Add Steam auth, platform validators & name gen
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@@ -2,6 +2,7 @@ namespace RecNet.Application.Common.Interfaces;
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public interface IConfigService
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{
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Task<T?> GetAsync<T>(string key, T? defaultValue = default, CancellationToken ct = default);
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Task<T?> GetAsync<T>(string key, CancellationToken ct = default);
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Task<T> GetAsync<T>(string key, T defaultValue, CancellationToken ct = default);
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Task SetAsync<T>(string key, T value, CancellationToken ct = default);
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}
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@@ -0,0 +1,14 @@
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using RecNet.Application.Common.PlatformAuth;
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using RecNet.Domain.Common;
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namespace RecNet.Application.Common.Interfaces;
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public interface IPlatformAuthValidator
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{
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PlatformType PlatformType { get; }
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Task<PlatformAuthResult> ValidateAsync(
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string platformAuthentication,
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string platformId,
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CancellationToken ct = default);
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}
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11
RecNet.Application/Common/Interfaces/ISteamAuthService.cs
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11
RecNet.Application/Common/Interfaces/ISteamAuthService.cs
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@@ -0,0 +1,11 @@
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using RecNet.Application.Common.Steam;
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namespace RecNet.Application.Common.Interfaces;
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public interface ISteamAuthService
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{
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Task<SteamAuthResult> AuthorizeAsync(
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string ticket,
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uint appId,
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CancellationToken ct = default);
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}
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