Initialize repository
Added basic info to get in game for like...August 2016 ;-; It's not much but it's a start
This commit is contained in:
10
RecRoomArchive.Models/API/Config/DailyObjective.cs
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10
RecRoomArchive.Models/API/Config/DailyObjective.cs
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using System.Text.Json.Serialization;
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namespace RecRoomArchive.Models.API.Config
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{
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public class DailyObjective
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{
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[JsonPropertyName(name: "type")] public ObjectiveType Type { get; set; }
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[JsonPropertyName(name: "score")] public int Score { get; set; }
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}
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}
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RecRoomArchive.Models/API/Config/GameConfig.cs
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RecRoomArchive.Models/API/Config/GameConfig.cs
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using System.Text.Json.Serialization;
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namespace RecRoomArchive.Models.API.Config
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{
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public class GameConfig
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{
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[JsonPropertyName(name: "Key")] public required string Key { get; set; }
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[JsonPropertyName(name: "Value")] public required string Value { get; set; }
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}
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}
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RecRoomArchive.Models/API/Config/LevelProgressionMap.cs
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RecRoomArchive.Models/API/Config/LevelProgressionMap.cs
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using System.Text.Json.Serialization;
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namespace RecRoomArchive.Models.API.Config
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{
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public class LevelProgressionMap(int level, int requiredXp)
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{
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[JsonPropertyName(name: "Level")] public int Level { get; set; } = level;
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[JsonPropertyName(name: "RequiredXp")] public int RequiredXp { get; set; } = requiredXp;
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}
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}
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RecRoomArchive.Models/API/Config/MatchmakingParams.cs
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RecRoomArchive.Models/API/Config/MatchmakingParams.cs
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using System.Text.Json.Serialization;
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namespace RecRoomArchive.Models.API.Config
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{
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public class MatchmakingParams
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{
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[JsonPropertyName(name: "PreferFullRoomsFrequency")] public float PreferFullRoomsFrequency { get; set; } = 1.0f;
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[JsonPropertyName(name: "PreferEmptyRoomsFrequency")] public float PreferEmptyRoomsFrequency { get; set; } = 0.0f;
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}
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}
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139
RecRoomArchive.Models/API/Config/ObjectiveType.cs
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139
RecRoomArchive.Models/API/Config/ObjectiveType.cs
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namespace RecRoomArchive.Models.API.Config
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{
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public enum ObjectiveType
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{
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Default = -1,
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FirstSessionOfDay = 1,
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AddAFriend,
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PartyUp,
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AllOtherChallenges,
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LevelUp,
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CheerAPlayer,
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PointedAtPlayer,
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CheerARoom,
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SubscribeToPlayer,
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DailyObjective1,
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DailyObjective2,
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DailyObjective3,
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AllDailyObjectives,
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CompleteAnyDaily,
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CompleteAnyWeekly,
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OOBE_GoToLockerRoom = 20,
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OOBE_GoToActivity,
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OOBE_FinishActivity,
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NUX_PunchcardObjective = 25,
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NUX_AllPunchcardObjectives,
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GoToRecCenter = 30,
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FinishActivity,
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VisitACustomRoom,
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CreateACustomRoom,
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ScoreBasketInRecCenter = 35,
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UploadPhotoToRecNet,
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UpdatePlayerBio,
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SaveOutfitSlot,
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PurchaseClothingItem,
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PurchaseNonClothingItem,
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DrinkWater,
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ColorOnWhiteboard,
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SetBasketballSkin,
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ThrowBasketball,
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PlaceInventionInDorm,
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ChangeDormRoomSkin,
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ToggleOwnedClothes,
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EquipHat,
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LoadOutfit,
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SaveNewOutfitSlot,
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SpawnCamera,
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TakeSelfie,
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PrintSelfie,
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TakePictureOfPlayer,
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PrintPictureOfPlayer,
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PublishSelfieWithPlayer,
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SpawnFoodWithOtherPlayers,
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EmoteInRecCenter,
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SendRoomChatInRecCenter,
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UseFrendotron,
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GoToDormRoom,
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VisitSpecificRoom,
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VisitPublicRRO,
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VisitPublicRoomBySource,
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FavoriteARoom,
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TakePhotoWithFilter,
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OpenYourPlayerProfile,
