Initialize repository
Added basic info to get in game for like...August 2016 ;-; It's not much but it's a start
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23
RecRoomArchive.Models/API/Avatar/PlayerAvatar.cs
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23
RecRoomArchive.Models/API/Avatar/PlayerAvatar.cs
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using System.Text.Json.Serialization;
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namespace RecRoomArchive.Models.API.Avatar
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{
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/// <summary>
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/// The avatar of the player
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/// </summary>
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public class PlayerAvatar
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{
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/// <summary>
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/// The outfit that the player has on. This includes data like their hair model, torso, hats, glasses, torso, etc...
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/// </summary>
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[JsonPropertyName(name: "OutfitSelections")] public string OutfitSelections { get; set; } = string.Empty;
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/// <summary>
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/// The skin color guid of the player
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/// </summary>
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[JsonPropertyName(name: "SkinColor")] public string SkinColor { get; set; } = string.Empty;
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/// <summary>
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/// The hair color guid of the player
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/// </summary>
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[JsonPropertyName(name: "HairColor")] public string HairColor { get; set; } = string.Empty;
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}
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}
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