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34
RecRoomArchive.Models/API/GameSessions/GameSession.cs
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34
RecRoomArchive.Models/API/GameSessions/GameSession.cs
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using System.Text.Json.Serialization;
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namespace RecRoomArchive.Models.API.GameSessions
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{
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public class GameSession
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{
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[JsonPropertyName(name: "GameSessionId")]
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public long GameSessionId { get; set; } = 1;
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[JsonPropertyName(name: "RegionId")]
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public string RegionId { get; set; } = "us";
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[JsonPropertyName(name: "RoomId")]
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public string RoomId { get; set; } = "fba33a23-b4a5-4f55-a631-37028b1db7f9";
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[JsonPropertyName(name: "EventId")]
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public ulong? EventId { get; set; }
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[JsonPropertyName(name: "ActivityLevelId")]
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public string ActivityLevelId { get; set; } = "76d98498-60a1-430c-ab76-b54a29b7a163";
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[JsonPropertyName(name: "Private")]
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public bool Private { get; set; } = false;
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[JsonPropertyName(name: "GameInProgress")]
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public bool GameInProgress { get; set; } = false;
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[JsonPropertyName(name: "MaxCapacity")]
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public int MaxCapacity { get; set; } = 8;
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[JsonPropertyName(name: "IsFull")]
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public bool IsFull { get; set; } = false;
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}
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}
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