From 98ae58c975dff3de839365c69a29b7212c0b4cd5 Mon Sep 17 00:00:00 2001 From: Lapis Date: Wed, 19 Aug 2026 09:56:12 -0400 Subject: [PATCH] kill collider + quiet down sk0l THIS IS THE LAST THING I HOPE AAA --- Sk0liosis-Enhanced/Sk0lManager.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Sk0liosis-Enhanced/Sk0lManager.cs b/Sk0liosis-Enhanced/Sk0lManager.cs index d6170ae..7b0cce0 100644 --- a/Sk0liosis-Enhanced/Sk0lManager.cs +++ b/Sk0liosis-Enhanced/Sk0lManager.cs @@ -111,6 +111,9 @@ public class Sk0lManager : MonoBehaviour Material videoMaterial = new Material(shader); videoMaterial.mainTexture = renderTexture; renderer.material = videoMaterial; + + MeshCollider collider = videoPlane.GetComponent(); + Destroy(collider); videoPlayerRef.Prepare(); @@ -262,6 +265,8 @@ public class Sk0lManager : MonoBehaviour player.Play(); supposedToBePlaying = true; + + videoPlayerRef.SetDirectAudioVolume(0, 0.175f); if (firstTime) {