Uh whoops it already does it for me lol
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@@ -27,18 +27,15 @@ namespace Radium.InputManagerPatch
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{
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Log = base.Log;
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// The valid input types to print in our config
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var inputTypes = string.Join(", ", Enum.GetNames(typeof(InputManager.LNEHPBFDEGG)));
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VRInputDeviceType = Config.Bind(
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section: "Input",
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key: "VRInputDeviceType",
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defaultValue: InputManager.LNEHPBFDEGG.SteamVR_Vive,
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description: $"Fixed input mode. Valid options are: {inputTypes}");
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description: $"Fixed input mode. Set it to any of the acceptable values below");
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Log.LogInfo($"{MyPluginInfo.PLUGIN_GUID} loaded!");
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#if DEBUG
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Log.LogInfo(VRInputDeviceType.Value);
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Log.LogInfo($"We are set! {VRInputDeviceType.Value}");
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#endif
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_harmony.PatchAll();
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}
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