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OpenOnlineStatusModal,
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ChangeProfilePicture,
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ChangePlayerDisplayName,
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ChangePlayerDescriptionText,
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OpenPlayerPronounsModal,
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OpenOtherPlayersProfile,
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VisitPlayersPortfolio,
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FavoriteAFriend,
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CharadesGames = 100,
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CharadesWinsPerformer,
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CharadesWinsGuesser,
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DiscGolfWins = 200,
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DiscGolfGames,
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DiscGolfHolesUnderPar,
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DodgeballWins = 300,
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DodgeballGames,
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DodgeballHits,
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PaddleballGames = 400,
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PaddleballWins,
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PaddleballScores,
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PaintballAnyModeGames = 500,
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PaintballAnyModeWins,
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PaintballAnyModeHits,
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PaintballCTFWins = 600,
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PaintballCTFGames,
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PaintballCTFHits,
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PaintballFlagCaptures,
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PaintballTeamBattleWins = 700,
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PaintballTeamBattleGames,
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PaintballTeamBattleHits,
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PaintballFreeForAllWins = 710,
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PaintballFreeForAllGames,
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PaintballFreeForAllHits,
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SoccerWins = 800,
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SoccerGames,
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SoccerGoals,
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BowlingGames = 900,
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BowlingWins,
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BowlingStrike,
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QuestGames = 1000,
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QuestWins,
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QuestPlayerRevives,
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QuestEnemyKills,
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QuestGames_Goblin1 = 1010,
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QuestWins_Goblin1,
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QuestPlayerRevives_Goblin1,
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QuestEnemyKills_Goblin1,
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QuestGames_Goblin2 = 1020,
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QuestWins_Goblin2,
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QuestPlayerRevives_Goblin2,
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QuestEnemyKills_Goblin2,
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QuestGames_Scifi1 = 1030,
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QuestWins_Scifi1,
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QuestPlayerRevives_Scifi1,
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QuestEnemyKills_Scifi1,
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QuestGames_Pirate1 = 1040,
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QuestWins_Pirate1,
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QuestPlayerRevives_Pirate1,
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QuestEnemyKills_Pirate1,
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QuestGames_Dracula1 = 1050,
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QuestWins_Dracula1,
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QuestPlayerRevives_Dracula1,
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QuestEnemyKills_Dracula1,
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ArenaGames = 2000,
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ArenaWins,
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ArenaPlayerRevives,
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ArenaHeroTags,
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ArenaBotTags,
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RecRoyaleGames = 3000,
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RecRoyaleWins,
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RecRoyaleTags,
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StuntRunnerGames = 4000,
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StuntRunnerWins,
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RecRallyGames = 5000,
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RecRallyWins
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}
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}
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10
RecRoomArchive.Models/API/Config/PhotonConfig.cs
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10
RecRoomArchive.Models/API/Config/PhotonConfig.cs
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using System.Text.Json.Serialization;
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namespace RecRoomArchive.Models.API.Config
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{
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public class PhotonConfig
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{
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[JsonPropertyName(name: "CloudRegion")] public string CloudRegion { get; set; } = "us";
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[JsonPropertyName(name: "CrcCheckEnabled")] public bool CrcCheckEnabled { get; set; } = true;
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}
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}
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16
RecRoomArchive.Models/API/Config/RecRoomConfig.cs
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16
RecRoomArchive.Models/API/Config/RecRoomConfig.cs
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using System.Text.Json.Serialization;
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using System.Xml.Linq;
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namespace RecRoomArchive.Models.API.Config
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{
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public class RecRoomConfig
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{
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[JsonPropertyName(name: "MessageOfTheDay")] public string MessageOfTheDay { get; set; } = string.Empty;
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[JsonPropertyName(name: "CdnBaseUri")] public string CdnBaseUri { get; set; } = string.Empty;
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[JsonPropertyName(name: "MatchmakingParams")] public required MatchmakingParams MatchmakingParams { get; set; }
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[JsonPropertyName(name: "LevelProgressionMaps")] public required List<LevelProgressionMap> LevelProgressionMaps { get; set; }
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[JsonPropertyName(name: "DailyObjectives")] public required DailyObjective[][] DailyObjectives { get; set; }
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[JsonPropertyName(name: "PhotonConfig")] public required PhotonConfig PhotonConfig { get; set; }
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[JsonPropertyName(name: "ConfigTable")] public required List<GameConfig> ConfigTable { get; set; }
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}
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}
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