using System.Text.Json.Serialization; namespace RecRoomArchive.Models.API.GameSessions { public class GameSession { [JsonPropertyName(name: "GameSessionId")] public long GameSessionId { get; set; } = 1; [JsonPropertyName(name: "RegionId")] public string RegionId { get; set; } = "us"; [JsonPropertyName(name: "RoomId")] public string RoomId { get; set; } = "fba33a23-b4a5-4f55-a631-37028b1db7f9"; [JsonPropertyName(name: "EventId")] public ulong? EventId { get; set; } [JsonPropertyName(name: "ActivityLevelId")] public string ActivityLevelId { get; set; } = "76d98498-60a1-430c-ab76-b54a29b7a163"; [JsonPropertyName(name: "Private")] public bool Private { get; set; } = false; [JsonPropertyName(name: "GameInProgress")] public bool GameInProgress { get; set; } = false; [JsonPropertyName(name: "MaxCapacity")] public int MaxCapacity { get; set; } = 8; [JsonPropertyName(name: "IsFull")] public bool IsFull { get; set; } = false; } }