Compare commits

...

2 Commits

Author SHA1 Message Date
Lapis
ac25bd0e8f Merge branch 'main' of https://git.recroomarchive.org/Lapis/Sk0liosis-Enhanced 2026-08-19 09:42:02 -04:00
Lapis
b297424a3e make csproj load refs from $(GamePath) 2026-08-19 09:38:43 -04:00

View File

@@ -24,477 +24,481 @@
<EmbeddedResource Include="Videos\**\*.*" />
</ItemGroup>
<PropertyGroup>
<GamePath>C:\Users\Lapis\AppData\Roaming\EpicQuest\4900267945326108686</GamePath>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Assembly-CSharp.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="AstarPathfindingProject">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\AstarPathfindingProject.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\AstarPathfindingProject.dll</HintPath>
</Reference>
<Reference Include="Backtrace.Unity">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Backtrace.Unity.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Backtrace.Unity.dll</HintPath>
</Reference>
<Reference Include="Bitpacker">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Bitpacker.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Bitpacker.dll</HintPath>
</Reference>
<Reference Include="Circuits">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Circuits.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Circuits.dll</HintPath>
</Reference>
<Reference Include="Codestage.Anticheattoolkit.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Codestage.Anticheattoolkit.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Codestage.Anticheattoolkit.Runtime.dll</HintPath>
</Reference>
<Reference Include="CSCore">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\CSCore.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\CSCore.dll</HintPath>
</Reference>
<Reference Include="EasyAntiCheat.Client">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\EasyAntiCheat.Client.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\EasyAntiCheat.Client.dll</HintPath>
</Reference>
<Reference Include="Google.Protobuf">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Google.Protobuf.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\ICSharpCode.SharpZipLib.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
<Reference Include="Il2CppMono.Security">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppMono.Security.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppMono.Security.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2Cppmscorlib.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Configuration">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.Configuration.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.Configuration.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Core">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.Core.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.Core.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Data">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.Data.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.Data.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Drawing">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.Drawing.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.Drawing.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Runtime.Serialization">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.Runtime.Serialization.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.Runtime.Serialization.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Xml">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Il2CppSystem.Xml.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Il2CppSystem.Xml.dll</HintPath>
</Reference>
<Reference Include="Oculus.Platform">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Oculus.Platform.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Oculus.Platform.dll</HintPath>
</Reference>
<Reference Include="Oculus.VR">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Oculus.VR.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Oculus.VR.dll</HintPath>
</Reference>
<Reference Include="OSA">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\OSA.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\OSA.dll</HintPath>
</Reference>
<Reference Include="Pathfinding.ClipperLib">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Pathfinding.ClipperLib.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Pathfinding.ClipperLib.dll</HintPath>
</Reference>
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
</Reference>
<Reference Include="Pathfinding.Poly2Tri">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Pathfinding.Poly2Tri.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Pathfinding.Poly2Tri.dll</HintPath>
</Reference>
<Reference Include="Photon3Unity3D">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Photon3Unity3D.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Photon3Unity3D.dll</HintPath>
</Reference>
<Reference Include="PhotonChat">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonChat.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonChat.dll</HintPath>
</Reference>
<Reference Include="PhotonRealtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonRealtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonRealtime.dll</HintPath>
</Reference>
<Reference Include="PhotonUnityNetworking">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonUnityNetworking.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonUnityNetworking.dll</HintPath>
</Reference>
<Reference Include="PhotonUnityNetworking.Utilities">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonUnityNetworking.Utilities.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonUnityNetworking.Utilities.dll</HintPath>
</Reference>
<Reference Include="PhotonVoice">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonVoice.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonVoice.dll</HintPath>
</Reference>
<Reference Include="PhotonVoice.API">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonVoice.API.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonVoice.API.dll</HintPath>
</Reference>
<Reference Include="PhotonVoice.PUN">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonVoice.PUN.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonVoice.PUN.dll</HintPath>
</Reference>
<Reference Include="PhotonWebSocket">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\PhotonWebSocket.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\PhotonWebSocket.dll</HintPath>
</Reference>
<Reference Include="Pngcs">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Pngcs.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Pngcs.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Agdxgidisplays.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Agdxgidisplays.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Agdxgidisplays.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.AgInitialization.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.AgInitialization.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.AgInitialization.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Agmobilear.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Agmobilear.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Agmobilear.Runtime.dll</HintPath>
</Reference>
<Reference Include="Recroom.Analytics.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Recroom.Analytics.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Recroom.Analytics.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Assetbundles.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Assetbundles.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Assetbundles.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Async">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Async.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Async.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Build.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Build.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Build.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Circuitsv2.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Circuitsv2.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Circuitsv2.Runtime.dll</HintPath>
</Reference>
<Reference Include="Recroom.Configloader.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Recroom.Configloader.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Recroom.Configloader.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.CultureUtil.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.CultureUtil.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.CultureUtil.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Datastructures.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Datastructures.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Datastructures.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Debugging.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Debugging.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Debugging.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.EditorHelpers.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.EditorHelpers.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.EditorHelpers.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Encoding.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Encoding.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Encoding.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.iOSNative.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.iOSNative.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.iOSNative.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Minijson.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Minijson.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Minijson.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Networking.DataTypes.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Networking.DataTypes.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Networking.DataTypes.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Networking.Mocks">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Networking.Mocks.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Networking.Mocks.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Networking.NetworkedObjects.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Networking.NetworkedObjects.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Networking.NetworkedObjects.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Networking.RPC.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Networking.RPC.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Networking.RPC.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Networking.SynchronizedFields.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Networking.SynchronizedFields.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Networking.SynchronizedFields.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Preferences.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Preferences.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Preferences.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.PrefParsers.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.PrefParsers.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.PrefParsers.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.ProBuilderExtensions">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.ProBuilderExtensions.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.ProBuilderExtensions.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Promises.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Promises.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Promises.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.ResourceManagement.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.ResourceManagement.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.ResourceManagement.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Scheduler.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Scheduler.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Scheduler.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Streamingaudio.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Streamingaudio.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Streamingaudio.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Tweening.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Tweening.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Tweening.Runtime.dll</HintPath>
