
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace RecNet.Infrastructure.Persistence.Migrations
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{
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/// <inheritdoc />
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public partial class GameVersion : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "GameVersions",
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columns: table => new
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{
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Version = table.Column<string>(type: "character varying(32)", maxLength: 32, nullable: false),
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IsValid = table.Column<bool>(type: "boolean", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_GameVersions", x => x.Version);
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});
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "GameVersions");
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}
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}
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}
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