</Reference>
<Reference Include="RecRoom.Unityextensions.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\RecRoom.Unityextensions.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\RecRoom.Unityextensions.Runtime.dll</HintPath>
</Reference>
<Reference Include="SA.Foundation">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\SA.Foundation.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\SA.Foundation.dll</HintPath>
</Reference>
<Reference Include="SA.Foundation.Network">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\SA.Foundation.Network.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\SA.Foundation.Network.dll</HintPath>
</Reference>
<Reference Include="SA.iOS">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\SA.iOS.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\SA.iOS.dll</HintPath>
</Reference>
<Reference Include="SA.iOS.XCode">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\SA.iOS.XCode.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\SA.iOS.XCode.dll</HintPath>
</Reference>
<Reference Include="Singular">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Singular.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Singular.dll</HintPath>
</Reference>
<Reference Include="StansAssets.Foundation">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\StansAssets.Foundation.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\StansAssets.Foundation.dll</HintPath>
</Reference>
<Reference Include="StansAssets.Plugins">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\StansAssets.Plugins.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\StansAssets.Plugins.dll</HintPath>
</Reference>
<Reference Include="SteamVR">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\SteamVR.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\SteamVR.dll</HintPath>
</Reference>
<Reference Include="SteamVR_Actions">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\SteamVR_Actions.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\SteamVR_Actions.dll</HintPath>
</Reference>
<Reference Include="UJect.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UJect.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UJect.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.Addressables">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.Addressables.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.Addressables.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.Burst.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.Burst.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.Burst.Unsafe.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Unity.Collections">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.Collections.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.Collections.dll</HintPath>
</Reference>
<Reference Include="Unity.Jobs">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.Jobs.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.Jobs.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.Mathematics.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.Postprocessing.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
</Reference>
<Reference Include="Unity.RenderPipelines.Core.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.RenderPipelines.Universal.Runtime">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.ResourceManager">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.ResourceManager.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.TextMeshPro.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.XR.ARFoundation">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.XR.ARFoundation.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.XR.ARFoundation.dll</HintPath>
</Reference>
<Reference Include="Unity.XR.ARSubsystems">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.XR.ARSubsystems.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.XR.ARSubsystems.dll</HintPath>
</Reference>
<Reference Include="Unity.XR.Management">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Unity.XR.Management.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Unity.XR.Management.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.AccessibilityModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.AccessibilityModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.AIModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.AIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AndroidJNIModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.AndroidJNIModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.AndroidJNIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.AnimationModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ARModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ARModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ARModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.AssetBundleModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.AudioModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClothModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ClothModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterInputModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ClusterInputModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ClusterInputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterRendererModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ClusterRendererModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.CoreModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CrashReportingModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.CrashReportingModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.CrashReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DirectorModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.DirectorModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.DirectorModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DSPGraphModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.DSPGraphModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.DSPGraphModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GameCenterModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.GameCenterModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.GameCenterModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GridModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.GridModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.GridModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HotReloadModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.HotReloadModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.HotReloadModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ImageConversionModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.IMGUIModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.InputLegacyModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.InputModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.JSONSerializeModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.LocalizationModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.LocalizationModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.LocalizationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ParticleSystemModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.PerformanceReportingModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Physics2DModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.Physics2DModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.Physics2DModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.PhysicsModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ProfilerModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ProfilerModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ProfilerModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.ScreenCaptureModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.SharedInternalsModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.SpatialTracking.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.SpriteMaskModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.SpriteShapeModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.StreamingModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.StreamingModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.StreamingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubstanceModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.SubstanceModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.SubstanceModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubsystemsModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.SubsystemsModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.SubsystemsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.TerrainModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TerrainModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.TerrainPhysicsModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.TextCoreModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.TextRenderingModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TilemapModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.TilemapModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TLSModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.TLSModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TLSModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UI.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UIElementsModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UIModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UmbraModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UmbraModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UNETModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UNETModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityAnalyticsModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityConnectModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityConnectModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityTestProtocolModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityWebRequestModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VehiclesModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.VehiclesModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VFXModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.VFXModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VFXModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VideoModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.VideoModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.VRModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.WindModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.WindModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\UnityEngine.XRModule.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="Valve.Newtonsoft.Json">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\Valve.Newtonsoft.Json.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\Valve.Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="XboxUWP">
<HintPath>..\..\..\AppData\Roaming\EpicQuest\4900267945326108686\BepInEx\interop\XboxUWP.dll</HintPath>
<HintPath>$(GamePath)\BepInEx\interop\XboxUWP.dll</HintPath>
</Reference>
</ItemGroup>